CNC: Add capturing to Cabal AI
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@@ -46,7 +46,12 @@ Player:
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silo: 0%
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fix: 1%
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hpad: 2%
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CapturingActorTypes: e6
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CapturableActorTypes: fact, fact.gdi, fact.nod, nuke, nuk2, proc, pyle, hand, afld, weap, hpad, hq, fix, eye, tmpl, obli, v19
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CheckCaptureTargetsForVisibility: false
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MaximumCaptureTargetOptions: 15
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UnitsToBuild:
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e6: 5%
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e1: 14%
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e3: 7%
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e2: 10%
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