Merge pull request #4258 from Mailaender/packaging-corrections

Packaging Script Corrections
This commit is contained in:
Paul Chote
2013-12-08 00:44:39 -08:00
3 changed files with 147 additions and 122 deletions

37
AUTHORS
View File

@@ -66,15 +66,42 @@ Also thanks to:
* Vladimir Komarov (VrKomarov)
* Wuschel
Using Simple DirectMedia Layer distributed under
the terms of the zlib license.
Using FreeType distributed under the terms of the
FreeType License.
Using OpenAL Soft distributed under the GNU LGPL.
Using GeoLite data created by MaxMind and
distributed under the CC BY-SA 3.0 license.
Using KopiLua created by Mark Feldman
and maintained by Vinicius Jarina
and distributed under the MIT license.
Using KopiLua created by Mark Feldman and
maintained by Vinicius Jarina and distributed
under the MIT license.
Using NLua created by Vinicius Jarina and
distributed under the MIT license.
Using SharpFont created by Robert Rouhani and
distributed under the MIT license.
Using the Tao framework and distributed under
the MIT license.
Using SDL2# created by Ethan Lee and released
under the zlib license.
Using FuzzyLogicLibrary (fuzzynet) by Dmitry
Kaluzhny and released under the GNU GPL terms.
Using Mono.Nat by Alan McGovern and Ben
Motmans and distributed under the MIT license.
Using ICSharpCode.SharpZipLib intially by Mike
Krueger and distributed under the GNU GPL terms.
Using NLua created by Vinicius Jarina
and distributed under the MIT license.
Finally, special thanks goes to the original teams
at Westwood Studios and EA for creating the classic

229
Makefile
View File

@@ -65,7 +65,7 @@ INSTALL_PROGRAM = $(INSTALL) -m755
INSTALL_DATA = $(INSTALL) -m644
# program targets
CORE = fileformats rcg rgl rsdl rnull game utility geoip irc
CORE = fileformats rcg rgl rsdl rsdl2 rnull game utility geoip irc
TOOLS = editor tsbuild ralint
VERSION = $(shell git name-rev --name-only --tags --no-undefined HEAD 2>/dev/null || echo git-`git rev-parse --short HEAD`)
@@ -75,70 +75,68 @@ VERSION = $(shell git name-rev --name-only --tags --no-undefined HEAD 2>/dev
######################## PROGRAM TARGET RULES ##########################
#
# Core binaries
fileformats_SRCS := $(shell find OpenRA.FileFormats/ -iname '*.cs')
fileformats_TARGET = OpenRA.FileFormats.dll
fileformats_KIND = library
fileformats_LIBS = $(COMMON_LIBS) thirdparty/Tao/Tao.Sdl.dll System.Windows.Forms.dll
PROGRAMS = fileformats
fileformats_SRCS := $(shell find OpenRA.FileFormats/ -iname '*.cs')
fileformats_TARGET = OpenRA.FileFormats.dll
fileformats_KIND = library
fileformats_LIBS = $(COMMON_LIBS) thirdparty/Tao/Tao.Sdl.dll System.Windows.Forms.dll
PROGRAMS = fileformats
fileformats: $(fileformats_TARGET)
geoip_SRCS := $(shell find GeoIP/ -iname '*.cs')
geoip_TARGET = GeoIP.dll
geoip_KIND = library
geoip_LIBS = $(COMMON_LIBS)
PROGRAMS += geoip
geoip_SRCS := $(shell find GeoIP/ -iname '*.cs')
geoip_TARGET = GeoIP.dll
geoip_KIND = library
geoip_LIBS = $(COMMON_LIBS)
PROGRAMS += geoip
geoip: $(geoip_TARGET)
game_SRCS := $(shell find OpenRA.Game/ -iname '*.cs')
game_TARGET = OpenRA.Game.exe
game_KIND = winexe
game_DEPS = $(fileformats_TARGET)
game_LIBS = $(COMMON_LIBS) System.Windows.Forms.dll $(game_DEPS) \
thirdparty/Tao/Tao.OpenAl.dll thirdparty/SharpFont.dll
game_FLAGS = -win32icon:OpenRA.Game/OpenRA.ico
PROGRAMS += game
game_SRCS := $(shell find OpenRA.Game/ -iname '*.cs')
game_TARGET = OpenRA.Game.exe
game_KIND = winexe
game_DEPS = $(fileformats_TARGET)
game_LIBS = $(COMMON_LIBS) System.Windows.Forms.dll $(game_DEPS) thirdparty/Tao/Tao.OpenAl.dll thirdparty/SharpFont.dll
game_FLAGS = -win32icon:OpenRA.Game/OpenRA.ico
PROGRAMS += game
game: $(game_TARGET)
irc_SRCS := $(shell find OpenRA.Irc/ -iname '*.cs')
irc_TARGET = OpenRA.Irc.dll
irc_KIND = library
irc_DEPS = $(fileformats_TARGET) $(game_TARGET)
irc_LIBS = $(COMMON_LIBS) $(irc_DEPS)
PROGRAMS += irc
irc_SRCS := $(shell find OpenRA.Irc/ -iname '*.cs')
irc_TARGET = OpenRA.Irc.dll
irc_KIND = library
irc_DEPS = $(fileformats_TARGET) $(game_TARGET)
irc_LIBS = $(COMMON_LIBS) $(irc_DEPS)
PROGRAMS += irc
irc: $(irc_TARGET)
# Renderer dlls
rsdl_SRCS := $(shell find OpenRA.Renderer.SdlCommon/ -iname '*.cs')
rsdl_TARGET = OpenRA.Renderer.SdlCommon.dll
rsdl_KIND = library
rsdl_DEPS = $(fileformats_TARGET) $(game_TARGET)
rsdl_LIBS = $(COMMON_LIBS) thirdparty/Tao/Tao.OpenGl.dll thirdparty/Tao/Tao.Sdl.dll \
$(rsdl_DEPS)
rsdl_SRCS := $(shell find OpenRA.Renderer.SdlCommon/ -iname '*.cs')
rsdl_TARGET = OpenRA.Renderer.SdlCommon.dll
rsdl_KIND = library
rsdl_DEPS = $(fileformats_TARGET) $(game_TARGET)
rsdl_LIBS = $(COMMON_LIBS) thirdparty/Tao/Tao.OpenGl.dll thirdparty/Tao/Tao.Sdl.dll $(rsdl_DEPS)
rcg_SRCS := $(shell find OpenRA.Renderer.Cg/ -iname '*.cs')
rcg_TARGET = OpenRA.Renderer.Cg.dll
rcg_KIND = library
rcg_DEPS = $(fileformats_TARGET) $(game_TARGET) $(rsdl_TARGET)
rcg_LIBS = $(COMMON_LIBS) thirdparty/Tao/Tao.Cg.dll thirdparty/Tao/Tao.OpenGl.dll $(rcg_DEPS)
rcg_SRCS := $(shell find OpenRA.Renderer.Cg/ -iname '*.cs')
rcg_TARGET = OpenRA.Renderer.Cg.dll
rcg_KIND = library
rcg_DEPS = $(fileformats_TARGET) $(game_TARGET) $(rsdl_TARGET)
rcg_LIBS = $(COMMON_LIBS) thirdparty/Tao/Tao.Cg.dll thirdparty/Tao/Tao.OpenGl.dll $(rcg_DEPS)
rgl_SRCS := $(shell find OpenRA.Renderer.Gl/ -iname '*.cs')
rgl_TARGET = OpenRA.Renderer.Gl.dll
rgl_KIND = library
rgl_DEPS = $(fileformats_TARGET) $(game_TARGET) $(rsdl_TARGET)
rgl_LIBS = $(COMMON_LIBS) thirdparty/Tao/Tao.OpenGl.dll $(rgl_DEPS)
rgl_SRCS := $(shell find OpenRA.Renderer.Gl/ -iname '*.cs')
rgl_TARGET = OpenRA.Renderer.Gl.dll
rgl_KIND = library
rgl_DEPS = $(fileformats_TARGET) $(game_TARGET) $(rsdl_TARGET)
rgl_LIBS = $(COMMON_LIBS) thirdparty/Tao/Tao.OpenGl.dll $(rgl_DEPS)
rsdl2_SRCS := $(shell find OpenRA.Renderer.Sdl2/ -iname '*.cs')
rsdl2_TARGET = OpenRA.Renderer.Sdl2.dll
rsdl2_KIND = library
rsdl2_DEPS = $(fileformats_TARGET) $(game_TARGET) $(rsdl_TARGET) $(rgl_TARGET)
rsdl2_LIBS = $(COMMON_LIBS) thirdparty/Tao/Tao.OpenGl.dll thirdparty/SDL2\#.dll $(rsdl2_DEPS)
rsdl2_SRCS := $(shell find OpenRA.Renderer.Sdl2/ -iname '*.cs')
rsdl2_TARGET = OpenRA.Renderer.Sdl2.dll
rsdl2_KIND = library
rsdl2_DEPS = $(fileformats_TARGET) $(game_TARGET) $(rsdl_TARGET) $(rgl_TARGET)
rsdl2_LIBS = $(COMMON_LIBS) thirdparty/Tao/Tao.OpenGl.dll thirdparty/SDL2\#.dll $(rsdl2_DEPS)
rnull_SRCS := $(shell find OpenRA.Renderer.Null/ -iname '*.cs')
rnull_TARGET = OpenRA.Renderer.Null.dll
rnull_KIND = library
rnull_DEPS = $(fileformats_TARGET) $(game_TARGET)
rnull_LIBS = $(COMMON_LIBS) $(rnull_DEPS)
PROGRAMS += rcg rgl rsdl2 rnull rsdl
rnull_SRCS := $(shell find OpenRA.Renderer.Null/ -iname '*.cs')
rnull_TARGET = OpenRA.Renderer.Null.dll
rnull_KIND = library
rnull_DEPS = $(fileformats_TARGET) $(game_TARGET)
rnull_LIBS = $(COMMON_LIBS) $(rnull_DEPS)
PROGRAMS += rcg rgl rsdl2 rnull rsdl
renderers: $(rcg_TARGET) $(rgl_TARGET) $(rsdl2_TARGET) $(rnull_TARGET) $(rsdl_TARGET)
@@ -148,53 +146,53 @@ STD_MOD_LIBS = $(fileformats_TARGET) $(game_TARGET) thirdparty/KopiLua.dll third
STD_MOD_DEPS = $(STD_MOD_LIBS) $(ralint_TARGET)
# Red Alert
mod_ra_SRCS := $(shell find OpenRA.Mods.RA/ -iname '*.cs')
mod_ra_TARGET = mods/ra/OpenRA.Mods.RA.dll
mod_ra_KIND = library
mod_ra_DEPS = $(STD_MOD_DEPS) $(geoip_TARGET) $(irc_TARGET)
mod_ra_LIBS = $(COMMON_LIBS) $(STD_MOD_LIBS) $(geoip_TARGET) $(irc_TARGET)
PROGRAMS += mod_ra
mod_ra_SRCS := $(shell find OpenRA.Mods.RA/ -iname '*.cs')
mod_ra_TARGET = mods/ra/OpenRA.Mods.RA.dll
mod_ra_KIND = library
mod_ra_DEPS = $(STD_MOD_DEPS) $(geoip_TARGET) $(irc_TARGET)
mod_ra_LIBS = $(COMMON_LIBS) $(STD_MOD_LIBS) $(geoip_TARGET) $(irc_TARGET)
PROGRAMS += mod_ra
mod_ra: $(mod_ra_TARGET)
# Command and Conquer
mod_cnc_SRCS := $(shell find OpenRA.Mods.Cnc/ -iname '*.cs')
mod_cnc_TARGET = mods/cnc/OpenRA.Mods.Cnc.dll
mod_cnc_KIND = library
mod_cnc_DEPS = $(STD_MOD_DEPS) $(mod_ra_TARGET)
mod_cnc_LIBS = $(COMMON_LIBS) $(STD_MOD_LIBS) $(mod_ra_TARGET)
PROGRAMS += mod_cnc
mod_cnc_SRCS := $(shell find OpenRA.Mods.Cnc/ -iname '*.cs')
mod_cnc_TARGET = mods/cnc/OpenRA.Mods.Cnc.dll
mod_cnc_KIND = library
mod_cnc_DEPS = $(STD_MOD_DEPS) $(mod_ra_TARGET)
mod_cnc_LIBS = $(COMMON_LIBS) $(STD_MOD_LIBS) $(mod_ra_TARGET)
PROGRAMS += mod_cnc
mod_cnc: $(mod_cnc_TARGET)
# Dune 2000
mod_d2k_SRCS := $(shell find OpenRA.Mods.D2k/ -iname '*.cs')
mod_d2k_TARGET = mods/d2k/OpenRA.Mods.D2k.dll
mod_d2k_KIND = library
mod_d2k_DEPS = $(STD_MOD_DEPS) $(mod_ra_TARGET) $(mod_cnc_TARGET)
mod_d2k_LIBS = $(COMMON_LIBS) $(STD_MOD_LIBS) $(mod_ra_TARGET)
PROGRAMS += mod_d2k
mod_d2k_SRCS := $(shell find OpenRA.Mods.D2k/ -iname '*.cs')
mod_d2k_TARGET = mods/d2k/OpenRA.Mods.D2k.dll
mod_d2k_KIND = library
mod_d2k_DEPS = $(STD_MOD_DEPS) $(mod_ra_TARGET) $(mod_cnc_TARGET)
mod_d2k_LIBS = $(COMMON_LIBS) $(STD_MOD_LIBS) $(mod_ra_TARGET)
PROGRAMS += mod_d2k
mod_d2k: $(mod_d2k_TARGET)
# Tiberian Sun
mod_ts_SRCS := $(shell find OpenRA.Mods.TS/ -iname '*.cs')
mod_ts_TARGET = mods/ts/OpenRA.Mods.TS.dll
mod_ts_KIND = library
mod_ts_DEPS = $(STD_MOD_DEPS) $(mod_ra_TARGET)
mod_ts_LIBS = $(COMMON_LIBS) $(STD_MOD_LIBS) $(mod_ra_TARGET)
PROGRAMS += mod_ts
mod_ts_SRCS := $(shell find OpenRA.Mods.TS/ -iname '*.cs')
mod_ts_TARGET = mods/ts/OpenRA.Mods.TS.dll
mod_ts_KIND = library
mod_ts_DEPS = $(STD_MOD_DEPS) $(mod_ra_TARGET)
mod_ts_LIBS = $(COMMON_LIBS) $(STD_MOD_LIBS) $(mod_ra_TARGET)
PROGRAMS += mod_ts
mod_ts: $(mod_ts_TARGET)
##### Tools #####
# Map Editor
editor_SRCS := $(shell find OpenRA.Editor/ -iname '*.cs')
editor_TARGET = OpenRA.Editor.exe
editor_KIND = winexe
editor_DEPS = $(fileformats_TARGET) $(game_TARGET)
editor_LIBS = $(COMMON_LIBS) System.Windows.Forms.dll System.Data.dll $(editor_DEPS)
editor_EXTRA = -resource:OpenRA.Editor.Form1.resources -resource:OpenRA.Editor.MapSelect.resources
editor_FLAGS = -win32icon:OpenRA.Editor/OpenRA.Editor.Icon.ico
editor_SRCS := $(shell find OpenRA.Editor/ -iname '*.cs')
editor_TARGET = OpenRA.Editor.exe
editor_KIND = winexe
editor_DEPS = $(fileformats_TARGET) $(game_TARGET)
editor_LIBS = $(COMMON_LIBS) System.Windows.Forms.dll System.Data.dll $(editor_DEPS)
editor_EXTRA = -resource:OpenRA.Editor.Form1.resources -resource:OpenRA.Editor.MapSelect.resources
editor_FLAGS = -win32icon:OpenRA.Editor/OpenRA.Editor.Icon.ico
PROGRAMS += editor
PROGRAMS += editor
OpenRA.Editor.MapSelect.resources:
resgen2 OpenRA.Editor/MapSelect.resx OpenRA.Editor.MapSelect.resources 1> /dev/null
OpenRA.Editor.Form1.resources:
@@ -202,12 +200,12 @@ OpenRA.Editor.Form1.resources:
editor: OpenRA.Editor.MapSelect.resources OpenRA.Editor.Form1.resources $(editor_TARGET)
# Analyses mod yaml for easy to detect errors
ralint_SRCS := $(shell find OpenRA.Lint/ -iname '*.cs')
ralint_TARGET = OpenRA.Lint.exe
ralint_KIND = exe
ralint_DEPS = $(fileformats_TARGET) $(game_TARGET)
ralint_LIBS = $(COMMON_LIBS) $(ralint_DEPS)
PROGRAMS += ralint
ralint_SRCS := $(shell find OpenRA.Lint/ -iname '*.cs')
ralint_TARGET = OpenRA.Lint.exe
ralint_KIND = exe
ralint_DEPS = $(fileformats_TARGET) $(game_TARGET)
ralint_LIBS = $(COMMON_LIBS) $(ralint_DEPS)
PROGRAMS += ralint
ralint: $(ralint_TARGET)
test:
@@ -221,13 +219,13 @@ test:
@mono --debug OpenRA.Lint.exe --verbose ts
# Builds and exports tilesets from a bitmap
tsbuild_SRCS := $(shell find OpenRA.TilesetBuilder/ -iname '*.cs')
tsbuild_TARGET = OpenRA.TilesetBuilder.exe
tsbuild_KIND = winexe
tsbuild_DEPS = $(fileformats_TARGET) $(game_TARGET)
tsbuild_LIBS = $(COMMON_LIBS) $(tsbuild_DEPS) System.Windows.Forms.dll
tsbuild_EXTRA = -resource:OpenRA.TilesetBuilder.FormBuilder.resources -resource:OpenRA.TilesetBuilder.FormNew.resources -resource:OpenRA.TilesetBuilder.Surface.resources
PROGRAMS += tsbuild
tsbuild_SRCS := $(shell find OpenRA.TilesetBuilder/ -iname '*.cs')
tsbuild_TARGET = OpenRA.TilesetBuilder.exe
tsbuild_KIND = winexe
tsbuild_DEPS = $(fileformats_TARGET) $(game_TARGET)
tsbuild_LIBS = $(COMMON_LIBS) $(tsbuild_DEPS) System.Windows.Forms.dll
tsbuild_EXTRA = -resource:OpenRA.TilesetBuilder.FormBuilder.resources -resource:OpenRA.TilesetBuilder.FormNew.resources -resource:OpenRA.TilesetBuilder.Surface.resources
PROGRAMS += tsbuild
OpenRA.TilesetBuilder.FormBuilder.resources:
resgen2 OpenRA.TilesetBuilder/FormBuilder.resx OpenRA.TilesetBuilder.FormBuilder.resources 1> /dev/null
OpenRA.TilesetBuilder.FormNew.resources:
@@ -240,12 +238,12 @@ tsbuild: OpenRA.TilesetBuilder.FormBuilder.resources OpenRA.TilesetBuilder.FormN
##### Launchers / Utilities #####
# Backend for the launcher apps - queries game/mod info and applies actions to an install
utility_SRCS := $(shell find OpenRA.Utility/ -iname '*.cs')
utility_TARGET = OpenRA.Utility.exe
utility_KIND = exe
utility_DEPS = $(fileformats_TARGET) $(game_TARGET)
utility_LIBS = $(COMMON_LIBS) $(utility_DEPS) thirdparty/ICSharpCode.SharpZipLib.dll System.Windows.Forms.dll
PROGRAMS += utility
utility_SRCS := $(shell find OpenRA.Utility/ -iname '*.cs')
utility_TARGET = OpenRA.Utility.exe
utility_KIND = exe
utility_DEPS = $(fileformats_TARGET) $(game_TARGET)
utility_LIBS = $(COMMON_LIBS) $(utility_DEPS) thirdparty/ICSharpCode.SharpZipLib.dll System.Windows.Forms.dll
PROGRAMS += utility
utility: $(utility_TARGET)
@@ -333,6 +331,7 @@ install-core: default
@$(CP_R) cg "$(DATA_INSTALL_DIR)"
@$(CP) *.ttf "$(DATA_INSTALL_DIR)"
@$(CP) thirdparty/Tao/* "$(DATA_INSTALL_DIR)"
@$(CP) thirdparty/SDL2\#* "$(DATA_INSTALL_DIR)"
@$(INSTALL_PROGRAM) thirdparty/ICSharpCode.SharpZipLib.dll "$(DATA_INSTALL_DIR)"
@$(INSTALL_PROGRAM) thirdparty/FuzzyLogicLibrary.dll "$(DATA_INSTALL_DIR)"
@$(INSTALL_PROGRAM) thirdparty/SharpFont.dll "$(DATA_INSTALL_DIR)"
@@ -341,12 +340,12 @@ install-core: default
@$(INSTALL_PROGRAM) thirdparty/KopiLua.dll "$(DATA_INSTALL_DIR)"
@$(INSTALL_PROGRAM) thirdparty/NLua.dll "$(DATA_INSTALL_DIR)"
@echo "#!/bin/sh" > openra
@echo 'BINDIR=$$(dirname $$(readlink -f $$0))' >> openra
@echo 'ROOTDIR="$${BINDIR%'"$(bindir)"'}"' >> openra
@echo 'EXECDIR="$${ROOTDIR}'"$(libexecdir)"'"' >> openra
@echo 'cd "$${EXECDIR}/openra"' >> openra
@echo 'exec mono OpenRA.Game.exe "$$@"' >> openra
@echo "#!/bin/sh" > openra
@echo 'BINDIR=$$(dirname $$(readlink -f $$0))' >> openra
@echo 'ROOTDIR="$${BINDIR%'"$(bindir)"'}"' >> openra
@echo 'EXECDIR="$${ROOTDIR}'"$(libexecdir)"'"' >> openra
@echo 'cd "$${EXECDIR}/openra"' >> openra
@echo 'exec mono OpenRA.Game.exe "$$@"' >> openra
@$(INSTALL_DIR) "$(BIN_INSTALL_DIR)"
@$(INSTALL_PROGRAM) -m +rx openra "$(BIN_INSTALL_DIR)"
@-$(RM) openra
@@ -356,12 +355,12 @@ install-tools: tools
@$(INSTALL_DIR) "$(DATA_INSTALL_DIR)"
@$(INSTALL_PROGRAM) $(foreach prog,$(TOOLS),$($(prog)_TARGET)) "$(DATA_INSTALL_DIR)"
@echo "#!/bin/sh" > openra-editor
@echo 'BINDIR=$$(dirname $$(readlink -f $$0))' >> openra-editor
@echo 'ROOTDIR="$${BINDIR%'"$(bindir)"'}"' >> openra-editor
@echo 'EXECDIR="$${ROOTDIR}'"$(libexecdir)"'"' >> openra-editor
@echo 'cd "$${EXECDIR}/openra"' >> openra-editor
@echo 'exec mono OpenRA.Editor.exe "$$@"' >> openra-editor
@echo "#!/bin/sh" > openra-editor
@echo 'BINDIR=$$(dirname $$(readlink -f $$0))' >> openra-editor
@echo 'ROOTDIR="$${BINDIR%'"$(bindir)"'}"' >> openra-editor
@echo 'EXECDIR="$${ROOTDIR}'"$(libexecdir)"'"' >> openra-editor
@echo 'cd "$${EXECDIR}/openra"' >> openra-editor
@echo 'exec mono OpenRA.Editor.exe "$$@"' >> openra-editor
@$(INSTALL_DIR) "$(BIN_INSTALL_DIR)"
@$(INSTALL_PROGRAM) -m +rx openra-editor "$(BIN_INSTALL_DIR)"
@-$(RM) openra-editor

View File

@@ -1,7 +1,6 @@
%define name openra
%define version {VERSION_FIELD}
%define root {ROOT_DIR}
%define _binaries_in_noarch_packages_terminate_build 0
%define _use_internal_dependency_generator 0
%define __find_provides ""
%define __find_requires ""
@@ -13,7 +12,7 @@ License: GPL-3.0
URL: http://open-ra.org
Group: Amusements/Games
Packager: Matthew Bowra-Dean <matthew@ijw.co.nz>
Requires: mono-core mono-devel SDL openal
Requires: mono-core mono-devel SDL openal freetype2
Prefix: /usr
Source: %{name}-%{version}.tar.gz
BuildRoot: /tmp/openra