Simplify server tick timeout handling.

This commit is contained in:
Paul Chote
2018-08-11 14:04:49 +01:00
parent d37119655b
commit efccd610d3
3 changed files with 4 additions and 9 deletions

View File

@@ -23,11 +23,7 @@ namespace OpenRA.Server
public interface IStartGame { void GameStarted(Server server); }
public interface IClientJoined { void ClientJoined(Server server, Connection conn); }
public interface IEndGame { void GameEnded(Server server); }
public interface ITick
{
void Tick(Server server);
int TickTimeout { get; }
}
public interface ITick { void Tick(Server server); }
public abstract class ServerTrait { }