Make special structures unbuildable.

This commit is contained in:
Paul Chote
2015-03-29 13:57:26 +01:00
parent a3ba925458
commit f0414d2ec0
4 changed files with 64 additions and 99 deletions

View File

@@ -618,62 +618,6 @@ GAARTY:
WithMuzzleFlash:
-WithDeathAnimation:
GASPOT:
Inherits: ^Building
Buildable:
Queue: Defense
BuildPaletteOrder: 10
Prerequisites: anypower
Valued:
Cost: 300
Tooltip:
Name: Light Tower
Building:
Footprint: x
Dimensions: 1,1
Selectable:
Bounds: 48, 82, 0, -25
Health:
HP: 400
Armor:
Type: Wood
RevealsShroud:
Range: 4c0
RenderDetectionCircle:
DetectCloaked:
Range: 3
WithIdleOverlay@LIGHTS:
Sequence: idle-lights
Power:
Amount: -10
GALITE:
Inherits: ^Building
Buildable:
Queue: Defense
BuildPaletteOrder: 10
Prerequisites: anypower
Valued:
Cost: 200
Tooltip:
Name: Light Post
RenderBuilding:
Palette: terrain
-WithMakeAnimation:
-WithDeathAnimation:
Health:
HP: 600
Armor:
Type: Wood
RevealsShroud:
Range: 2c0
Power:
Amount: 0
# WithIdleOverlay@LIGHTING:
# Sequence: lighting
Selectable:
Bounds: 25, 35, 0, -12
GARADR:
Inherits: ^Building
Buildable: