Unstatic the Sound class.
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@@ -241,7 +241,7 @@ namespace OpenRA.Mods.Common.Widgets
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world.Selection.Combine(world, new Actor[] { next }, false, true);
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Sound.PlayNotification(world.Map.Rules, null, "Sounds", "ClickSound", null);
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Game.Sound.PlayNotification(world.Map.Rules, null, "Sounds", "ClickSound", null);
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return ToSelection();
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}
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