Use nameof() in PaletteReference.
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@@ -26,7 +26,7 @@ namespace OpenRA.Mods.Cnc.Traits.Render
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[Desc("Position relative to body")]
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public readonly WVec Offset = WVec.Zero;
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[PaletteReference("IsPlayerPalette")]
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[PaletteReference(nameof(IsPlayerPalette))]
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[Desc("Custom palette name")]
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public readonly string Palette = null;
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@@ -23,7 +23,7 @@ namespace OpenRA.Mods.Cnc.Traits.Render
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[Desc("Sequence name to use")]
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public readonly string Sequence = "active";
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[PaletteReference("IsPlayerPalette")]
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[PaletteReference(nameof(IsPlayerPalette))]
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[Desc("Custom palette name")]
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public readonly string Palette = null;
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@@ -28,7 +28,7 @@ namespace OpenRA.Mods.Cnc.Traits
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[SequenceReference("DoorImage")]
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public readonly string DoorSequence = "active";
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[PaletteReference("DoorPaletteIsPlayerPalette")]
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[PaletteReference(nameof(DoorPaletteIsPlayerPalette))]
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[Desc("Palette to use for rendering the launch animation")]
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public readonly string DoorPalette = "player";
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@@ -40,7 +40,7 @@ namespace OpenRA.Mods.Cnc.Traits
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[SequenceReference("SatelliteImage")]
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public readonly string SatelliteSequence = "idle";
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[PaletteReference("SatellitePaletteIsPlayerPalette")]
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[PaletteReference(nameof(SatellitePaletteIsPlayerPalette))]
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[Desc("Palette to use for rendering the satellite projectile")]
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public readonly string SatellitePalette = "player";
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