Upgrade TS rules to SupportPower seconds -> ticks
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@@ -428,7 +428,7 @@ GAPLUG:
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EffectSequence: ionring
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EffectSequence: ionring
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EffectPalette: effectalpha75
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EffectPalette: effectalpha75
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WeaponDelay: 0
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WeaponDelay: 0
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ChargeTime: 510
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ChargeInterval: 12750
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Description: Ion Cannon
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Description: Ion Cannon
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LongDesc: Initiate an Ion Cannon strike.\nApplies instant damage to a small area.
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LongDesc: Initiate an Ion Cannon strike.\nApplies instant damage to a small area.
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EndChargeSpeechNotification: IonCannonReady
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EndChargeSpeechNotification: IonCannonReady
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@@ -443,7 +443,7 @@ GAPLUG:
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Icon: hunterseeker
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Icon: hunterseeker
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Actors: hunter
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Actors: hunter
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Type: HunterSeeker
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Type: HunterSeeker
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ChargeTime: 720
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ChargeInterval: 18000
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Production:
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Production:
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Produces: HunterSeeker
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Produces: HunterSeeker
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PauseOnCondition: empdisable
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PauseOnCondition: empdisable
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@@ -377,7 +377,7 @@ NATMPL:
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Icon: hunterseeker
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Icon: hunterseeker
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Actors: hunter
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Actors: hunter
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Type: HunterSeeker
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Type: HunterSeeker
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ChargeTime: 720
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ChargeInterval: 18000
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Production:
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Production:
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Produces: HunterSeeker
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Produces: HunterSeeker
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PauseOnCondition: empdisable
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PauseOnCondition: empdisable
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@@ -340,7 +340,7 @@ NAMISL:
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PauseOnCondition: empdisable || disabled
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PauseOnCondition: empdisable || disabled
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Cursor: nuke
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Cursor: nuke
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Icon: clustermissile
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Icon: clustermissile
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ChargeTime: 540
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ChargeInterval: 13500
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Description: Cluster Missile
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Description: Cluster Missile
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LongDesc: Launches a conventional warhead\nat a target location.
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LongDesc: Launches a conventional warhead\nat a target location.
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EndChargeSpeechNotification: ClusterMissileReady
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EndChargeSpeechNotification: ClusterMissileReady
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@@ -48,7 +48,7 @@ NAPULS:
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PauseOnCondition: empdisable || disabled
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PauseOnCondition: empdisable || disabled
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Cursor: emp
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Cursor: emp
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Icon: emp
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Icon: emp
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ChargeTime: 135
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ChargeInterval: 3375
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Description: E.M. Pulse
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Description: E.M. Pulse
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LongDesc: Fires a pulse blast which disables\nall mechanical units in the area.
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LongDesc: Fires a pulse blast which disables\nall mechanical units in the area.
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EndChargeSpeechNotification: EmPulseCannonReady
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EndChargeSpeechNotification: EmPulseCannonReady
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