Polished TD shellmap

- Nod now uses the singleplayer color scheme. While not directly visible, you can at least guess now that units use the correct color.
- Fixed position of a wall piece (was placed on a bib) and both tiberium trees (by moving them 1 cell down)
- Made all Nod Gun turrets face in a plausible direction
This commit is contained in:
reaperrr
2016-05-20 15:11:20 +02:00
parent 9a5db590be
commit f3d869c939
3 changed files with 20 additions and 39 deletions

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@@ -34,41 +34,11 @@ Players:
OwnsWorld: True
NonCombatant: True
Faction: gdi
PlayerReference@Multi0:
Name: Multi0
Playable: True
Faction: Random
Enemies: Creeps
PlayerReference@Multi1:
Name: Multi1
Playable: True
Faction: Random
Enemies: Creeps
PlayerReference@Multi2:
Name: Multi2
Playable: True
Faction: Random
Enemies: Creeps
PlayerReference@Multi3:
Name: Multi3
Playable: True
Faction: Random
Enemies: Creeps
PlayerReference@Multi4:
Name: Multi4
Playable: True
Faction: Random
Enemies: Creeps
PlayerReference@Multi5:
Name: Multi5
Playable: True
Faction: Random
Enemies: Creeps
PlayerReference@Creeps:
Name: Creeps
NonCombatant: True
Faction: Random
Enemies: Nod, GDI, Multi0, Multi1, Multi2, Multi3, Multi4, Multi5
Enemies: Nod, GDI
Actors:
Actor4: fix
@@ -252,7 +222,7 @@ Actors:
Location: 12,14
Owner: Nod
Actor68: brik
Location: 11,14
Location: 12,15
Owner: Nod
Actor69: brik
Location: 11,15
@@ -323,9 +293,11 @@ Actors:
Actor35: gun
Location: 20,11
Owner: Nod
TurretFacing: 160
Actor36: gun
Location: 16,14
Owner: Nod
TurretFacing: 184
Actor41: brik
Location: 32,5
Owner: Nod
@@ -338,9 +310,11 @@ Actors:
Actor96: gun
Location: 33,5
Owner: Nod
TurretFacing: 144
Actor97: gun
Location: 39,3
Owner: Nod
TurretFacing: 128
Actor98: nuke
Location: 22,1
Owner: Nod
@@ -371,9 +345,6 @@ Actors:
Actor107: tc05
Location: 67,3
Owner: Neutral
Actor108: split2
Location: 73,5
Owner: Neutral
Actor109: tc04
Location: 80,0
Owner: Neutral
@@ -455,9 +426,11 @@ Actors:
Actor131: gun
Location: 13,16
Owner: Nod
TurretFacing: 160
Actor132: gun
Location: 12,16
Owner: Nod
TurretFacing: 160
Actor133: brik
Location: 9,16
Owner: Nod
@@ -470,9 +443,6 @@ Actors:
Actor136: v07
Location: 8,17
Owner: Neutral
Actor137: split3
Location: 13,20
Owner: Neutral
Actor138: v01
Location: 36,16
Owner: Neutral
@@ -530,6 +500,7 @@ Actors:
Actor156: gun
Location: 34,23
Owner: Nod
TurretFacing: 96
Actor157: sam
Location: 32,22
Owner: Nod
@@ -803,15 +774,19 @@ Actors:
Actor252: gun
Location: 53,27
Owner: Nod
TurretFacing: 128
Actor253: gun
Location: 50,27
Owner: Nod
TurretFacing: 128
Actor254: gun
Location: 61,27
Owner: Nod
TurretFacing: 128
Actor255: gun
Location: 64,27
Owner: Nod
TurretFacing: 128
Actor256: v03
Location: 68,21
Owner: Neutral
@@ -976,5 +951,11 @@ Actors:
Location: 65,20
Owner: Nod
Facing: 192
Actor300: split3
Owner: Neutral
Location: 13,21
Actor299: split3
Owner: Neutral
Location: 73,6
Rules: rules.yaml
Rules: cnc|rules/campaign-palettes.yaml, rules.yaml