Make use of the new demolish function in allies05a

This commit is contained in:
abcdefg30
2015-06-28 12:17:33 +02:00
parent 4b39064661
commit f3f889814b

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@@ -140,8 +140,8 @@ end
FreeTanya = function()
TanyasColt.Destroy()
Tanya = Actor.Create(TanyaType, true, { Owner = greece, Location = Prison.Location + CVec.New(1, 1) })
Prison.Kill()
Tanya.Scatter()
Tanya.Demolish(Prison)
if ChangeStance then
Tanya.Stance = "HoldFire"