Remove null sprite workaround from Tiberian Sun.

This commit is contained in:
Matthias Mailänder
2023-05-04 19:08:49 +02:00
committed by Gustas
parent 9e659cacf2
commit f2a4e7b984
3 changed files with 7 additions and 2 deletions

View File

@@ -134,6 +134,7 @@ GAPILE:
IsPlayerPalette: false
LineWidth: 2
ForceSetType: Infantry
CirclesSequence:
CommandBarBlacklist:
DisableStop: false
Exit@1:
@@ -230,6 +231,7 @@ GAWEAP:
IsPlayerPalette: false
LineWidth: 2
ForceSetType: Vehicle
CirclesSequence:
CommandBarBlacklist:
DisableStop: false
Exit@1:
@@ -307,6 +309,7 @@ GAHPAD:
IsPlayerPalette: false
LineWidth: 2
ForceSetType: Air
CirclesSequence:
CommandBarBlacklist:
DisableStop: false
Production:
@@ -375,6 +378,7 @@ GADEPT:
Palette: mouse
IsPlayerPalette: false
LineWidth: 2
CirclesSequence:
CommandBarBlacklist:
DisableStop: false
WithIdleOverlay@LIGHT:

View File

@@ -160,6 +160,7 @@ NAHAND:
IsPlayerPalette: false
LineWidth: 2
ForceSetType: Infantry
CirclesSequence:
CommandBarBlacklist:
DisableStop: false
Production:
@@ -209,6 +210,7 @@ NAWEAP:
IsPlayerPalette: false
LineWidth: 2
ForceSetType: Vehicle
CirclesSequence:
CommandBarBlacklist:
DisableStop: false
Exit@1:
@@ -271,6 +273,7 @@ NAHPAD:
IsPlayerPalette: false
LineWidth: 2
ForceSetType: Air
CirclesSequence:
CommandBarBlacklist:
DisableStop: false
Production:

View File

@@ -38,8 +38,6 @@ rallypoint:
Start: 221
Length: 8
ZOffset: 3072
circles:
Filename: null.shp
beacon:
idle: