Move JumpJet traits to the C&C library.
This commit is contained in:
committed by
Pavel Penev
parent
63b9f18d05
commit
f6e5bee334
@@ -9,7 +9,9 @@
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*/
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*/
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#endregion
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#endregion
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namespace OpenRA.Mods.Common.Traits
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using OpenRA.Mods.Common.Traits;
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namespace OpenRA.Mods.Cnc.Traits
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{
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{
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public class GrantConditionOnJumpjetLayerInfo : GrantConditionOnLayerInfo
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public class GrantConditionOnJumpjetLayerInfo : GrantConditionOnLayerInfo
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{
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{
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@@ -10,9 +10,10 @@
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#endregion
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#endregion
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using OpenRA.Mods.Common.Pathfinder;
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using OpenRA.Mods.Common.Pathfinder;
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using OpenRA.Mods.Common.Traits;
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using OpenRA.Traits;
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using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Traits
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namespace OpenRA.Mods.Cnc.Traits
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{
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{
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[TraitLocation(SystemActors.World)]
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[TraitLocation(SystemActors.World)]
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public class JumpjetActorLayerInfo : TraitInfo, ICustomMovementLayerInfo
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public class JumpjetActorLayerInfo : TraitInfo, ICustomMovementLayerInfo
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@@ -10,9 +10,10 @@
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#endregion
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#endregion
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using System.Collections.Generic;
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using System.Collections.Generic;
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using OpenRA.Mods.Common.Traits;
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using OpenRA.Traits;
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using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Traits
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namespace OpenRA.Mods.Cnc.Traits
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{
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{
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[TraitLocation(SystemActors.World | SystemActors.EditorWorld)]
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[TraitLocation(SystemActors.World | SystemActors.EditorWorld)]
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[Desc("Used by Mobile. Required for jumpjet actors. Attach these to the world actor. You can have multiple variants by adding @suffixes.")]
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[Desc("Used by Mobile. Required for jumpjet actors. Attach these to the world actor. You can have multiple variants by adding @suffixes.")]
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