Remove TileSet rendering code.

This commit is contained in:
Paul Chote
2013-08-14 22:58:54 +12:00
parent 18759e01cf
commit f6d0ea4b0f
4 changed files with 0 additions and 52 deletions

View File

@@ -119,8 +119,6 @@ namespace OpenRA
Map = map;
TileSet = Rules.TileSets[Map.Tileset];
TileSet.LoadTiles();
SharedRandom = new XRandom(orderManager.LobbyInfo.GlobalSettings.RandomSeed);
WorldActor = CreateActor( "World", new TypeDictionary() );