Merge pull request #4745 from Iamgoofball/bleed
Changes to Tiberium and Viceroids
This commit is contained in:
@@ -58,6 +58,9 @@ NEW:
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Reduced Obelisk range from 8.5 to 6.5.
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Reduced Obelisk vision from 8 to 7.
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Increased Obelisk build time from 36 seconds to 52 seconds.
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Decreased Tiberium damage rate by a factor of 3.
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Decreased Visceroid health by 25% and removed their ability to gain experience.
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Increased the chance of Tiberium or chemical deaths spawning a Visceroid from 2% to 10%.
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Engine:
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Converted Aircraft CruiseAltitude to world coordinates.
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Converted Health Radius to world coordinates.
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@@ -411,7 +411,7 @@ VICE:
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AppearsOnRadar:
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Health:
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Radius: 427
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HP: 400
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HP: 300
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Armor:
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Type: Wood
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RevealsShroud:
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@@ -433,7 +433,6 @@ VICE:
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ScanRadius: 5
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AttackMove:
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HiddenUnderFog:
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GainsExperience:
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GivesExperience:
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Valued:
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Cost: 1000
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@@ -165,7 +165,7 @@
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DrawLineToTarget:
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ActorLostNotification:
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SpawnViceroid:
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Probability: 2
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Probability: 10
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CrushableInfantry:
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WarnProbability: 60
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CombatDebugOverlay:
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@@ -890,7 +890,7 @@ HonestJohn:
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Damage: 100
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Tiberium:
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ROF: 4
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ROF: 12
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Warhead:
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Spread: 42
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InfDeath: 6
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