Remove legacy editor actor properties plumbing.
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@@ -16,7 +16,7 @@ using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Traits
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{
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[Desc("Produce a unit on the closest map edge cell and move into the world.")]
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class ProductionFromMapEdgeInfo : ProductionInfo, UsesInit<ProductionSpawnLocationInit>
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class ProductionFromMapEdgeInfo : ProductionInfo
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{
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public override object Create(ActorInitializer init) { return new ProductionFromMapEdge(init, this); }
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}
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