oops; didnt mean to revert the anim length change

This commit is contained in:
Chris Forbes
2010-01-03 22:19:51 +13:00
parent 1c74c43715
commit f498dd15e2

View File

@@ -5,7 +5,7 @@ namespace OpenRa.Game.Traits
{
class ChronoshiftPaletteEffect : IPaletteModifier, ITick
{
const int chronoEffectLength = 10;
const int chronoEffectLength = 20;
int remainingFrames;
public ChronoshiftPaletteEffect(Actor self) { }