Fix CA1012
This commit is contained in:
@@ -616,6 +616,9 @@ dotnet_code_quality.api_surface = all
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#dotnet_code_quality.CA1010.additional_required_generic_interfaces =
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dotnet_diagnostic.CA1010.severity = warning
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# Abstract types should not have public constructors.
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dotnet_diagnostic.CA1012.severity = warning
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# Mark attributes with 'AttributeUsageAttribute'.
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dotnet_diagnostic.CA1018.severity = warning
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@@ -86,7 +86,7 @@ namespace OpenRA.Activities
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bool firstRunCompleted;
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bool lastRun;
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public Activity()
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protected Activity()
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{
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IsInterruptible = true;
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ChildHasPriority = true;
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@@ -24,10 +24,10 @@ namespace OpenRA
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protected readonly T[] Entries;
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protected readonly Rectangle Bounds;
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public CellLayerBase(Map map)
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protected CellLayerBase(Map map)
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: this(map.Grid.Type, new Size(map.MapSize.X, map.MapSize.Y)) { }
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public CellLayerBase(MapGridType gridType, Size size)
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protected CellLayerBase(MapGridType gridType, Size size)
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{
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Size = size;
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Bounds = new Rectangle(0, 0, Size.Width, Size.Height);
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@@ -50,7 +50,8 @@ namespace OpenRA.Scripting
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{
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protected readonly Actor Self;
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protected readonly ScriptContext Context;
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public ScriptActorProperties(ScriptContext context, Actor self)
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protected ScriptActorProperties(ScriptContext context, Actor self)
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{
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Self = self;
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Context = context;
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@@ -61,7 +62,8 @@ namespace OpenRA.Scripting
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{
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protected readonly Player Player;
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protected readonly ScriptContext Context;
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public ScriptPlayerProperties(ScriptContext context, Player player)
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protected ScriptPlayerProperties(ScriptContext context, Player player)
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{
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Player = player;
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Context = context;
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@@ -87,7 +89,8 @@ namespace OpenRA.Scripting
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protected override string MemberNotFoundError(string memberName) { return $"Table '{Name}' does not define a property '{memberName}'"; }
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public readonly string Name;
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public ScriptGlobal(ScriptContext context)
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protected ScriptGlobal(ScriptContext context)
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: base(context)
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{
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// GetType resolves the actual (subclass) type
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@@ -28,7 +28,7 @@ namespace OpenRA.Scripting
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readonly List<string> membersToRemove = new List<string>();
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#endif
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public ScriptObjectWrapper(ScriptContext context)
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protected ScriptObjectWrapper(ScriptContext context)
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{
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Context = context;
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}
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@@ -576,7 +576,7 @@ namespace OpenRA.Support
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}
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}
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public VariableExpression(string expression)
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protected VariableExpression(string expression)
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{
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Expression = expression;
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}
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@@ -204,9 +204,10 @@ namespace OpenRA.Widgets
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public Rectangle Bounds;
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public Widget Parent = null;
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public Func<bool> IsVisible;
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public Widget() { IsVisible = () => Visible; }
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public Widget(Widget widget)
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protected Widget() { IsVisible = () => Visible; }
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protected Widget(Widget widget)
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{
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Id = widget.Id;
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X = widget.X;
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@@ -372,7 +372,7 @@ namespace OpenRA.Mods.Common.Activities
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readonly int terrainOrientationMargin;
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protected int progress;
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public MovePart(Move move, WPos from, WPos to, WAngle fromFacing, WAngle toFacing,
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protected MovePart(Move move, WPos from, WPos to, WAngle fromFacing, WAngle toFacing,
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WRot? fromTerrainOrientation, WRot? toTerrainOrientation, int terrainOrientationMargin,
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int carryoverProgress, bool shouldArc, bool movingOnGroundLayer)
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{
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@@ -20,7 +20,7 @@ namespace OpenRA.Mods.Common.Orders
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{
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readonly string order;
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public GlobalButtonOrderGenerator(string order)
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protected GlobalButtonOrderGenerator(string order)
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{
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this.order = order;
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}
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@@ -20,7 +20,7 @@ namespace OpenRA.Mods.Common.Orders
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readonly string cursor;
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readonly bool targetEnemyUnits, targetAllyUnits;
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public UnitOrderTargeter(string order, int priority, string cursor, bool targetEnemyUnits, bool targetAllyUnits)
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protected UnitOrderTargeter(string order, int priority, string cursor, bool targetEnemyUnits, bool targetAllyUnits)
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{
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OrderID = order;
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OrderPriority = priority;
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@@ -54,7 +54,7 @@ namespace OpenRA.Mods.Common.Traits
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protected abstract void AddCellsToPlayerShroud(Actor self, Player player, PPos[] uv);
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protected abstract void RemoveCellsFromPlayerShroud(Actor self, Player player);
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public AffectsShroud(AffectsShroudInfo info)
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protected AffectsShroud(AffectsShroudInfo info)
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: base(info)
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{
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if (Info.Type == VisibilityType.Footprint)
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@@ -85,7 +85,7 @@ namespace OpenRA.Mods.Common.Traits
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bool wasAiming;
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public AttackBase(Actor self, AttackBaseInfo info)
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protected AttackBase(Actor self, AttackBaseInfo info)
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: base(info)
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{
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this.self = self;
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@@ -52,7 +52,7 @@ namespace OpenRA.Mods.Common.Traits
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[Sync]
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public bool IsTraitDisabled { get; private set; }
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public ConditionalTrait(InfoType info)
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protected ConditionalTrait(InfoType info)
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{
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Info = info;
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@@ -26,7 +26,7 @@ namespace OpenRA.Mods.Common.Traits
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protected readonly byte ValidLayerType;
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protected int conditionToken = Actor.InvalidConditionToken;
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public GrantConditionOnLayer(InfoType info, byte validLayer)
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protected GrantConditionOnLayer(InfoType info, byte validLayer)
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: base(info)
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{
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ValidLayerType = validLayer;
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@@ -31,7 +31,7 @@ namespace OpenRA.Mods.Common.Traits.Render
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DeveloperMode developerMode;
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public SelectionDecorationsBase(SelectionDecorationsBaseInfo info)
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protected SelectionDecorationsBase(SelectionDecorationsBaseInfo info)
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{
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Info = info;
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}
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@@ -61,7 +61,7 @@ namespace OpenRA.Mods.Common.Traits.Render
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int2 conditionalOffset;
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BlinkState[] blinkPattern;
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public WithDecorationBase(Actor self, InfoType info)
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protected WithDecorationBase(Actor self, InfoType info)
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: base(info)
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{
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Self = self;
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@@ -141,7 +141,7 @@ namespace OpenRA.Mods.Common.Traits
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[Desc("Sort order for the support power palette. Smaller numbers are presented earlier.")]
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public readonly int SupportPowerPaletteOrder = 9999;
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public SupportPowerInfo() { OrderName = GetType().Name + "Order"; }
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protected SupportPowerInfo() { OrderName = GetType().Name + "Order"; }
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}
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public class SupportPower : PausableConditionalTrait<SupportPowerInfo>
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@@ -569,7 +569,7 @@ namespace OpenRA.Mods.Common.Traits
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public readonly string Name;
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public readonly int DisplayOrder;
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public EditorActorOption(string name, int displayOrder)
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protected EditorActorOption(string name, int displayOrder)
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{
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Name = name;
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DisplayOrder = displayOrder;
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@@ -46,7 +46,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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protected string[] allCategories;
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protected string searchFilter;
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public CommonSelectorLogic(Widget widget, ModData modData, World world, WorldRenderer worldRenderer, string templateListId, string previewTemplateId)
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protected CommonSelectorLogic(Widget widget, ModData modData, World world, WorldRenderer worldRenderer, string templateListId, string previewTemplateId)
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{
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Widget = widget;
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ModData = modData;
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