Unstatic the Sound class.
This commit is contained in:
@@ -128,7 +128,7 @@ namespace OpenRA.Mods.Common.Traits
|
||||
self.World.AddFrameEndTask(w =>
|
||||
{
|
||||
var notification = self.Owner.IsAlliedWith(self.World.RenderPlayer) ? Info.LaunchSound : Info.IncomingSound;
|
||||
Sound.Play(notification);
|
||||
Game.Sound.Play(notification);
|
||||
|
||||
Actor distanceTestActor = null;
|
||||
for (var i = -info.SquadSize / 2; i <= info.SquadSize / 2; i++)
|
||||
|
||||
@@ -48,7 +48,7 @@ namespace OpenRA.Mods.Common.Traits
|
||||
|
||||
public override IOrderGenerator OrderGenerator(string order, SupportPowerManager manager)
|
||||
{
|
||||
Sound.PlayToPlayer(manager.Self.Owner, Info.SelectTargetSound);
|
||||
Game.Sound.PlayToPlayer(manager.Self.Owner, Info.SelectTargetSound);
|
||||
return new SelectTarget(Self.World, order, manager, this);
|
||||
}
|
||||
|
||||
@@ -58,7 +58,7 @@ namespace OpenRA.Mods.Common.Traits
|
||||
|
||||
self.Trait<WithSpriteBody>().PlayCustomAnimation(self, info.GrantUpgradeSequence);
|
||||
|
||||
Sound.Play(info.GrantUpgradeSound, self.World.Map.CenterOfCell(order.TargetLocation));
|
||||
Game.Sound.Play(info.GrantUpgradeSound, self.World.Map.CenterOfCell(order.TargetLocation));
|
||||
|
||||
foreach (var a in UnitsInRange(order.TargetLocation))
|
||||
{
|
||||
|
||||
@@ -71,9 +71,9 @@ namespace OpenRA.Mods.Common.Traits
|
||||
base.Activate(self, order, manager);
|
||||
|
||||
if (self.Owner.IsAlliedWith(self.World.RenderPlayer))
|
||||
Sound.Play(Info.LaunchSound);
|
||||
Game.Sound.Play(Info.LaunchSound);
|
||||
else
|
||||
Sound.Play(Info.IncomingSound);
|
||||
Game.Sound.Play(Info.IncomingSound);
|
||||
|
||||
if (!string.IsNullOrEmpty(info.ActivationSequence))
|
||||
{
|
||||
|
||||
@@ -49,7 +49,7 @@ namespace OpenRA.Mods.Common.Traits
|
||||
{
|
||||
var location = self.World.Map.CenterOfCell(order.TargetLocation);
|
||||
|
||||
Sound.Play(info.DeploySound, location);
|
||||
Game.Sound.Play(info.DeploySound, location);
|
||||
|
||||
if (!string.IsNullOrEmpty(info.EffectSequence) && !string.IsNullOrEmpty(info.EffectPalette))
|
||||
w.Add(new SpriteEffect(location, w, info.EffectSequence, info.EffectPalette));
|
||||
|
||||
@@ -73,12 +73,12 @@ namespace OpenRA.Mods.Common.Traits
|
||||
|
||||
public virtual void Charging(Actor self, string key)
|
||||
{
|
||||
Sound.PlayToPlayer(self.Owner, Info.BeginChargeSound);
|
||||
Game.Sound.PlayToPlayer(self.Owner, Info.BeginChargeSound);
|
||||
}
|
||||
|
||||
public virtual void Charged(Actor self, string key)
|
||||
{
|
||||
Sound.PlayToPlayer(self.Owner, Info.EndChargeSound);
|
||||
Game.Sound.PlayToPlayer(self.Owner, Info.EndChargeSound);
|
||||
}
|
||||
|
||||
public virtual void Activate(Actor self, Order order, SupportPowerManager manager)
|
||||
@@ -95,7 +95,7 @@ namespace OpenRA.Mods.Common.Traits
|
||||
|
||||
public virtual IOrderGenerator OrderGenerator(string order, SupportPowerManager manager)
|
||||
{
|
||||
Sound.PlayToPlayer(manager.Self.Owner, Info.SelectTargetSound);
|
||||
Game.Sound.PlayToPlayer(manager.Self.Owner, Info.SelectTargetSound);
|
||||
return new SelectGenericPowerTarget(order, manager, info.Cursor, MouseButton.Left);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user