Sync StoresOre.Stored

This commit is contained in:
Paul Chote
2011-01-02 12:00:59 +13:00
parent f3da258763
commit f659f55801

View File

@@ -25,6 +25,9 @@ namespace OpenRA.Mods.RA
{
readonly StoresOreInfo Info;
[Sync]
public int Stored { get { return Player.OreCapacity == 0 ? 0 : Info.Capacity * Player.Ore / Player.OreCapacity; } }
PlayerResources Player;
public StoresOre(Actor self, StoresOreInfo info)
{
@@ -36,21 +39,16 @@ namespace OpenRA.Mods.RA
public void OnCapture(Actor self, Actor captor, Player oldOwner, Player newOwner)
{
var ore = Stored(self);
var ore = Stored;
Player.TakeOre(ore);
Player = newOwner.PlayerActor.Trait<PlayerResources>();
Player.GiveOre(ore);
}
int Stored(Actor self)
{
return Info.Capacity * Player.Ore / Player.OreCapacity;
}
public void Damaged(Actor self, AttackInfo e)
{
if (self.IsDead())
Player.TakeOre(Stored(self)); // Lose the stored ore
Player.TakeOre(Stored); // Lose the stored ore
}
public IEnumerable<PipType> GetPips(Actor self)
@@ -60,6 +58,6 @@ namespace OpenRA.Mods.RA
? Info.PipColor : PipType.Transparent );
}
public bool ShouldExplode(Actor self) { return Stored(self) > 0; }
public bool ShouldExplode(Actor self) { return Stored > 0; }
}
}