Unstatic the Sound class.

This commit is contained in:
Paul Chote
2015-09-05 18:31:21 +01:00
parent ff10fe3e07
commit ef55d646f7
82 changed files with 207 additions and 206 deletions

View File

@@ -241,7 +241,7 @@ namespace OpenRA.Mods.Common.Widgets
world.Selection.Combine(world, new Actor[] { next }, false, true);
Sound.PlayNotification(world.Map.Rules, null, "Sounds", "ClickSound", null);
Game.Sound.PlayNotification(world.Map.Rules, null, "Sounds", "ClickSound", null);
return ToSelection();
}