Upgrade TD maps to format 10.
This commit is contained in:
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@@ -1,4 +1,4 @@
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||||
MapFormat: 9
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||||
MapFormat: 10
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||||
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||||
RequiresMod: cnc
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||||
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||||
@@ -16,6 +16,8 @@ Visibility: MissionSelector
|
||||
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||||
Type: Campaign
|
||||
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||||
LockPreview: True
|
||||
|
||||
Players:
|
||||
PlayerReference@Nod:
|
||||
Name: Nod
|
||||
@@ -710,182 +712,6 @@ Actors:
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||||
Owner: Nod
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||||
Location: 26,14
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||||
|
||||
Smudges:
|
||||
Rules: rules.yaml
|
||||
|
||||
Rules:
|
||||
^Palettes:
|
||||
-PlayerColorPalette:
|
||||
IndexedPlayerPalette:
|
||||
BasePalette: terrain
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
Nod: 127, 126, 125, 124, 122, 46, 120, 47, 125, 124, 123, 122, 42, 121, 120, 120
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
IndexedPlayerPalette@units:
|
||||
BasePalette: terrain
|
||||
BaseName: player-units
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||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
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||||
PlayerIndex:
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||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
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||||
Nod: 161, 200, 201, 202, 204, 205, 206, 12, 201, 202, 203, 204, 205, 115, 198, 114
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||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
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||||
World:
|
||||
-SpawnMPUnits:
|
||||
-MPStartLocations:
|
||||
-CrateSpawner:
|
||||
LuaScript:
|
||||
Scripts: cnc64gdi01.lua
|
||||
ObjectivesPanel:
|
||||
PanelName: MISSION_OBJECTIVES
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||||
MusicPlaylist:
|
||||
StartingMusic: aoi
|
||||
MissionData:
|
||||
Briefing: Nod is experimenting on civilians with Tiberium. Use the commando to take out the SAM sites surrounding the dropoff area. With the SAMs gone you will then get an airstrike. Take out the Obelisk and an MCV will be delivered to help you to locate and destroy the biochem facility.
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||||
StartVideo: obel.vqa
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||||
WinVideo: orcabomb.vqa
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||||
LossVideo: cutout.vqa
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||||
MapCreeps:
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||||
Locked: True
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||||
Enabled: False
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||||
MapBuildRadius:
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||||
AllyBuildRadiusLocked: True
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||||
AllyBuildRadiusEnabled: False
|
||||
MapOptions:
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||||
ShortGameLocked: True
|
||||
ShortGameEnabled: False
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||||
Player:
|
||||
-ConquestVictoryConditions:
|
||||
MissionObjectives:
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||||
EarlyGameOver: true
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||||
Shroud:
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||||
FogLocked: True
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||||
FogEnabled: True
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||||
ExploredMapLocked: True
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||||
ExploredMapEnabled: False
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||||
PlayerResources:
|
||||
DefaultCashLocked: True
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||||
DefaultCash: 10000
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||||
^Vehicle:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Tank:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Helicopter:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
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||||
^Infantry:
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||||
Tooltip:
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||||
GenericVisibility: Enemy
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||||
ShowOwnerRow: false
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||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Plane:
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||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
^Ship:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
^Building:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
^Wall:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
^CommonHuskDefaults:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Ally, Neutral
|
||||
GenericStancePrefix: false
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
BIO.Husk:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
EYE:
|
||||
IonCannonPower:
|
||||
Prerequisites: ~disabled
|
||||
FLARE:
|
||||
RevealsShroud:
|
||||
Range: 5c0
|
||||
STNK:
|
||||
Buildable:
|
||||
Prerequisites: ~techlevel.high
|
||||
TRAN:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
RMBO:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
OLDLST:
|
||||
Inherits: LST
|
||||
-WithRoof:
|
||||
-Selectable:
|
||||
RejectsOrders:
|
||||
Cargo:
|
||||
Types: disabled
|
||||
HARV:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
MCV:
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||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
HARV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
MCV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
airstrike.proxy:
|
||||
AlwaysVisible:
|
||||
AirstrikePower:
|
||||
Icon: airstrike
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||||
StartFullyCharged: True
|
||||
ChargeTime: 120
|
||||
SquadSize: 3
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||||
QuantizedFacings: 8
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||||
Description: Air Strike
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||||
LongDesc: Deploy an aerial napalm strike.\nBurns buildings and infantry along a line.
|
||||
EndChargeSound: airredy1.aud
|
||||
SelectTargetSound: select1.aud
|
||||
InsufficientPowerSound: nopower1.aud
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||||
IncomingSound: enemya.aud
|
||||
UnitType: a10
|
||||
DisplayBeacon: True
|
||||
BeaconPoster: airstrike
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||||
DisplayRadarPing: True
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||||
CameraActor: camera
|
||||
|
||||
Sequences:
|
||||
oldlst:
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||||
idle: lst
|
||||
Start: 0
|
||||
Facings: 1
|
||||
ZOffset: -1024
|
||||
icon: lsticnh.tem
|
||||
AddExtension: False
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||||
|
||||
VoxelSequences:
|
||||
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||||
Weapons:
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||||
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||||
Voices:
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||||
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||||
Music:
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||||
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||||
Notifications:
|
||||
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||||
Translations:
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||||
Sequences: sequences.yaml
|
||||
|
||||
178
mods/cnc/maps/cnc64gdi01/rules.yaml
Normal file
178
mods/cnc/maps/cnc64gdi01/rules.yaml
Normal file
@@ -0,0 +1,178 @@
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||||
^Palettes:
|
||||
-PlayerColorPalette:
|
||||
IndexedPlayerPalette:
|
||||
BasePalette: terrain
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
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||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
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||||
Nod: 127, 126, 125, 124, 122, 46, 120, 47, 125, 124, 123, 122, 42, 121, 120, 120
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||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
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||||
IndexedPlayerPalette@units:
|
||||
BasePalette: terrain
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||||
BaseName: player-units
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||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
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||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
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||||
Nod: 161, 200, 201, 202, 204, 205, 206, 12, 201, 202, 203, 204, 205, 115, 198, 114
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||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
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||||
|
||||
World:
|
||||
-SpawnMPUnits:
|
||||
-MPStartLocations:
|
||||
-CrateSpawner:
|
||||
LuaScript:
|
||||
Scripts: cnc64gdi01.lua
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||||
ObjectivesPanel:
|
||||
PanelName: MISSION_OBJECTIVES
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||||
MusicPlaylist:
|
||||
StartingMusic: aoi
|
||||
MissionData:
|
||||
Briefing: Nod is experimenting on civilians with Tiberium. Use the commando to take out the SAM sites surrounding the dropoff area. With the SAMs gone you will then get an airstrike. Take out the Obelisk and an MCV will be delivered to help you to locate and destroy the biochem facility.
|
||||
StartVideo: obel.vqa
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||||
WinVideo: orcabomb.vqa
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||||
LossVideo: cutout.vqa
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||||
MapCreeps:
|
||||
Locked: True
|
||||
Enabled: False
|
||||
MapBuildRadius:
|
||||
AllyBuildRadiusLocked: True
|
||||
AllyBuildRadiusEnabled: False
|
||||
MapOptions:
|
||||
ShortGameLocked: True
|
||||
ShortGameEnabled: False
|
||||
|
||||
Player:
|
||||
-ConquestVictoryConditions:
|
||||
MissionObjectives:
|
||||
EarlyGameOver: true
|
||||
Shroud:
|
||||
FogLocked: True
|
||||
FogEnabled: True
|
||||
ExploredMapLocked: True
|
||||
ExploredMapEnabled: False
|
||||
PlayerResources:
|
||||
DefaultCashLocked: True
|
||||
DefaultCash: 10000
|
||||
|
||||
^Vehicle:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Tank:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Helicopter:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Infantry:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Plane:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Ship:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Building:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Wall:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
|
||||
^CommonHuskDefaults:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Ally, Neutral
|
||||
GenericStancePrefix: false
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
BIO.Husk:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
|
||||
EYE:
|
||||
IonCannonPower:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
FLARE:
|
||||
RevealsShroud:
|
||||
Range: 5c0
|
||||
|
||||
STNK:
|
||||
Buildable:
|
||||
Prerequisites: ~techlevel.high
|
||||
|
||||
TRAN:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
RMBO:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
OLDLST:
|
||||
Inherits: LST
|
||||
-WithRoof:
|
||||
-Selectable:
|
||||
RejectsOrders:
|
||||
Cargo:
|
||||
Types: disabled
|
||||
|
||||
HARV:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
MCV:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
HARV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
MCV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
airstrike.proxy:
|
||||
AlwaysVisible:
|
||||
AirstrikePower:
|
||||
Icon: airstrike
|
||||
StartFullyCharged: True
|
||||
ChargeTime: 120
|
||||
SquadSize: 3
|
||||
QuantizedFacings: 8
|
||||
Description: Air Strike
|
||||
LongDesc: Deploy an aerial napalm strike.\nBurns buildings and infantry along a line.
|
||||
EndChargeSound: airredy1.aud
|
||||
SelectTargetSound: select1.aud
|
||||
InsufficientPowerSound: nopower1.aud
|
||||
IncomingSound: enemya.aud
|
||||
UnitType: a10
|
||||
DisplayBeacon: True
|
||||
BeaconPoster: airstrike
|
||||
DisplayRadarPing: True
|
||||
CameraActor: camera
|
||||
7
mods/cnc/maps/cnc64gdi01/sequences.yaml
Normal file
7
mods/cnc/maps/cnc64gdi01/sequences.yaml
Normal file
@@ -0,0 +1,7 @@
|
||||
oldlst:
|
||||
idle: lst
|
||||
Start: 0
|
||||
Facings: 1
|
||||
ZOffset: -1024
|
||||
icon: lsticnh.tem
|
||||
AddExtension: False
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -1,4 +1,4 @@
|
||||
MapFormat: 9
|
||||
MapFormat: 10
|
||||
|
||||
RequiresMod: cnc
|
||||
|
||||
@@ -16,6 +16,8 @@ Visibility: MissionSelector
|
||||
|
||||
Type: Campaign
|
||||
|
||||
LockPreview: True
|
||||
|
||||
Players:
|
||||
PlayerReference@Neutral:
|
||||
Name: Neutral
|
||||
@@ -407,156 +409,8 @@ Actors:
|
||||
Location: 16,50
|
||||
Owner: Neutral
|
||||
|
||||
Smudges:
|
||||
Rules: rules.yaml
|
||||
|
||||
Rules:
|
||||
^Palettes:
|
||||
-PlayerColorPalette:
|
||||
IndexedPlayerPalette:
|
||||
BasePalette: terrain
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
Nod: 161, 200, 201, 202, 204, 205, 206, 12, 201, 202, 203, 204, 205, 115, 198, 114
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
Civilian: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
Dinosaur: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
Player:
|
||||
-ConquestVictoryConditions:
|
||||
MissionObjectives:
|
||||
EarlyGameOver: true
|
||||
EnemyWatcher:
|
||||
Shroud:
|
||||
FogLocked: True
|
||||
FogEnabled: True
|
||||
ExploredMapLocked: True
|
||||
ExploredMapEnabled: False
|
||||
PlayerResources:
|
||||
DefaultCashLocked: True
|
||||
DefaultCash: 0
|
||||
World:
|
||||
-CrateSpawner:
|
||||
-SpawnMPUnits:
|
||||
-MPStartLocations:
|
||||
LuaScript:
|
||||
Scripts: scj01ea.lua
|
||||
ObjectivesPanel:
|
||||
PanelName: MISSION_OBJECTIVES
|
||||
MusicPlaylist:
|
||||
StartingMusic: j1
|
||||
MissionData:
|
||||
Briefing: There have been some reports of strange animals in this area. \n\nTake your units to investigate, and report back your findings.
|
||||
BriefingVideo: generic.vqa
|
||||
StartVideo: dino.vqa
|
||||
MapCreeps:
|
||||
Locked: True
|
||||
Enabled: False
|
||||
MapBuildRadius:
|
||||
AllyBuildRadiusLocked: True
|
||||
AllyBuildRadiusEnabled: False
|
||||
MapOptions:
|
||||
Difficulties: Easy, Normal
|
||||
ShortGameLocked: True
|
||||
ShortGameEnabled: False
|
||||
^Vehicle:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
^Tank:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
^Helicopter:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
^Infantry:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
^Plane:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
^Ship:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
^Building:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Neutral
|
||||
ShowOwnerRow: false
|
||||
^Wall:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
^CommonHuskDefaults:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Ally, Neutral
|
||||
GenericStancePrefix: false
|
||||
ShowOwnerRow: false
|
||||
^CivInfantry:
|
||||
-ActorLostNotification:
|
||||
^CivBuilding:
|
||||
AnnounceOnSeen:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Neutral
|
||||
ShowOwnerRow: false
|
||||
^CivBuildingHusk:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Neutral
|
||||
ShowOwnerRow: false
|
||||
OLDLST:
|
||||
Inherits: LST
|
||||
-WithRoof:
|
||||
-Selectable:
|
||||
RejectsOrders:
|
||||
Cargo:
|
||||
Types: disabled
|
||||
TREX:
|
||||
Health:
|
||||
HP: 750
|
||||
Mobile:
|
||||
Speed: 34
|
||||
AutoTarget:
|
||||
ScanRadius: 5
|
||||
TRIC:
|
||||
Health:
|
||||
HP: 700
|
||||
Mobile:
|
||||
Speed: 18
|
||||
AutoTarget:
|
||||
ScanRadius: 5
|
||||
STEG:
|
||||
Health:
|
||||
HP: 600
|
||||
Mobile:
|
||||
Speed: 32
|
||||
^DINO:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
MustBeDestroyed:
|
||||
Sequences: sequences.yaml
|
||||
|
||||
Sequences:
|
||||
oldlst:
|
||||
idle: lst
|
||||
Start: 0
|
||||
Facings: 1
|
||||
ZOffset: -1024
|
||||
icon: lsticnh.tem
|
||||
AddExtension: False
|
||||
|
||||
VoxelSequences:
|
||||
|
||||
Weapons:
|
||||
Teeth:
|
||||
Range: 1c900
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Versus:
|
||||
Wood: 35
|
||||
|
||||
Voices:
|
||||
|
||||
Music:
|
||||
|
||||
Notifications:
|
||||
|
||||
Translations:
|
||||
Weapons: weapons.yaml
|
||||
|
||||
143
mods/cnc/maps/funpark01/rules.yaml
Normal file
143
mods/cnc/maps/funpark01/rules.yaml
Normal file
@@ -0,0 +1,143 @@
|
||||
^Palettes:
|
||||
-PlayerColorPalette:
|
||||
IndexedPlayerPalette:
|
||||
BasePalette: terrain
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
Nod: 161, 200, 201, 202, 204, 205, 206, 12, 201, 202, 203, 204, 205, 115, 198, 114
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
Civilian: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
Dinosaur: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
|
||||
Player:
|
||||
-ConquestVictoryConditions:
|
||||
MissionObjectives:
|
||||
EarlyGameOver: true
|
||||
EnemyWatcher:
|
||||
Shroud:
|
||||
FogLocked: True
|
||||
FogEnabled: True
|
||||
ExploredMapLocked: True
|
||||
ExploredMapEnabled: False
|
||||
PlayerResources:
|
||||
DefaultCashLocked: True
|
||||
DefaultCash: 0
|
||||
|
||||
World:
|
||||
-CrateSpawner:
|
||||
-SpawnMPUnits:
|
||||
-MPStartLocations:
|
||||
LuaScript:
|
||||
Scripts: scj01ea.lua
|
||||
ObjectivesPanel:
|
||||
PanelName: MISSION_OBJECTIVES
|
||||
MusicPlaylist:
|
||||
StartingMusic: j1
|
||||
MissionData:
|
||||
Briefing: There have been some reports of strange animals in this area. \n\nTake your units to investigate, and report back your findings.
|
||||
BriefingVideo: generic.vqa
|
||||
StartVideo: dino.vqa
|
||||
MapCreeps:
|
||||
Locked: True
|
||||
Enabled: False
|
||||
MapBuildRadius:
|
||||
AllyBuildRadiusLocked: True
|
||||
AllyBuildRadiusEnabled: False
|
||||
MapOptions:
|
||||
Difficulties: Easy, Normal
|
||||
ShortGameLocked: True
|
||||
ShortGameEnabled: False
|
||||
|
||||
^Vehicle:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Tank:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Helicopter:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Infantry:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Plane:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Ship:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Building:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Neutral
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Wall:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
|
||||
^CommonHuskDefaults:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Ally, Neutral
|
||||
GenericStancePrefix: false
|
||||
ShowOwnerRow: false
|
||||
|
||||
^CivInfantry:
|
||||
-ActorLostNotification:
|
||||
|
||||
^CivBuilding:
|
||||
AnnounceOnSeen:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Neutral
|
||||
ShowOwnerRow: false
|
||||
|
||||
^CivBuildingHusk:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Neutral
|
||||
ShowOwnerRow: false
|
||||
|
||||
OLDLST:
|
||||
Inherits: LST
|
||||
-WithRoof:
|
||||
-Selectable:
|
||||
RejectsOrders:
|
||||
Cargo:
|
||||
Types: disabled
|
||||
|
||||
TREX:
|
||||
Health:
|
||||
HP: 750
|
||||
Mobile:
|
||||
Speed: 34
|
||||
AutoTarget:
|
||||
ScanRadius: 5
|
||||
|
||||
TRIC:
|
||||
Health:
|
||||
HP: 700
|
||||
Mobile:
|
||||
Speed: 18
|
||||
AutoTarget:
|
||||
ScanRadius: 5
|
||||
|
||||
STEG:
|
||||
Health:
|
||||
HP: 600
|
||||
Mobile:
|
||||
Speed: 32
|
||||
|
||||
^DINO:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
MustBeDestroyed:
|
||||
7
mods/cnc/maps/funpark01/sequences.yaml
Normal file
7
mods/cnc/maps/funpark01/sequences.yaml
Normal file
@@ -0,0 +1,7 @@
|
||||
oldlst:
|
||||
idle: lst
|
||||
Start: 0
|
||||
Facings: 1
|
||||
ZOffset: -1024
|
||||
icon: lsticnh.tem
|
||||
AddExtension: False
|
||||
5
mods/cnc/maps/funpark01/weapons.yaml
Normal file
5
mods/cnc/maps/funpark01/weapons.yaml
Normal file
@@ -0,0 +1,5 @@
|
||||
Teeth:
|
||||
Range: 1c900
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Versus:
|
||||
Wood: 35
|
||||
Binary file not shown.
@@ -1,4 +1,4 @@
|
||||
MapFormat: 9
|
||||
MapFormat: 10
|
||||
|
||||
RequiresMod: cnc
|
||||
|
||||
@@ -16,6 +16,8 @@ Visibility: MissionSelector
|
||||
|
||||
Type: Campaign
|
||||
|
||||
LockPreview: True
|
||||
|
||||
Players:
|
||||
PlayerReference@Nod:
|
||||
Name: Nod
|
||||
@@ -392,218 +394,8 @@ Actors:
|
||||
Location: 54,53
|
||||
Owner: Neutral
|
||||
|
||||
Smudges:
|
||||
Rules: rules.yaml
|
||||
|
||||
Rules:
|
||||
^Palettes:
|
||||
-PlayerColorPalette:
|
||||
IndexedPlayerPalette:
|
||||
BasePalette: terrain
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
Nod: 127, 126, 125, 124, 122, 46, 120, 47, 125, 124, 123, 122, 42, 121, 120, 120
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
IndexedPlayerPalette@units:
|
||||
BasePalette: terrain
|
||||
BaseName: player-units
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
Nod: 161, 200, 201, 202, 204, 205, 206, 12, 201, 202, 203, 204, 205, 115, 198, 114
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
World:
|
||||
-SpawnMPUnits:
|
||||
-MPStartLocations:
|
||||
-CrateSpawner:
|
||||
LuaScript:
|
||||
Scripts: gdi01.lua
|
||||
ObjectivesPanel:
|
||||
PanelName: MISSION_OBJECTIVES
|
||||
MusicPlaylist:
|
||||
StartingMusic: aoi
|
||||
MissionData:
|
||||
Briefing: Use the units provided to protect the Mobile Construction Vehicle (MCV).\n\nYou should then deploy the MCV by selecting it with a left-click and then right-clicking on it.\n\nThen you can begin to build up a base. Start with a Power Plant.\n\nFinally, search out and destroy all enemy Nod units in the surrounding area.
|
||||
BackgroundVideo: intro2.vqa
|
||||
BriefingVideo: gdi1.vqa
|
||||
StartVideo: landing.vqa
|
||||
WinVideo: consyard.vqa
|
||||
LossVideo: gameover.vqa
|
||||
MapCreeps:
|
||||
Locked: True
|
||||
Enabled: False
|
||||
MapBuildRadius:
|
||||
AllyBuildRadiusLocked: True
|
||||
AllyBuildRadiusEnabled: False
|
||||
MapOptions:
|
||||
ShortGameLocked: True
|
||||
ShortGameEnabled: False
|
||||
Player:
|
||||
-ConquestVictoryConditions:
|
||||
MissionObjectives:
|
||||
EarlyGameOver: true
|
||||
Shroud:
|
||||
FogLocked: True
|
||||
FogEnabled: True
|
||||
ExploredMapLocked: True
|
||||
ExploredMapEnabled: False
|
||||
PlayerResources:
|
||||
DefaultCashLocked: True
|
||||
DefaultCash: 5000
|
||||
^Vehicle:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Tank:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Helicopter:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Infantry:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Plane:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
^Ship:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
^Building:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
^Wall:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
^CommonHuskDefaults:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Ally, Neutral
|
||||
GenericStancePrefix: false
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
NUKE:
|
||||
-Sellable:
|
||||
Buildable:
|
||||
BuildLimit: 1
|
||||
PYLE:
|
||||
-Sellable:
|
||||
Buildable:
|
||||
BuildLimit: 1
|
||||
FACT:
|
||||
-Sellable:
|
||||
PROC:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
SILO:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
WEAP:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
HQ:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
NUK2:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
FIX:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
HPAD:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
EYE:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
GUN:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
GTWR:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
ATWR:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
BRIK:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
E2:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
E3:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
E6:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
RMBO:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
BOAT:
|
||||
Health:
|
||||
HP: 1500
|
||||
AutoTarget:
|
||||
InitialStance: AttackAnything
|
||||
RejectsOrders:
|
||||
Except: Attack
|
||||
OLDLST:
|
||||
Inherits: LST
|
||||
-WithRoof:
|
||||
-Selectable:
|
||||
RejectsOrders:
|
||||
Cargo:
|
||||
Types: disabled
|
||||
HARV:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
MCV:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
HARV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
MCV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
Sequences: sequences.yaml
|
||||
|
||||
Sequences:
|
||||
oldlst:
|
||||
idle: lst
|
||||
Start: 0
|
||||
Facings: 1
|
||||
ZOffset: -1024
|
||||
icon: lsticnh.tem
|
||||
AddExtension: False
|
||||
|
||||
VoxelSequences:
|
||||
|
||||
Weapons:
|
||||
BoatMissile:
|
||||
Warhead: SpreadDamage
|
||||
Versus:
|
||||
Heavy: 50
|
||||
Damage: 50
|
||||
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
|
||||
|
||||
Voices:
|
||||
|
||||
Music:
|
||||
|
||||
Notifications:
|
||||
|
||||
Translations:
|
||||
Weapons: weapons.yaml
|
||||
|
||||
221
mods/cnc/maps/gdi01/rules.yaml
Normal file
221
mods/cnc/maps/gdi01/rules.yaml
Normal file
@@ -0,0 +1,221 @@
|
||||
^Palettes:
|
||||
-PlayerColorPalette:
|
||||
IndexedPlayerPalette:
|
||||
BasePalette: terrain
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
Nod: 127, 126, 125, 124, 122, 46, 120, 47, 125, 124, 123, 122, 42, 121, 120, 120
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
IndexedPlayerPalette@units:
|
||||
BasePalette: terrain
|
||||
BaseName: player-units
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
Nod: 161, 200, 201, 202, 204, 205, 206, 12, 201, 202, 203, 204, 205, 115, 198, 114
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
|
||||
World:
|
||||
-SpawnMPUnits:
|
||||
-MPStartLocations:
|
||||
-CrateSpawner:
|
||||
LuaScript:
|
||||
Scripts: gdi01.lua
|
||||
ObjectivesPanel:
|
||||
PanelName: MISSION_OBJECTIVES
|
||||
MusicPlaylist:
|
||||
StartingMusic: aoi
|
||||
MissionData:
|
||||
Briefing: Use the units provided to protect the Mobile Construction Vehicle (MCV).\n\nYou should then deploy the MCV by selecting it with a left-click and then right-clicking on it.\n\nThen you can begin to build up a base. Start with a Power Plant.\n\nFinally, search out and destroy all enemy Nod units in the surrounding area.
|
||||
BackgroundVideo: intro2.vqa
|
||||
BriefingVideo: gdi1.vqa
|
||||
StartVideo: landing.vqa
|
||||
WinVideo: consyard.vqa
|
||||
LossVideo: gameover.vqa
|
||||
MapCreeps:
|
||||
Locked: True
|
||||
Enabled: False
|
||||
MapBuildRadius:
|
||||
AllyBuildRadiusLocked: True
|
||||
AllyBuildRadiusEnabled: False
|
||||
MapOptions:
|
||||
ShortGameLocked: True
|
||||
ShortGameEnabled: False
|
||||
|
||||
Player:
|
||||
-ConquestVictoryConditions:
|
||||
MissionObjectives:
|
||||
EarlyGameOver: true
|
||||
Shroud:
|
||||
FogLocked: True
|
||||
FogEnabled: True
|
||||
ExploredMapLocked: True
|
||||
ExploredMapEnabled: False
|
||||
PlayerResources:
|
||||
DefaultCashLocked: True
|
||||
DefaultCash: 5000
|
||||
|
||||
^Vehicle:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Tank:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Helicopter:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Infantry:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Plane:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Ship:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Building:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Wall:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
|
||||
^CommonHuskDefaults:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Ally, Neutral
|
||||
GenericStancePrefix: false
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
NUKE:
|
||||
-Sellable:
|
||||
Buildable:
|
||||
BuildLimit: 1
|
||||
|
||||
PYLE:
|
||||
-Sellable:
|
||||
Buildable:
|
||||
BuildLimit: 1
|
||||
|
||||
FACT:
|
||||
-Sellable:
|
||||
|
||||
PROC:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
SILO:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
WEAP:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
HQ:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
NUK2:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
FIX:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
HPAD:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
EYE:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
GUN:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
GTWR:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
ATWR:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
BRIK:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
E2:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
E3:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
E6:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
RMBO:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
BOAT:
|
||||
Health:
|
||||
HP: 1500
|
||||
AutoTarget:
|
||||
InitialStance: AttackAnything
|
||||
RejectsOrders:
|
||||
Except: Attack
|
||||
|
||||
OLDLST:
|
||||
Inherits: LST
|
||||
-WithRoof:
|
||||
-Selectable:
|
||||
RejectsOrders:
|
||||
Cargo:
|
||||
Types: disabled
|
||||
|
||||
HARV:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
MCV:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
HARV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
MCV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
7
mods/cnc/maps/gdi01/sequences.yaml
Normal file
7
mods/cnc/maps/gdi01/sequences.yaml
Normal file
@@ -0,0 +1,7 @@
|
||||
oldlst:
|
||||
idle: lst
|
||||
Start: 0
|
||||
Facings: 1
|
||||
ZOffset: -1024
|
||||
icon: lsticnh.tem
|
||||
AddExtension: False
|
||||
6
mods/cnc/maps/gdi01/weapons.yaml
Normal file
6
mods/cnc/maps/gdi01/weapons.yaml
Normal file
@@ -0,0 +1,6 @@
|
||||
BoatMissile:
|
||||
Warhead: SpreadDamage
|
||||
Versus:
|
||||
Heavy: 50
|
||||
Damage: 50
|
||||
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
|
||||
@@ -1,4 +1,4 @@
|
||||
MapFormat: 9
|
||||
MapFormat: 10
|
||||
|
||||
RequiresMod: cnc
|
||||
|
||||
@@ -16,6 +16,8 @@ Visibility: MissionSelector
|
||||
|
||||
Type: Campaign
|
||||
|
||||
LockPreview: True
|
||||
|
||||
Players:
|
||||
PlayerReference@GDI:
|
||||
Name: GDI
|
||||
@@ -621,216 +623,6 @@ Actors:
|
||||
Location: 54,55
|
||||
Owner: Neutral
|
||||
|
||||
Smudges:
|
||||
Rules: rules.yaml
|
||||
|
||||
Rules:
|
||||
^Palettes:
|
||||
-PlayerColorPalette:
|
||||
IndexedPlayerPalette:
|
||||
BasePalette: terrain
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
Nod: 127, 126, 125, 124, 122, 46, 120, 47, 125, 124, 123, 122, 42, 121, 120, 120
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
IndexedPlayerPalette@units:
|
||||
BasePalette: terrain
|
||||
BaseName: player-units
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
Nod: 161, 200, 201, 202, 204, 205, 206, 12, 201, 202, 203, 204, 205, 115, 198, 114
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
World:
|
||||
-SpawnMPUnits:
|
||||
-MPStartLocations:
|
||||
-CrateSpawner:
|
||||
LuaScript:
|
||||
Scripts: gdi02.lua
|
||||
ObjectivesPanel:
|
||||
PanelName: MISSION_OBJECTIVES
|
||||
MusicPlaylist:
|
||||
StartingMusic: befeared
|
||||
MissionData:
|
||||
Briefing: Defend your position, deploy the MCV, then build a sizable force to search out and destroy the Nod base in the area.\n\nAll Nod units and structures must be either destroyed or captured to complete objective.
|
||||
BriefingVideo: gdi2.vqa
|
||||
WinVideo: flag.vqa
|
||||
LossVideo: gameover.vqa
|
||||
MapCreeps:
|
||||
Locked: True
|
||||
Enabled: False
|
||||
MapBuildRadius:
|
||||
AllyBuildRadiusLocked: True
|
||||
AllyBuildRadiusEnabled: False
|
||||
MapOptions:
|
||||
ShortGameLocked: True
|
||||
ShortGameEnabled: False
|
||||
Player:
|
||||
-ConquestVictoryConditions:
|
||||
MissionObjectives:
|
||||
EarlyGameOver: true
|
||||
Shroud:
|
||||
FogLocked: True
|
||||
FogEnabled: True
|
||||
ExploredMapLocked: True
|
||||
ExploredMapEnabled: False
|
||||
PlayerResources:
|
||||
DefaultCashLocked: True
|
||||
DefaultCash: 5000
|
||||
^Vehicle:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Tank:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Helicopter:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Infantry:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Plane:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
^Ship:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
^Building:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
^Wall:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
SBAG:
|
||||
-Crushable:
|
||||
^CommonHuskDefaults:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Ally, Neutral
|
||||
GenericStancePrefix: false
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
HARV:
|
||||
Harvester:
|
||||
SearchFromProcRadius: 32
|
||||
SearchFromOrderRadius: 20
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
HARV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
PROC:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
SILO:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
WEAP:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
HQ:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
NUK2:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
FIX:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
HPAD:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
EYE:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
GUN:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
GTWR:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
ATWR:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
BRIK:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
E2:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
E3:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
E4:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
E5:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
E6:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
RMBO:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
AFLD:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
TMPL:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
OBLI:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
SAM:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
OLDLST:
|
||||
Inherits: LST
|
||||
-WithRoof:
|
||||
-Selectable:
|
||||
RejectsOrders:
|
||||
Cargo:
|
||||
Types: disabled
|
||||
MCV:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
MCV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
Sequences:
|
||||
oldlst:
|
||||
idle: lst
|
||||
Start: 0
|
||||
Facings: 1
|
||||
ZOffset: -1024
|
||||
icon: lsticnh.tem
|
||||
AddExtension: False
|
||||
|
||||
VoxelSequences:
|
||||
|
||||
Weapons:
|
||||
|
||||
Voices:
|
||||
|
||||
Music:
|
||||
|
||||
Notifications:
|
||||
|
||||
Translations:
|
||||
Sequences: sequences.yaml
|
||||
|
||||
228
mods/cnc/maps/gdi02/rules.yaml
Normal file
228
mods/cnc/maps/gdi02/rules.yaml
Normal file
@@ -0,0 +1,228 @@
|
||||
^Palettes:
|
||||
-PlayerColorPalette:
|
||||
IndexedPlayerPalette:
|
||||
BasePalette: terrain
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
Nod: 127, 126, 125, 124, 122, 46, 120, 47, 125, 124, 123, 122, 42, 121, 120, 120
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
IndexedPlayerPalette@units:
|
||||
BasePalette: terrain
|
||||
BaseName: player-units
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
Nod: 161, 200, 201, 202, 204, 205, 206, 12, 201, 202, 203, 204, 205, 115, 198, 114
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
|
||||
World:
|
||||
-SpawnMPUnits:
|
||||
-MPStartLocations:
|
||||
-CrateSpawner:
|
||||
LuaScript:
|
||||
Scripts: gdi02.lua
|
||||
ObjectivesPanel:
|
||||
PanelName: MISSION_OBJECTIVES
|
||||
MusicPlaylist:
|
||||
StartingMusic: befeared
|
||||
MissionData:
|
||||
Briefing: Defend your position, deploy the MCV, then build a sizable force to search out and destroy the Nod base in the area.\n\nAll Nod units and structures must be either destroyed or captured to complete objective.
|
||||
BriefingVideo: gdi2.vqa
|
||||
WinVideo: flag.vqa
|
||||
LossVideo: gameover.vqa
|
||||
MapCreeps:
|
||||
Locked: True
|
||||
Enabled: False
|
||||
MapBuildRadius:
|
||||
AllyBuildRadiusLocked: True
|
||||
AllyBuildRadiusEnabled: False
|
||||
MapOptions:
|
||||
ShortGameLocked: True
|
||||
ShortGameEnabled: False
|
||||
|
||||
Player:
|
||||
-ConquestVictoryConditions:
|
||||
MissionObjectives:
|
||||
EarlyGameOver: true
|
||||
Shroud:
|
||||
FogLocked: True
|
||||
FogEnabled: True
|
||||
ExploredMapLocked: True
|
||||
ExploredMapEnabled: False
|
||||
PlayerResources:
|
||||
DefaultCashLocked: True
|
||||
DefaultCash: 5000
|
||||
|
||||
^Vehicle:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Tank:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Helicopter:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Infantry:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Plane:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Ship:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Building:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Wall:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
|
||||
SBAG:
|
||||
-Crushable:
|
||||
|
||||
^CommonHuskDefaults:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Ally, Neutral
|
||||
GenericStancePrefix: false
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
HARV:
|
||||
Harvester:
|
||||
SearchFromProcRadius: 32
|
||||
SearchFromOrderRadius: 20
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
HARV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
PROC:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
SILO:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
WEAP:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
HQ:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
NUK2:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
FIX:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
HPAD:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
EYE:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
GUN:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
GTWR:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
ATWR:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
BRIK:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
E2:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
E3:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
E4:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
E5:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
E6:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
RMBO:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
AFLD:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
TMPL:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
OBLI:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
SAM:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
OLDLST:
|
||||
Inherits: LST
|
||||
-WithRoof:
|
||||
-Selectable:
|
||||
RejectsOrders:
|
||||
Cargo:
|
||||
Types: disabled
|
||||
|
||||
MCV:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
MCV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
7
mods/cnc/maps/gdi02/sequences.yaml
Normal file
7
mods/cnc/maps/gdi02/sequences.yaml
Normal file
@@ -0,0 +1,7 @@
|
||||
oldlst:
|
||||
idle: lst
|
||||
Start: 0
|
||||
Facings: 1
|
||||
ZOffset: -1024
|
||||
icon: lsticnh.tem
|
||||
AddExtension: False
|
||||
@@ -1,4 +1,4 @@
|
||||
MapFormat: 9
|
||||
MapFormat: 10
|
||||
|
||||
RequiresMod: cnc
|
||||
|
||||
@@ -16,6 +16,8 @@ Visibility: MissionSelector
|
||||
|
||||
Type: Campaign
|
||||
|
||||
LockPreview: True
|
||||
|
||||
Players:
|
||||
PlayerReference@Nod:
|
||||
Name: Nod
|
||||
@@ -695,212 +697,4 @@ Actors:
|
||||
Location: 37,51
|
||||
Owner: Neutral
|
||||
|
||||
Smudges:
|
||||
|
||||
Rules:
|
||||
^Palettes:
|
||||
-PlayerColorPalette:
|
||||
IndexedPlayerPalette:
|
||||
BasePalette: terrain
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
Nod: 127, 126, 125, 124, 122, 46, 120, 47, 125, 124, 123, 122, 42, 121, 120, 120
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
IndexedPlayerPalette@units:
|
||||
BasePalette: terrain
|
||||
BaseName: player-units
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
Nod: 161, 200, 201, 202, 204, 205, 206, 12, 201, 202, 203, 204, 205, 115, 198, 114
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
World:
|
||||
-SpawnMPUnits:
|
||||
-MPStartLocations:
|
||||
-CrateSpawner:
|
||||
LuaScript:
|
||||
Scripts: gdi03.lua
|
||||
ObjectivesPanel:
|
||||
PanelName: MISSION_OBJECTIVES
|
||||
MusicPlaylist:
|
||||
StartingMusic: crep226m
|
||||
MissionData:
|
||||
Briefing: Build up forces to destroy Nod base.\n\nOnce all Nod SAM sites are neutralized then air support will be provided to combat obstacles such as turrets.\n\nDestroy all units and structures to complete the mission objective.
|
||||
BriefingVideo: gdi3.vqa
|
||||
StartVideo: samdie.vqa
|
||||
WinVideo: bombaway.vqa
|
||||
LossVideo: gameover.vqa
|
||||
MapCreeps:
|
||||
Locked: True
|
||||
Enabled: False
|
||||
MapBuildRadius:
|
||||
AllyBuildRadiusLocked: True
|
||||
AllyBuildRadiusEnabled: False
|
||||
MapOptions:
|
||||
ShortGameLocked: True
|
||||
ShortGameEnabled: False
|
||||
Player:
|
||||
-ConquestVictoryConditions:
|
||||
MissionObjectives:
|
||||
EarlyGameOver: true
|
||||
Shroud:
|
||||
FogLocked: True
|
||||
FogEnabled: True
|
||||
ExploredMapLocked: True
|
||||
ExploredMapEnabled: False
|
||||
PlayerResources:
|
||||
DefaultCashLocked: True
|
||||
DefaultCash: 5000
|
||||
^Vehicle:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Tank:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
^Helicopter:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Infantry:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Plane:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
^Ship:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
^Building:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Neutral
|
||||
ShowOwnerRow: false
|
||||
^CivBuilding:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Neutral
|
||||
ShowOwnerRow: false
|
||||
^CivBuildingHusk:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Neutral
|
||||
ShowOwnerRow: false
|
||||
^Wall:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
SBAG:
|
||||
-Crushable:
|
||||
^CommonHuskDefaults:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Ally, Neutral
|
||||
GenericStancePrefix: false
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
WEAP:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
NUK2:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
FIX:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
HPAD:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
EYE:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
GUN:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
ATWR:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
E3:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
E4:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
E5:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
RMBO:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
AFLD:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
TMPL:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
OBLI:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
SAM:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
Building:
|
||||
Power:
|
||||
Amount: -10
|
||||
-Capturable:
|
||||
HQ:
|
||||
Tooltip:
|
||||
Description: Provides an overview of the battlefield.\n Requires power to operate.
|
||||
-AirstrikePower:
|
||||
airstrike.proxy:
|
||||
AlwaysVisible:
|
||||
AirstrikePower:
|
||||
Icon: airstrike
|
||||
StartFullyCharged: True
|
||||
ChargeTime: 120
|
||||
SquadSize: 3
|
||||
QuantizedFacings: 8
|
||||
Description: Air Strike
|
||||
LongDesc: Deploy an aerial napalm strike.\nBurns buildings and infantry along a line.
|
||||
EndChargeSound: airredy1.aud
|
||||
SelectTargetSound: select1.aud
|
||||
InsufficientPowerSound: nopower1.aud
|
||||
IncomingSound: enemya.aud
|
||||
UnitType: a10
|
||||
DisplayBeacon: True
|
||||
BeaconPoster: airstrike
|
||||
DisplayRadarPing: True
|
||||
CameraActor: camera
|
||||
HARV:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
MCV:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
HARV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
MCV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
Sequences:
|
||||
|
||||
VoxelSequences:
|
||||
|
||||
Weapons:
|
||||
|
||||
Voices:
|
||||
|
||||
Music:
|
||||
|
||||
Notifications:
|
||||
|
||||
Translations:
|
||||
Rules: rules.yaml
|
||||
|
||||
227
mods/cnc/maps/gdi03/rules.yaml
Normal file
227
mods/cnc/maps/gdi03/rules.yaml
Normal file
@@ -0,0 +1,227 @@
|
||||
^Palettes:
|
||||
-PlayerColorPalette:
|
||||
IndexedPlayerPalette:
|
||||
BasePalette: terrain
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
Nod: 127, 126, 125, 124, 122, 46, 120, 47, 125, 124, 123, 122, 42, 121, 120, 120
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
IndexedPlayerPalette@units:
|
||||
BasePalette: terrain
|
||||
BaseName: player-units
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
Nod: 161, 200, 201, 202, 204, 205, 206, 12, 201, 202, 203, 204, 205, 115, 198, 114
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
|
||||
World:
|
||||
-SpawnMPUnits:
|
||||
-MPStartLocations:
|
||||
-CrateSpawner:
|
||||
LuaScript:
|
||||
Scripts: gdi03.lua
|
||||
ObjectivesPanel:
|
||||
PanelName: MISSION_OBJECTIVES
|
||||
MusicPlaylist:
|
||||
StartingMusic: crep226m
|
||||
MissionData:
|
||||
Briefing: Build up forces to destroy Nod base.\n\nOnce all Nod SAM sites are neutralized then air support will be provided to combat obstacles such as turrets.\n\nDestroy all units and structures to complete the mission objective.
|
||||
BriefingVideo: gdi3.vqa
|
||||
StartVideo: samdie.vqa
|
||||
WinVideo: bombaway.vqa
|
||||
LossVideo: gameover.vqa
|
||||
MapCreeps:
|
||||
Locked: True
|
||||
Enabled: False
|
||||
MapBuildRadius:
|
||||
AllyBuildRadiusLocked: True
|
||||
AllyBuildRadiusEnabled: False
|
||||
MapOptions:
|
||||
ShortGameLocked: True
|
||||
ShortGameEnabled: False
|
||||
|
||||
Player:
|
||||
-ConquestVictoryConditions:
|
||||
MissionObjectives:
|
||||
EarlyGameOver: true
|
||||
Shroud:
|
||||
FogLocked: True
|
||||
FogEnabled: True
|
||||
ExploredMapLocked: True
|
||||
ExploredMapEnabled: False
|
||||
PlayerResources:
|
||||
DefaultCashLocked: True
|
||||
DefaultCash: 5000
|
||||
|
||||
^Vehicle:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Tank:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Helicopter:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Infantry:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Plane:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Ship:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Building:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Neutral
|
||||
ShowOwnerRow: false
|
||||
|
||||
^CivBuilding:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Neutral
|
||||
ShowOwnerRow: false
|
||||
|
||||
^CivBuildingHusk:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Neutral
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Wall:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
|
||||
SBAG:
|
||||
-Crushable:
|
||||
|
||||
^CommonHuskDefaults:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Ally, Neutral
|
||||
GenericStancePrefix: false
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
WEAP:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
NUK2:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
FIX:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
HPAD:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
EYE:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
GUN:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
ATWR:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
E3:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
E4:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
E5:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
RMBO:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
AFLD:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
TMPL:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
OBLI:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
SAM:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
Building:
|
||||
Power:
|
||||
Amount: -10
|
||||
-Capturable:
|
||||
|
||||
HQ:
|
||||
Tooltip:
|
||||
Description: Provides an overview of the battlefield.\n Requires power to operate.
|
||||
-AirstrikePower:
|
||||
|
||||
airstrike.proxy:
|
||||
AlwaysVisible:
|
||||
AirstrikePower:
|
||||
Icon: airstrike
|
||||
StartFullyCharged: True
|
||||
ChargeTime: 120
|
||||
SquadSize: 3
|
||||
QuantizedFacings: 8
|
||||
Description: Air Strike
|
||||
LongDesc: Deploy an aerial napalm strike.\nBurns buildings and infantry along a line.
|
||||
EndChargeSound: airredy1.aud
|
||||
SelectTargetSound: select1.aud
|
||||
InsufficientPowerSound: nopower1.aud
|
||||
IncomingSound: enemya.aud
|
||||
UnitType: a10
|
||||
DisplayBeacon: True
|
||||
BeaconPoster: airstrike
|
||||
DisplayRadarPing: True
|
||||
CameraActor: camera
|
||||
|
||||
HARV:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
MCV:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
HARV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
MCV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
@@ -1,4 +1,4 @@
|
||||
MapFormat: 9
|
||||
MapFormat: 10
|
||||
|
||||
RequiresMod: cnc
|
||||
|
||||
@@ -16,6 +16,8 @@ Visibility: MissionSelector
|
||||
|
||||
Type: Campaign
|
||||
|
||||
LockPreview: True
|
||||
|
||||
Players:
|
||||
PlayerReference@Nod:
|
||||
Name: Nod
|
||||
@@ -453,136 +455,6 @@ Actors:
|
||||
Location: 27,58
|
||||
Owner: Neutral
|
||||
|
||||
Smudges:
|
||||
Rules: rules.yaml
|
||||
|
||||
Rules:
|
||||
^Palettes:
|
||||
-PlayerColorPalette:
|
||||
IndexedPlayerPalette:
|
||||
BasePalette: terrain
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
Nod: 127, 126, 125, 124, 122, 46, 120, 47, 125, 124, 123, 122, 42, 121, 120, 120
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
IndexedPlayerPalette@units:
|
||||
BasePalette: terrain
|
||||
BaseName: player-units
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
Nod: 161, 200, 201, 202, 204, 205, 206, 12, 201, 202, 203, 204, 205, 115, 198, 114
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
World:
|
||||
-SpawnMPUnits:
|
||||
-MPStartLocations:
|
||||
-CrateSpawner:
|
||||
LuaScript:
|
||||
Scripts: gdi04a.lua
|
||||
ObjectivesPanel:
|
||||
PanelName: MISSION_OBJECTIVES
|
||||
MusicPlaylist:
|
||||
StartingMusic: fist226m
|
||||
MissionData:
|
||||
Briefing: Nod has captured classified GDI property.\n\nYou must find and retrieve the stolen equipment.\n\nIt is being transported in a shipping crate.\n\nUse the new APC to strategically transport infantry through Nod forces.
|
||||
BackgroundVideo: bkground.vqa
|
||||
BriefingVideo: gdi4b.vqa
|
||||
StartVideo: nitejump.vqa
|
||||
WinVideo: burdet1.vqa
|
||||
LossVideo: gameover.vqa
|
||||
MapCreeps:
|
||||
Locked: True
|
||||
Enabled: False
|
||||
MapBuildRadius:
|
||||
AllyBuildRadiusLocked: True
|
||||
AllyBuildRadiusEnabled: False
|
||||
MapOptions:
|
||||
ShortGameLocked: True
|
||||
ShortGameEnabled: False
|
||||
Player:
|
||||
-ConquestVictoryConditions:
|
||||
MissionObjectives:
|
||||
EarlyGameOver: true
|
||||
Shroud:
|
||||
FogLocked: True
|
||||
FogEnabled: True
|
||||
ExploredMapLocked: True
|
||||
ExploredMapEnabled: False
|
||||
PlayerResources:
|
||||
DefaultCashLocked: True
|
||||
DefaultCash: 0
|
||||
^Vehicle:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Tank:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Helicopter:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Infantry:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Plane:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
^Ship:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
^Building:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
^Wall:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
^CommonHuskDefaults:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Ally, Neutral
|
||||
GenericStancePrefix: false
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
HARV:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
MCV:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
HARV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
MCV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
Sequences:
|
||||
|
||||
VoxelSequences:
|
||||
|
||||
Weapons:
|
||||
Tiberium:
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Damage: 6
|
||||
|
||||
Voices:
|
||||
|
||||
Music:
|
||||
|
||||
Notifications:
|
||||
|
||||
Translations:
|
||||
Weapons: weapons.yaml
|
||||
|
||||
128
mods/cnc/maps/gdi04a/rules.yaml
Normal file
128
mods/cnc/maps/gdi04a/rules.yaml
Normal file
@@ -0,0 +1,128 @@
|
||||
^Palettes:
|
||||
-PlayerColorPalette:
|
||||
IndexedPlayerPalette:
|
||||
BasePalette: terrain
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
Nod: 127, 126, 125, 124, 122, 46, 120, 47, 125, 124, 123, 122, 42, 121, 120, 120
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
IndexedPlayerPalette@units:
|
||||
BasePalette: terrain
|
||||
BaseName: player-units
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
Nod: 161, 200, 201, 202, 204, 205, 206, 12, 201, 202, 203, 204, 205, 115, 198, 114
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
|
||||
World:
|
||||
-SpawnMPUnits:
|
||||
-MPStartLocations:
|
||||
-CrateSpawner:
|
||||
LuaScript:
|
||||
Scripts: gdi04a.lua
|
||||
ObjectivesPanel:
|
||||
PanelName: MISSION_OBJECTIVES
|
||||
MusicPlaylist:
|
||||
StartingMusic: fist226m
|
||||
MissionData:
|
||||
Briefing: Nod has captured classified GDI property.\n\nYou must find and retrieve the stolen equipment.\n\nIt is being transported in a shipping crate.\n\nUse the new APC to strategically transport infantry through Nod forces.
|
||||
BackgroundVideo: bkground.vqa
|
||||
BriefingVideo: gdi4b.vqa
|
||||
StartVideo: nitejump.vqa
|
||||
WinVideo: burdet1.vqa
|
||||
LossVideo: gameover.vqa
|
||||
MapCreeps:
|
||||
Locked: True
|
||||
Enabled: False
|
||||
MapBuildRadius:
|
||||
AllyBuildRadiusLocked: True
|
||||
AllyBuildRadiusEnabled: False
|
||||
MapOptions:
|
||||
ShortGameLocked: True
|
||||
ShortGameEnabled: False
|
||||
|
||||
Player:
|
||||
-ConquestVictoryConditions:
|
||||
MissionObjectives:
|
||||
EarlyGameOver: true
|
||||
Shroud:
|
||||
FogLocked: True
|
||||
FogEnabled: True
|
||||
ExploredMapLocked: True
|
||||
ExploredMapEnabled: False
|
||||
PlayerResources:
|
||||
DefaultCashLocked: True
|
||||
DefaultCash: 0
|
||||
|
||||
^Vehicle:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Tank:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Helicopter:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Infantry:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Plane:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Ship:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Building:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Wall:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
|
||||
^CommonHuskDefaults:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Ally, Neutral
|
||||
GenericStancePrefix: false
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
HARV:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
MCV:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
HARV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
MCV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
3
mods/cnc/maps/gdi04a/weapons.yaml
Normal file
3
mods/cnc/maps/gdi04a/weapons.yaml
Normal file
@@ -0,0 +1,3 @@
|
||||
Tiberium:
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Damage: 6
|
||||
@@ -1,4 +1,4 @@
|
||||
MapFormat: 9
|
||||
MapFormat: 10
|
||||
|
||||
RequiresMod: cnc
|
||||
|
||||
@@ -16,6 +16,8 @@ Visibility: MissionSelector
|
||||
|
||||
Type: Campaign
|
||||
|
||||
LockPreview: True
|
||||
|
||||
Players:
|
||||
PlayerReference@Nod:
|
||||
Name: Nod
|
||||
@@ -524,139 +526,6 @@ Actors:
|
||||
Location: 50,45
|
||||
Owner: Neutral
|
||||
|
||||
Smudges:
|
||||
Rules: rules.yaml
|
||||
|
||||
Rules:
|
||||
^Palettes:
|
||||
-PlayerColorPalette:
|
||||
IndexedPlayerPalette:
|
||||
BasePalette: terrain
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
Nod: 127, 126, 125, 124, 122, 46, 120, 47, 125, 124, 123, 122, 42, 121, 120, 120
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
IndexedPlayerPalette@units:
|
||||
BasePalette: terrain
|
||||
BaseName: player-units
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
Nod: 161, 200, 201, 202, 204, 205, 206, 12, 201, 202, 203, 204, 205, 115, 198, 114
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
World:
|
||||
-SpawnMPUnits:
|
||||
-MPStartLocations:
|
||||
-CrateSpawner:
|
||||
LuaScript:
|
||||
Scripts: gdi04b.lua
|
||||
ObjectivesPanel:
|
||||
PanelName: MISSION_OBJECTIVES
|
||||
MusicPlaylist:
|
||||
StartingMusic: fist226m
|
||||
MissionData:
|
||||
Briefing: Nod has captured classified GDI property.\n\nYou must find and retrieve the stolen equipment.\n\nIt is being transported in a shipping crate.\n\nUse the new APC to strategically transport infantry through Nod forces.
|
||||
BackgroundVideo: bkground.vqa
|
||||
BriefingVideo: gdi4b.vqa
|
||||
StartVideo: nitejump.vqa
|
||||
WinVideo: burdet1.vqa
|
||||
LossVideo: gameover.vqa
|
||||
MapCreeps:
|
||||
Locked: True
|
||||
Enabled: False
|
||||
MapBuildRadius:
|
||||
AllyBuildRadiusLocked: True
|
||||
AllyBuildRadiusEnabled: False
|
||||
MapOptions:
|
||||
ShortGameLocked: True
|
||||
ShortGameEnabled: False
|
||||
Player:
|
||||
-ConquestVictoryConditions:
|
||||
MissionObjectives:
|
||||
EarlyGameOver: true
|
||||
Shroud:
|
||||
FogLocked: True
|
||||
FogEnabled: True
|
||||
ExploredMapLocked: True
|
||||
ExploredMapEnabled: False
|
||||
PlayerResources:
|
||||
DefaultCashLocked: True
|
||||
DefaultCash: 0
|
||||
^Vehicle:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Tank:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Helicopter:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Infantry:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Plane:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
^Ship:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
^Building:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
^Wall:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
^CommonHuskDefaults:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Ally, Neutral
|
||||
GenericStancePrefix: false
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
E3:
|
||||
AutoTarget:
|
||||
ScanRadius: 5
|
||||
HARV:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
MCV:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
HARV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
MCV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
Sequences:
|
||||
|
||||
VoxelSequences:
|
||||
|
||||
Weapons:
|
||||
Tiberium:
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Damage: 4
|
||||
|
||||
Voices:
|
||||
|
||||
Music:
|
||||
|
||||
Notifications:
|
||||
|
||||
Translations:
|
||||
Weapons: weapons.yaml
|
||||
|
||||
132
mods/cnc/maps/gdi04b/rules.yaml
Normal file
132
mods/cnc/maps/gdi04b/rules.yaml
Normal file
@@ -0,0 +1,132 @@
|
||||
^Palettes:
|
||||
-PlayerColorPalette:
|
||||
IndexedPlayerPalette:
|
||||
BasePalette: terrain
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
Nod: 127, 126, 125, 124, 122, 46, 120, 47, 125, 124, 123, 122, 42, 121, 120, 120
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
IndexedPlayerPalette@units:
|
||||
BasePalette: terrain
|
||||
BaseName: player-units
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
Nod: 161, 200, 201, 202, 204, 205, 206, 12, 201, 202, 203, 204, 205, 115, 198, 114
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
|
||||
World:
|
||||
-SpawnMPUnits:
|
||||
-MPStartLocations:
|
||||
-CrateSpawner:
|
||||
LuaScript:
|
||||
Scripts: gdi04b.lua
|
||||
ObjectivesPanel:
|
||||
PanelName: MISSION_OBJECTIVES
|
||||
MusicPlaylist:
|
||||
StartingMusic: fist226m
|
||||
MissionData:
|
||||
Briefing: Nod has captured classified GDI property.\n\nYou must find and retrieve the stolen equipment.\n\nIt is being transported in a shipping crate.\n\nUse the new APC to strategically transport infantry through Nod forces.
|
||||
BackgroundVideo: bkground.vqa
|
||||
BriefingVideo: gdi4b.vqa
|
||||
StartVideo: nitejump.vqa
|
||||
WinVideo: burdet1.vqa
|
||||
LossVideo: gameover.vqa
|
||||
MapCreeps:
|
||||
Locked: True
|
||||
Enabled: False
|
||||
MapBuildRadius:
|
||||
AllyBuildRadiusLocked: True
|
||||
AllyBuildRadiusEnabled: False
|
||||
MapOptions:
|
||||
ShortGameLocked: True
|
||||
ShortGameEnabled: False
|
||||
|
||||
Player:
|
||||
-ConquestVictoryConditions:
|
||||
MissionObjectives:
|
||||
EarlyGameOver: true
|
||||
Shroud:
|
||||
FogLocked: True
|
||||
FogEnabled: True
|
||||
ExploredMapLocked: True
|
||||
ExploredMapEnabled: False
|
||||
PlayerResources:
|
||||
DefaultCashLocked: True
|
||||
DefaultCash: 0
|
||||
|
||||
^Vehicle:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Tank:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Helicopter:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Infantry:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Plane:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Ship:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Building:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Wall:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
|
||||
^CommonHuskDefaults:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Ally, Neutral
|
||||
GenericStancePrefix: false
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
E3:
|
||||
AutoTarget:
|
||||
ScanRadius: 5
|
||||
|
||||
HARV:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
MCV:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
HARV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
MCV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
3
mods/cnc/maps/gdi04b/weapons.yaml
Normal file
3
mods/cnc/maps/gdi04b/weapons.yaml
Normal file
@@ -0,0 +1,3 @@
|
||||
Tiberium:
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Damage: 4
|
||||
@@ -1,4 +1,4 @@
|
||||
MapFormat: 9
|
||||
MapFormat: 10
|
||||
|
||||
RequiresMod: cnc
|
||||
|
||||
@@ -16,6 +16,8 @@ Visibility: MissionSelector
|
||||
|
||||
Type: Campaign
|
||||
|
||||
LockPreview: True
|
||||
|
||||
Players:
|
||||
PlayerReference@Neutral:
|
||||
Name: Neutral
|
||||
@@ -738,167 +740,6 @@ Actors:
|
||||
Location: 28,47
|
||||
Owner: Neutral
|
||||
|
||||
Smudges:
|
||||
sc5 58,38 0:
|
||||
sc6 55,37 0:
|
||||
sc5 56,34 0:
|
||||
sc5 47,34 0:
|
||||
sc6 54,33 0:
|
||||
sc3 47,33 0:
|
||||
sc4 46,33 0:
|
||||
sc2 55,32 0:
|
||||
cr1 23,32 0:
|
||||
sc3 48,31 0:
|
||||
sc2 47,31 0:
|
||||
Rules: rules.yaml
|
||||
|
||||
Rules:
|
||||
^Palettes:
|
||||
-PlayerColorPalette:
|
||||
IndexedPlayerPalette:
|
||||
BasePalette: terrain
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
Nod: 127, 126, 125, 124, 122, 46, 120, 47, 125, 124, 123, 122, 42, 121, 120, 120
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
Civillians: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
IndexedPlayerPalette@units:
|
||||
BasePalette: terrain
|
||||
BaseName: player-units
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
Nod: 161, 200, 201, 202, 204, 205, 206, 12, 201, 202, 203, 204, 205, 115, 198, 114
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
Civillians: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
World:
|
||||
-SpawnMPUnits:
|
||||
-MPStartLocations:
|
||||
-CrateSpawner:
|
||||
LuaScript:
|
||||
Scripts: gdi04c.lua
|
||||
ObjectivesPanel:
|
||||
PanelName: MISSION_OBJECTIVES
|
||||
MusicPlaylist:
|
||||
StartingMusic: ind
|
||||
MissionData:
|
||||
Briefing: Nod is moving to capture and hold a civilian town.\n\nYour mission is to reach the town first and hold off invading Nod units until GDI reinforcements can arrive.\n\nAll invading Nod units must be destroyed.
|
||||
BackgroundVideo: bkground.vqa
|
||||
BriefingVideo: gdi4a.vqa
|
||||
StartVideo: nodsweep.vqa
|
||||
WinVideo: burdet1.vqa
|
||||
LossVideo: gameover.vqa
|
||||
MapCreeps:
|
||||
Locked: True
|
||||
Enabled: False
|
||||
MapBuildRadius:
|
||||
AllyBuildRadiusLocked: True
|
||||
AllyBuildRadiusEnabled: False
|
||||
MapOptions:
|
||||
ShortGameLocked: True
|
||||
ShortGameEnabled: False
|
||||
Player:
|
||||
-ConquestVictoryConditions:
|
||||
MissionObjectives:
|
||||
EarlyGameOver: true
|
||||
Shroud:
|
||||
FogLocked: True
|
||||
FogEnabled: True
|
||||
ExploredMapLocked: True
|
||||
ExploredMapEnabled: False
|
||||
PlayerResources:
|
||||
DefaultCashLocked: True
|
||||
DefaultCash: 0
|
||||
^Vehicle:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Tank:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Helicopter:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Infantry:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Plane:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
^Ship:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
^Building:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Neutral
|
||||
ShowOwnerRow: false
|
||||
^Wall:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
^CommonHuskDefaults:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Ally, Neutral
|
||||
GenericStancePrefix: false
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^CivInfantry:
|
||||
Health:
|
||||
HP: 125
|
||||
^CivBuilding:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Neutral
|
||||
ShowOwnerRow: false
|
||||
^CivBuildingHusk:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Neutral
|
||||
ShowOwnerRow: false
|
||||
^Bridge:
|
||||
DamageMultiplier@INVULNERABLE:
|
||||
Modifier: 0
|
||||
HARV:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
MCV:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
HARV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
MCV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
Sequences:
|
||||
|
||||
VoxelSequences:
|
||||
|
||||
Weapons:
|
||||
Rockets:
|
||||
Range: 5c0
|
||||
Warhead: SpreadDamage
|
||||
Versus:
|
||||
None: 10
|
||||
Light: 66
|
||||
Heavy: 66
|
||||
|
||||
Voices:
|
||||
|
||||
Music:
|
||||
|
||||
Notifications:
|
||||
|
||||
Translations:
|
||||
Weapons: weapons.yaml
|
||||
|
||||
163
mods/cnc/maps/gdi04c/rules.yaml
Normal file
163
mods/cnc/maps/gdi04c/rules.yaml
Normal file
@@ -0,0 +1,163 @@
|
||||
^Palettes:
|
||||
-PlayerColorPalette:
|
||||
IndexedPlayerPalette:
|
||||
BasePalette: terrain
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
Nod: 127, 126, 125, 124, 122, 46, 120, 47, 125, 124, 123, 122, 42, 121, 120, 120
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
Civillians: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
IndexedPlayerPalette@units:
|
||||
BasePalette: terrain
|
||||
BaseName: player-units
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
Nod: 161, 200, 201, 202, 204, 205, 206, 12, 201, 202, 203, 204, 205, 115, 198, 114
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
Civillians: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
|
||||
World:
|
||||
-SpawnMPUnits:
|
||||
-MPStartLocations:
|
||||
-CrateSpawner:
|
||||
LuaScript:
|
||||
Scripts: gdi04c.lua
|
||||
ObjectivesPanel:
|
||||
PanelName: MISSION_OBJECTIVES
|
||||
MusicPlaylist:
|
||||
StartingMusic: ind
|
||||
MissionData:
|
||||
Briefing: Nod is moving to capture and hold a civilian town.\n\nYour mission is to reach the town first and hold off invading Nod units until GDI reinforcements can arrive.\n\nAll invading Nod units must be destroyed.
|
||||
BackgroundVideo: bkground.vqa
|
||||
BriefingVideo: gdi4a.vqa
|
||||
StartVideo: nodsweep.vqa
|
||||
WinVideo: burdet1.vqa
|
||||
LossVideo: gameover.vqa
|
||||
MapCreeps:
|
||||
Locked: True
|
||||
Enabled: False
|
||||
MapBuildRadius:
|
||||
AllyBuildRadiusLocked: True
|
||||
AllyBuildRadiusEnabled: False
|
||||
MapOptions:
|
||||
ShortGameLocked: True
|
||||
ShortGameEnabled: False
|
||||
SmudgeLayer@SCORCH:
|
||||
InitialSmudges:
|
||||
58,38: sc5,0
|
||||
55,37: sc6,0
|
||||
56,34: sc5,0
|
||||
47,34: sc5,0
|
||||
54,33: sc6,0
|
||||
47,33: sc3,0
|
||||
46,33: sc4,0
|
||||
55,32: sc2,0
|
||||
48,31: sc3,0
|
||||
47,31: sc2,0
|
||||
SmudgeLayer@CRATER:
|
||||
InitialSmudges:
|
||||
23,32: cr1,0
|
||||
|
||||
Player:
|
||||
-ConquestVictoryConditions:
|
||||
MissionObjectives:
|
||||
EarlyGameOver: true
|
||||
Shroud:
|
||||
FogLocked: True
|
||||
FogEnabled: True
|
||||
ExploredMapLocked: True
|
||||
ExploredMapEnabled: False
|
||||
PlayerResources:
|
||||
DefaultCashLocked: True
|
||||
DefaultCash: 0
|
||||
|
||||
^Vehicle:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Tank:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Helicopter:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Infantry:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Plane:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Ship:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Building:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Neutral
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Wall:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
|
||||
^CommonHuskDefaults:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Ally, Neutral
|
||||
GenericStancePrefix: false
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^CivInfantry:
|
||||
Health:
|
||||
HP: 125
|
||||
|
||||
^CivBuilding:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Neutral
|
||||
ShowOwnerRow: false
|
||||
|
||||
^CivBuildingHusk:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Neutral
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Bridge:
|
||||
DamageMultiplier@INVULNERABLE:
|
||||
Modifier: 0
|
||||
|
||||
HARV:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
MCV:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
HARV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
MCV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
7
mods/cnc/maps/gdi04c/weapons.yaml
Normal file
7
mods/cnc/maps/gdi04c/weapons.yaml
Normal file
@@ -0,0 +1,7 @@
|
||||
Rockets:
|
||||
Range: 5c0
|
||||
Warhead: SpreadDamage
|
||||
Versus:
|
||||
None: 10
|
||||
Light: 66
|
||||
Heavy: 66
|
||||
@@ -1,4 +1,4 @@
|
||||
MapFormat: 9
|
||||
MapFormat: 10
|
||||
|
||||
RequiresMod: cnc
|
||||
|
||||
@@ -16,6 +16,8 @@ Visibility: MissionSelector
|
||||
|
||||
Type: Campaign
|
||||
|
||||
LockPreview: True
|
||||
|
||||
Players:
|
||||
PlayerReference@Nod:
|
||||
Name: Nod
|
||||
@@ -752,246 +754,6 @@ Actors:
|
||||
Location: 44,40
|
||||
Owner: Neutral
|
||||
|
||||
Smudges:
|
||||
sc4 41,55 0:
|
||||
cr1 41,54 0:
|
||||
cr1 13,52 0:
|
||||
sc5 48,51 0:
|
||||
cr1 11,51 0:
|
||||
sc2 53,50 0:
|
||||
sc3 51,50 0:
|
||||
sc4 45,50 0:
|
||||
sc6 49,48 0:
|
||||
Rules: rules.yaml
|
||||
|
||||
Rules:
|
||||
^Palettes:
|
||||
-PlayerColorPalette:
|
||||
IndexedPlayerPalette:
|
||||
BasePalette: terrain
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
AbandonedBase: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
Nod: 127, 126, 125, 124, 122, 46, 120, 47, 125, 124, 123, 122, 42, 121, 120, 120
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
IndexedPlayerPalette@units:
|
||||
BasePalette: terrain
|
||||
BaseName: player-units
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
AbandonedBase: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
Nod: 161, 200, 201, 202, 204, 205, 206, 12, 201, 202, 203, 204, 205, 115, 198, 114
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
World:
|
||||
-SpawnMPUnits:
|
||||
-MPStartLocations:
|
||||
-CrateSpawner:
|
||||
LuaScript:
|
||||
Scripts: gdi05a.lua
|
||||
ObjectivesPanel:
|
||||
PanelName: MISSION_OBJECTIVES
|
||||
MusicPlaylist:
|
||||
StartingMusic: rain
|
||||
MissionData:
|
||||
Briefing: A GDI field base is under attack. They have fended off one attack but will not survive another.\n\nMove to the base, repair the structures and then launch a strike force to destroy the Nod base in the area.\n\nDestroy all Nod units and structures.
|
||||
BackgroundVideo: podium.vqa
|
||||
BriefingVideo: gdi5.vqa
|
||||
StartVideo: seige.vqa
|
||||
WinVideo: nodlose.vqa
|
||||
LossVideo: gdilose.vqa
|
||||
MapCreeps:
|
||||
Locked: True
|
||||
Enabled: False
|
||||
MapBuildRadius:
|
||||
AllyBuildRadiusLocked: True
|
||||
AllyBuildRadiusEnabled: False
|
||||
MapOptions:
|
||||
Difficulties: Easy, Normal, Hard
|
||||
ShortGameLocked: True
|
||||
ShortGameEnabled: False
|
||||
Player:
|
||||
-ConquestVictoryConditions:
|
||||
MissionObjectives:
|
||||
EarlyGameOver: true
|
||||
EnemyWatcher:
|
||||
Shroud:
|
||||
FogLocked: True
|
||||
FogEnabled: True
|
||||
ExploredMapLocked: True
|
||||
ExploredMapEnabled: False
|
||||
PlayerResources:
|
||||
DefaultCashLocked: True
|
||||
DefaultCash: 2000
|
||||
^Vehicle:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Tank:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Helicopter:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Infantry:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Plane:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
^Ship:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
^Building:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
AnnounceOnSeen:
|
||||
^Wall:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
^CommonHuskDefaults:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Ally, Neutral
|
||||
GenericStancePrefix: false
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
E2:
|
||||
Buildable:
|
||||
Prerequisites: ~pyle
|
||||
E3:
|
||||
Buildable:
|
||||
Queue: Infantry.Nod
|
||||
E4:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
E5:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
RMBO:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
HARV:
|
||||
Harvester:
|
||||
SearchFromOrderRadius: 24
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
HARV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
LTNK:
|
||||
Buildable:
|
||||
Prerequisites: ~afld
|
||||
MCV:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
MCV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
MTNK:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
HTNK:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
MSAM:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
ARTY:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
MLRS:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
FTNK:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
STNK:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
WEAP:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
NUK2:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
FIX:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
HPAD:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
EYE:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
GUN:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
ATWR:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
TMPL:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
OBLI:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
MoneyCrate:
|
||||
Inherits: ^Crate
|
||||
GiveCashCrateAction:
|
||||
Amount: 500
|
||||
UseCashTick: yes
|
||||
airstrike.proxy:
|
||||
AlwaysVisible:
|
||||
AirstrikePower:
|
||||
Icon: airstrike
|
||||
StartFullyCharged: True
|
||||
ChargeTime: 120
|
||||
SquadSize: 1
|
||||
QuantizedFacings: 8
|
||||
Description: Air Strike
|
||||
LongDesc: Deploy an aerial napalm strike.\nBurns buildings and infantry along a line.
|
||||
EndChargeSound: airredy1.aud
|
||||
SelectTargetSound: select1.aud
|
||||
InsufficientPowerSound: nopower1.aud
|
||||
IncomingSound: enemya.aud
|
||||
UnitType: a10
|
||||
DisplayBeacon: True
|
||||
BeaconPoster: airstrike
|
||||
DisplayRadarPing: True
|
||||
CameraActor: camera
|
||||
|
||||
Sequences:
|
||||
|
||||
VoxelSequences:
|
||||
|
||||
Weapons:
|
||||
Tiberium:
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Damage: 4
|
||||
|
||||
Voices:
|
||||
|
||||
Music:
|
||||
|
||||
Notifications:
|
||||
|
||||
Translations:
|
||||
Weapons: weapons.yaml
|
||||
|
||||
266
mods/cnc/maps/gdi05a/rules.yaml
Normal file
266
mods/cnc/maps/gdi05a/rules.yaml
Normal file
@@ -0,0 +1,266 @@
|
||||
^Palettes:
|
||||
-PlayerColorPalette:
|
||||
IndexedPlayerPalette:
|
||||
BasePalette: terrain
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
AbandonedBase: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
Nod: 127, 126, 125, 124, 122, 46, 120, 47, 125, 124, 123, 122, 42, 121, 120, 120
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
IndexedPlayerPalette@units:
|
||||
BasePalette: terrain
|
||||
BaseName: player-units
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
AbandonedBase: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
Nod: 161, 200, 201, 202, 204, 205, 206, 12, 201, 202, 203, 204, 205, 115, 198, 114
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
|
||||
World:
|
||||
-SpawnMPUnits:
|
||||
-MPStartLocations:
|
||||
-CrateSpawner:
|
||||
LuaScript:
|
||||
Scripts: gdi05a.lua
|
||||
ObjectivesPanel:
|
||||
PanelName: MISSION_OBJECTIVES
|
||||
MusicPlaylist:
|
||||
StartingMusic: rain
|
||||
MissionData:
|
||||
Briefing: A GDI field base is under attack. They have fended off one attack but will not survive another.\n\nMove to the base, repair the structures and then launch a strike force to destroy the Nod base in the area.\n\nDestroy all Nod units and structures.
|
||||
BackgroundVideo: podium.vqa
|
||||
BriefingVideo: gdi5.vqa
|
||||
StartVideo: seige.vqa
|
||||
WinVideo: nodlose.vqa
|
||||
LossVideo: gdilose.vqa
|
||||
MapCreeps:
|
||||
Locked: True
|
||||
Enabled: False
|
||||
MapBuildRadius:
|
||||
AllyBuildRadiusLocked: True
|
||||
AllyBuildRadiusEnabled: False
|
||||
MapOptions:
|
||||
Difficulties: Easy, Normal, Hard
|
||||
ShortGameLocked: True
|
||||
ShortGameEnabled: False
|
||||
SmudgeLayer@SCORCH:
|
||||
InitialSmudges:
|
||||
41,55: sc4,0
|
||||
48,51: sc5,0
|
||||
53,50: sc2,0
|
||||
51,50: sc3,0
|
||||
45,50: sc4,0
|
||||
49,48: sc6,0
|
||||
SmudgeLayer@CRATER:
|
||||
InitialSmudges:
|
||||
41,54: cr1,0
|
||||
13,52: cr1,0
|
||||
11,51: cr1,0
|
||||
|
||||
Player:
|
||||
-ConquestVictoryConditions:
|
||||
MissionObjectives:
|
||||
EarlyGameOver: true
|
||||
EnemyWatcher:
|
||||
Shroud:
|
||||
FogLocked: True
|
||||
FogEnabled: True
|
||||
ExploredMapLocked: True
|
||||
ExploredMapEnabled: False
|
||||
PlayerResources:
|
||||
DefaultCashLocked: True
|
||||
DefaultCash: 2000
|
||||
|
||||
^Vehicle:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Tank:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Helicopter:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Infantry:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Plane:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Ship:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Building:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
AnnounceOnSeen:
|
||||
|
||||
^Wall:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
|
||||
^CommonHuskDefaults:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Ally, Neutral
|
||||
GenericStancePrefix: false
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
E2:
|
||||
Buildable:
|
||||
Prerequisites: ~pyle
|
||||
|
||||
E3:
|
||||
Buildable:
|
||||
Queue: Infantry.Nod
|
||||
|
||||
E4:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
E5:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
RMBO:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
HARV:
|
||||
Harvester:
|
||||
SearchFromOrderRadius: 24
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
HARV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
LTNK:
|
||||
Buildable:
|
||||
Prerequisites: ~afld
|
||||
|
||||
MCV:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
MCV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
MTNK:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
HTNK:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
MSAM:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
ARTY:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
MLRS:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
FTNK:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
STNK:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
WEAP:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
NUK2:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
FIX:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
HPAD:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
EYE:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
GUN:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
ATWR:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
TMPL:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
OBLI:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
MoneyCrate:
|
||||
Inherits: ^Crate
|
||||
GiveCashCrateAction:
|
||||
Amount: 500
|
||||
UseCashTick: yes
|
||||
|
||||
airstrike.proxy:
|
||||
AlwaysVisible:
|
||||
AirstrikePower:
|
||||
Icon: airstrike
|
||||
StartFullyCharged: True
|
||||
ChargeTime: 120
|
||||
SquadSize: 1
|
||||
QuantizedFacings: 8
|
||||
Description: Air Strike
|
||||
LongDesc: Deploy an aerial napalm strike.\nBurns buildings and infantry along a line.
|
||||
EndChargeSound: airredy1.aud
|
||||
SelectTargetSound: select1.aud
|
||||
InsufficientPowerSound: nopower1.aud
|
||||
IncomingSound: enemya.aud
|
||||
UnitType: a10
|
||||
DisplayBeacon: True
|
||||
BeaconPoster: airstrike
|
||||
DisplayRadarPing: True
|
||||
CameraActor: camera
|
||||
3
mods/cnc/maps/gdi05a/weapons.yaml
Normal file
3
mods/cnc/maps/gdi05a/weapons.yaml
Normal file
@@ -0,0 +1,3 @@
|
||||
Tiberium:
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Damage: 4
|
||||
@@ -1,4 +1,4 @@
|
||||
MapFormat: 9
|
||||
MapFormat: 10
|
||||
|
||||
RequiresMod: cnc
|
||||
|
||||
@@ -16,6 +16,8 @@ Visibility: MissionSelector
|
||||
|
||||
Type: Campaign
|
||||
|
||||
LockPreview: True
|
||||
|
||||
Players:
|
||||
PlayerReference@Nod:
|
||||
Name: Nod
|
||||
@@ -605,226 +607,4 @@ Actors:
|
||||
Location: 26,37
|
||||
Owner: Nod
|
||||
|
||||
Smudges:
|
||||
sc3 15,56 0:
|
||||
sc2 40,53 0:
|
||||
sc2 24,53 0:
|
||||
sc5 39,52 0:
|
||||
sc1 24,52 0:
|
||||
sc4 39,51 0:
|
||||
|
||||
Rules:
|
||||
^Palettes:
|
||||
-PlayerColorPalette:
|
||||
IndexedPlayerPalette:
|
||||
BasePalette: terrain
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
AbandonedBase: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
Nod: 127, 126, 125, 124, 122, 46, 120, 47, 125, 124, 123, 122, 42, 121, 120, 120
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
IndexedPlayerPalette@units:
|
||||
BasePalette: terrain
|
||||
BaseName: player-units
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
AbandonedBase: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
Nod: 161, 200, 201, 202, 204, 205, 206, 12, 201, 202, 203, 204, 205, 115, 198, 114
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
Player:
|
||||
-ConquestVictoryConditions:
|
||||
MissionObjectives:
|
||||
EarlyGameOver: true
|
||||
EnemyWatcher:
|
||||
MusicPlaylist:
|
||||
StartingMusic: rain
|
||||
Shroud:
|
||||
FogLocked: True
|
||||
FogEnabled: True
|
||||
ExploredMapLocked: True
|
||||
ExploredMapEnabled: False
|
||||
PlayerResources:
|
||||
DefaultCashLocked: True
|
||||
DefaultCash: 4000
|
||||
World:
|
||||
-CrateSpawner:
|
||||
-SpawnMPUnits:
|
||||
-MPStartLocations:
|
||||
ObjectivesPanel:
|
||||
PanelName: MISSION_OBJECTIVES
|
||||
LuaScript:
|
||||
Scripts: gdi05b.lua
|
||||
MissionData:
|
||||
Briefing: A GDI field base is under attack. They have fended off one attack but will not survive another.\n\nMove to the base, repair the structures and then launch a strike force to destroy the Nod base in the area.\n\nDestroy all Nod units and structures.
|
||||
BackgroundVideo: podium.vqa
|
||||
BriefingVideo: gdi5.vqa
|
||||
StartVideo: seige.vqa
|
||||
WinVideo: nodlose.vqa
|
||||
LossVideo: gdilose.vqa
|
||||
MapCreeps:
|
||||
Locked: True
|
||||
Enabled: False
|
||||
MapBuildRadius:
|
||||
AllyBuildRadiusLocked: True
|
||||
AllyBuildRadiusEnabled: False
|
||||
MapOptions:
|
||||
ShortGameLocked: True
|
||||
ShortGameEnabled: False
|
||||
^Vehicle:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Tank:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Helicopter:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Infantry:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Plane:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
^Ship:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
^Building:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
AnnounceOnSeen:
|
||||
^Wall:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
^CommonHuskDefaults:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Ally, Neutral
|
||||
GenericStancePrefix: false
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
SBAG:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
GTWR:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
ATWR:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
WEAP:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
CYCL:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
NUK2:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
FIX:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
HPAD:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
BRIK:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
EYE:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
GUN:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
OBLI:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
TMPL:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
E2:
|
||||
Buildable:
|
||||
Prerequisites: ~pyle
|
||||
E3:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
HARV:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
HARV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
MTNK:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
HTNK:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
RMBO:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
MSAM:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
MCV:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
MCV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
FTNK:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
airstrike.proxy:
|
||||
AlwaysVisible:
|
||||
AirstrikePower:
|
||||
Icon: airstrike
|
||||
StartFullyCharged: True
|
||||
ChargeTime: 120
|
||||
SquadSize: 1
|
||||
QuantizedFacings: 8
|
||||
Description: Air Strike
|
||||
LongDesc: Deploy an aerial napalm strike.\nBurns buildings and infantry along a line.
|
||||
EndChargeSound: airredy1.aud
|
||||
SelectTargetSound: select1.aud
|
||||
InsufficientPowerSound: nopower1.aud
|
||||
IncomingSound: enemya.aud
|
||||
UnitType: a10
|
||||
DisplayBeacon: True
|
||||
BeaconPoster: airstrike
|
||||
DisplayRadarPing: True
|
||||
CameraActor: camera
|
||||
|
||||
Sequences:
|
||||
|
||||
VoxelSequences:
|
||||
|
||||
Weapons:
|
||||
|
||||
Voices:
|
||||
|
||||
Music:
|
||||
|
||||
Notifications:
|
||||
|
||||
Translations:
|
||||
Rules: rules.yaml
|
||||
|
||||
244
mods/cnc/maps/gdi05b/rules.yaml
Normal file
244
mods/cnc/maps/gdi05b/rules.yaml
Normal file
@@ -0,0 +1,244 @@
|
||||
^Palettes:
|
||||
-PlayerColorPalette:
|
||||
IndexedPlayerPalette:
|
||||
BasePalette: terrain
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
AbandonedBase: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
Nod: 127, 126, 125, 124, 122, 46, 120, 47, 125, 124, 123, 122, 42, 121, 120, 120
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
IndexedPlayerPalette@units:
|
||||
BasePalette: terrain
|
||||
BaseName: player-units
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
AbandonedBase: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
Nod: 161, 200, 201, 202, 204, 205, 206, 12, 201, 202, 203, 204, 205, 115, 198, 114
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
|
||||
Player:
|
||||
-ConquestVictoryConditions:
|
||||
MissionObjectives:
|
||||
EarlyGameOver: true
|
||||
EnemyWatcher:
|
||||
MusicPlaylist:
|
||||
StartingMusic: rain
|
||||
Shroud:
|
||||
FogLocked: True
|
||||
FogEnabled: True
|
||||
ExploredMapLocked: True
|
||||
ExploredMapEnabled: False
|
||||
PlayerResources:
|
||||
DefaultCashLocked: True
|
||||
DefaultCash: 4000
|
||||
|
||||
World:
|
||||
-CrateSpawner:
|
||||
-SpawnMPUnits:
|
||||
-MPStartLocations:
|
||||
ObjectivesPanel:
|
||||
PanelName: MISSION_OBJECTIVES
|
||||
LuaScript:
|
||||
Scripts: gdi05b.lua
|
||||
MissionData:
|
||||
Briefing: A GDI field base is under attack. They have fended off one attack but will not survive another.\n\nMove to the base, repair the structures and then launch a strike force to destroy the Nod base in the area.\n\nDestroy all Nod units and structures.
|
||||
BackgroundVideo: podium.vqa
|
||||
BriefingVideo: gdi5.vqa
|
||||
StartVideo: seige.vqa
|
||||
WinVideo: nodlose.vqa
|
||||
LossVideo: gdilose.vqa
|
||||
MapCreeps:
|
||||
Locked: True
|
||||
Enabled: False
|
||||
MapBuildRadius:
|
||||
AllyBuildRadiusLocked: True
|
||||
AllyBuildRadiusEnabled: False
|
||||
MapOptions:
|
||||
ShortGameLocked: True
|
||||
ShortGameEnabled: False
|
||||
SmudgeLayer@SCORCH:
|
||||
InitialSmudges:
|
||||
15,56: sc3,0
|
||||
40,53: sc2,0
|
||||
24,53: sc2,0
|
||||
39,52: sc5,0
|
||||
24,52: sc1,0
|
||||
39,51: sc4,0
|
||||
|
||||
^Vehicle:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Tank:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Helicopter:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Infantry:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Plane:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Ship:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Building:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
AnnounceOnSeen:
|
||||
|
||||
^Wall:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
|
||||
^CommonHuskDefaults:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Ally, Neutral
|
||||
GenericStancePrefix: false
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
SBAG:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
GTWR:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
ATWR:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
WEAP:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
CYCL:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
NUK2:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
FIX:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
HPAD:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
BRIK:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
EYE:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
GUN:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
OBLI:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
TMPL:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
E2:
|
||||
Buildable:
|
||||
Prerequisites: ~pyle
|
||||
|
||||
E3:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
HARV:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
HARV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
MTNK:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
HTNK:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
RMBO:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
MSAM:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
MCV:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
MCV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
FTNK:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
airstrike.proxy:
|
||||
AlwaysVisible:
|
||||
AirstrikePower:
|
||||
Icon: airstrike
|
||||
StartFullyCharged: True
|
||||
ChargeTime: 120
|
||||
SquadSize: 1
|
||||
QuantizedFacings: 8
|
||||
Description: Air Strike
|
||||
LongDesc: Deploy an aerial napalm strike.\nBurns buildings and infantry along a line.
|
||||
EndChargeSound: airredy1.aud
|
||||
SelectTargetSound: select1.aud
|
||||
InsufficientPowerSound: nopower1.aud
|
||||
IncomingSound: enemya.aud
|
||||
UnitType: a10
|
||||
DisplayBeacon: True
|
||||
BeaconPoster: airstrike
|
||||
DisplayRadarPing: True
|
||||
CameraActor: camera
|
||||
@@ -1,4 +1,4 @@
|
||||
MapFormat: 9
|
||||
MapFormat: 10
|
||||
|
||||
RequiresMod: cnc
|
||||
|
||||
@@ -16,6 +16,8 @@ Visibility: MissionSelector
|
||||
|
||||
Type: Campaign
|
||||
|
||||
LockPreview: True
|
||||
|
||||
Players:
|
||||
PlayerReference@Neutral:
|
||||
Name: Neutral
|
||||
@@ -1014,206 +1016,8 @@ Actors:
|
||||
Owner: GDI
|
||||
Location: 55,61
|
||||
|
||||
Smudges:
|
||||
Rules: rules.yaml
|
||||
|
||||
Rules:
|
||||
^Palettes:
|
||||
-PlayerColorPalette:
|
||||
IndexedPlayerPalette:
|
||||
BasePalette: terrain
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
Nod: 127, 126, 125, 124, 122, 46, 120, 47, 125, 124, 123, 122, 42, 121, 120, 120
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
IndexedPlayerPalette@units:
|
||||
BasePalette: terrain
|
||||
BaseName: player-units
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
Nod: 161, 200, 201, 202, 204, 205, 206, 12, 201, 202, 203, 204, 205, 115, 198, 114
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
World:
|
||||
-SpawnMPUnits:
|
||||
-MPStartLocations:
|
||||
-CrateSpawner:
|
||||
LuaScript:
|
||||
Scripts: gdi06.lua
|
||||
ObjectivesPanel:
|
||||
PanelName: MISSION_OBJECTIVES
|
||||
MusicPlaylist:
|
||||
BackgroundMusic: rain-ambient
|
||||
StartingMusic: rain
|
||||
WeatherOverlay:
|
||||
ParticleDensityFactor: 0.0007625
|
||||
ChangingWindLevel: true
|
||||
WindLevels: -5, -3, -2, 0, 2, 3, 5
|
||||
WindTick: 150, 550
|
||||
InstantWindChanges: false
|
||||
UseSquares: false
|
||||
ScatterDirection: 0, 0
|
||||
Gravity: 8.00, 12.00
|
||||
SwingOffset: 0, 0
|
||||
SwingSpeed: 0, 0
|
||||
SwingAmplitude: 0, 0
|
||||
ParticleColors: 304074, 28386C, 202C60, 182C54
|
||||
LineTailAlphaValue: 150
|
||||
ParticleSize: 1, 1
|
||||
GlobalLightingPaletteEffect:
|
||||
Red: 0.75
|
||||
Green: 0.85
|
||||
Blue: 1.5
|
||||
Ambient: 0.35
|
||||
MissionData:
|
||||
Briefing: Use a GDI Commando to infiltrate the Nod base. **** ** destroy the ******** so that the base is incapacitated. Get in, hit it, and get the **** out.
|
||||
BriefingVideo: gdi6.vqa
|
||||
StartVideo: nitejump.vqa
|
||||
WinVideo: sabotage.vqa
|
||||
LossVideo: gdilose.vqa
|
||||
MapCreeps:
|
||||
Locked: True
|
||||
Enabled: False
|
||||
MapBuildRadius:
|
||||
AllyBuildRadiusLocked: True
|
||||
AllyBuildRadiusEnabled: False
|
||||
MapOptions:
|
||||
Difficulties: Easy, Normal, Hard
|
||||
ShortGameLocked: True
|
||||
ShortGameEnabled: True
|
||||
Player:
|
||||
-ConquestVictoryConditions:
|
||||
MissionObjectives:
|
||||
EarlyGameOver: true
|
||||
Shroud:
|
||||
FogLocked: True
|
||||
FogEnabled: True
|
||||
ExploredMapLocked: True
|
||||
ExploredMapEnabled: False
|
||||
PlayerResources:
|
||||
DefaultCashLocked: True
|
||||
DefaultCash: 0
|
||||
^Vehicle:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Tank:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Helicopter:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Infantry:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Plane:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
^Ship:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
^Building:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Neutral
|
||||
ShowOwnerRow: false
|
||||
^Wall:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
^CommonHuskDefaults:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Ally, Neutral
|
||||
GenericStancePrefix: false
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
FLARE:
|
||||
RevealsShroud:
|
||||
Range: 5c0
|
||||
OLDLST:
|
||||
Inherits: LST
|
||||
-WithRoof:
|
||||
-Selectable:
|
||||
RejectsOrders:
|
||||
Cargo:
|
||||
Types: disabled
|
||||
SAM:
|
||||
SpawnActorOnDeath:
|
||||
Actor: e1
|
||||
RMBO:
|
||||
MustBeDestroyed:
|
||||
RequiredForShortGame: true
|
||||
AutoTarget:
|
||||
TargetWhenIdle: false
|
||||
TargetWhenDamaged: true
|
||||
Health:
|
||||
HP: 150
|
||||
RMBO.easy:
|
||||
Inherits: RMBO
|
||||
Health:
|
||||
HP: 300
|
||||
SelfHealing:
|
||||
Ticks: 10
|
||||
HealIfBelow: 50%
|
||||
DamageCooldown: 200
|
||||
RenderSprites:
|
||||
Image: RMBO
|
||||
RMBO.hard:
|
||||
Inherits: RMBO
|
||||
AutoTarget:
|
||||
TargetWhenDamaged: false
|
||||
RenderSprites:
|
||||
Image: RMBO
|
||||
E3.sticky:
|
||||
Inherits: E3
|
||||
AutoTarget:
|
||||
AllowMovement: false
|
||||
RenderSprites:
|
||||
Image: E3
|
||||
HARV:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
MCV:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
HARV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
MCV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
Sequences: sequences.yaml
|
||||
|
||||
Sequences:
|
||||
oldlst:
|
||||
idle: lst
|
||||
Start: 0
|
||||
Facings: 1
|
||||
ZOffset: -1024
|
||||
icon: lsticnh.tem
|
||||
AddExtension: False
|
||||
|
||||
VoxelSequences:
|
||||
|
||||
Weapons:
|
||||
|
||||
Voices:
|
||||
|
||||
Music:
|
||||
rain-ambient: Rain (ambient)
|
||||
Hidden: true
|
||||
|
||||
Notifications:
|
||||
|
||||
Translations:
|
||||
Music: music.yaml
|
||||
|
||||
2
mods/cnc/maps/gdi06/music.yaml
Normal file
2
mods/cnc/maps/gdi06/music.yaml
Normal file
@@ -0,0 +1,2 @@
|
||||
rain-ambient: Rain (ambient)
|
||||
Hidden: true
|
||||
199
mods/cnc/maps/gdi06/rules.yaml
Normal file
199
mods/cnc/maps/gdi06/rules.yaml
Normal file
@@ -0,0 +1,199 @@
|
||||
^Palettes:
|
||||
-PlayerColorPalette:
|
||||
IndexedPlayerPalette:
|
||||
BasePalette: terrain
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
Nod: 127, 126, 125, 124, 122, 46, 120, 47, 125, 124, 123, 122, 42, 121, 120, 120
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
IndexedPlayerPalette@units:
|
||||
BasePalette: terrain
|
||||
BaseName: player-units
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
Nod: 161, 200, 201, 202, 204, 205, 206, 12, 201, 202, 203, 204, 205, 115, 198, 114
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
|
||||
World:
|
||||
-SpawnMPUnits:
|
||||
-MPStartLocations:
|
||||
-CrateSpawner:
|
||||
LuaScript:
|
||||
Scripts: gdi06.lua
|
||||
ObjectivesPanel:
|
||||
PanelName: MISSION_OBJECTIVES
|
||||
MusicPlaylist:
|
||||
BackgroundMusic: rain-ambient
|
||||
StartingMusic: rain
|
||||
WeatherOverlay:
|
||||
ParticleDensityFactor: 0.0007625
|
||||
ChangingWindLevel: true
|
||||
WindLevels: -5, -3, -2, 0, 2, 3, 5
|
||||
WindTick: 150, 550
|
||||
InstantWindChanges: false
|
||||
UseSquares: false
|
||||
ScatterDirection: 0, 0
|
||||
Gravity: 8.00, 12.00
|
||||
SwingOffset: 0, 0
|
||||
SwingSpeed: 0, 0
|
||||
SwingAmplitude: 0, 0
|
||||
ParticleColors: 304074, 28386C, 202C60, 182C54
|
||||
LineTailAlphaValue: 150
|
||||
ParticleSize: 1, 1
|
||||
GlobalLightingPaletteEffect:
|
||||
Red: 0.75
|
||||
Green: 0.85
|
||||
Blue: 1.5
|
||||
Ambient: 0.35
|
||||
MissionData:
|
||||
Briefing: Use a GDI Commando to infiltrate the Nod base. **** ** destroy the ******** so that the base is incapacitated. Get in, hit it, and get the **** out.
|
||||
BriefingVideo: gdi6.vqa
|
||||
StartVideo: nitejump.vqa
|
||||
WinVideo: sabotage.vqa
|
||||
LossVideo: gdilose.vqa
|
||||
MapCreeps:
|
||||
Locked: True
|
||||
Enabled: False
|
||||
MapBuildRadius:
|
||||
AllyBuildRadiusLocked: True
|
||||
AllyBuildRadiusEnabled: False
|
||||
MapOptions:
|
||||
Difficulties: Easy, Normal, Hard
|
||||
ShortGameLocked: True
|
||||
ShortGameEnabled: True
|
||||
|
||||
Player:
|
||||
-ConquestVictoryConditions:
|
||||
MissionObjectives:
|
||||
EarlyGameOver: true
|
||||
Shroud:
|
||||
FogLocked: True
|
||||
FogEnabled: True
|
||||
ExploredMapLocked: True
|
||||
ExploredMapEnabled: False
|
||||
PlayerResources:
|
||||
DefaultCashLocked: True
|
||||
DefaultCash: 0
|
||||
|
||||
^Vehicle:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Tank:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Helicopter:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Infantry:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Plane:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Ship:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Building:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Neutral
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Wall:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
|
||||
^CommonHuskDefaults:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Ally, Neutral
|
||||
GenericStancePrefix: false
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
FLARE:
|
||||
RevealsShroud:
|
||||
Range: 5c0
|
||||
|
||||
OLDLST:
|
||||
Inherits: LST
|
||||
-WithRoof:
|
||||
-Selectable:
|
||||
RejectsOrders:
|
||||
Cargo:
|
||||
Types: disabled
|
||||
|
||||
SAM:
|
||||
SpawnActorOnDeath:
|
||||
Actor: e1
|
||||
|
||||
RMBO:
|
||||
MustBeDestroyed:
|
||||
RequiredForShortGame: true
|
||||
AutoTarget:
|
||||
TargetWhenIdle: false
|
||||
TargetWhenDamaged: true
|
||||
Health:
|
||||
HP: 150
|
||||
|
||||
RMBO.easy:
|
||||
Inherits: RMBO
|
||||
Health:
|
||||
HP: 300
|
||||
SelfHealing:
|
||||
Ticks: 10
|
||||
HealIfBelow: 50%
|
||||
DamageCooldown: 200
|
||||
RenderSprites:
|
||||
Image: RMBO
|
||||
|
||||
RMBO.hard:
|
||||
Inherits: RMBO
|
||||
AutoTarget:
|
||||
TargetWhenDamaged: false
|
||||
RenderSprites:
|
||||
Image: RMBO
|
||||
|
||||
E3.sticky:
|
||||
Inherits: E3
|
||||
AutoTarget:
|
||||
AllowMovement: false
|
||||
RenderSprites:
|
||||
Image: E3
|
||||
|
||||
HARV:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
MCV:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
HARV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
MCV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
7
mods/cnc/maps/gdi06/sequences.yaml
Normal file
7
mods/cnc/maps/gdi06/sequences.yaml
Normal file
@@ -0,0 +1,7 @@
|
||||
oldlst:
|
||||
idle: lst
|
||||
Start: 0
|
||||
Facings: 1
|
||||
ZOffset: -1024
|
||||
icon: lsticnh.tem
|
||||
AddExtension: False
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -1,4 +1,4 @@
|
||||
MapFormat: 9
|
||||
MapFormat: 10
|
||||
|
||||
RequiresMod: cnc
|
||||
|
||||
@@ -16,6 +16,8 @@ Visibility: MissionSelector
|
||||
|
||||
Type: Campaign
|
||||
|
||||
LockPreview: True
|
||||
|
||||
Players:
|
||||
PlayerReference@Neutral:
|
||||
Name: Neutral
|
||||
@@ -251,151 +253,4 @@ Actors:
|
||||
Location: 24,17
|
||||
Owner: Neutral
|
||||
|
||||
Smudges:
|
||||
|
||||
Rules:
|
||||
^Palettes:
|
||||
-PlayerColorPalette:
|
||||
IndexedPlayerPalette:
|
||||
BasePalette: terrain
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
Nod: 127, 126, 125, 124, 122, 46, 120, 47, 125, 124, 123, 122, 42, 121, 120, 120
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
Villagers: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
IndexedPlayerPalette@units:
|
||||
BasePalette: terrain
|
||||
BaseName: player-units
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
Nod: 161, 200, 201, 202, 204, 205, 206, 12, 201, 202, 203, 204, 205, 115, 198, 114
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
Villagers: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
Player:
|
||||
-ConquestVictoryConditions:
|
||||
MissionObjectives:
|
||||
EarlyGameOver: true
|
||||
Shroud:
|
||||
FogLocked: True
|
||||
FogEnabled: True
|
||||
ExploredMapLocked: True
|
||||
ExploredMapEnabled: False
|
||||
PlayerResources:
|
||||
DefaultCashLocked: True
|
||||
DefaultCash: 0
|
||||
World:
|
||||
-CrateSpawner:
|
||||
-SpawnMPUnits:
|
||||
-MPStartLocations:
|
||||
LuaScript:
|
||||
Scripts: nod01.lua
|
||||
ObjectivesPanel:
|
||||
PanelName: MISSION_OBJECTIVES
|
||||
MusicPlaylist:
|
||||
StartingMusic: nomercy
|
||||
VictoryMusic: nod_win1
|
||||
MissionData:
|
||||
Briefing: In order for the Brotherhood to gain a foothold, we must begin by eliminating certain elements.\n\nNikoomba, the nearby village's leader, is one such element.\n\nHis views and ours do not coincide.\n\nHe and his whole group must be eliminated.
|
||||
BackgroundVideo: intro2.vqa
|
||||
BriefingVideo: nod1.vqa
|
||||
LossVideo: nodlose.vqa
|
||||
MapCreeps:
|
||||
Locked: True
|
||||
Enabled: False
|
||||
MapBuildRadius:
|
||||
AllyBuildRadiusLocked: True
|
||||
AllyBuildRadiusEnabled: False
|
||||
MapOptions:
|
||||
ShortGameLocked: True
|
||||
ShortGameEnabled: False
|
||||
C10:
|
||||
Tooltip:
|
||||
Name: Nikoomba
|
||||
^Bridge:
|
||||
DamageMultiplier@INVULNERABLE:
|
||||
Modifier: 0
|
||||
^CivBuilding:
|
||||
MustBeDestroyed:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Neutral
|
||||
ShowOwnerRow: false
|
||||
^CivBuildingHusk:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Neutral
|
||||
ShowOwnerRow: false
|
||||
^CivInfantry:
|
||||
MustBeDestroyed:
|
||||
^Vehicle:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Tank:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Helicopter:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Infantry:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Plane:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
^Ship:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
^Building:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Neutral
|
||||
ShowOwnerRow: false
|
||||
^Wall:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
^CommonHuskDefaults:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Ally, Neutral
|
||||
GenericStancePrefix: false
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
HARV:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
MCV:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
HARV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
MCV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
Sequences:
|
||||
|
||||
VoxelSequences:
|
||||
|
||||
Weapons:
|
||||
|
||||
Voices:
|
||||
|
||||
Music:
|
||||
|
||||
Notifications:
|
||||
|
||||
Translations:
|
||||
Rules: rules.yaml
|
||||
|
||||
151
mods/cnc/maps/nod01/rules.yaml
Normal file
151
mods/cnc/maps/nod01/rules.yaml
Normal file
@@ -0,0 +1,151 @@
|
||||
^Palettes:
|
||||
-PlayerColorPalette:
|
||||
IndexedPlayerPalette:
|
||||
BasePalette: terrain
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
Nod: 127, 126, 125, 124, 122, 46, 120, 47, 125, 124, 123, 122, 42, 121, 120, 120
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
Villagers: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
IndexedPlayerPalette@units:
|
||||
BasePalette: terrain
|
||||
BaseName: player-units
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
Nod: 161, 200, 201, 202, 204, 205, 206, 12, 201, 202, 203, 204, 205, 115, 198, 114
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
Villagers: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
|
||||
Player:
|
||||
-ConquestVictoryConditions:
|
||||
MissionObjectives:
|
||||
EarlyGameOver: true
|
||||
Shroud:
|
||||
FogLocked: True
|
||||
FogEnabled: True
|
||||
ExploredMapLocked: True
|
||||
ExploredMapEnabled: False
|
||||
PlayerResources:
|
||||
DefaultCashLocked: True
|
||||
DefaultCash: 0
|
||||
|
||||
World:
|
||||
-CrateSpawner:
|
||||
-SpawnMPUnits:
|
||||
-MPStartLocations:
|
||||
LuaScript:
|
||||
Scripts: nod01.lua
|
||||
ObjectivesPanel:
|
||||
PanelName: MISSION_OBJECTIVES
|
||||
MusicPlaylist:
|
||||
StartingMusic: nomercy
|
||||
VictoryMusic: nod_win1
|
||||
MissionData:
|
||||
Briefing: In order for the Brotherhood to gain a foothold, we must begin by eliminating certain elements.\n\nNikoomba, the nearby village's leader, is one such element.\n\nHis views and ours do not coincide.\n\nHe and his whole group must be eliminated.
|
||||
BackgroundVideo: intro2.vqa
|
||||
BriefingVideo: nod1.vqa
|
||||
LossVideo: nodlose.vqa
|
||||
MapCreeps:
|
||||
Locked: True
|
||||
Enabled: False
|
||||
MapBuildRadius:
|
||||
AllyBuildRadiusLocked: True
|
||||
AllyBuildRadiusEnabled: False
|
||||
MapOptions:
|
||||
ShortGameLocked: True
|
||||
ShortGameEnabled: False
|
||||
|
||||
C10:
|
||||
Tooltip:
|
||||
Name: Nikoomba
|
||||
|
||||
^Bridge:
|
||||
DamageMultiplier@INVULNERABLE:
|
||||
Modifier: 0
|
||||
|
||||
^CivBuilding:
|
||||
MustBeDestroyed:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Neutral
|
||||
ShowOwnerRow: false
|
||||
|
||||
^CivBuildingHusk:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Neutral
|
||||
ShowOwnerRow: false
|
||||
|
||||
^CivInfantry:
|
||||
MustBeDestroyed:
|
||||
|
||||
^Vehicle:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Tank:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Helicopter:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Infantry:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Plane:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Ship:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Building:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Neutral
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Wall:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
|
||||
^CommonHuskDefaults:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Ally, Neutral
|
||||
GenericStancePrefix: false
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
HARV:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
MCV:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
HARV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
MCV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
@@ -1,4 +1,4 @@
|
||||
MapFormat: 9
|
||||
MapFormat: 10
|
||||
|
||||
RequiresMod: cnc
|
||||
|
||||
@@ -16,6 +16,8 @@ Visibility: MissionSelector
|
||||
|
||||
Type: Campaign
|
||||
|
||||
LockPreview: True
|
||||
|
||||
Players:
|
||||
PlayerReference@GDI:
|
||||
Name: GDI
|
||||
@@ -192,216 +194,4 @@ Actors:
|
||||
Location: 56,38
|
||||
Owner: Neutral
|
||||
|
||||
Smudges:
|
||||
|
||||
Rules:
|
||||
^Palettes:
|
||||
-PlayerColorPalette:
|
||||
IndexedPlayerPalette:
|
||||
BasePalette: terrain
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
Nod: 127, 126, 125, 124, 122, 46, 120, 47, 125, 124, 123, 122, 42, 121, 120, 120
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
IndexedPlayerPalette@units:
|
||||
BasePalette: terrain
|
||||
BaseName: player-units
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
Nod: 161, 200, 201, 202, 204, 205, 206, 12, 201, 202, 203, 204, 205, 115, 198, 114
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
Player:
|
||||
-ConquestVictoryConditions:
|
||||
MissionObjectives:
|
||||
EarlyGameOver: true
|
||||
Shroud:
|
||||
FogLocked: True
|
||||
FogEnabled: True
|
||||
ExploredMapLocked: True
|
||||
ExploredMapEnabled: False
|
||||
PlayerResources:
|
||||
DefaultCashLocked: True
|
||||
DefaultCash: 4000
|
||||
World:
|
||||
-CrateSpawner:
|
||||
-SpawnMPUnits:
|
||||
-MPStartLocations:
|
||||
ObjectivesPanel:
|
||||
PanelName: MISSION_OBJECTIVES
|
||||
LuaScript:
|
||||
Scripts: nod02a.lua
|
||||
MusicPlaylist:
|
||||
StartingMusic: ind2
|
||||
VictoryMusic: nod_win1
|
||||
MissionData:
|
||||
Briefing: GDI has kept a stranglehold on Egypt for many years. Set up a forward attack base in your area. To do this you must select your Mobile Construction Vehicle (MCV) and right click on it. From here you can begin to build a base. This area contains plenty of Tiberium, so establishing the base should be easy.
|
||||
BriefingVideo: nod2.vqa
|
||||
StartVideo: seige.vqa
|
||||
WinVideo: airstrk.vqa
|
||||
LossVideo: deskill.vqa
|
||||
MapCreeps:
|
||||
Locked: True
|
||||
Enabled: False
|
||||
MapBuildRadius:
|
||||
AllyBuildRadiusLocked: True
|
||||
AllyBuildRadiusEnabled: False
|
||||
MapOptions:
|
||||
ShortGameLocked: True
|
||||
ShortGameEnabled: False
|
||||
^Vehicle:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Tank:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Helicopter:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Infantry:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Plane:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
^Ship:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
^Building:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
^Wall:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
^CommonHuskDefaults:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Ally, Neutral
|
||||
GenericStancePrefix: false
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
NUK2:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
GUN:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
CYCL:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
FIX:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
HPAD:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
OBLI:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
BRIK:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
TMPL:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
FTNK:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
STNK:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
ARTY:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
E5:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
RMBO:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
MLRS:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
MCV:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
MCV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
HARV:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
HARV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
LST:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
C17:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
SAM:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
HQ:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
AFLD:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
E4:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
E3:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
E2:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
SBAG:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
GTWR:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
WEAP:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
EYE:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
ATWR:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
Sequences:
|
||||
|
||||
VoxelSequences:
|
||||
|
||||
Weapons:
|
||||
|
||||
Voices:
|
||||
|
||||
Music:
|
||||
|
||||
Notifications:
|
||||
|
||||
Translations:
|
||||
Rules: rules.yaml
|
||||
|
||||
238
mods/cnc/maps/nod02a/rules.yaml
Normal file
238
mods/cnc/maps/nod02a/rules.yaml
Normal file
@@ -0,0 +1,238 @@
|
||||
^Palettes:
|
||||
-PlayerColorPalette:
|
||||
IndexedPlayerPalette:
|
||||
BasePalette: terrain
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
Nod: 127, 126, 125, 124, 122, 46, 120, 47, 125, 124, 123, 122, 42, 121, 120, 120
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
IndexedPlayerPalette@units:
|
||||
BasePalette: terrain
|
||||
BaseName: player-units
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
Nod: 161, 200, 201, 202, 204, 205, 206, 12, 201, 202, 203, 204, 205, 115, 198, 114
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
|
||||
Player:
|
||||
-ConquestVictoryConditions:
|
||||
MissionObjectives:
|
||||
EarlyGameOver: true
|
||||
Shroud:
|
||||
FogLocked: True
|
||||
FogEnabled: True
|
||||
ExploredMapLocked: True
|
||||
ExploredMapEnabled: False
|
||||
PlayerResources:
|
||||
DefaultCashLocked: True
|
||||
DefaultCash: 4000
|
||||
|
||||
World:
|
||||
-CrateSpawner:
|
||||
-SpawnMPUnits:
|
||||
-MPStartLocations:
|
||||
ObjectivesPanel:
|
||||
PanelName: MISSION_OBJECTIVES
|
||||
LuaScript:
|
||||
Scripts: nod02a.lua
|
||||
MusicPlaylist:
|
||||
StartingMusic: ind2
|
||||
VictoryMusic: nod_win1
|
||||
MissionData:
|
||||
Briefing: GDI has kept a stranglehold on Egypt for many years. Set up a forward attack base in your area. To do this you must select your Mobile Construction Vehicle (MCV) and right click on it. From here you can begin to build a base. This area contains plenty of Tiberium, so establishing the base should be easy.
|
||||
BriefingVideo: nod2.vqa
|
||||
StartVideo: seige.vqa
|
||||
WinVideo: airstrk.vqa
|
||||
LossVideo: deskill.vqa
|
||||
MapCreeps:
|
||||
Locked: True
|
||||
Enabled: False
|
||||
MapBuildRadius:
|
||||
AllyBuildRadiusLocked: True
|
||||
AllyBuildRadiusEnabled: False
|
||||
MapOptions:
|
||||
ShortGameLocked: True
|
||||
ShortGameEnabled: False
|
||||
|
||||
^Vehicle:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Tank:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Helicopter:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Infantry:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Plane:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Ship:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Building:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Wall:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
|
||||
^CommonHuskDefaults:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Ally, Neutral
|
||||
GenericStancePrefix: false
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
NUK2:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
GUN:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
CYCL:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
FIX:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
HPAD:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
OBLI:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
BRIK:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
TMPL:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
FTNK:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
STNK:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
ARTY:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
E5:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
RMBO:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
MLRS:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
MCV:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
MCV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
HARV:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
HARV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
LST:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
C17:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
SAM:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
HQ:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
AFLD:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
E4:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
E3:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
E2:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
SBAG:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
GTWR:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
WEAP:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
EYE:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
ATWR:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
@@ -1,4 +1,4 @@
|
||||
MapFormat: 9
|
||||
MapFormat: 10
|
||||
|
||||
RequiresMod: cnc
|
||||
|
||||
@@ -16,6 +16,8 @@ Visibility: MissionSelector
|
||||
|
||||
Type: Campaign
|
||||
|
||||
LockPreview: True
|
||||
|
||||
Players:
|
||||
PlayerReference@GDI:
|
||||
Name: GDI
|
||||
@@ -234,216 +236,4 @@ Actors:
|
||||
Location: 30,44
|
||||
Owner: Neutral
|
||||
|
||||
Smudges:
|
||||
|
||||
Rules:
|
||||
^Palettes:
|
||||
-PlayerColorPalette:
|
||||
IndexedPlayerPalette:
|
||||
BasePalette: terrain
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
Nod: 127, 126, 125, 124, 122, 46, 120, 47, 125, 124, 123, 122, 42, 121, 120, 120
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
IndexedPlayerPalette@units:
|
||||
BasePalette: terrain
|
||||
BaseName: player-units
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
Nod: 161, 200, 201, 202, 204, 205, 206, 12, 201, 202, 203, 204, 205, 115, 198, 114
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
Player:
|
||||
-ConquestVictoryConditions:
|
||||
MissionObjectives:
|
||||
EarlyGameOver: true
|
||||
Shroud:
|
||||
FogLocked: True
|
||||
FogEnabled: True
|
||||
ExploredMapLocked: True
|
||||
ExploredMapEnabled: False
|
||||
PlayerResources:
|
||||
DefaultCashLocked: True
|
||||
DefaultCash: 4000
|
||||
World:
|
||||
-CrateSpawner:
|
||||
-SpawnMPUnits:
|
||||
-MPStartLocations:
|
||||
ObjectivesPanel:
|
||||
PanelName: MISSION_OBJECTIVES
|
||||
LuaScript:
|
||||
Scripts: nod02b.lua
|
||||
MusicPlaylist:
|
||||
StartingMusic: ind2
|
||||
VictoryMusic: nod_win1
|
||||
MissionData:
|
||||
Briefing: GDI has kept a stranglehold on Egypt for many years. Set up a forward attack base in your area. To do this you must select your Mobile Construction Vehicle (MCV) and right click on it. From here you can begin to build a base. This area contains plenty of Tiberium, so establishing the base should be easy.
|
||||
BriefingVideo: nod2.vqa
|
||||
StartVideo: seige.vqa
|
||||
WinVideo: airstrk.vqa
|
||||
LossVideo: deskill.vqa
|
||||
MapCreeps:
|
||||
Locked: True
|
||||
Enabled: False
|
||||
MapBuildRadius:
|
||||
AllyBuildRadiusLocked: True
|
||||
AllyBuildRadiusEnabled: False
|
||||
MapOptions:
|
||||
ShortGameLocked: True
|
||||
ShortGameEnabled: False
|
||||
^Vehicle:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Tank:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Helicopter:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Infantry:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Plane:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
^Ship:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
^Building:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
^Wall:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
^CommonHuskDefaults:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Ally, Neutral
|
||||
GenericStancePrefix: false
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
NUK2:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
GUN:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
CYCL:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
FIX:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
HPAD:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
OBLI:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
BRIK:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
TMPL:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
FTNK:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
STNK:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
ARTY:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
E5:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
RMBO:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
MLRS:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
MCV:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
MCV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
LST:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
C17:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
SAM:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
HQ:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
AFLD:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
E4:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
E3:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
E2:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
SBAG:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
GTWR:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
WEAP:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
EYE:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
ATWR:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
HARV:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
HARV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
Sequences:
|
||||
|
||||
VoxelSequences:
|
||||
|
||||
Weapons:
|
||||
|
||||
Voices:
|
||||
|
||||
Music:
|
||||
|
||||
Notifications:
|
||||
|
||||
Translations:
|
||||
Rules: rules.yaml
|
||||
|
||||
238
mods/cnc/maps/nod02b/rules.yaml
Normal file
238
mods/cnc/maps/nod02b/rules.yaml
Normal file
@@ -0,0 +1,238 @@
|
||||
^Palettes:
|
||||
-PlayerColorPalette:
|
||||
IndexedPlayerPalette:
|
||||
BasePalette: terrain
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
Nod: 127, 126, 125, 124, 122, 46, 120, 47, 125, 124, 123, 122, 42, 121, 120, 120
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
IndexedPlayerPalette@units:
|
||||
BasePalette: terrain
|
||||
BaseName: player-units
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
Nod: 161, 200, 201, 202, 204, 205, 206, 12, 201, 202, 203, 204, 205, 115, 198, 114
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
|
||||
Player:
|
||||
-ConquestVictoryConditions:
|
||||
MissionObjectives:
|
||||
EarlyGameOver: true
|
||||
Shroud:
|
||||
FogLocked: True
|
||||
FogEnabled: True
|
||||
ExploredMapLocked: True
|
||||
ExploredMapEnabled: False
|
||||
PlayerResources:
|
||||
DefaultCashLocked: True
|
||||
DefaultCash: 4000
|
||||
|
||||
World:
|
||||
-CrateSpawner:
|
||||
-SpawnMPUnits:
|
||||
-MPStartLocations:
|
||||
ObjectivesPanel:
|
||||
PanelName: MISSION_OBJECTIVES
|
||||
LuaScript:
|
||||
Scripts: nod02b.lua
|
||||
MusicPlaylist:
|
||||
StartingMusic: ind2
|
||||
VictoryMusic: nod_win1
|
||||
MissionData:
|
||||
Briefing: GDI has kept a stranglehold on Egypt for many years. Set up a forward attack base in your area. To do this you must select your Mobile Construction Vehicle (MCV) and right click on it. From here you can begin to build a base. This area contains plenty of Tiberium, so establishing the base should be easy.
|
||||
BriefingVideo: nod2.vqa
|
||||
StartVideo: seige.vqa
|
||||
WinVideo: airstrk.vqa
|
||||
LossVideo: deskill.vqa
|
||||
MapCreeps:
|
||||
Locked: True
|
||||
Enabled: False
|
||||
MapBuildRadius:
|
||||
AllyBuildRadiusLocked: True
|
||||
AllyBuildRadiusEnabled: False
|
||||
MapOptions:
|
||||
ShortGameLocked: True
|
||||
ShortGameEnabled: False
|
||||
|
||||
^Vehicle:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Tank:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Helicopter:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Infantry:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Plane:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Ship:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Building:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Wall:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
|
||||
^CommonHuskDefaults:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Ally, Neutral
|
||||
GenericStancePrefix: false
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
NUK2:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
GUN:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
CYCL:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
FIX:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
HPAD:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
OBLI:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
BRIK:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
TMPL:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
FTNK:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
STNK:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
ARTY:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
E5:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
RMBO:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
MLRS:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
MCV:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
MCV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
LST:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
C17:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
SAM:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
HQ:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
AFLD:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
E4:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
E3:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
E2:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
SBAG:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
GTWR:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
WEAP:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
EYE:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
ATWR:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
HARV:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
HARV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
@@ -1,4 +1,4 @@
|
||||
MapFormat: 9
|
||||
MapFormat: 10
|
||||
|
||||
RequiresMod: cnc
|
||||
|
||||
@@ -16,6 +16,8 @@ Visibility: MissionSelector
|
||||
|
||||
Type: Campaign
|
||||
|
||||
LockPreview: True
|
||||
|
||||
Players:
|
||||
PlayerReference@Neutral:
|
||||
Name: Neutral
|
||||
@@ -428,199 +430,4 @@ Actors:
|
||||
Location: 32,47
|
||||
Owner: Neutral
|
||||
|
||||
Smudges:
|
||||
|
||||
Rules:
|
||||
^Palettes:
|
||||
-PlayerColorPalette:
|
||||
IndexedPlayerPalette:
|
||||
BasePalette: terrain
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
Nod: 127, 126, 125, 124, 122, 46, 120, 47, 125, 124, 123, 122, 42, 121, 120, 120
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
IndexedPlayerPalette@units:
|
||||
BasePalette: terrain
|
||||
BaseName: player-units
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
Nod: 161, 200, 201, 202, 204, 205, 206, 12, 201, 202, 203, 204, 205, 115, 198, 114
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
Player:
|
||||
-ConquestVictoryConditions:
|
||||
MissionObjectives:
|
||||
EarlyGameOver: true
|
||||
Shroud:
|
||||
FogLocked: True
|
||||
FogEnabled: True
|
||||
ExploredMapLocked: True
|
||||
ExploredMapEnabled: False
|
||||
PlayerResources:
|
||||
DefaultCashLocked: True
|
||||
DefaultCash: 4000
|
||||
World:
|
||||
-CrateSpawner:
|
||||
-SpawnMPUnits:
|
||||
-MPStartLocations:
|
||||
LuaScript:
|
||||
Scripts: nod03a.lua
|
||||
ObjectivesPanel:
|
||||
PanelName: MISSION_OBJECTIVES
|
||||
MusicPlaylist:
|
||||
StartingMusic: chrg226m
|
||||
VictoryMusic: nod_win1
|
||||
MissionData:
|
||||
Briefing: GDI has established a prison camp, where they are detaining some of the local political leaders.\n\nKane wishes to liberate these victims.\n\nDestroy the GDI forces and capture the prison, do not destroy it.
|
||||
BriefingVideo: nod3.vqa
|
||||
StartVideo: dessweep.vqa
|
||||
WinVideo: desflees.vqa
|
||||
LossVideo: flag.vqa
|
||||
MapCreeps:
|
||||
Locked: True
|
||||
Enabled: False
|
||||
MapBuildRadius:
|
||||
AllyBuildRadiusLocked: True
|
||||
AllyBuildRadiusEnabled: False
|
||||
MapOptions:
|
||||
ShortGameLocked: True
|
||||
ShortGameEnabled: False
|
||||
^Vehicle:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Tank:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Helicopter:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Infantry:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Plane:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
^Ship:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
^Building:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Neutral
|
||||
ShowOwnerRow: false
|
||||
^CivBuilding:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Neutral
|
||||
ShowOwnerRow: false
|
||||
^CivBuildingHusk:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Neutral
|
||||
ShowOwnerRow: false
|
||||
^Wall:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
^CommonHuskDefaults:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Ally, Neutral
|
||||
GenericStancePrefix: false
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
HQ:
|
||||
AirstrikePower:
|
||||
Prerequisites: ~disabled
|
||||
Tooltip:
|
||||
Description: Provides an overview of the battlefield.\nRequires power to operate.
|
||||
NUK2:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
AFLD:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
HPAD:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
FIX:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
TMPL:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
GUN:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
SAM:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
OBLI:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
GTWR:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
BRIK:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
WEAP:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
EYE:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
ATWR:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
E4:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
E5:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
RMBO:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
MISS:
|
||||
Tooltip:
|
||||
Name: Prison
|
||||
Capturable:
|
||||
CaptureThreshold: 1
|
||||
HARV:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
MCV:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
HARV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
MCV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
Sequences:
|
||||
|
||||
VoxelSequences:
|
||||
|
||||
Weapons:
|
||||
|
||||
Voices:
|
||||
|
||||
Music:
|
||||
|
||||
Notifications:
|
||||
|
||||
Translations:
|
||||
Rules: rules.yaml
|
||||
|
||||
214
mods/cnc/maps/nod03a/rules.yaml
Normal file
214
mods/cnc/maps/nod03a/rules.yaml
Normal file
@@ -0,0 +1,214 @@
|
||||
^Palettes:
|
||||
-PlayerColorPalette:
|
||||
IndexedPlayerPalette:
|
||||
BasePalette: terrain
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
Nod: 127, 126, 125, 124, 122, 46, 120, 47, 125, 124, 123, 122, 42, 121, 120, 120
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
IndexedPlayerPalette@units:
|
||||
BasePalette: terrain
|
||||
BaseName: player-units
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
Nod: 161, 200, 201, 202, 204, 205, 206, 12, 201, 202, 203, 204, 205, 115, 198, 114
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
|
||||
Player:
|
||||
-ConquestVictoryConditions:
|
||||
MissionObjectives:
|
||||
EarlyGameOver: true
|
||||
Shroud:
|
||||
FogLocked: True
|
||||
FogEnabled: True
|
||||
ExploredMapLocked: True
|
||||
ExploredMapEnabled: False
|
||||
PlayerResources:
|
||||
DefaultCashLocked: True
|
||||
DefaultCash: 4000
|
||||
|
||||
World:
|
||||
-CrateSpawner:
|
||||
-SpawnMPUnits:
|
||||
-MPStartLocations:
|
||||
LuaScript:
|
||||
Scripts: nod03a.lua
|
||||
ObjectivesPanel:
|
||||
PanelName: MISSION_OBJECTIVES
|
||||
MusicPlaylist:
|
||||
StartingMusic: chrg226m
|
||||
VictoryMusic: nod_win1
|
||||
MissionData:
|
||||
Briefing: GDI has established a prison camp, where they are detaining some of the local political leaders.\n\nKane wishes to liberate these victims.\n\nDestroy the GDI forces and capture the prison, do not destroy it.
|
||||
BriefingVideo: nod3.vqa
|
||||
StartVideo: dessweep.vqa
|
||||
WinVideo: desflees.vqa
|
||||
LossVideo: flag.vqa
|
||||
MapCreeps:
|
||||
Locked: True
|
||||
Enabled: False
|
||||
MapBuildRadius:
|
||||
AllyBuildRadiusLocked: True
|
||||
AllyBuildRadiusEnabled: False
|
||||
MapOptions:
|
||||
ShortGameLocked: True
|
||||
ShortGameEnabled: False
|
||||
|
||||
^Vehicle:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Tank:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Helicopter:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Infantry:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Plane:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Ship:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Building:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Neutral
|
||||
ShowOwnerRow: false
|
||||
|
||||
^CivBuilding:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Neutral
|
||||
ShowOwnerRow: false
|
||||
|
||||
^CivBuildingHusk:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Neutral
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Wall:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
|
||||
^CommonHuskDefaults:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Ally, Neutral
|
||||
GenericStancePrefix: false
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
HQ:
|
||||
AirstrikePower:
|
||||
Prerequisites: ~disabled
|
||||
Tooltip:
|
||||
Description: Provides an overview of the battlefield.\nRequires power to operate.
|
||||
|
||||
NUK2:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
AFLD:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
HPAD:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
FIX:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
TMPL:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
GUN:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
SAM:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
OBLI:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
GTWR:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
BRIK:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
WEAP:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
EYE:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
ATWR:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
E4:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
E5:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
RMBO:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
MISS:
|
||||
Tooltip:
|
||||
Name: Prison
|
||||
Capturable:
|
||||
CaptureThreshold: 1
|
||||
|
||||
HARV:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
MCV:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
HARV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
MCV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
@@ -1,4 +1,4 @@
|
||||
MapFormat: 9
|
||||
MapFormat: 10
|
||||
|
||||
RequiresMod: cnc
|
||||
|
||||
@@ -16,6 +16,8 @@ Visibility: MissionSelector
|
||||
|
||||
Type: Campaign
|
||||
|
||||
LockPreview: True
|
||||
|
||||
Players:
|
||||
PlayerReference@Neutral:
|
||||
Name: Neutral
|
||||
@@ -472,199 +474,4 @@ Actors:
|
||||
Location: 23,20
|
||||
Owner: Neutral
|
||||
|
||||
Smudges:
|
||||
|
||||
Rules:
|
||||
^Palettes:
|
||||
-PlayerColorPalette:
|
||||
IndexedPlayerPalette:
|
||||
BasePalette: terrain
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
Nod: 127, 126, 125, 124, 122, 46, 120, 47, 125, 124, 123, 122, 42, 121, 120, 120
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
IndexedPlayerPalette@units:
|
||||
BasePalette: terrain
|
||||
BaseName: player-units
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
Nod: 161, 200, 201, 202, 204, 205, 206, 12, 201, 202, 203, 204, 205, 115, 198, 114
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
Player:
|
||||
-ConquestVictoryConditions:
|
||||
MissionObjectives:
|
||||
EarlyGameOver: true
|
||||
Shroud:
|
||||
FogLocked: True
|
||||
FogEnabled: True
|
||||
ExploredMapLocked: True
|
||||
ExploredMapEnabled: False
|
||||
PlayerResources:
|
||||
DefaultCashLocked: True
|
||||
DefaultCash: 4000
|
||||
World:
|
||||
-CrateSpawner:
|
||||
-SpawnMPUnits:
|
||||
-MPStartLocations:
|
||||
LuaScript:
|
||||
Scripts: nod03b.lua
|
||||
ObjectivesPanel:
|
||||
PanelName: MISSION_OBJECTIVES
|
||||
MusicPlaylist:
|
||||
StartingMusic: chrg226m
|
||||
VictoryMusic: nod_win1
|
||||
MissionData:
|
||||
Briefing: GDI has established a prison camp, where they are detaining some of the local political leaders.\n\nKane wishes to liberate these victims.\n\nDestroy the GDI forces and capture the prison, do not destroy it.
|
||||
BriefingVideo: nod3.vqa
|
||||
StartVideo: dessweep.vqa
|
||||
WinVideo: desflees.vqa
|
||||
LossVideo: flag.vqa
|
||||
MapCreeps:
|
||||
Locked: True
|
||||
Enabled: False
|
||||
MapBuildRadius:
|
||||
AllyBuildRadiusLocked: True
|
||||
AllyBuildRadiusEnabled: False
|
||||
MapOptions:
|
||||
ShortGameLocked: True
|
||||
ShortGameEnabled: False
|
||||
^Vehicle:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Tank:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Helicopter:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Infantry:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Plane:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
^Ship:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
^Building:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Neutral
|
||||
ShowOwnerRow: false
|
||||
^CivBuilding:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Neutral
|
||||
ShowOwnerRow: false
|
||||
^CivBuildingHusk:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Neutral
|
||||
ShowOwnerRow: false
|
||||
^Wall:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
^CommonHuskDefaults:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Ally, Neutral
|
||||
GenericStancePrefix: false
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
HQ:
|
||||
AirstrikePower:
|
||||
Prerequisites: ~disabled
|
||||
Tooltip:
|
||||
Description: Provides an overview of the battlefield.\nRequires power to operate.
|
||||
NUK2:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
AFLD:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
HPAD:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
FIX:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
TMPL:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
GUN:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
SAM:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
OBLI:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
GTWR:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
BRIK:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
WEAP:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
EYE:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
ATWR:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
E4:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
E5:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
RMBO:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
MISS:
|
||||
Tooltip:
|
||||
Name: Prison
|
||||
Capturable:
|
||||
CaptureThreshold: 1
|
||||
HARV:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
MCV:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
HARV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
MCV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
Sequences:
|
||||
|
||||
VoxelSequences:
|
||||
|
||||
Weapons:
|
||||
|
||||
Voices:
|
||||
|
||||
Music:
|
||||
|
||||
Notifications:
|
||||
|
||||
Translations:
|
||||
Rules: rules.yaml
|
||||
|
||||
214
mods/cnc/maps/nod03b/rules.yaml
Normal file
214
mods/cnc/maps/nod03b/rules.yaml
Normal file
@@ -0,0 +1,214 @@
|
||||
^Palettes:
|
||||
-PlayerColorPalette:
|
||||
IndexedPlayerPalette:
|
||||
BasePalette: terrain
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
Nod: 127, 126, 125, 124, 122, 46, 120, 47, 125, 124, 123, 122, 42, 121, 120, 120
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
IndexedPlayerPalette@units:
|
||||
BasePalette: terrain
|
||||
BaseName: player-units
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
Nod: 161, 200, 201, 202, 204, 205, 206, 12, 201, 202, 203, 204, 205, 115, 198, 114
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
|
||||
Player:
|
||||
-ConquestVictoryConditions:
|
||||
MissionObjectives:
|
||||
EarlyGameOver: true
|
||||
Shroud:
|
||||
FogLocked: True
|
||||
FogEnabled: True
|
||||
ExploredMapLocked: True
|
||||
ExploredMapEnabled: False
|
||||
PlayerResources:
|
||||
DefaultCashLocked: True
|
||||
DefaultCash: 4000
|
||||
|
||||
World:
|
||||
-CrateSpawner:
|
||||
-SpawnMPUnits:
|
||||
-MPStartLocations:
|
||||
LuaScript:
|
||||
Scripts: nod03b.lua
|
||||
ObjectivesPanel:
|
||||
PanelName: MISSION_OBJECTIVES
|
||||
MusicPlaylist:
|
||||
StartingMusic: chrg226m
|
||||
VictoryMusic: nod_win1
|
||||
MissionData:
|
||||
Briefing: GDI has established a prison camp, where they are detaining some of the local political leaders.\n\nKane wishes to liberate these victims.\n\nDestroy the GDI forces and capture the prison, do not destroy it.
|
||||
BriefingVideo: nod3.vqa
|
||||
StartVideo: dessweep.vqa
|
||||
WinVideo: desflees.vqa
|
||||
LossVideo: flag.vqa
|
||||
MapCreeps:
|
||||
Locked: True
|
||||
Enabled: False
|
||||
MapBuildRadius:
|
||||
AllyBuildRadiusLocked: True
|
||||
AllyBuildRadiusEnabled: False
|
||||
MapOptions:
|
||||
ShortGameLocked: True
|
||||
ShortGameEnabled: False
|
||||
|
||||
^Vehicle:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Tank:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Helicopter:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Infantry:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Plane:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Ship:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Building:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Neutral
|
||||
ShowOwnerRow: false
|
||||
|
||||
^CivBuilding:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Neutral
|
||||
ShowOwnerRow: false
|
||||
|
||||
^CivBuildingHusk:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Neutral
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Wall:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
|
||||
^CommonHuskDefaults:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Ally, Neutral
|
||||
GenericStancePrefix: false
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
HQ:
|
||||
AirstrikePower:
|
||||
Prerequisites: ~disabled
|
||||
Tooltip:
|
||||
Description: Provides an overview of the battlefield.\nRequires power to operate.
|
||||
|
||||
NUK2:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
AFLD:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
HPAD:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
FIX:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
TMPL:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
GUN:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
SAM:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
OBLI:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
GTWR:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
BRIK:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
WEAP:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
EYE:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
ATWR:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
E4:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
E5:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
RMBO:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
MISS:
|
||||
Tooltip:
|
||||
Name: Prison
|
||||
Capturable:
|
||||
CaptureThreshold: 1
|
||||
|
||||
HARV:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
MCV:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
HARV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
MCV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
@@ -1,4 +1,4 @@
|
||||
MapFormat: 9
|
||||
MapFormat: 10
|
||||
|
||||
RequiresMod: cnc
|
||||
|
||||
@@ -16,6 +16,8 @@ Visibility: MissionSelector
|
||||
|
||||
Type: Campaign
|
||||
|
||||
LockPreview: True
|
||||
|
||||
Players:
|
||||
PlayerReference@Neutral:
|
||||
Name: Neutral
|
||||
@@ -532,222 +534,4 @@ Actors:
|
||||
Facing: 160
|
||||
SubCell: 2
|
||||
|
||||
Smudges:
|
||||
sc6 37,24 0:
|
||||
sc6 36,18 0:
|
||||
|
||||
Rules:
|
||||
^Palettes:
|
||||
-PlayerColorPalette:
|
||||
IndexedPlayerPalette:
|
||||
BasePalette: terrain
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
Nod: 127, 126, 125, 124, 122, 46, 120, 47, 125, 124, 123, 122, 42, 121, 120, 120
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
NodSupporter: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
IndexedPlayerPalette@units:
|
||||
BasePalette: terrain
|
||||
BaseName: player-units
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
Nod: 161, 200, 201, 202, 204, 205, 206, 12, 201, 202, 203, 204, 205, 115, 198, 114
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
NodSupporter: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
Player:
|
||||
-ConquestVictoryConditions:
|
||||
MissionObjectives:
|
||||
EarlyGameOver: true
|
||||
EnemyWatcher:
|
||||
Shroud:
|
||||
FogLocked: True
|
||||
FogEnabled: True
|
||||
ExploredMapLocked: True
|
||||
ExploredMapEnabled: False
|
||||
PlayerResources:
|
||||
DefaultCashLocked: True
|
||||
DefaultCash: 0
|
||||
World:
|
||||
-CrateSpawner:
|
||||
-SpawnMPUnits:
|
||||
-MPStartLocations:
|
||||
LuaScript:
|
||||
Scripts: nod04a.lua
|
||||
ObjectivesPanel:
|
||||
PanelName: MISSION_OBJECTIVES
|
||||
MusicPlaylist:
|
||||
StartingMusic: valkyrie
|
||||
VictoryMusic: nod_win1
|
||||
MissionData:
|
||||
Briefing: A small village friendly to our cause has been increasingly harassed by GDI, and the Brotherhood wishes you to assist them in their efforts.\n\nSeek out the enemy village and destroy it. The event will be disguised as a GDI attack.
|
||||
BriefingVideo: nod4b.vqa
|
||||
StartVideo: retro.vqa
|
||||
LossVideo: deskill.vqa
|
||||
MapCreeps:
|
||||
Locked: True
|
||||
Enabled: False
|
||||
MapBuildRadius:
|
||||
AllyBuildRadiusLocked: True
|
||||
AllyBuildRadiusEnabled: False
|
||||
MapOptions:
|
||||
ShortGameLocked: True
|
||||
ShortGameEnabled: False
|
||||
^Vehicle:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Tank:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Helicopter:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Infantry:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
AnnounceOnSeen:
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Plane:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
^Ship:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
^Building:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Neutral
|
||||
ShowOwnerRow: false
|
||||
^Wall:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
^CivBuilding:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Neutral
|
||||
ShowOwnerRow: false
|
||||
AnnounceOnSeen:
|
||||
^CivBuildingHusk:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Neutral
|
||||
ShowOwnerRow: false
|
||||
AnnounceOnSeen:
|
||||
^CommonHuskDefaults:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Ally, Neutral
|
||||
GenericStancePrefix: false
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
NUK2:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
GUN:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
CYCL:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
FIX:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
HPAD:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
OBLI:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
BRIK:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
TMPL:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
FTNK:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
STNK:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
ARTY:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
E5:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
RMBO:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
MLRS:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
MCV:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
MCV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
LST:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
C17:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
SAM:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
AFLD:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
E4:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
SBAG:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
GTWR:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
WEAP:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
EYE:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
ATWR:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
HARV:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
HARV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
Sequences:
|
||||
|
||||
VoxelSequences:
|
||||
|
||||
Weapons:
|
||||
|
||||
Voices:
|
||||
|
||||
Music:
|
||||
|
||||
Notifications:
|
||||
|
||||
Translations:
|
||||
Rules: rules.yaml
|
||||
|
||||
245
mods/cnc/maps/nod04a/rules.yaml
Normal file
245
mods/cnc/maps/nod04a/rules.yaml
Normal file
@@ -0,0 +1,245 @@
|
||||
^Palettes:
|
||||
-PlayerColorPalette:
|
||||
IndexedPlayerPalette:
|
||||
BasePalette: terrain
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
Nod: 127, 126, 125, 124, 122, 46, 120, 47, 125, 124, 123, 122, 42, 121, 120, 120
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
NodSupporter: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
IndexedPlayerPalette@units:
|
||||
BasePalette: terrain
|
||||
BaseName: player-units
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
Nod: 161, 200, 201, 202, 204, 205, 206, 12, 201, 202, 203, 204, 205, 115, 198, 114
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
NodSupporter: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
|
||||
Player:
|
||||
-ConquestVictoryConditions:
|
||||
MissionObjectives:
|
||||
EarlyGameOver: true
|
||||
EnemyWatcher:
|
||||
Shroud:
|
||||
FogLocked: True
|
||||
FogEnabled: True
|
||||
ExploredMapLocked: True
|
||||
ExploredMapEnabled: False
|
||||
PlayerResources:
|
||||
DefaultCashLocked: True
|
||||
DefaultCash: 0
|
||||
|
||||
World:
|
||||
-CrateSpawner:
|
||||
-SpawnMPUnits:
|
||||
-MPStartLocations:
|
||||
LuaScript:
|
||||
Scripts: nod04a.lua
|
||||
ObjectivesPanel:
|
||||
PanelName: MISSION_OBJECTIVES
|
||||
MusicPlaylist:
|
||||
StartingMusic: valkyrie
|
||||
VictoryMusic: nod_win1
|
||||
MissionData:
|
||||
Briefing: A small village friendly to our cause has been increasingly harassed by GDI, and the Brotherhood wishes you to assist them in their efforts.\n\nSeek out the enemy village and destroy it. The event will be disguised as a GDI attack.
|
||||
BriefingVideo: nod4b.vqa
|
||||
StartVideo: retro.vqa
|
||||
LossVideo: deskill.vqa
|
||||
MapCreeps:
|
||||
Locked: True
|
||||
Enabled: False
|
||||
MapBuildRadius:
|
||||
AllyBuildRadiusLocked: True
|
||||
AllyBuildRadiusEnabled: False
|
||||
MapOptions:
|
||||
ShortGameLocked: True
|
||||
ShortGameEnabled: False
|
||||
SmudgeLayer@SCORCH:
|
||||
InitialSmudges:
|
||||
37,24: sc6,0
|
||||
36,18: sc6,0
|
||||
|
||||
^Vehicle:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Tank:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Helicopter:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Infantry:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
AnnounceOnSeen:
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Plane:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Ship:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Building:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Neutral
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Wall:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
|
||||
^CivBuilding:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Neutral
|
||||
ShowOwnerRow: false
|
||||
AnnounceOnSeen:
|
||||
|
||||
^CivBuildingHusk:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Neutral
|
||||
ShowOwnerRow: false
|
||||
AnnounceOnSeen:
|
||||
|
||||
^CommonHuskDefaults:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Ally, Neutral
|
||||
GenericStancePrefix: false
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
NUK2:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
GUN:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
CYCL:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
FIX:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
HPAD:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
OBLI:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
BRIK:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
TMPL:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
FTNK:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
STNK:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
ARTY:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
E5:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
RMBO:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
MLRS:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
MCV:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
MCV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
LST:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
C17:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
SAM:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
AFLD:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
E4:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
SBAG:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
GTWR:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
WEAP:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
EYE:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
ATWR:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
HARV:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
HARV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
@@ -1,4 +1,4 @@
|
||||
MapFormat: 9
|
||||
MapFormat: 10
|
||||
|
||||
RequiresMod: cnc
|
||||
|
||||
@@ -16,6 +16,8 @@ Visibility: MissionSelector
|
||||
|
||||
Type: Campaign
|
||||
|
||||
LockPreview: True
|
||||
|
||||
Players:
|
||||
PlayerReference@GDI:
|
||||
Name: GDI
|
||||
@@ -474,139 +476,4 @@ Actors:
|
||||
Location: 32,22
|
||||
Owner: Neutral
|
||||
|
||||
Smudges:
|
||||
|
||||
Rules:
|
||||
^Palettes:
|
||||
-PlayerColorPalette:
|
||||
IndexedPlayerPalette:
|
||||
BasePalette: terrain
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
Nod: 127, 126, 125, 124, 122, 46, 120, 47, 125, 124, 123, 122, 42, 121, 120, 120
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
IndexedPlayerPalette@units:
|
||||
BasePalette: terrain
|
||||
BaseName: player-units
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
Nod: 161, 200, 201, 202, 204, 205, 206, 12, 201, 202, 203, 204, 205, 115, 198, 114
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
Player:
|
||||
-ConquestVictoryConditions:
|
||||
MissionObjectives:
|
||||
EarlyGameOver: true
|
||||
EnemyWatcher:
|
||||
Shroud:
|
||||
FogLocked: True
|
||||
FogEnabled: True
|
||||
ExploredMapLocked: True
|
||||
ExploredMapEnabled: False
|
||||
PlayerResources:
|
||||
DefaultCashLocked: True
|
||||
DefaultCash: 0
|
||||
World:
|
||||
-CrateSpawner:
|
||||
-SpawnMPUnits:
|
||||
-MPStartLocations:
|
||||
ObjectivesPanel:
|
||||
PanelName: MISSION_OBJECTIVES
|
||||
LuaScript:
|
||||
Scripts: nod04b.lua
|
||||
MusicPlaylist:
|
||||
StartingMusic: warfare
|
||||
VictoryMusic: nod_win1
|
||||
MissionData:
|
||||
Briefing: A small village friendly to our cause has been increasingly harassed by GDI, and the Brotherhood wishes you to assist them in their efforts.\n\nSeek out the enemy village and destroy it. The event will be disguised as a GDI attack.
|
||||
BriefingVideo: nod4b.vqa
|
||||
LossVideo: nodlose.vqa
|
||||
MapCreeps:
|
||||
Locked: True
|
||||
Enabled: False
|
||||
MapBuildRadius:
|
||||
AllyBuildRadiusLocked: True
|
||||
AllyBuildRadiusEnabled: False
|
||||
MapOptions:
|
||||
ShortGameLocked: True
|
||||
ShortGameEnabled: False
|
||||
^Vehicle:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
AnnounceOnSeen:
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Tank:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
AnnounceOnSeen:
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Helicopter:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Infantry:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Building:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Neutral
|
||||
ShowOwnerRow: false
|
||||
^Wall:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
^CivBuilding:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Neutral
|
||||
ShowOwnerRow: false
|
||||
^CivBuildingHusk:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Neutral
|
||||
ShowOwnerRow: false
|
||||
^CommonHuskDefaults:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Ally, Neutral
|
||||
GenericStancePrefix: false
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
TRAN:
|
||||
RejectsOrders:
|
||||
-Selectable:
|
||||
RevealsShroud:
|
||||
Range: 5c0
|
||||
HARV:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
MCV:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
HARV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
MCV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
Sequences:
|
||||
|
||||
VoxelSequences:
|
||||
|
||||
Weapons:
|
||||
|
||||
Voices:
|
||||
|
||||
Music:
|
||||
|
||||
Notifications:
|
||||
|
||||
Translations:
|
||||
Rules: rules.yaml
|
||||
|
||||
135
mods/cnc/maps/nod04b/rules.yaml
Normal file
135
mods/cnc/maps/nod04b/rules.yaml
Normal file
@@ -0,0 +1,135 @@
|
||||
^Palettes:
|
||||
-PlayerColorPalette:
|
||||
IndexedPlayerPalette:
|
||||
BasePalette: terrain
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
Nod: 127, 126, 125, 124, 122, 46, 120, 47, 125, 124, 123, 122, 42, 121, 120, 120
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
IndexedPlayerPalette@units:
|
||||
BasePalette: terrain
|
||||
BaseName: player-units
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
Nod: 161, 200, 201, 202, 204, 205, 206, 12, 201, 202, 203, 204, 205, 115, 198, 114
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
|
||||
Player:
|
||||
-ConquestVictoryConditions:
|
||||
MissionObjectives:
|
||||
EarlyGameOver: true
|
||||
EnemyWatcher:
|
||||
Shroud:
|
||||
FogLocked: True
|
||||
FogEnabled: True
|
||||
ExploredMapLocked: True
|
||||
ExploredMapEnabled: False
|
||||
PlayerResources:
|
||||
DefaultCashLocked: True
|
||||
DefaultCash: 0
|
||||
|
||||
World:
|
||||
-CrateSpawner:
|
||||
-SpawnMPUnits:
|
||||
-MPStartLocations:
|
||||
ObjectivesPanel:
|
||||
PanelName: MISSION_OBJECTIVES
|
||||
LuaScript:
|
||||
Scripts: nod04b.lua
|
||||
MusicPlaylist:
|
||||
StartingMusic: warfare
|
||||
VictoryMusic: nod_win1
|
||||
MissionData:
|
||||
Briefing: A small village friendly to our cause has been increasingly harassed by GDI, and the Brotherhood wishes you to assist them in their efforts.\n\nSeek out the enemy village and destroy it. The event will be disguised as a GDI attack.
|
||||
BriefingVideo: nod4b.vqa
|
||||
LossVideo: nodlose.vqa
|
||||
MapCreeps:
|
||||
Locked: True
|
||||
Enabled: False
|
||||
MapBuildRadius:
|
||||
AllyBuildRadiusLocked: True
|
||||
AllyBuildRadiusEnabled: False
|
||||
MapOptions:
|
||||
ShortGameLocked: True
|
||||
ShortGameEnabled: False
|
||||
|
||||
^Vehicle:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
AnnounceOnSeen:
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Tank:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
AnnounceOnSeen:
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Helicopter:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Infantry:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Building:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Neutral
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Wall:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
|
||||
^CivBuilding:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Neutral
|
||||
ShowOwnerRow: false
|
||||
|
||||
^CivBuildingHusk:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Neutral
|
||||
ShowOwnerRow: false
|
||||
|
||||
^CommonHuskDefaults:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Ally, Neutral
|
||||
GenericStancePrefix: false
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
TRAN:
|
||||
RejectsOrders:
|
||||
-Selectable:
|
||||
RevealsShroud:
|
||||
Range: 5c0
|
||||
|
||||
HARV:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
MCV:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
HARV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
MCV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
@@ -1,4 +1,4 @@
|
||||
MapFormat: 9
|
||||
MapFormat: 10
|
||||
|
||||
RequiresMod: cnc
|
||||
|
||||
@@ -16,6 +16,8 @@ Visibility: MissionSelector
|
||||
|
||||
Type: Campaign
|
||||
|
||||
LockPreview: True
|
||||
|
||||
Players:
|
||||
PlayerReference@GDI:
|
||||
Name: GDI
|
||||
@@ -371,228 +373,4 @@ Actors:
|
||||
Location: 26,13
|
||||
Owner: GDI
|
||||
|
||||
Smudges:
|
||||
cr1 46,48 0:
|
||||
|
||||
Rules:
|
||||
^Palettes:
|
||||
-PlayerColorPalette:
|
||||
IndexedPlayerPalette:
|
||||
BasePalette: terrain
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
Nod: 127, 126, 125, 124, 122, 46, 120, 47, 125, 124, 123, 122, 42, 121, 120, 120
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
Civilians: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
IndexedPlayerPalette@units:
|
||||
BasePalette: terrain
|
||||
BaseName: player-units
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
Nod: 161, 200, 201, 202, 204, 205, 206, 12, 201, 202, 203, 204, 205, 115, 198, 114
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
Civilians: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
Player:
|
||||
-ConquestVictoryConditions:
|
||||
MissionObjectives:
|
||||
EarlyGameOver: true
|
||||
Shroud:
|
||||
FogLocked: True
|
||||
FogEnabled: True
|
||||
ExploredMapLocked: True
|
||||
ExploredMapEnabled: False
|
||||
PlayerResources:
|
||||
DefaultCashLocked: True
|
||||
DefaultCash: 5000
|
||||
World:
|
||||
-CrateSpawner:
|
||||
-SpawnMPUnits:
|
||||
-MPStartLocations:
|
||||
ObjectivesPanel:
|
||||
PanelName: MISSION_OBJECTIVES
|
||||
LuaScript:
|
||||
Scripts: nod05.lua
|
||||
MusicPlaylist:
|
||||
StartingMusic: airstrik
|
||||
VictoryMusic: nod_win1
|
||||
MissionData:
|
||||
Briefing: Our brothers within GDI tell us of A-10 strike jets scheduled to be deployed here soon. Our suppliers have delivered new Surface to Air Missiles to aid you. Use the SAMs to defend your base, then seek out their base and destroy it.
|
||||
BackgroundVideo: sethpre.vqa
|
||||
BriefingVideo: nod5.vqa
|
||||
StartVideo: samsite.vqa
|
||||
WinVideo: insites.vqa
|
||||
LossVideo: flag.vqa
|
||||
MapCreeps:
|
||||
Locked: True
|
||||
Enabled: False
|
||||
MapBuildRadius:
|
||||
AllyBuildRadiusLocked: True
|
||||
AllyBuildRadiusEnabled: False
|
||||
MapOptions:
|
||||
ShortGameLocked: True
|
||||
ShortGameEnabled: False
|
||||
^Vehicle:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Tank:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Infantry:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Plane:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Ship:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
^Building:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Neutral
|
||||
ShowOwnerRow: false
|
||||
^CivBuilding:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Neutral
|
||||
ShowOwnerRow: false
|
||||
^CivBuildingHusk:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Neutral
|
||||
ShowOwnerRow: false
|
||||
^Wall:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
^CommonHuskDefaults:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Ally, Neutral
|
||||
GenericStancePrefix: false
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
NUK2:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
GUN:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
CYCL:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
FIX:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
HPAD:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
OBLI:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
BRIK:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
TMPL:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
E5:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
RMBO:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
MLRS:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
MCV:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
MCV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
LST:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
C17:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
GTWR:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
WEAP:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
EYE:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
ATWR:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
HARV:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
Harvester:
|
||||
SearchFromOrderRadius: 24
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
HARV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
FTNK:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
STNK:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
ARTY:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
MTNK:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
HTNK:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
ORCA:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
MSAM:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
SBAG:
|
||||
Buildable:
|
||||
Queue: Defence.GDI, Defence.Nod
|
||||
HQ:
|
||||
AirstrikePower:
|
||||
Prerequisites: gdi
|
||||
SquadSize: 1
|
||||
A10:
|
||||
Targetable:
|
||||
|
||||
Sequences:
|
||||
|
||||
VoxelSequences:
|
||||
|
||||
Weapons:
|
||||
|
||||
Voices:
|
||||
|
||||
Music:
|
||||
|
||||
Notifications:
|
||||
|
||||
Translations:
|
||||
Rules: rules.yaml
|
||||
|
||||
253
mods/cnc/maps/nod05/rules.yaml
Normal file
253
mods/cnc/maps/nod05/rules.yaml
Normal file
@@ -0,0 +1,253 @@
|
||||
^Palettes:
|
||||
-PlayerColorPalette:
|
||||
IndexedPlayerPalette:
|
||||
BasePalette: terrain
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
Nod: 127, 126, 125, 124, 122, 46, 120, 47, 125, 124, 123, 122, 42, 121, 120, 120
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
Civilians: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
IndexedPlayerPalette@units:
|
||||
BasePalette: terrain
|
||||
BaseName: player-units
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
Nod: 161, 200, 201, 202, 204, 205, 206, 12, 201, 202, 203, 204, 205, 115, 198, 114
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
Civilians: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
|
||||
Player:
|
||||
-ConquestVictoryConditions:
|
||||
MissionObjectives:
|
||||
EarlyGameOver: true
|
||||
Shroud:
|
||||
FogLocked: True
|
||||
FogEnabled: True
|
||||
ExploredMapLocked: True
|
||||
ExploredMapEnabled: False
|
||||
PlayerResources:
|
||||
DefaultCashLocked: True
|
||||
DefaultCash: 5000
|
||||
|
||||
World:
|
||||
-CrateSpawner:
|
||||
-SpawnMPUnits:
|
||||
-MPStartLocations:
|
||||
ObjectivesPanel:
|
||||
PanelName: MISSION_OBJECTIVES
|
||||
LuaScript:
|
||||
Scripts: nod05.lua
|
||||
MusicPlaylist:
|
||||
StartingMusic: airstrik
|
||||
VictoryMusic: nod_win1
|
||||
MissionData:
|
||||
Briefing: Our brothers within GDI tell us of A-10 strike jets scheduled to be deployed here soon. Our suppliers have delivered new Surface to Air Missiles to aid you. Use the SAMs to defend your base, then seek out their base and destroy it.
|
||||
BackgroundVideo: sethpre.vqa
|
||||
BriefingVideo: nod5.vqa
|
||||
StartVideo: samsite.vqa
|
||||
WinVideo: insites.vqa
|
||||
LossVideo: flag.vqa
|
||||
MapCreeps:
|
||||
Locked: True
|
||||
Enabled: False
|
||||
MapBuildRadius:
|
||||
AllyBuildRadiusLocked: True
|
||||
AllyBuildRadiusEnabled: False
|
||||
MapOptions:
|
||||
ShortGameLocked: True
|
||||
ShortGameEnabled: False
|
||||
SmudgeLayer@CRATER:
|
||||
InitialSmudges:
|
||||
46,48: cr1,0
|
||||
|
||||
^Vehicle:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Tank:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Infantry:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Plane:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Ship:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Building:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Neutral
|
||||
ShowOwnerRow: false
|
||||
|
||||
^CivBuilding:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Neutral
|
||||
ShowOwnerRow: false
|
||||
|
||||
^CivBuildingHusk:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Neutral
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Wall:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
|
||||
^CommonHuskDefaults:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Ally, Neutral
|
||||
GenericStancePrefix: false
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
NUK2:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
GUN:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
CYCL:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
FIX:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
HPAD:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
OBLI:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
BRIK:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
TMPL:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
E5:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
RMBO:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
MLRS:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
MCV:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
MCV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
LST:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
C17:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
GTWR:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
WEAP:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
EYE:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
ATWR:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
HARV:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
Harvester:
|
||||
SearchFromOrderRadius: 24
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
HARV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
FTNK:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
STNK:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
ARTY:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
MTNK:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
HTNK:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
ORCA:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
MSAM:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
SBAG:
|
||||
Buildable:
|
||||
Queue: Defence.GDI, Defence.Nod
|
||||
|
||||
HQ:
|
||||
AirstrikePower:
|
||||
Prerequisites: gdi
|
||||
SquadSize: 1
|
||||
|
||||
A10:
|
||||
Targetable:
|
||||
@@ -1,4 +1,4 @@
|
||||
MapFormat: 9
|
||||
MapFormat: 10
|
||||
|
||||
RequiresMod: cnc
|
||||
|
||||
@@ -16,6 +16,8 @@ Visibility: MissionSelector
|
||||
|
||||
Type: Campaign
|
||||
|
||||
LockPreview: True
|
||||
|
||||
Players:
|
||||
PlayerReference@Neutral:
|
||||
Name: Neutral
|
||||
@@ -641,145 +643,4 @@ Actors:
|
||||
Location: 57,32
|
||||
Owner: GDI
|
||||
|
||||
Smudges:
|
||||
|
||||
Rules:
|
||||
^Palettes:
|
||||
-PlayerColorPalette:
|
||||
IndexedPlayerPalette:
|
||||
BasePalette: terrain
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
Nod: 127, 126, 125, 124, 122, 46, 120, 47, 125, 124, 123, 122, 42, 121, 120, 120
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
IndexedPlayerPalette@units:
|
||||
BasePalette: terrain
|
||||
BaseName: player-units
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
Nod: 161, 200, 201, 202, 204, 205, 206, 12, 201, 202, 203, 204, 205, 115, 198, 114
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
Player:
|
||||
-ConquestVictoryConditions:
|
||||
MissionObjectives:
|
||||
EarlyGameOver: true
|
||||
EnemyWatcher:
|
||||
Shroud:
|
||||
FogLocked: True
|
||||
FogEnabled: True
|
||||
ExploredMapLocked: True
|
||||
ExploredMapEnabled: False
|
||||
PlayerResources:
|
||||
DefaultCashLocked: True
|
||||
DefaultCash: 0
|
||||
World:
|
||||
-CrateSpawner:
|
||||
-SpawnMPUnits:
|
||||
-MPStartLocations:
|
||||
ObjectivesPanel:
|
||||
PanelName: MISSION_OBJECTIVES
|
||||
LuaScript:
|
||||
Scripts: nod06a.lua
|
||||
MusicPlaylist:
|
||||
StartingMusic: rout
|
||||
VictoryMusic: nod_win1
|
||||
MissionData:
|
||||
Briefing: GDI has imported a Nuclear Detonator in an attempt to sway a few local political leaders. Penetrate the base and steal the detonator. A chopper will be sent to meet you at a designated landing zone. Look for the landing flare once you have stolen the device.
|
||||
BriefingVideo: nod6.vqa
|
||||
StartVideo: sundial.vqa
|
||||
LossVideo: banner.vqa
|
||||
MapCreeps:
|
||||
Locked: True
|
||||
Enabled: False
|
||||
MapBuildRadius:
|
||||
AllyBuildRadiusLocked: True
|
||||
AllyBuildRadiusEnabled: False
|
||||
MapOptions:
|
||||
ShortGameLocked: True
|
||||
ShortGameEnabled: False
|
||||
^Vehicle:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Tank:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Infantry:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
AnnounceOnSeen:
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Helicopter:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Plane:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
^Ship:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
^Building:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Neutral
|
||||
ShowOwnerRow: false
|
||||
^CivBuilding:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Neutral
|
||||
ShowOwnerRow: false
|
||||
^CommonHuskDefaults:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^CivBuildingHusk:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Neutral
|
||||
ShowOwnerRow: false
|
||||
HARV:
|
||||
Harvester:
|
||||
SearchFromProcRadius: 64
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
HARV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
FLARE:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
TRAN:
|
||||
-Selectable:
|
||||
MCV:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
MCV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
Sequences:
|
||||
|
||||
VoxelSequences:
|
||||
|
||||
Weapons:
|
||||
|
||||
Voices:
|
||||
|
||||
Music:
|
||||
|
||||
Notifications:
|
||||
|
||||
Translations:
|
||||
Rules: rules.yaml
|
||||
|
||||
143
mods/cnc/maps/nod06a/rules.yaml
Normal file
143
mods/cnc/maps/nod06a/rules.yaml
Normal file
@@ -0,0 +1,143 @@
|
||||
^Palettes:
|
||||
-PlayerColorPalette:
|
||||
IndexedPlayerPalette:
|
||||
BasePalette: terrain
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
Nod: 127, 126, 125, 124, 122, 46, 120, 47, 125, 124, 123, 122, 42, 121, 120, 120
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
IndexedPlayerPalette@units:
|
||||
BasePalette: terrain
|
||||
BaseName: player-units
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
Nod: 161, 200, 201, 202, 204, 205, 206, 12, 201, 202, 203, 204, 205, 115, 198, 114
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
|
||||
Player:
|
||||
-ConquestVictoryConditions:
|
||||
MissionObjectives:
|
||||
EarlyGameOver: true
|
||||
EnemyWatcher:
|
||||
Shroud:
|
||||
FogLocked: True
|
||||
FogEnabled: True
|
||||
ExploredMapLocked: True
|
||||
ExploredMapEnabled: False
|
||||
PlayerResources:
|
||||
DefaultCashLocked: True
|
||||
DefaultCash: 0
|
||||
|
||||
World:
|
||||
-CrateSpawner:
|
||||
-SpawnMPUnits:
|
||||
-MPStartLocations:
|
||||
ObjectivesPanel:
|
||||
PanelName: MISSION_OBJECTIVES
|
||||
LuaScript:
|
||||
Scripts: nod06a.lua
|
||||
MusicPlaylist:
|
||||
StartingMusic: rout
|
||||
VictoryMusic: nod_win1
|
||||
MissionData:
|
||||
Briefing: GDI has imported a Nuclear Detonator in an attempt to sway a few local political leaders. Penetrate the base and steal the detonator. A chopper will be sent to meet you at a designated landing zone. Look for the landing flare once you have stolen the device.
|
||||
BriefingVideo: nod6.vqa
|
||||
StartVideo: sundial.vqa
|
||||
LossVideo: banner.vqa
|
||||
MapCreeps:
|
||||
Locked: True
|
||||
Enabled: False
|
||||
MapBuildRadius:
|
||||
AllyBuildRadiusLocked: True
|
||||
AllyBuildRadiusEnabled: False
|
||||
MapOptions:
|
||||
ShortGameLocked: True
|
||||
ShortGameEnabled: False
|
||||
|
||||
^Vehicle:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Tank:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Infantry:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
AnnounceOnSeen:
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Helicopter:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Plane:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Ship:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Building:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Neutral
|
||||
ShowOwnerRow: false
|
||||
|
||||
^CivBuilding:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Neutral
|
||||
ShowOwnerRow: false
|
||||
|
||||
^CommonHuskDefaults:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^CivBuildingHusk:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Neutral
|
||||
ShowOwnerRow: false
|
||||
|
||||
HARV:
|
||||
Harvester:
|
||||
SearchFromProcRadius: 64
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
HARV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
FLARE:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
|
||||
TRAN:
|
||||
-Selectable:
|
||||
|
||||
MCV:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
MCV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
@@ -1,4 +1,4 @@
|
||||
MapFormat: 9
|
||||
MapFormat: 10
|
||||
|
||||
RequiresMod: cnc
|
||||
|
||||
@@ -16,6 +16,8 @@ Visibility: MissionSelector
|
||||
|
||||
Type: Campaign
|
||||
|
||||
LockPreview: True
|
||||
|
||||
Players:
|
||||
PlayerReference@GDI:
|
||||
Name: GDI
|
||||
@@ -584,143 +586,4 @@ Actors:
|
||||
Owner: GDI
|
||||
SubCell: 1
|
||||
|
||||
Smudges:
|
||||
|
||||
Rules:
|
||||
^Palettes:
|
||||
-PlayerColorPalette:
|
||||
IndexedPlayerPalette:
|
||||
BasePalette: terrain
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
Nod: 127, 126, 125, 124, 122, 46, 120, 47, 125, 124, 123, 122, 42, 121, 120, 120
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
Civilians: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
IndexedPlayerPalette@units:
|
||||
BasePalette: terrain
|
||||
BaseName: player-units
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
Nod: 161, 200, 201, 202, 204, 205, 206, 12, 201, 202, 203, 204, 205, 115, 198, 114
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
Civilians: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
Player:
|
||||
-ConquestVictoryConditions:
|
||||
MissionObjectives:
|
||||
EarlyGameOver: true
|
||||
Shroud:
|
||||
FogLocked: True
|
||||
FogEnabled: True
|
||||
ExploredMapLocked: True
|
||||
ExploredMapEnabled: False
|
||||
PlayerResources:
|
||||
DefaultCashLocked: True
|
||||
DefaultCash: 0
|
||||
World:
|
||||
-CrateSpawner:
|
||||
-SpawnMPUnits:
|
||||
-MPStartLocations:
|
||||
ObjectivesPanel:
|
||||
PanelName: MISSION_OBJECTIVES
|
||||
LuaScript:
|
||||
Scripts: nod06b.lua
|
||||
MusicPlaylist:
|
||||
StartingMusic: rout
|
||||
VictoryMusic: nod_win1
|
||||
MissionData:
|
||||
Briefing: GDI has imported a Nuclear Detonator in an attempt to sway a few local political leaders. Penetrate the base and steal the detonator. A chopper will be sent to meet you at a designated landing zone. Look for the landing flare once you have stolen the device.
|
||||
BriefingVideo: nod6.vqa
|
||||
StartVideo: sundial.vqa
|
||||
LossVideo: banner.vqa
|
||||
MapCreeps:
|
||||
Locked: True
|
||||
Enabled: False
|
||||
MapBuildRadius:
|
||||
AllyBuildRadiusLocked: True
|
||||
AllyBuildRadiusEnabled: False
|
||||
MapOptions:
|
||||
ShortGameLocked: True
|
||||
ShortGameEnabled: False
|
||||
^Vehicle:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Tank:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Infantry:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Helicopter:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Plane:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
^Ship:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
^Building:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Neutral
|
||||
ShowOwnerRow: false
|
||||
^CivBuilding:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Neutral
|
||||
ShowOwnerRow: false
|
||||
^CommonHuskDefaults:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^CivBuildingHusk:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Neutral
|
||||
ShowOwnerRow: false
|
||||
FLARE:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
TRAN:
|
||||
-Selectable:
|
||||
HARV:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
MCV:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
HARV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
MCV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
Sequences:
|
||||
|
||||
VoxelSequences:
|
||||
|
||||
Weapons:
|
||||
|
||||
Voices:
|
||||
|
||||
Music:
|
||||
|
||||
Notifications:
|
||||
|
||||
Translations:
|
||||
Rules: rules.yaml
|
||||
|
||||
141
mods/cnc/maps/nod06b/rules.yaml
Normal file
141
mods/cnc/maps/nod06b/rules.yaml
Normal file
@@ -0,0 +1,141 @@
|
||||
^Palettes:
|
||||
-PlayerColorPalette:
|
||||
IndexedPlayerPalette:
|
||||
BasePalette: terrain
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
Nod: 127, 126, 125, 124, 122, 46, 120, 47, 125, 124, 123, 122, 42, 121, 120, 120
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
Civilians: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
IndexedPlayerPalette@units:
|
||||
BasePalette: terrain
|
||||
BaseName: player-units
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
Nod: 161, 200, 201, 202, 204, 205, 206, 12, 201, 202, 203, 204, 205, 115, 198, 114
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
Civilians: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
|
||||
Player:
|
||||
-ConquestVictoryConditions:
|
||||
MissionObjectives:
|
||||
EarlyGameOver: true
|
||||
Shroud:
|
||||
FogLocked: True
|
||||
FogEnabled: True
|
||||
ExploredMapLocked: True
|
||||
ExploredMapEnabled: False
|
||||
PlayerResources:
|
||||
DefaultCashLocked: True
|
||||
DefaultCash: 0
|
||||
|
||||
World:
|
||||
-CrateSpawner:
|
||||
-SpawnMPUnits:
|
||||
-MPStartLocations:
|
||||
ObjectivesPanel:
|
||||
PanelName: MISSION_OBJECTIVES
|
||||
LuaScript:
|
||||
Scripts: nod06b.lua
|
||||
MusicPlaylist:
|
||||
StartingMusic: rout
|
||||
VictoryMusic: nod_win1
|
||||
MissionData:
|
||||
Briefing: GDI has imported a Nuclear Detonator in an attempt to sway a few local political leaders. Penetrate the base and steal the detonator. A chopper will be sent to meet you at a designated landing zone. Look for the landing flare once you have stolen the device.
|
||||
BriefingVideo: nod6.vqa
|
||||
StartVideo: sundial.vqa
|
||||
LossVideo: banner.vqa
|
||||
MapCreeps:
|
||||
Locked: True
|
||||
Enabled: False
|
||||
MapBuildRadius:
|
||||
AllyBuildRadiusLocked: True
|
||||
AllyBuildRadiusEnabled: False
|
||||
MapOptions:
|
||||
ShortGameLocked: True
|
||||
ShortGameEnabled: False
|
||||
|
||||
^Vehicle:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Tank:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Infantry:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Helicopter:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Plane:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Ship:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Building:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Neutral
|
||||
ShowOwnerRow: false
|
||||
|
||||
^CivBuilding:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Neutral
|
||||
ShowOwnerRow: false
|
||||
|
||||
^CommonHuskDefaults:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^CivBuildingHusk:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Neutral
|
||||
ShowOwnerRow: false
|
||||
|
||||
FLARE:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
|
||||
TRAN:
|
||||
-Selectable:
|
||||
|
||||
HARV:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
MCV:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
HARV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
MCV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
@@ -1,4 +1,4 @@
|
||||
MapFormat: 9
|
||||
MapFormat: 10
|
||||
|
||||
RequiresMod: cnc
|
||||
|
||||
@@ -16,6 +16,8 @@ Visibility: MissionSelector
|
||||
|
||||
Type: Campaign
|
||||
|
||||
LockPreview: True
|
||||
|
||||
Players:
|
||||
PlayerReference@GDI:
|
||||
Name: GDI
|
||||
@@ -461,240 +463,4 @@ Actors:
|
||||
Location: 20,21
|
||||
Owner: GDI
|
||||
|
||||
Smudges:
|
||||
sc2 41,40 0:
|
||||
sc4 43,39 0:
|
||||
cr1 42,39 0:
|
||||
cr1 43,36 0:
|
||||
sc1 29,30 0:
|
||||
sc1 28,30 0:
|
||||
sc3 29,23 0:
|
||||
sc4 19,21 0:
|
||||
sc5 32,20 0:
|
||||
|
||||
Rules:
|
||||
^Palettes:
|
||||
-PlayerColorPalette:
|
||||
IndexedPlayerPalette:
|
||||
BasePalette: terrain
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
Nod: 127, 126, 125, 124, 122, 46, 120, 47, 125, 124, 123, 122, 42, 121, 120, 120
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
IndexedPlayerPalette@units:
|
||||
BasePalette: terrain
|
||||
BaseName: player-units
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
Nod: 161, 200, 201, 202, 204, 205, 206, 12, 201, 202, 203, 204, 205, 115, 198, 114
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
Player:
|
||||
-ConquestVictoryConditions:
|
||||
MissionObjectives:
|
||||
EarlyGameOver: true
|
||||
Shroud:
|
||||
FogLocked: True
|
||||
FogEnabled: True
|
||||
ExploredMapLocked: True
|
||||
ExploredMapEnabled: False
|
||||
PlayerResources:
|
||||
DefaultCashLocked: True
|
||||
DefaultCash: 4000
|
||||
World:
|
||||
-CrateSpawner:
|
||||
-SpawnMPUnits:
|
||||
-MPStartLocations:
|
||||
ObjectivesPanel:
|
||||
PanelName: MISSION_OBJECTIVES
|
||||
LuaScript:
|
||||
Scripts: nod06c.lua
|
||||
MusicPlaylist:
|
||||
StartingMusic: rout
|
||||
VictoryMusic: nod_win1
|
||||
MissionData:
|
||||
Briefing: GDI has imported a Nuclear Detonator in an attempt to sway a few local political leaders. Penetrate the base and steal the detonator. A chopper will be sent to meet you at a designated landing zone. Look for the landing flare once you have stolen the device.
|
||||
BriefingVideo: nod6.vqa
|
||||
StartVideo: sundial.vqa
|
||||
LossVideo: banner.vqa
|
||||
MapCreeps:
|
||||
Locked: True
|
||||
Enabled: False
|
||||
MapBuildRadius:
|
||||
AllyBuildRadiusLocked: True
|
||||
AllyBuildRadiusEnabled: False
|
||||
MapOptions:
|
||||
ShortGameLocked: True
|
||||
ShortGameEnabled: False
|
||||
^Vehicle:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Tank:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Infantry:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Helicopter:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^Plane:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
^Ship:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
^Building:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Neutral
|
||||
ShowOwnerRow: false
|
||||
^CivBuilding:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Neutral
|
||||
ShowOwnerRow: false
|
||||
^CommonHuskDefaults:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
^CivBuildingHusk:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Neutral
|
||||
ShowOwnerRow: false
|
||||
^Bridge:
|
||||
DamageMultiplier@INVULNERABLE:
|
||||
Modifier: 0
|
||||
E2:
|
||||
Buildable:
|
||||
Prerequisites: ~pyle
|
||||
NUK2:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
GUN:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
CYCL:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
FIX:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
HPAD:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
OBLI:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
BRIK:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
TMPL:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
FTNK:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
STNK:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
ARTY:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
E5:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
RMBO:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
MLRS:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
MCV:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
MCV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
LST:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
C17:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
GTWR:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
ATWR:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
WEAP:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
EYE:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
E3:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
HARV:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
HARV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
MTNK:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
HTNK:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
TRAN:
|
||||
-Selectable:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
ORCA:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
MSAM:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
HELI:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
FLARE:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
|
||||
Sequences:
|
||||
|
||||
VoxelSequences:
|
||||
|
||||
Weapons:
|
||||
|
||||
Voices:
|
||||
|
||||
Music:
|
||||
|
||||
Notifications:
|
||||
|
||||
Translations:
|
||||
Rules: rules.yaml
|
||||
|
||||
270
mods/cnc/maps/nod06c/rules.yaml
Normal file
270
mods/cnc/maps/nod06c/rules.yaml
Normal file
@@ -0,0 +1,270 @@
|
||||
^Palettes:
|
||||
-PlayerColorPalette:
|
||||
IndexedPlayerPalette:
|
||||
BasePalette: terrain
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
Nod: 127, 126, 125, 124, 122, 46, 120, 47, 125, 124, 123, 122, 42, 121, 120, 120
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
IndexedPlayerPalette@units:
|
||||
BasePalette: terrain
|
||||
BaseName: player-units
|
||||
RemapIndex: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
PlayerIndex:
|
||||
GDI: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
|
||||
Nod: 161, 200, 201, 202, 204, 205, 206, 12, 201, 202, 203, 204, 205, 115, 198, 114
|
||||
Neutral: 192, 164, 132, 155, 133, 197, 112, 12, 163, 132, 155, 133, 134, 197, 154, 198
|
||||
|
||||
Player:
|
||||
-ConquestVictoryConditions:
|
||||
MissionObjectives:
|
||||
EarlyGameOver: true
|
||||
Shroud:
|
||||
FogLocked: True
|
||||
FogEnabled: True
|
||||
ExploredMapLocked: True
|
||||
ExploredMapEnabled: False
|
||||
PlayerResources:
|
||||
DefaultCashLocked: True
|
||||
DefaultCash: 4000
|
||||
|
||||
World:
|
||||
-CrateSpawner:
|
||||
-SpawnMPUnits:
|
||||
-MPStartLocations:
|
||||
ObjectivesPanel:
|
||||
PanelName: MISSION_OBJECTIVES
|
||||
LuaScript:
|
||||
Scripts: nod06c.lua
|
||||
MusicPlaylist:
|
||||
StartingMusic: rout
|
||||
VictoryMusic: nod_win1
|
||||
MissionData:
|
||||
Briefing: GDI has imported a Nuclear Detonator in an attempt to sway a few local political leaders. Penetrate the base and steal the detonator. A chopper will be sent to meet you at a designated landing zone. Look for the landing flare once you have stolen the device.
|
||||
BriefingVideo: nod6.vqa
|
||||
StartVideo: sundial.vqa
|
||||
LossVideo: banner.vqa
|
||||
MapCreeps:
|
||||
Locked: True
|
||||
Enabled: False
|
||||
MapBuildRadius:
|
||||
AllyBuildRadiusLocked: True
|
||||
AllyBuildRadiusEnabled: False
|
||||
MapOptions:
|
||||
ShortGameLocked: True
|
||||
ShortGameEnabled: False
|
||||
SmudgeLayer@SCORCH:
|
||||
InitialSmudges:
|
||||
41,40: sc2,0
|
||||
43,39: sc4,0
|
||||
29,30: sc1,0
|
||||
28,30: sc1,0
|
||||
29,23: sc3,0
|
||||
19,21: sc4,0
|
||||
32,20: sc5,0
|
||||
SmudgeLayer@CRATER:
|
||||
InitialSmudges:
|
||||
42,39: cr1,0
|
||||
43,36: cr1,0
|
||||
|
||||
^Vehicle:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Tank:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Infantry:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Helicopter:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^Plane:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Ship:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Building:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Neutral
|
||||
ShowOwnerRow: false
|
||||
|
||||
^CivBuilding:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Neutral
|
||||
ShowOwnerRow: false
|
||||
|
||||
^CommonHuskDefaults:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
ShowOwnerRow: false
|
||||
RenderSprites:
|
||||
PlayerPalette: player-units
|
||||
|
||||
^CivBuildingHusk:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy, Neutral
|
||||
ShowOwnerRow: false
|
||||
|
||||
^Bridge:
|
||||
DamageMultiplier@INVULNERABLE:
|
||||
Modifier: 0
|
||||
|
||||
E2:
|
||||
Buildable:
|
||||
Prerequisites: ~pyle
|
||||
|
||||
NUK2:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
GUN:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
CYCL:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
FIX:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
HPAD:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
OBLI:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
BRIK:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
TMPL:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
FTNK:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
STNK:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
ARTY:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
E5:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
RMBO:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
MLRS:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
MCV:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
MCV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
LST:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
C17:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
GTWR:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
ATWR:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
WEAP:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
EYE:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
E3:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
HARV:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
HARV.Husk:
|
||||
RenderSprites:
|
||||
PlayerPalette: player
|
||||
|
||||
MTNK:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
HTNK:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
TRAN:
|
||||
-Selectable:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
ORCA:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
MSAM:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
HELI:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
FLARE:
|
||||
Tooltip:
|
||||
ShowOwnerRow: false
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
BIN
mods/cnc/maps/shellmap/map.png
Normal file
BIN
mods/cnc/maps/shellmap/map.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 885 B |
@@ -1,4 +1,4 @@
|
||||
MapFormat: 9
|
||||
MapFormat: 10
|
||||
|
||||
RequiresMod: cnc
|
||||
|
||||
@@ -977,36 +977,4 @@ Actors:
|
||||
Owner: Nod
|
||||
Facing: 192
|
||||
|
||||
Smudges:
|
||||
|
||||
Rules:
|
||||
World:
|
||||
-SpawnMPUnits:
|
||||
-MPStartLocations:
|
||||
-CrateSpawner:
|
||||
MenuPaletteEffect:
|
||||
Effect: Desaturated
|
||||
LuaScript:
|
||||
Scripts: shellmap.lua
|
||||
MusicPlaylist:
|
||||
BackgroundMusic: map1
|
||||
LST:
|
||||
Mobile:
|
||||
Speed: 42
|
||||
BOAT:
|
||||
Mobile:
|
||||
Speed: 42
|
||||
|
||||
Sequences:
|
||||
|
||||
VoxelSequences:
|
||||
|
||||
Weapons:
|
||||
|
||||
Voices:
|
||||
|
||||
Music:
|
||||
|
||||
Notifications:
|
||||
|
||||
Translations:
|
||||
Rules: rules.yaml
|
||||
|
||||
18
mods/cnc/maps/shellmap/rules.yaml
Normal file
18
mods/cnc/maps/shellmap/rules.yaml
Normal file
@@ -0,0 +1,18 @@
|
||||
World:
|
||||
-SpawnMPUnits:
|
||||
-MPStartLocations:
|
||||
-CrateSpawner:
|
||||
MenuPaletteEffect:
|
||||
Effect: Desaturated
|
||||
LuaScript:
|
||||
Scripts: shellmap.lua
|
||||
MusicPlaylist:
|
||||
BackgroundMusic: map1
|
||||
|
||||
LST:
|
||||
Mobile:
|
||||
Speed: 42
|
||||
|
||||
BOAT:
|
||||
Mobile:
|
||||
Speed: 42
|
||||
BIN
mods/cnc/maps/the-hot-box/map.png
Normal file
BIN
mods/cnc/maps/the-hot-box/map.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 459 B |
@@ -1,4 +1,4 @@
|
||||
MapFormat: 9
|
||||
MapFormat: 10
|
||||
|
||||
RequiresMod: cnc
|
||||
|
||||
@@ -193,66 +193,4 @@ Actors:
|
||||
Location: 46,22
|
||||
Owner: Neutral
|
||||
|
||||
Smudges:
|
||||
|
||||
Rules:
|
||||
World:
|
||||
CrateSpawner:
|
||||
Maximum: 4
|
||||
SpawnInterval: 125
|
||||
CrateActors: unitcrate
|
||||
InitialSpawnDelay: 0
|
||||
-SpawnMPUnits:
|
||||
-MPStartLocations:
|
||||
MapBuildRadius:
|
||||
AllyBuildRadiusLocked: True
|
||||
AllyBuildRadiusEnabled: False
|
||||
MapOptions:
|
||||
TechLevelLocked: True
|
||||
TechLevel: Unrestricted
|
||||
UNITCRATE:
|
||||
Inherits: ^Crate
|
||||
GiveUnitCrateAction@stnk:
|
||||
SelectionShares: 4
|
||||
Units: stnk
|
||||
GiveUnitCrateAction@bike:
|
||||
SelectionShares: 6
|
||||
Units: bike
|
||||
GiveUnitCrateAction@htnk:
|
||||
SelectionShares: 1
|
||||
Units: htnk
|
||||
GiveUnitCrateAction@e5:
|
||||
SelectionShares: 1
|
||||
Units: e5
|
||||
GiveUnitCrateAction@e1:
|
||||
SelectionShares: 1
|
||||
Units: e1
|
||||
APC:
|
||||
Health:
|
||||
HP: 1000
|
||||
MustBeDestroyed:
|
||||
RequiredForShortGame: true
|
||||
-AttackMove:
|
||||
Player:
|
||||
Shroud:
|
||||
FogLocked: True
|
||||
FogEnabled: False
|
||||
ExploredMapLocked: True
|
||||
ExploredMapEnabled: True
|
||||
PlayerResources:
|
||||
DefaultCashLocked: True
|
||||
DefaultCash: 5000
|
||||
|
||||
Sequences:
|
||||
|
||||
VoxelSequences:
|
||||
|
||||
Weapons:
|
||||
|
||||
Voices:
|
||||
|
||||
Music:
|
||||
|
||||
Notifications:
|
||||
|
||||
Translations:
|
||||
Rules: rules.yaml
|
||||
|
||||
49
mods/cnc/maps/the-hot-box/rules.yaml
Normal file
49
mods/cnc/maps/the-hot-box/rules.yaml
Normal file
@@ -0,0 +1,49 @@
|
||||
World:
|
||||
CrateSpawner:
|
||||
Maximum: 4
|
||||
SpawnInterval: 125
|
||||
CrateActors: unitcrate
|
||||
InitialSpawnDelay: 0
|
||||
-SpawnMPUnits:
|
||||
-MPStartLocations:
|
||||
MapBuildRadius:
|
||||
AllyBuildRadiusLocked: True
|
||||
AllyBuildRadiusEnabled: False
|
||||
MapOptions:
|
||||
TechLevelLocked: True
|
||||
TechLevel: Unrestricted
|
||||
|
||||
UNITCRATE:
|
||||
Inherits: ^Crate
|
||||
GiveUnitCrateAction@stnk:
|
||||
SelectionShares: 4
|
||||
Units: stnk
|
||||
GiveUnitCrateAction@bike:
|
||||
SelectionShares: 6
|
||||
Units: bike
|
||||
GiveUnitCrateAction@htnk:
|
||||
SelectionShares: 1
|
||||
Units: htnk
|
||||
GiveUnitCrateAction@e5:
|
||||
SelectionShares: 1
|
||||
Units: e5
|
||||
GiveUnitCrateAction@e1:
|
||||
SelectionShares: 1
|
||||
Units: e1
|
||||
|
||||
APC:
|
||||
Health:
|
||||
HP: 1000
|
||||
MustBeDestroyed:
|
||||
RequiredForShortGame: true
|
||||
-AttackMove:
|
||||
|
||||
Player:
|
||||
Shroud:
|
||||
FogLocked: True
|
||||
FogEnabled: False
|
||||
ExploredMapLocked: True
|
||||
ExploredMapEnabled: True
|
||||
PlayerResources:
|
||||
DefaultCashLocked: True
|
||||
DefaultCash: 5000
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user