Merge pull request #4745 from Iamgoofball/bleed

Changes to Tiberium and Viceroids
This commit is contained in:
Paul Chote
2014-03-02 14:06:00 +13:00
4 changed files with 6 additions and 4 deletions

View File

@@ -58,6 +58,9 @@ NEW:
Reduced Obelisk range from 8.5 to 6.5.
Reduced Obelisk vision from 8 to 7.
Increased Obelisk build time from 36 seconds to 52 seconds.
Decreased Tiberium damage rate by a factor of 3.
Decreased Visceroid health by 25% and removed their ability to gain experience.
Increased the chance of Tiberium or chemical deaths spawning a Visceroid from 2% to 10%.
Engine:
Converted Aircraft CruiseAltitude to world coordinates.
Converted Health Radius to world coordinates.

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@@ -411,7 +411,7 @@ VICE:
AppearsOnRadar:
Health:
Radius: 427
HP: 400
HP: 300
Armor:
Type: Wood
RevealsShroud:
@@ -433,7 +433,6 @@ VICE:
ScanRadius: 5
AttackMove:
HiddenUnderFog:
GainsExperience:
GivesExperience:
Valued:
Cost: 1000

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@@ -165,7 +165,7 @@
DrawLineToTarget:
ActorLostNotification:
SpawnViceroid:
Probability: 2
Probability: 10
CrushableInfantry:
WarnProbability: 60
CombatDebugOverlay:

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@@ -890,7 +890,7 @@ HonestJohn:
Damage: 100
Tiberium:
ROF: 4
ROF: 12
Warhead:
Spread: 42
InfDeath: 6