Unstatic the Sound class.

This commit is contained in:
Paul Chote
2015-09-05 18:31:21 +01:00
parent ff10fe3e07
commit ef55d646f7
82 changed files with 207 additions and 206 deletions

View File

@@ -128,7 +128,7 @@ namespace OpenRA.Mods.Common.Traits
self.World.AddFrameEndTask(w =>
{
var notification = self.Owner.IsAlliedWith(self.World.RenderPlayer) ? Info.LaunchSound : Info.IncomingSound;
Sound.Play(notification);
Game.Sound.Play(notification);
Actor distanceTestActor = null;
for (var i = -info.SquadSize / 2; i <= info.SquadSize / 2; i++)