Merge pull request #3665 from pchote/frozen-fog-prereqs

Rework bibs (again).
This commit is contained in:
Matthias Mailänder
2013-08-11 02:14:34 -07:00
62 changed files with 497 additions and 358 deletions

View File

@@ -25,7 +25,7 @@ namespace OpenRA.Mods.RA.Air
public override object Create(ActorInitializer init) { return new Helicopter(init, this); }
}
class Helicopter : Aircraft, ITick, IResolveOrder
class Helicopter : Aircraft, ITick, IResolveOrder, IMove
{
public HelicopterInfo Info;
bool firstTick = true;
@@ -149,5 +149,9 @@ namespace OpenRA.Mods.RA.Air
return (d * 1024 * 8) / (int)distSq;
}
public Activity MoveTo(CPos cell, int nearEnough) { return new HeliFly(cell); }
public Activity MoveTo(CPos cell, Actor ignoredActor) { return new HeliFly(cell); }
public Activity MoveWithinRange(Target target, WRange range) { return new HeliFly(target.CenterPosition); }
}
}

View File

@@ -21,7 +21,7 @@ namespace OpenRA.Mods.RA.Air
public override object Create(ActorInitializer init) { return new Plane(init, this); }
}
public class Plane : Aircraft, IResolveOrder, ITick, ISync
public class Plane : Aircraft, IResolveOrder, IMove, ITick, ISync
{
public readonly PlaneInfo Info;
[Sync] public WPos RTBPathHash;
@@ -89,5 +89,9 @@ namespace OpenRA.Mods.RA.Air
UnReserve();
}
}
public Activity MoveTo(CPos cell, int nearEnough) { return Fly.ToCell(cell); }
public Activity MoveTo(CPos cell, Actor ignoredActor) { return Fly.ToCell(cell); }
public Activity MoveWithinRange(Target target, WRange range) { return Fly.ToPos(target.CenterPosition); }
}
}

View File

@@ -151,7 +151,7 @@ namespace OpenRA.Mods.RA
}
foreach (var t in TileSprites[currentTemplate])
yield return new SpriteRenderable(t.Value, t.Key.CenterPosition, 0, terrainPalette, 1f);
yield return new SpriteRenderable(t.Value, t.Key.CenterPosition, WVec.Zero, 0, terrainPalette, 1f, true);
}
void KillUnitsOnBridge()

View File

@@ -24,7 +24,7 @@ namespace OpenRA.Mods.RA.Buildings
public object Create(ActorInitializer init) { return new BaseProvider(init.self, this); }
}
public class BaseProvider : ITick, IPreRenderSelection, ISelectionBar
public class BaseProvider : ITick, IPostRenderSelection, ISelectionBar
{
public readonly BaseProviderInfo Info;
DeveloperMode devMode;
@@ -57,7 +57,7 @@ namespace OpenRA.Mods.RA.Buildings
}
// Range circle
public void RenderBeforeWorld(WorldRenderer wr, Actor self)
public void RenderAfterWorld(WorldRenderer wr)
{
// Visible to player and allies
if (!self.Owner.IsAlliedWith(self.World.RenderPlayer))

68
OpenRA.Mods.RA/Buildings/Bib.cs Executable file
View File

@@ -0,0 +1,68 @@
#region Copyright & License Information
/*
* Copyright 2007-2013 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Collections.Generic;
using System.Linq;
using OpenRA.Graphics;
using OpenRA.Traits;
namespace OpenRA.Mods.RA.Buildings
{
public class BibInfo : ITraitInfo, Requires<BuildingInfo>, Requires<RenderSpritesInfo>
{
public readonly string Sequence = "bib";
public readonly string Palette = "terrain";
public object Create(ActorInitializer init) { return new Bib(init.self, this); }
}
public class Bib : IRender
{
readonly BibInfo info;
readonly List<AnimationWithOffset> tiles;
public Bib(Actor self, BibInfo info)
{
this.info = info;
var rs = self.Trait<RenderSprites>();
var building = self.Info.Traits.Get<BuildingInfo>();
var width = building.Dimensions.X;
var bibOffset = building.Dimensions.Y - 1;
var centerOffset = FootprintUtils.CenterOffset(building);
tiles = new List<AnimationWithOffset>();
for (var i = 0; i < 2*width; i++)
{
var index = i;
var anim = new Animation(rs.GetImage(self));
anim.PlayFetchIndex(info.Sequence, () => index);
anim.IsDecoration = true;
// Z-order is one set to the top of the footprint
var offset = new CVec(i % width, i / width + bibOffset).ToWVec() - centerOffset;
tiles.Add(new AnimationWithOffset(anim, () => offset, null, -(offset.Y + centerOffset.Y + 512)));
}
}
bool paletteInitialized;
PaletteReference palette;
public virtual IEnumerable<IRenderable> Render(Actor self, WorldRenderer wr)
{
if (!paletteInitialized)
{
palette = wr.Palette(info.Palette);
paletteInitialized = true;
}
return tiles.SelectMany(t => t.Render(self, wr, palette, 1f));
}
}
}

View File

@@ -1,154 +0,0 @@
#region Copyright & License Information
/*
* Copyright 2007-2013 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using OpenRA.FileFormats;
using OpenRA.Graphics;
using OpenRA.Traits;
namespace OpenRA.Mods.RA.Buildings
{
class BibLayerInfo : ITraitInfo
{
public object Create(ActorInitializer init) { return new BibLayer(init.self); }
}
struct CachedBib
{
public Dictionary<CPos, Sprite> Tiles;
public IEnumerable<CPos> Footprint;
public bool Visible;
public bool Immediate;
}
class BibLayer : IRenderOverlay, ITickRender
{
World world;
Dictionary<Actor, CachedBib> visible;
Dictionary<Actor, CachedBib> dirty;
Cache<string, Sprite[]> sprites;
public BibLayer(Actor self)
{
world = self.World;
visible = new Dictionary<Actor, CachedBib>();
dirty = new Dictionary<Actor, CachedBib>();
sprites = new Cache<string, Sprite[]>(x => Game.modData.SpriteLoader.LoadAllSprites(x));
}
public void Update(Actor a, CachedBib bib)
{
dirty[a] = bib;
}
public Sprite[] LoadSprites(string bibType)
{
return sprites[bibType];
}
public void TickRender(WorldRenderer wr, Actor self)
{
var remove = new List<Actor>();
foreach (var kv in dirty)
{
if (kv.Value.Immediate || kv.Value.Footprint.Any(c => !self.World.FogObscures(c)))
{
if (kv.Value.Visible)
visible[kv.Key] = kv.Value;
else
visible.Remove(kv.Key);
remove.Add(kv.Key);
}
}
foreach (var r in remove)
dirty.Remove(r);
}
public void Render(WorldRenderer wr)
{
var pal = wr.Palette("terrain");
var cliprect = Game.viewport.WorldBounds(world);
foreach (var bib in visible.Values)
{
foreach (var kv in bib.Tiles)
{
if (!cliprect.Contains(kv.Key.X, kv.Key.Y))
continue;
if (world.ShroudObscures(kv.Key))
continue;
kv.Value.DrawAt(wr.ScreenPxPosition(kv.Key.CenterPosition) - 0.5f * kv.Value.size, pal);
}
}
}
}
public class BibInfo : ITraitInfo, Requires<BuildingInfo>
{
public readonly string Sprite = "bib3";
public object Create(ActorInitializer init) { return new Bib(init.self, this); }
}
public class Bib : INotifyAddedToWorld, INotifyRemovedFromWorld
{
readonly BibInfo info;
readonly BibLayer bibLayer;
bool firstAdd;
public Bib(Actor self, BibInfo info)
{
this.info = info;
bibLayer = self.World.WorldActor.Trait<BibLayer>();
firstAdd = true;
}
void DoBib(Actor self, bool add)
{
var buildingInfo = self.Info.Traits.Get<BuildingInfo>();
var size = buildingInfo.Dimensions.X;
var bibOffset = buildingInfo.Dimensions.Y - 1;
var sprites = bibLayer.LoadSprites(info.Sprite);
if (sprites.Length != 2*size)
throw new InvalidOperationException("{0} is an invalid bib for a {1}-wide building".F(info.Sprite, size));
var immediate = !self.HasTrait<FrozenUnderFog>() ||
(firstAdd && self.Info.Traits.GetOrDefault<FrozenUnderFogInfo>().StartsRevealed);
var dirty = new CachedBib()
{
Footprint = FootprintUtils.Tiles(self),
Tiles = new Dictionary<CPos, Sprite>(),
Visible = add,
Immediate = immediate
};
for (var i = 0; i < 2 * size; i++)
{
var cell = self.Location + new CVec(i % size, i / size + bibOffset);
dirty.Tiles.Add(cell, sprites[i]);
}
firstAdd = false;
bibLayer.Update(self, dirty);
}
public void AddedToWorld(Actor self) { DoBib(self, true); }
public void RemovedFromWorld(Actor self) { DoBib(self, false); }
}
}

View File

@@ -143,8 +143,9 @@ namespace OpenRA.Mods.RA
if (!self.IsInWorld || self.IsDead())
world.CancelInputMode();
}
public void RenderAfterWorld(WorldRenderer wr, World world) { }
public void RenderBeforeWorld(WorldRenderer wr, World world)
public IEnumerable<IRenderable> Render(WorldRenderer wr, World world) { yield break; }
public void RenderAfterWorld(WorldRenderer wr, World world)
{
if (!self.IsInWorld)
return;

View File

@@ -38,6 +38,7 @@ namespace OpenRA.Mods.RA.Effects
yield break;
foreach (var r in a.Render(wr))
if (!r.IsDecoration)
yield return r.WithPalette(wr.Palette("invuln"));
}
}

View File

@@ -72,7 +72,9 @@ namespace OpenRA.Mods.RA.Effects
var shadow = wr.Palette("shadow");
foreach (var c in rc)
{
yield return c.WithPalette(shadow).WithZOffset(-1);
if (!c.IsDecoration)
yield return c.WithPalette(shadow).WithZOffset(c.ZOffset - 1).AsDecoration();
yield return c.OffsetBy(pos - c.Pos);
}

View File

@@ -118,8 +118,8 @@ namespace OpenRA.Mods.RA
yield break;
var bounds = self.Bounds.Value;
var pos = new float2(bounds.Right, bounds.Bottom - 2);
yield return new SpriteRenderable(RankAnim.Image, pos, wr.Palette("effect"), self.CenterLocation.Y);
var pos = new PPos(bounds.Right, bounds.Bottom - 2).ToWPos(0);
yield return new SpriteRenderable(RankAnim.Image, pos, WVec.Zero, 0, wr.Palette("effect"), 1f, true);
}
}

View File

@@ -1,4 +1,4 @@
#region Copyright & License Information
#region Copyright & License Information
/*
* Copyright 2007-2013 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
@@ -74,7 +74,7 @@ namespace OpenRA.Mods.RA
world.CancelInputMode();
}
public void RenderBeforeWorld(WorldRenderer wr, World world) { }
public IEnumerable<IRenderable> Render(WorldRenderer wr, World world) { yield break; }
public void RenderAfterWorld(WorldRenderer wr, World world) { }
public string GetCursor(World world, CPos xy, MouseInput mi)

View File

@@ -125,6 +125,7 @@ namespace OpenRA.Mods.RA
}
CPos lastMousePos;
public IEnumerable<IRenderable> Render(WorldRenderer wr, World world) { yield break; }
public void RenderAfterWorld(WorldRenderer wr, World world)
{
if (!minelayer.IsInWorld)
@@ -138,8 +139,6 @@ namespace OpenRA.Mods.RA
wr.DrawLocus(Color.Cyan, minefield);
}
public void RenderBeforeWorld(WorldRenderer wr, World world) { }
public string GetCursor(World world, CPos xy, MouseInput mi) { lastMousePos = xy; return "ability"; } /* TODO */
}

View File

@@ -59,7 +59,10 @@ namespace OpenRA.Mods.RA
}
if (visible)
proxy.SetRenderables(self.Render(wr));
{
var comparer = new RenderableComparer(wr);
proxy.SetRenderables(self.Render(wr).OrderBy(r => r, comparer));
}
}
public IEnumerable<IRenderable> ModifyRender(Actor self, WorldRenderer wr, IEnumerable<IRenderable> r)

View File

@@ -144,7 +144,7 @@ namespace OpenRA.Mods.RA.Move
public int GetInitialFacing() { return InitialFacing; }
}
public class Mobile : IIssueOrder, IResolveOrder, IOrderVoice, IPositionable, IFacing, ISync
public class Mobile : IIssueOrder, IResolveOrder, IOrderVoice, IPositionable, IMove, IFacing, ISync
{
public readonly Actor self;
public readonly MobileInfo Info;

View File

@@ -154,7 +154,6 @@
<Compile Include="BridgeLayer.cs" />
<Compile Include="Buildable.cs" />
<Compile Include="BuildingCaptureNotification.cs" />
<Compile Include="Buildings\BibLayer.cs" />
<Compile Include="Buildings\Building.cs" />
<Compile Include="Buildings\BuildingInfluence.cs" />
<Compile Include="Buildings\CanPowerDown.cs" />
@@ -462,6 +461,7 @@
<Compile Include="Effects\FrozenActorProxy.cs" />
<Compile Include="Widgets\Logic\WorldTooltipLogic.cs" />
<Compile Include="TeslaZapRenderable.cs" />
<Compile Include="Buildings\Bib.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\OpenRA.FileFormats\OpenRA.FileFormats.csproj">

View File

@@ -68,8 +68,8 @@ namespace OpenRA.Mods.RA.Orders
}
public void Tick(World world) {}
public void RenderAfterWorld(WorldRenderer wr, World world) {}
public void RenderBeforeWorld(WorldRenderer wr, World world)
public IEnumerable<IRenderable> Render(WorldRenderer wr, World world) { yield break; }
public void RenderAfterWorld(WorldRenderer wr, World world)
{
var position = Game.viewport.ViewToWorld(Viewport.LastMousePos);
var topLeft = position - FootprintUtils.AdjustForBuildingSize(BuildingInfo);
@@ -110,7 +110,10 @@ namespace OpenRA.Mods.RA.Orders
var pal = wr.Palette("terrain");
foreach (var c in cells)
(c.Value ? buildOk : buildBlocked).DrawAt(c.Key.ToPPos().ToFloat2(), pal);
{
var tile = c.Value ? buildOk : buildBlocked;
tile.DrawAt(wr.ScreenPxPosition(c.Key.CenterPosition) - 0.5f * tile.size, pal);
}
}
public string GetCursor(World world, CPos xy, MouseInput mi) { return "default"; }

View File

@@ -1,4 +1,4 @@
#region Copyright & License Information
#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
@@ -55,8 +55,8 @@ namespace OpenRA.Mods.RA.Orders
world.CancelInputMode();
}
public IEnumerable<IRenderable> Render(WorldRenderer wr, World world) { yield break; }
public void RenderAfterWorld(WorldRenderer wr, World world) { }
public void RenderBeforeWorld(WorldRenderer wr, World world) { }
public string GetCursor(World world, CPos xy, MouseInput mi)
{

View File

@@ -1,4 +1,4 @@
#region Copyright & License Information
#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
@@ -49,8 +49,8 @@ namespace OpenRA.Mods.RA.Orders
world.CancelInputMode();
}
public IEnumerable<IRenderable> Render(WorldRenderer wr, World world) { yield break; }
public void RenderAfterWorld(WorldRenderer wr, World world) { }
public void RenderBeforeWorld(WorldRenderer wr, World world) { }
public string GetCursor(World world, CPos xy, MouseInput mi)
{

View File

@@ -38,13 +38,12 @@ namespace OpenRA.Mods.RA.Orders
}
public void Tick( World world ) { }
public IEnumerable<IRenderable> Render(WorldRenderer wr, World world) { yield break; }
public void RenderAfterWorld( WorldRenderer wr, World world )
{
wr.DrawSelectionBox(self, Color.White);
}
public void RenderBeforeWorld( WorldRenderer wr, World world ) { }
public string GetCursor(World world, CPos xy, MouseInput mi)
{
if (!world.LocalPlayer.Shroud.IsExplored(xy))

View File

@@ -94,19 +94,11 @@ namespace OpenRA.Mods.RA
if (rp == null)
return exitLocation;
var mobile = newUnit.TraitOrDefault<Mobile>();
if (mobile != null)
var move = newUnit.TraitOrDefault<IMove>();
if (move != null)
{
newUnit.QueueActivity(new AttackMove.AttackMoveActivity(
newUnit, mobile.MoveTo(rp.rallyPoint, rp.nearEnough)));
return rp.rallyPoint;
}
// TODO: don't talk about HeliFly here.
var helicopter = newUnit.TraitOrDefault<Helicopter>();
if (helicopter != null)
{
newUnit.QueueActivity(new HeliFly(rp.rallyPoint));
newUnit, move.MoveTo(rp.rallyPoint, rp.nearEnough)));
return rp.rallyPoint;
}

View File

@@ -32,7 +32,7 @@ namespace OpenRA.Mods.RA.Render
return;
foreach (var a in w.ActorsWithTrait<BaseProvider>())
a.Trait.RenderBeforeWorld(wr, a.Actor);
a.Trait.RenderAfterWorld(wr);
}
}
@@ -63,8 +63,10 @@ namespace OpenRA.Mods.RA.Render
foreach (var a in r)
{
yield return a;
if (disabled)
yield return a.WithPalette(wr.Palette("disabled")).WithZOffset(1);
if (disabled && !a.IsDecoration)
yield return a.WithPalette(wr.Palette("disabled"))
.WithZOffset(a.ZOffset + 1)
.AsDecoration();
}
}

View File

@@ -31,9 +31,11 @@ namespace OpenRA.Mods.RA.Render
? (int)Math.Abs((self.ActorID + Game.LocalTick) / 5 % 4 - 1) - 1 : 0;
// Contrails shouldn't cast shadows
var shadowSprites = r.Where(s => !(s is ContrailRenderable))
var shadowSprites = r.Where(s => !s.IsDecoration)
.Select(a => a.WithPalette(wr.Palette("shadow"))
.OffsetBy(new WVec(0, 0, -a.Pos.Z)).WithZOffset(a.ZOffset + a.Pos.Z));
.OffsetBy(new WVec(0, 0, -a.Pos.Z))
.WithZOffset(a.ZOffset + a.Pos.Z)
.AsDecoration());
var worldVisualOffset = new WVec(0,0,-43*visualOffset);
var flyingSprites = !flying ? r :

View File

@@ -14,10 +14,18 @@ using OpenRA.Traits;
namespace OpenRA.Mods.RA
{
class RenderDetectionCircleInfo : TraitInfo<RenderDetectionCircle> { }
class RenderDetectionCircle : IPreRenderSelection
class RenderDetectionCircleInfo : ITraitInfo
{
public void RenderBeforeWorld(WorldRenderer wr, Actor self)
public object Create(ActorInitializer init) { return new RenderDetectionCircle(init.self); }
}
class RenderDetectionCircle : IPostRenderSelection
{
Actor self;
public RenderDetectionCircle(Actor self) { this.self = self; }
public void RenderAfterWorld(WorldRenderer wr)
{
if (self.Owner != self.World.LocalPlayer)
return;

View File

@@ -15,7 +15,7 @@ using OpenRA.Traits;
namespace OpenRA.Mods.RA
{
//todo: remove all the Render*Circle duplication
class RenderJammerCircleInfo : TraitInfo<RenderJammerCircle>, IPlaceBuildingDecoration
class RenderJammerCircleInfo : ITraitInfo, IPlaceBuildingDecoration
{
public void Render(WorldRenderer wr, World w, ActorInfo ai, WPos centerPosition)
{
@@ -29,13 +29,19 @@ namespace OpenRA.Mods.RA
foreach (var a in w.ActorsWithTrait<RenderJammerCircle>())
if (a.Actor.Owner == a.Actor.World.LocalPlayer)
a.Trait.RenderBeforeWorld(wr, a.Actor);
a.Trait.RenderAfterWorld(wr);
}
public object Create(ActorInitializer init) { return new RenderJammerCircle(init.self); }
}
public class RenderJammerCircle : IPreRenderSelection
class RenderJammerCircle : IPostRenderSelection
{
public void RenderBeforeWorld(WorldRenderer wr, Actor self)
Actor self;
public RenderJammerCircle(Actor self) { this.self = self; }
public void RenderAfterWorld(WorldRenderer wr)
{
if (self.Owner != self.World.LocalPlayer)
return;

View File

@@ -20,7 +20,7 @@ namespace OpenRA.Mods.RA
void Render(WorldRenderer wr, World w, ActorInfo ai, WPos centerPosition);
}
class RenderRangeCircleInfo : TraitInfo<RenderRangeCircle>, IPlaceBuildingDecoration
class RenderRangeCircleInfo : ITraitInfo, IPlaceBuildingDecoration
{
public readonly string RangeCircleType = null;
@@ -36,13 +36,19 @@ namespace OpenRA.Mods.RA
foreach (var a in w.ActorsWithTrait<RenderRangeCircle>())
if (a.Actor.Owner == a.Actor.World.LocalPlayer)
if (a.Actor.Info.Traits.Get<RenderRangeCircleInfo>().RangeCircleType == RangeCircleType)
a.Trait.RenderBeforeWorld(wr, a.Actor);
a.Trait.RenderAfterWorld(wr);
}
public object Create(ActorInitializer init) { return new RenderRangeCircle(init.self); }
}
class RenderRangeCircle : IPreRenderSelection
class RenderRangeCircle : IPostRenderSelection
{
public void RenderBeforeWorld(WorldRenderer wr, Actor self)
Actor self;
public RenderRangeCircle(Actor self) { this.self = self; }
public void RenderAfterWorld(WorldRenderer wr)
{
if (self.Owner != self.World.LocalPlayer)
return;

View File

@@ -14,7 +14,7 @@ using OpenRA.Traits;
namespace OpenRA.Mods.RA
{
class RenderShroudCircleInfo : TraitInfo<RenderShroudCircle>, IPlaceBuildingDecoration
class RenderShroudCircleInfo : ITraitInfo, IPlaceBuildingDecoration
{
public void Render(WorldRenderer wr, World w, ActorInfo ai, WPos centerPosition)
{
@@ -27,13 +27,19 @@ namespace OpenRA.Mods.RA
foreach (var a in w.ActorsWithTrait<RenderShroudCircle>())
if (a.Actor.Owner == a.Actor.World.LocalPlayer)
a.Trait.RenderBeforeWorld(wr, a.Actor);
a.Trait.RenderAfterWorld(wr);
}
public object Create(ActorInitializer init) { return new RenderShroudCircle(init.self); }
}
class RenderShroudCircle : IPreRenderSelection
class RenderShroudCircle : IPostRenderSelection
{
public void RenderBeforeWorld(WorldRenderer wr, Actor self)
Actor self;
public RenderShroudCircle(Actor self) { this.self = self; }
public void RenderAfterWorld(WorldRenderer wr)
{
if (self.Owner != self.World.LocalPlayer)
return;

View File

@@ -51,17 +51,6 @@ namespace OpenRA.Mods.RA
return self.Owner;
}
public Stance Stance()
{
if (spy.Disguised)
{
if (self.Owner == self.World.LocalPlayer)
return self.World.LocalPlayer.Stances[self.Owner];
return self.World.LocalPlayer.Stances[spy.disguisedAsPlayer];
}
return self.World.LocalPlayer.Stances[self.Owner];
}
public SpyToolTip( Actor self, TooltipInfo info )
{
this.self = self;

View File

@@ -140,20 +140,18 @@ namespace OpenRA.Mods.RA
{
var xy = Game.viewport.ViewToWorld(Viewport.LastMousePos);
var targetUnits = power.UnitsInRange(xy);
foreach (var unit in targetUnits) {
if (manager.self.Owner.Shroud.IsTargetable(unit) || manager.self.Owner.HasFogVisibility()) {
foreach (var unit in targetUnits)
if (manager.self.Owner.Shroud.IsTargetable(unit) || manager.self.Owner.HasFogVisibility())
wr.DrawSelectionBox(unit, Color.Red);
}
}
}
public void RenderBeforeWorld(WorldRenderer wr, World world)
public IEnumerable<IRenderable> Render(WorldRenderer wr, World world)
{
var xy = Game.viewport.ViewToWorld(Viewport.LastMousePos);
var tiles = world.FindTilesInCircle(xy, range);
var pal = wr.Palette("terrain");
foreach (var t in tiles)
tile.DrawAt(t.ToPPos().ToFloat2(), pal);
yield return new SpriteRenderable(tile, t.CenterPosition, WVec.Zero, -511, pal, 1f, true);
}
public string GetCursor(World world, CPos xy, MouseInput mi)
@@ -221,25 +219,23 @@ namespace OpenRA.Mods.RA
public void RenderAfterWorld(WorldRenderer wr, World world)
{
foreach (var unit in power.UnitsInRange(sourceLocation)) {
if (manager.self.Owner.Shroud.IsTargetable(unit) || manager.self.Owner.HasFogVisibility()) {
foreach (var unit in power.UnitsInRange(sourceLocation))
if (manager.self.Owner.Shroud.IsTargetable(unit) || manager.self.Owner.HasFogVisibility())
wr.DrawSelectionBox(unit, Color.Red);
}
}
}
public void RenderBeforeWorld(WorldRenderer wr, World world)
public IEnumerable<IRenderable> Render(WorldRenderer wr, World world)
{
var xy = Game.viewport.ViewToWorld(Viewport.LastMousePos);
var pal = wr.Palette("terrain");
// Source tiles
foreach (var t in world.FindTilesInCircle(sourceLocation, range))
sourceTile.DrawAt(t.ToPPos().ToFloat2(), pal);
yield return new SpriteRenderable(sourceTile, t.CenterPosition, WVec.Zero, -511, pal, 1f, true);
// Destination tiles
foreach (var t in world.FindTilesInCircle(xy, range))
sourceTile.DrawAt(t.ToPPos().ToFloat2(), pal);
yield return new SpriteRenderable(sourceTile, t.CenterPosition, WVec.Zero, -511, pal, 1f, true);
// Unit previews
foreach (var unit in power.UnitsInRange(sourceLocation))
@@ -247,7 +243,7 @@ namespace OpenRA.Mods.RA
var offset = (xy - sourceLocation).ToWVec();
if (manager.self.Owner.Shroud.IsTargetable(unit))
foreach (var r in unit.Render(wr))
r.OffsetBy(offset).Render(wr);
yield return r.OffsetBy(offset);
}
// Unit tiles
@@ -259,7 +255,7 @@ namespace OpenRA.Mods.RA
var canEnter = ((manager.self.Owner.Shroud.IsExplored(targetCell) || manager.self.Owner.HasFogVisibility()) &&
unit.Trait<Chronoshiftable>().CanChronoshiftTo(unit,targetCell));
var tile = canEnter ? validTile : invalidTile;
tile.DrawAt(targetCell.ToPPos().ToFloat2(), pal);
yield return new SpriteRenderable(tile, targetCell.CenterPosition, WVec.Zero, -511, pal, 1f, true);
}
}
}
@@ -276,7 +272,8 @@ namespace OpenRA.Mods.RA
break;
}
}
if (!canTeleport) {
if (!canTeleport)
{
// Check the terrain types. This will allow chronoshifts to occur on empty terrain to terrain of
// a similar type. This also keeps the cursor from changing in non-visible property, alerting the
// chronoshifter of enemy unit presence

View File

@@ -95,12 +95,12 @@ namespace OpenRA.Mods.RA
wr.DrawSelectionBox(unit, Color.Red);
}
public void RenderBeforeWorld(WorldRenderer wr, World world)
public IEnumerable<IRenderable> Render(WorldRenderer wr, World world)
{
var xy = Game.viewport.ViewToWorld(Viewport.LastMousePos);
var pal = wr.Palette("terrain");
foreach (var t in world.FindTilesInCircle(xy, range))
tile.DrawAt(t.ToPPos().ToFloat2(), pal);
yield return new SpriteRenderable(tile, t.CenterPosition, WVec.Zero, -511, pal, 1f, true);
}
public string GetCursor(World world, CPos xy, MouseInput mi)

View File

@@ -221,7 +221,7 @@ namespace OpenRA.Mods.RA
world.CancelInputMode();
}
public void RenderBeforeWorld(WorldRenderer wr, World world) { }
public IEnumerable<IRenderable> Render(WorldRenderer wr, World world) { yield break; }
public void RenderAfterWorld(WorldRenderer wr, World world) { }
public string GetCursor(World world, CPos xy, MouseInput mi) { return world.Map.IsInMap(xy) ? cursor : "generic-blocked"; }
}

View File

@@ -60,11 +60,13 @@ namespace OpenRA.Mods.RA
public float Scale { get { return 1f; } }
public PaletteReference Palette { get { return null; } }
public int ZOffset { get { return zOffset; } }
public bool IsDecoration { get { return true; } }
public IRenderable WithScale(float newScale) { return new TeslaZapRenderable(pos, zOffset, length, image, brightZaps, dimZaps); }
public IRenderable WithPalette(PaletteReference newPalette) { return new TeslaZapRenderable(pos, zOffset, length, image, brightZaps, dimZaps); }
public IRenderable WithZOffset(int newOffset) { return new TeslaZapRenderable(pos, zOffset, length, image, brightZaps, dimZaps); }
public IRenderable OffsetBy(WVec vec) { return new TeslaZapRenderable(pos + vec, zOffset, length, image, brightZaps, dimZaps); }
public IRenderable AsDecoration() { return this; }
public void BeforeRender(WorldRenderer wr) { }
public void RenderDebugGeometry(WorldRenderer wr) { }
@@ -132,8 +134,8 @@ namespace OpenRA.Mods.RA
var step = steps.Where(t => (to - (z + new float2(t[0], t[1]))).LengthSquared < (to - z).LengthSquared)
.OrderBy(t => Math.Abs(float2.Dot(z + new float2(t[0], t[1]), q) + c)).First();
rs.Add(new SpriteRenderable(s.GetSprite(step[4]), z + new float2(step[2], step[3]),
wr.Palette("effect"), (int)from.Y));
var pos = new PPos((int)(z.X + step[2]), (int)(z.Y + step[3])).ToWPos(0);
rs.Add(new SpriteRenderable(s.GetSprite(step[4]), pos, WVec.Zero, 0, wr.Palette("effect"), 1f, true));
z += new float2(step[0], step[1]);
if (rs.Count >= 1000)

View File

@@ -40,7 +40,6 @@ namespace OpenRA.Mods.RA
public string Name() { return Info.Name; }
public Player Owner() { return self.Owner; }
public Stance Stance() { return self.World.LocalPlayer.Stances[self.Owner]; }
public Tooltip(Actor self, TooltipInfo info)
{