Merge branch 'master' of git://github.com/beedee/OpenRA
This commit is contained in:
@@ -10,6 +10,7 @@ using OpenRa.Game.GameRules;
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using OpenRa.Game.Graphics;
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using OpenRa.Game.Traits;
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using OpenRa.Game.Support;
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using System.Net.Sockets;
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namespace OpenRa.Game
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{
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@@ -79,8 +80,10 @@ namespace OpenRa.Game
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soundEngine = new ISoundEngine();
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sounds = new Cache<string, ISoundSource>(LoadSound);
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var socket = new TcpClient( "127.0.0.1", 1234 );
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orderManager = (Replay == "")
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? new OrderManager(new[] { new LocalOrderSource() }, "replay.rep")
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? new OrderManager(new[] { new NetworkOrderSource( socket ) }, "replay.rep")
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: new OrderManager(new[] { new ReplayOrderSource(Replay) });
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PlaySound("intro.aud", false);
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@@ -5,6 +5,7 @@ using System.Text;
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using System.IO;
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using System.Net;
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using IjwFramework.Types;
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using System.Net.Sockets;
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namespace OpenRa.Game
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{
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@@ -34,7 +35,7 @@ namespace OpenRa.Game
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return false;
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foreach( var p in players )
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p.Tick( localOrders );
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p.SendLocalOrders( frameNumber, localOrders );
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if( savingReplay != null )
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savingReplay.Write( frameNumber );
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@@ -58,22 +59,23 @@ namespace OpenRa.Game
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interface OrderSource
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{
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void Tick( List<Order> localOrders );
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List<Order> OrdersForFrame( int frameNumber );
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void SendLocalOrders( int localFrame, List<Order> localOrders );
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List<Order> OrdersForFrame( int currentFrame );
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}
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class LocalOrderSource : OrderSource
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{
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List<Order> orders;
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Dictionary<int, List<Order>> orders = new Dictionary<int,List<Order>>();
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public void Tick( List<Order> localOrders )
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public List<Order> OrdersForFrame( int currentFrame )
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{
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orders = localOrders;
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// TODO: prune `orders` based on currentFrame.
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return orders[ currentFrame ];
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}
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public List<Order> OrdersForFrame( int frameNumber )
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public void SendLocalOrders( int localFrame, List<Order> localOrders )
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{
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return orders;
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orders[ localFrame ] = localOrders;
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}
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}
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@@ -86,9 +88,7 @@ namespace OpenRa.Game
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replayReader.ReadUInt32();
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}
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public void Tick( List<Order> localOrders )
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{
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}
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public void SendLocalOrders( int localFrame, List<Order> localOrders ) { }
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public List<Order> OrdersForFrame( int frameNumber )
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{
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@@ -113,5 +113,57 @@ namespace OpenRa.Game
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}
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}
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}
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}
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class NetworkOrderSource : OrderSource
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{
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int nextLocalOrderFrame = 0;
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TcpClient socket;
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BinaryReader reader;
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public NetworkOrderSource( TcpClient socket )
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{
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this.socket = socket;
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reader = new BinaryReader( socket.GetStream() );
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var nextFrameId = System.BitConverter.GetBytes( nextLocalOrderFrame );
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socket.GetStream().Write( nextFrameId, 0, nextFrameId.Length );
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}
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public List<Order> OrdersForFrame( int currentFrame )
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{
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if( currentFrame == 0 )
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{
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var firstFrameNum = reader.ReadInt32();
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if( firstFrameNum != 0 )
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throw new InvalidOperationException( "Wrong frame number at start of stream" );
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}
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var ret = new List<Order>();
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while( true )
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{
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var first = reader.ReadUInt32();
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if( first == currentFrame + 1 )
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return ret;
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ret.Add( Order.Deserialize( reader, first ) );
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}
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}
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public void SendLocalOrders( int localFrame, List<Order> localOrders )
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{
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if( nextLocalOrderFrame != localFrame )
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throw new InvalidOperationException( "Attempted time-travel in NetworkOrderSource.SendLocalOrders()" );
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foreach( var order in localOrders )
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{
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var bytes = order.Serialize();
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socket.GetStream().Write( bytes, 0, bytes.Length );
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}
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++nextLocalOrderFrame;
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var nextFrameId = System.BitConverter.GetBytes( nextLocalOrderFrame );
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socket.GetStream().Write( nextFrameId, 0, nextFrameId.Length );
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}
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}
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}
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@@ -22,6 +22,9 @@ namespace OpenRa.Game
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this.Race = race;
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this.Cash = 10000;
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this.powerProvided = this.powerDrained = 0;
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foreach( var cat in Rules.Categories.Keys )
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ProductionInit( cat );
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}
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public void ChangePower(int dPower)
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@@ -47,7 +47,6 @@ namespace OpenRa.Game
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foreach (string group in groups)
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{
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player.ProductionInit( group );
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clockAnimations.Add( group, new Animation( "clock" ) );
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clockAnimations[ group ].PlayFetchIndex( "idle", ClockAnimFrame( group ) );
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}
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