I before E except after C
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@@ -271,7 +271,7 @@ namespace OpenRA
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/// <summary>
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/// <summary>
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/// Initializes a new map created by the editor or importer.
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/// Initializes a new map created by the editor or importer.
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/// The map will not recieve a valid UID until after it has been saved and reloaded.
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/// The map will not receive a valid UID until after it has been saved and reloaded.
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/// </summary>
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/// </summary>
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public Map(TileSet tileset, int width, int height)
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public Map(TileSet tileset, int width, int height)
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{
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{
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@@ -55,7 +55,7 @@ namespace OpenRA.Mods.Common.Traits
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return level < info.Modifier.Length + info.BaseLevel;
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return level < info.Modifier.Length + info.BaseLevel;
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}
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}
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// Override to recieve notice of level change.
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// Override to receive notice of level change.
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protected virtual void Update(Actor self) { }
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protected virtual void Update(Actor self) { }
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public void UpgradeLevelChanged(Actor self, string type, int oldLevel, int newLevel)
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public void UpgradeLevelChanged(Actor self, string type, int oldLevel, int newLevel)
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@@ -19,7 +19,7 @@ namespace OpenRA.Mods.Common.Traits
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[Desc("Donate money to actors with the `AcceptSupplies` trait.")]
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[Desc("Donate money to actors with the `AcceptSupplies` trait.")]
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class SupplyTruckInfo : ITraitInfo
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class SupplyTruckInfo : ITraitInfo
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{
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{
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[Desc("The amount of cash the owner recieves.")]
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[Desc("The amount of cash the owner receives.")]
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public readonly int Payload = 500;
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public readonly int Payload = 500;
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[VoiceReference] public readonly string Voice = "Action";
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[VoiceReference] public readonly string Voice = "Action";
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