Use UpgradeOnTerrain in the TS APC setup.
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@@ -29,8 +29,16 @@ APC:
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UnloadVoice: Unload
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LoadingUpgrades: notmobile
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EjectOnDeath: true
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-WithVoxelBody:
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WithVoxelWaterBody:
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UpgradeOnTerrain:
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Upgrades: inwater
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TerrainTypes: Water
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WithVoxelBody:
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UpgradeTypes: inwater
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UpgradeMaxEnabledLevel: 0
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WithVoxelBody@water:
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Sequence: water
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UpgradeTypes: inwater
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UpgradeMinEnabledLevel: 1
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LeavesTrails:
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Image: wake
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Palette: effect
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