Use nameof() in PaletteReference.

This commit is contained in:
Paul Chote
2020-08-15 11:12:53 +01:00
committed by abcdefg30
parent 0aa5e07252
commit ef69a3de66
31 changed files with 36 additions and 36 deletions

View File

@@ -30,7 +30,7 @@ namespace OpenRA.Mods.Common.Projectiles
[Desc("Loop a randomly chosen sequence of Image from this list while this projectile is moving.")]
public readonly string[] Sequences = { "idle" };
[PaletteReference("IsPlayerPalette")]
[PaletteReference(nameof(IsPlayerPalette))]
[Desc("Palette used to render the projectile sequence.")]
public readonly string Palette = "effect";
@@ -113,7 +113,7 @@ namespace OpenRA.Mods.Common.Projectiles
[Desc("Loop a randomly chosen sequence of TrailImage from this list while this projectile is moving.")]
public readonly string[] TrailSequences = { "idle" };
[PaletteReference("TrailUsePlayerPalette")]
[PaletteReference(nameof(TrailUsePlayerPalette))]
[Desc("Palette used to render the trail sequence.")]
public readonly string TrailPalette = "effect";