@@ -246,7 +246,6 @@
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<Compile Include="Traits\Buildings\Building.cs" />
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<Compile Include="Traits\Buildings\Building.cs" />
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<Compile Include="Traits\Buildings\BuildingInfluence.cs" />
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<Compile Include="Traits\Buildings\BuildingInfluence.cs" />
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||||||
<Compile Include="Traits\Buildings\BuildingUtils.cs" />
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<Compile Include="Traits\Buildings\BuildingUtils.cs" />
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<Compile Include="Traits\Buildings\DeadBuildingState.cs" />
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|
||||||
<Compile Include="Traits\Buildings\Exit.cs" />
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<Compile Include="Traits\Buildings\Exit.cs" />
|
||||||
<Compile Include="Traits\Buildings\FootprintUtils.cs" />
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<Compile Include="Traits\Buildings\FootprintUtils.cs" />
|
||||||
<Compile Include="Traits\Buildings\FreeActor.cs" />
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<Compile Include="Traits\Buildings\FreeActor.cs" />
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||||||
|
|||||||
@@ -1,50 +0,0 @@
|
|||||||
#region Copyright & License Information
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|
||||||
/*
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|
||||||
* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
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|
||||||
* This file is part of OpenRA, which is free software. It is made
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|
||||||
* available to you under the terms of the GNU General Public License
|
|
||||||
* as published by the Free Software Foundation. For more information,
|
|
||||||
* see COPYING.
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|
||||||
*/
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|
||||||
#endregion
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|
||||||
|
|
||||||
using OpenRA.Effects;
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|
||||||
using OpenRA.Traits;
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|
||||||
|
|
||||||
namespace OpenRA.Mods.Common.Traits
|
|
||||||
{
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|
||||||
class DeadBuildingStateInfo : ITraitInfo, Requires<HealthInfo>, Requires<RenderSimpleInfo>
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|
||||||
{
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|
||||||
public readonly int LingerTime = 20;
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|
||||||
|
|
||||||
public object Create(ActorInitializer init) { return new DeadBuildingState(init.Self, this); }
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|
||||||
}
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|
||||||
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|
||||||
class DeadBuildingState : INotifyKilled
|
|
||||||
{
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|
||||||
DeadBuildingStateInfo info;
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|
||||||
RenderSimple rs;
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|
||||||
|
|
||||||
public DeadBuildingState(Actor self, DeadBuildingStateInfo info)
|
|
||||||
{
|
|
||||||
this.info = info;
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|
||||||
rs = self.Trait<RenderSimple>();
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|
||||||
self.Trait<Health>().RemoveOnDeath = !rs.DefaultAnimation.HasSequence("dead");
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|
||||||
}
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|
||||||
|
|
||||||
public void Killed(Actor self, AttackInfo e)
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|
||||||
{
|
|
||||||
if (!rs.DefaultAnimation.HasSequence("dead")) return;
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|
||||||
|
|
||||||
if (rs.DefaultAnimation.GetSequence("dead").Length > 1)
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|
||||||
rs.DefaultAnimation.Play("dead");
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|
||||||
else
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|
||||||
rs.DefaultAnimation.PlayRepeating("dead");
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|
||||||
|
|
||||||
self.World.AddFrameEndTask(
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|
||||||
w => w.Add(
|
|
||||||
new DelayedAction(info.LingerTime,
|
|
||||||
() => self.Destroy())));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
Reference in New Issue
Block a user