Remove legacy editor actor properties plumbing.
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@@ -17,7 +17,7 @@ using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Traits
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{
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[Desc("The actor will automatically engage the enemy when it is in range.")]
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public class AutoTargetInfo : ConditionalTraitInfo, IRulesetLoaded, Requires<AttackBaseInfo>, UsesInit<StanceInit>
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public class AutoTargetInfo : ConditionalTraitInfo, IRulesetLoaded, Requires<AttackBaseInfo>
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{
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[Desc("It will try to hunt down the enemy if it is set to AttackAnything.")]
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public readonly bool AllowMovement = true;
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