Use nameof() in PaletteReference.

This commit is contained in:
Paul Chote
2020-08-15 11:12:53 +01:00
committed by abcdefg30
parent 0aa5e07252
commit ef69a3de66
31 changed files with 36 additions and 36 deletions

View File

@@ -27,7 +27,7 @@ namespace OpenRA.Mods.Common.Warheads
[Desc("Image containing explosion effect sequence.")]
public readonly string Image = "explosion";
[PaletteReference("UsePlayerPalette")]
[PaletteReference(nameof(UsePlayerPalette))]
[Desc("Palette to use for explosion effect.")]
public readonly string ExplosionPalette = "effect";