Fix infantry depth metadata.

This commit is contained in:
Paul Chote
2016-08-23 19:46:14 +01:00
parent baf5a8ebe2
commit f0adbac5a0

View File

@@ -1,6 +1,7 @@
^BasicInfantry:
Defaults:
Tick: 80
Offset: 0, 0, 16
stand:
Facings: 8
ShadowStart: 292
@@ -182,6 +183,7 @@ civ3:
cyborg:
Defaults:
Tick: 80
Offset: 0, 0, 16
stand:
Facings: 8
ShadowStart: 370
@@ -225,9 +227,12 @@ cyborg:
icon: cybiicon
cyc2:
Defaults:
Offset: 0, 0, 16
stand:
Facings: 8
ShadowStart: 308
Offset: 0, 0, 16
run:
Start: 8
Length: 9
@@ -270,6 +275,7 @@ cyc2:
medic:
Defaults:
Tick: 80
Offset: 0, 0, 16
stand:
Facings: 8
ShadowStart: 307
@@ -328,6 +334,7 @@ medic:
jumpjet:
Defaults:
Tick: 80
Offset: 0, 0, 16
stand:
Facings: 8
ShadowStart: 451
@@ -389,6 +396,7 @@ jumpjet:
weedguy:
Defaults: weed
Tick: 80
Offset: 0, 0, 16
stand:
Facings: 8
ShadowStart: 202
@@ -455,6 +463,7 @@ weedguy:
doggie:
Defaults:
Tick: 80
Offset: 0, 0, 16
stand:
Facings: 8
ShadowStart: 119
@@ -509,23 +518,27 @@ vissml:
Length: 90
ShadowStart: 90
Tick: 80
Offset: 0, 0, 16
vislrg:
idle:
Length: 90
ShadowStart: 90
Tick: 80
Offset: 0, 0, 16
muzzle: vislgatk # TODO: unused
Length: 5
Facings: 8
ShadowStart: 40
Tick: 80
Offset: 0, 0, 16
flameguy:
Defaults:
Facings: 8
Tick: 80
ShadowStart: 148
Offset: 0, 0, 16
idle:
stand:
run: