Remove legacy editor actor properties plumbing.

This commit is contained in:
Paul Chote
2018-12-02 18:41:47 +00:00
committed by reaperrr
parent 1d98b8b8f0
commit f6768fe624
13 changed files with 10 additions and 46 deletions

View File

@@ -22,8 +22,7 @@ using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
{
[Desc("Unit is able to move.")]
public class MobileInfo : ConditionalTraitInfo, IMoveInfo, IPositionableInfo, IFacingInfo,
UsesInit<FacingInit>, UsesInit<LocationInit>, UsesInit<SubCellInit>, IActorPreviewInitInfo
public class MobileInfo : ConditionalTraitInfo, IMoveInfo, IPositionableInfo, IFacingInfo, IActorPreviewInitInfo
{
[Desc("Which Locomotor does this trait use. Must be defined on the World actor.")]
[LocomotorReference, FieldLoader.Require]