Merge pull request #7798 from reaperrr/ts-weapons01
Split TS weapons.yaml and fix weapons and aircraft
This commit is contained in:
@@ -74,6 +74,17 @@ Rules:
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./mods/ts/rules/vehicles.yaml
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./mods/ts/rules/trees.yaml
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Weapons:
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./mods/ts/weapons/bombsandgrenades.yaml
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./mods/ts/weapons/energyweapons.yaml
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./mods/ts/weapons/explosions.yaml
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./mods/ts/weapons/healweapons.yaml
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./mods/ts/weapons/largeguns.yaml
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./mods/ts/weapons/missiles.yaml
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./mods/ts/weapons/otherweapons.yaml
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./mods/ts/weapons/smallguns.yaml
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./mods/ts/weapons/superweapons.yaml
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Sequences:
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./mods/ts/sequences/aircraft.yaml
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./mods/ts/sequences/infantry.yaml
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@@ -146,9 +157,6 @@ ChromeLayout:
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./mods/ra/chrome/missionbrowser.yaml
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./mods/ra/chrome/confirmation-dialogs.yaml
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Weapons:
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./mods/ts/weapons.yaml
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Voices:
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./mods/ts/audio/voices.yaml
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@@ -74,7 +74,7 @@ ORCA:
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Selectable:
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Bounds: 30,24
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Helicopter:
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RearmBuildings: gahpad
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RearmBuildings: gahpad, nahpad
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ROT: 5
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Speed: 186
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Health:
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@@ -99,7 +99,7 @@ ORCA:
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Hovers:
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ORCAB:
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Inherits: ^Helicopter
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Inherits: ^Plane
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Valued:
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Cost: 1600
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Tooltip:
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@@ -110,10 +110,11 @@ ORCAB:
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Prerequisites: ~gahpad, gatech
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Selectable:
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Bounds: 30,24
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Helicopter:
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RearmBuildings: gahpad
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ROT: 5
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Speed: 112
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Plane:
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CruiseAltitude: 3072
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MaximumPitch: 120
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ROT: 3
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Speed: 96
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Health:
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HP: 260
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Armor:
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@@ -122,11 +123,13 @@ ORCAB:
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Range: 2c0
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Armament:
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Weapon: Bomb
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AttackHeli:
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AttackPlane:
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FacingTolerance: 20
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AmmoPool:
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Ammo: 2
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Ammo: 10
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PipCount: 2
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ReloadCount: 5
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ReloadTicks: 200
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PipType: Ammo
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PipTypeEmpty: AmmoEmpty
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AutoTarget:
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@@ -190,7 +193,7 @@ TRNSPORT:
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Hovers:
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SCRIN:
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Inherits: ^Helicopter
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Inherits: ^Plane
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Valued:
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Cost: 1500
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Tooltip:
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@@ -202,8 +205,8 @@ SCRIN:
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Selectable:
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Bounds: 30,24
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Voice: Scrin
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Helicopter:
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RearmBuildings: nahpad
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Plane:
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MaximumPitch: 90
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ROT: 3
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Speed: 168
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Health:
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@@ -214,11 +217,12 @@ SCRIN:
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Range: 2c0
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Armament:
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Weapon: Proton
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AttackHeli:
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AttackPlane:
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FacingTolerance: 20
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AmmoPool:
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Ammo: 3
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Ammo: 15
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PipCount: 3
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ReloadCount: 5
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PipType: Ammo
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PipTypeEmpty: AmmoEmpty
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AutoTarget:
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@@ -239,7 +243,7 @@ APACHE:
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Selectable:
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Bounds: 30,24
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Helicopter:
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RearmBuildings: nahpad
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RearmBuildings: gahpad, nahpad
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ROT: 5
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Speed: 130
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Health:
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@@ -264,4 +268,3 @@ APACHE:
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RenderVoxels:
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WithVoxelBody:
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Hovers:
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@@ -435,11 +435,10 @@
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Selectable:
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Voice: Heli
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Helicopter:
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RepairBuildings:
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RepairBuildings: gadept
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RearmBuildings:
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LandWhenIdle: no
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Buildable:
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Queue: Aircraft
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CruiseAltitude: 2048
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HiddenUnderFog:
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AttackMove:
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GainsExperience:
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@@ -472,6 +471,16 @@
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UpgradeManager:
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MustBeDestroyed:
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^Plane:
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Inherits: ^Helicopter
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-Helicopter:
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Plane:
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RepairBuildings: gadept
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RearmBuildings: gahpad, nahpad
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LandWhenIdle: no
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CruiseAltitude: 2560
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ReturnOnIdle:
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^BlossomTree:
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Tooltip:
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Name: Blossom Tree
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@@ -1026,7 +1026,7 @@ GACTWR:
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Armament@SAM:
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UpgradeTypes: tower.sam
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UpgradeMinEnabledLevel: 1
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Weapon: SAMTower
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Weapon: RedEye2
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LocalOffset: 512,0,512
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WithMuzzleFlash:
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UpgradeTypes: tower.vulcan
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@@ -1139,7 +1139,7 @@ NASAM:
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WithTurret:
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Recoils: no
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Armament:
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Weapon: SAMTower
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Weapon: RedEye2
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LocalOffset: 512,0,512
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Power:
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Amount: -30
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@@ -1177,7 +1177,7 @@ NALASR:
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Offset: 298,-171,0
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AttackTurreted:
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Armament:
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Weapon: TurretLaser
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Weapon: LaserFire2
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RenderVoxels:
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WithVoxelTurret:
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AutoTarget:
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@@ -1212,7 +1212,7 @@ NAOBEL:
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RenderBuildingCharge:
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ChargeAudio: obelpowr.aud
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Armament:
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Weapon: ObeliskLaser
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Weapon: LaserFire
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LocalOffset: 0,0,725
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AttackCharge:
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ReloadTime: 50
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@@ -187,6 +187,14 @@ smallsmoke:
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idle: sgrysmk1
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Length: *
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large_smoke_trail:
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idle: smokey
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Length: *
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small_smoke_trail:
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idle: smokey2
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Length: *
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largefire:
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idle: fire1
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Length: *
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1269
mods/ts/weapons.yaml
1269
mods/ts/weapons.yaml
File diff suppressed because it is too large
Load Diff
96
mods/ts/weapons/bombsandgrenades.yaml
Normal file
96
mods/ts/weapons/bombsandgrenades.yaml
Normal file
@@ -0,0 +1,96 @@
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Grenade:
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ReloadDelay: 60
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Range: 4c512
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Projectile: Bullet # TODO: Add bounce effect
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Speed: 85
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Blockable: false
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Shadow: true
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Angle: 45
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Inaccuracy: 384
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Image: DISCUS
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Warhead@1Dam: SpreadDamage
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Spread: 171
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Damage: 40
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DeathType: 3
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ProneModifier: 70
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Versus:
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None: 100
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Wood: 85
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Light: 70
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Heavy: 35
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Concrete: 28
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Warhead@2Eff: CreateEffect
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Explosion: large_grey_explosion
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ImpactSound: expnew13.aud
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InvalidImpactTypes: Water
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Warhead@3EffWater: CreateEffect
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Explosion: small_watersplash
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ImpactSound: ssplash3.aud
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ValidImpactTypes: Water
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Warhead@4Smu: LeaveSmudge
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SmudgeType: MediumCrater
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Bomb:
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ReloadDelay: 60
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Burst: 5
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BurstDelay: 5
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Range: 2c0
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Projectile: GravityBomb
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Speed: 170
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Image: 120mm
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Shadow: true
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Palette: ra
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Warhead@1Dam: SpreadDamage
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Spread: 298
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Damage: 160
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DeathType: 3
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ProneModifier: 100
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Versus:
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None: 200
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Wood: 90
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Light: 75
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Heavy: 32
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Concrete: 100
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Warhead@2Eff: CreateEffect
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Explosion: large_explosion
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ImpactSound: expnew09.aud
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InvalidImpactTypes: Water
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Warhead@3EffWater: CreateEffect
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Explosion: small_watersplash
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ImpactSound: ssplash3.aud
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ValidImpactTypes: Water
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Warhead@4Smu: LeaveSmudge
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SmudgeType: MediumCrater
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RPGTower:
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ReloadDelay: 80
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Range: 8c0
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Report: GLNCH4.AUD
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Projectile: Bullet
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Speed: 384
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Blockable: false
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Shadow: true
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Angle: 62
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Image: canister
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Palette: player
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Warhead@1Dam: SpreadDamage
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Spread: 128
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Damage: 110
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DeathType: 2
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ProneModifier: 70
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Versus:
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None: 30
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Wood: 75
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Light: 90
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Heavy: 100
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Concrete: 70
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Warhead@2Eff: CreateEffect
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Explosion: large_clsn
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ImpactSound: expnew14.aud
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InvalidImpactTypes: Water
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Warhead@3EffWater: CreateEffect
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Explosion: small_watersplash
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ImpactSound: ssplash2.aud
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ValidImpactTypes: Water
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Warhead@4Smu: LeaveSmudge
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SmudgeType: MediumCrater
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154
mods/ts/weapons/energyweapons.yaml
Normal file
154
mods/ts/weapons/energyweapons.yaml
Normal file
@@ -0,0 +1,154 @@
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LtRail:
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ReloadDelay: 60
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Range: 6c0
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Report: BIGGGUN1.AUD
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Projectile: LaserZap
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Speed: 1c682
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BeamWidth: 1
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BeamDuration: 10
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Color: 200,0,128,255
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Warhead@1Dam: SpreadDamage
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Spread: 42
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Damage: 150
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DeathType: 2
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ProneModifier: 100
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Versus:
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None: 100
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Wood: 130
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Light: 150
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Heavy: 110
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Concrete: 5
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MechRailgun:
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ReloadDelay: 60
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Range: 8c0
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Burst: 2 # for alternating muzzle offsets, dmg/s identical to original
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BurstDelay: 60
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Report: RAILUSE5.AUD
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Projectile: LaserZap
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Color: 200,0,255,255
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BeamWidth: 3
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Warhead@1Dam: SpreadDamage
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Spread: 42
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Damage: 200
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DeathType: 5
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ProneModifier: 100
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Versus:
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None: 200
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Wood: 175
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Light: 160
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Heavy: 100
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Concrete: 25
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SonicZap:
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ReloadDelay: 120
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Range: 6c0
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Charges: yes
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Report: SONIC4.AUD
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Projectile: LaserZap
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Color: 200,0,255,255
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BeamWidth: 12
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BeamDuration: 50
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Warhead@1Dam: SpreadDamage
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Spread: 42
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Damage: 100
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DeathType: 5
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Versus:
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Heavy: 80
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Concrete: 60
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CyCannon:
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ReloadDelay: 50
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Range: 7c0
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Report: SCRIN5B.AUD
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ValidTargets: Ground
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Projectile: Missile
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Speed: 192
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Blockable: false
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RateOfTurn: 2
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Shadow: true
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Image: TORPEDO
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Warhead@1Dam: SpreadDamage
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Spread: 43
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Damage: 120
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DeathType: 6
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ProneModifier: 350
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ValidTargets: Ground
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||||
Versus:
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None: 350
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||||
Wood: 260
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Light: 205
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Heavy: 150
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||||
Concrete: 80
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||||
Warhead@2Eff: CreateEffect
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Explosion: large_bang
|
||||
ImpactSound: expnew12.aud
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@3EffWater: CreateEffect
|
||||
Explosion: small_watersplash
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||||
ImpactSound: ssplash3.aud
|
||||
ValidImpactTypes: Water
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||||
Warhead@4Smu: LeaveSmudge
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||||
SmudgeType: SmallScorch
|
||||
|
||||
Proton:
|
||||
ReloadDelay: 50
|
||||
Range: 5c0
|
||||
Report: SCRIN5B.AUD
|
||||
Burst: 5
|
||||
BurstDelay: 3
|
||||
ValidTargets: Ground
|
||||
Projectile: Bullet
|
||||
Speed: 341
|
||||
Blockable: false
|
||||
Shadow: true
|
||||
Inaccuracy: 128
|
||||
Image: TORPEDO
|
||||
RangeLimit: 35
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 20
|
||||
DeathType: 3
|
||||
ValidTargets: Ground
|
||||
Versus:
|
||||
None: 25
|
||||
Wood: 65
|
||||
Light: 75
|
||||
Heavy: 100
|
||||
Concrete: 60
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: small_bang
|
||||
ImpactSound: expnew12.aud
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@3EffWater: CreateEffect
|
||||
Explosion: small_watersplash
|
||||
ImpactSound: ssplash3.aud
|
||||
ValidImpactTypes: Water
|
||||
|
||||
# Obelisk laser
|
||||
LaserFire:
|
||||
ReloadDelay: 120
|
||||
Range: 10c512
|
||||
Charges: true
|
||||
Report: OBELRAY1.AUD
|
||||
Projectile: LaserZap
|
||||
BeamWidth: 4
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 42
|
||||
Damage: 250
|
||||
DeathType: 5
|
||||
ProneModifier: 60
|
||||
|
||||
# Laser turret
|
||||
LaserFire2:
|
||||
ReloadDelay: 40
|
||||
Range: 5c512
|
||||
Report: LASTUR1.AUD
|
||||
Projectile: LaserZap
|
||||
BeamWidth: 2
|
||||
BeamDuration: 5
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 42
|
||||
Damage: 30
|
||||
DeathType: 5
|
||||
ProneModifier: 60
|
||||
45
mods/ts/weapons/explosions.yaml
Normal file
45
mods/ts/weapons/explosions.yaml
Normal file
@@ -0,0 +1,45 @@
|
||||
UnitExplode:
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 426
|
||||
Damage: 50
|
||||
Falloff: 1000, 368, 135, 50, 18, 7, 0
|
||||
DeathType: 2
|
||||
Versus:
|
||||
None: 90
|
||||
Wood: 75
|
||||
Light: 60
|
||||
Heavy: 25
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: large_twlt
|
||||
ImpactSound: expnew09.aud
|
||||
|
||||
UnitExplodeSmall:
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 426
|
||||
Damage: 40
|
||||
DeathType: 2
|
||||
Versus:
|
||||
None: 90
|
||||
Wood: 75
|
||||
Light: 60
|
||||
Heavy: 25
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: medium_brnl
|
||||
ImpactSound: expnew13.aud
|
||||
|
||||
TiberiumExplosion:
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 9
|
||||
Damage: 10
|
||||
DeathType: 3
|
||||
Versus:
|
||||
None: 90
|
||||
Wood: 75
|
||||
Light: 60
|
||||
Heavy: 25
|
||||
Warhead@2Res: CreateResource
|
||||
AddsResourceType: Tiberium
|
||||
Size: 1,1
|
||||
Warhead@3Eff: CreateEffect
|
||||
Explosion: large_explosion
|
||||
ImpactSound: expnew09.aud
|
||||
42
mods/ts/weapons/healweapons.yaml
Normal file
42
mods/ts/weapons/healweapons.yaml
Normal file
@@ -0,0 +1,42 @@
|
||||
Heal:
|
||||
ReloadDelay: 80
|
||||
Range: 2c849
|
||||
Report: HEALER1.AUD
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 213
|
||||
Damage: -50
|
||||
DeathType: 1
|
||||
ProneModifier: 100
|
||||
Versus:
|
||||
Wood: 0
|
||||
Light: 0
|
||||
Heavy: 0
|
||||
Concrete: 0
|
||||
|
||||
Repair:
|
||||
ReloadDelay: 80
|
||||
Range: 1c819
|
||||
Report: REPAIR11.AUD
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 213
|
||||
Damage: -50
|
||||
DeathType: 1
|
||||
ProneModifier: 100
|
||||
Versus:
|
||||
None: 0
|
||||
Wood: 0
|
||||
Light: 100
|
||||
Heavy: 100
|
||||
Concrete: 0
|
||||
|
||||
TiberiumHeal:
|
||||
ReloadDelay: 16
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 42
|
||||
Damage: -2
|
||||
DeathType: 6
|
||||
PreventProne: yes
|
||||
124
mods/ts/weapons/largeguns.yaml
Normal file
124
mods/ts/weapons/largeguns.yaml
Normal file
@@ -0,0 +1,124 @@
|
||||
90mm:
|
||||
ReloadDelay: 50
|
||||
Range: 6c768
|
||||
Report: 120MMF.AUD
|
||||
Projectile: Bullet
|
||||
Speed: 682
|
||||
Image: 120mm
|
||||
Shadow: true
|
||||
Angle: 62
|
||||
Palette: ra
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 36
|
||||
DeathType: 2
|
||||
Versus:
|
||||
None: 25
|
||||
Wood: 65
|
||||
Light: 75
|
||||
Heavy: 100
|
||||
Concrete: 60
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: medium_clsn
|
||||
ImpactSound: expnew14.aud
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@3EffWater: CreateEffect
|
||||
Explosion: small_watersplash
|
||||
ImpactSound: ssplash3.aud
|
||||
ValidImpactTypes: Water
|
||||
Warhead@4Smu: LeaveSmudge
|
||||
SmudgeType: SmallCrater
|
||||
|
||||
120mm:
|
||||
ReloadDelay: 80
|
||||
Range: 6c768
|
||||
Report: 120MMF.AUD
|
||||
Projectile: Bullet
|
||||
Speed: 1c512
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 70
|
||||
DeathType: 2
|
||||
Versus:
|
||||
None: 25
|
||||
Wood: 65
|
||||
Light: 75
|
||||
Heavy: 100
|
||||
Concrete: 60
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: large_clsn
|
||||
ImpactSound: expnew14.aud
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@3EffWater: CreateEffect
|
||||
Explosion: small_watersplash
|
||||
ImpactSound: ssplash3.aud
|
||||
ValidImpactTypes: Water
|
||||
Warhead@4Smu: LeaveSmudge
|
||||
SmudgeType: MediumCrater
|
||||
|
||||
120mmx:
|
||||
ReloadDelay: 80
|
||||
Range: 6c768
|
||||
Report: 120MMF.AUD
|
||||
Burst: 2
|
||||
BurstDelay: 5
|
||||
Projectile: Bullet
|
||||
Speed: 682
|
||||
Image: 120mm
|
||||
Shadow: true
|
||||
Angle: 62
|
||||
Palette: ra
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 50
|
||||
DeathType: 2
|
||||
Versus:
|
||||
None: 25
|
||||
Wood: 65
|
||||
Light: 75
|
||||
Heavy: 100
|
||||
Concrete: 60
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: medium_clsn
|
||||
ImpactSound: expnew14.aud
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@3EffWater: CreateEffect
|
||||
Explosion: small_watersplash
|
||||
ImpactSound: ssplash3.aud
|
||||
ValidImpactTypes: Water
|
||||
Warhead@4Smu: LeaveSmudge
|
||||
SmudgeType: MediumCrater
|
||||
|
||||
155mm:
|
||||
ReloadDelay: 110
|
||||
Range: 18c0
|
||||
Report: 120MMF.AUD
|
||||
Projectile: Bullet
|
||||
Speed: 170
|
||||
Image: 120mm
|
||||
Angle: 165
|
||||
Shadow: true
|
||||
Blockable: false
|
||||
Palette: ra
|
||||
MinRange: 5c0
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 298
|
||||
Damage: 150
|
||||
DeathType: 3
|
||||
ProneModifier: 100
|
||||
Versus:
|
||||
None: 100
|
||||
Wood: 85
|
||||
Light: 68
|
||||
Heavy: 35
|
||||
Concrete: 35
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: large_explosion
|
||||
ImpactSound: expnew06.aud
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@3EffWater: CreateEffect
|
||||
Explosion: small_watersplash
|
||||
ImpactSound: ssplash2.aud
|
||||
ValidImpactTypes: Water
|
||||
Warhead@4Smu: LeaveSmudge
|
||||
SmudgeType: MediumCrater
|
||||
272
mods/ts/weapons/missiles.yaml
Normal file
272
mods/ts/weapons/missiles.yaml
Normal file
@@ -0,0 +1,272 @@
|
||||
Bazooka:
|
||||
ReloadDelay: 60
|
||||
Range: 6c0
|
||||
MinRange: 0c512
|
||||
Report: RKETINF1.AUD
|
||||
ValidTargets: Ground, Air
|
||||
Projectile: Missile
|
||||
Speed: 213
|
||||
Blockable: false
|
||||
Shadow: true
|
||||
Inaccuracy: 128
|
||||
Image: DRAGON
|
||||
Trail: small_smoke_trail
|
||||
RateOfTurn: 8
|
||||
RangeLimit: 50
|
||||
Palette: ra
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 25
|
||||
DeathType: 2
|
||||
ValidTargets: Ground, Air
|
||||
Versus:
|
||||
None: 25
|
||||
Wood: 65
|
||||
Light: 75
|
||||
Heavy: 100
|
||||
Concrete: 60
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: small_clsn
|
||||
ImpactSound: expnew12.aud
|
||||
InvalidImpactTypes: Water, Air, AirHit
|
||||
Warhead@3EffWater: CreateEffect
|
||||
Explosion: small_watersplash
|
||||
ImpactSound: ssplash3.aud
|
||||
ValidImpactTypes: Water
|
||||
Warhead@4EffAir: CreateEffect
|
||||
Explosion: small_twlt
|
||||
ImpactSound: expnew12.aud
|
||||
ValidImpactTypes: Air, AirHit
|
||||
Warhead@5Smu: LeaveSmudge
|
||||
SmudgeType: SmallCrater
|
||||
|
||||
HoverMissile:
|
||||
ReloadDelay: 68
|
||||
Burst: 2
|
||||
Range: 8c0
|
||||
Report: HOVRMIS1.AUD
|
||||
ValidTargets: Ground, Air
|
||||
Projectile: Missile
|
||||
Speed: 213
|
||||
Arm: 2
|
||||
Blockable: false
|
||||
Shadow: true
|
||||
Inaccuracy: 128
|
||||
Image: DRAGON
|
||||
Trail: small_smoke_trail
|
||||
RateOfTurn: 8
|
||||
RangeLimit: 35
|
||||
Palette: ra
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 30
|
||||
DeathType: 2
|
||||
ValidTargets: Ground, Air
|
||||
Versus:
|
||||
None: 25
|
||||
Wood: 65
|
||||
Light: 75
|
||||
Heavy: 100
|
||||
Concrete: 60
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: small_clsn
|
||||
ImpactSound: expnew12.aud
|
||||
InvalidImpactTypes: Water, Air, AirHit
|
||||
Warhead@3EffWater: CreateEffect
|
||||
Explosion: small_watersplash
|
||||
ImpactSound: ssplash3.aud
|
||||
ValidImpactTypes: Water
|
||||
Warhead@4EffAir: CreateEffect
|
||||
Explosion: small_twlt
|
||||
ImpactSound: expnew12.aud
|
||||
ValidImpactTypes: Air, AirHit
|
||||
Warhead@5: LeaveSmudge
|
||||
SmudgeType: SmallCrater
|
||||
|
||||
MammothTusk:
|
||||
ReloadDelay: 80
|
||||
Range: 6c0
|
||||
Report: MISL1.AUD
|
||||
ValidTargets: Air
|
||||
Burst: 2
|
||||
Projectile: Missile
|
||||
Blockable: false
|
||||
Shadow: true
|
||||
Inaccuracy: 128
|
||||
Image: DRAGON
|
||||
Trail: small_smoke_trail
|
||||
RateOfTurn: 10
|
||||
Speed: 213
|
||||
RangeLimit: 50
|
||||
Palette: ra
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 171
|
||||
Damage: 40
|
||||
DeathType: 3
|
||||
ProneModifier: 70
|
||||
ValidTargets: Air
|
||||
Versus:
|
||||
None: 100
|
||||
Wood: 85
|
||||
Light: 70
|
||||
Heavy: 35
|
||||
Concrete: 28
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: medium_bang
|
||||
ImpactSound: expnew12.aud
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@3EffWater: CreateEffect
|
||||
Explosion: small_watersplash
|
||||
ImpactSound: ssplash3.aud
|
||||
ValidImpactTypes: Water
|
||||
|
||||
BikeMissile:
|
||||
ReloadDelay: 60
|
||||
Burst: 2 # to make bike alternate between left and right launcher, change in dmg/s compared to original TS
|
||||
BurstDelay: 60
|
||||
Range: 5c0
|
||||
Report: MISL1.AUD
|
||||
ValidTargets: Ground
|
||||
Projectile: Missile
|
||||
Arm: 2
|
||||
Blockable: false
|
||||
Shadow: true
|
||||
Inaccuracy: 128
|
||||
Image: DRAGON
|
||||
Trail: small_smoke_trail
|
||||
RateOfTurn: 8
|
||||
Speed: 213
|
||||
RangeLimit: 50
|
||||
Palette: ra
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 256
|
||||
Damage: 40
|
||||
DeathType: 2
|
||||
ValidTargets: Ground
|
||||
Versus:
|
||||
None: 25
|
||||
Wood: 65
|
||||
Light: 75
|
||||
Heavy: 100
|
||||
Concrete: 60
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: small_clsn
|
||||
ImpactSound: expnew12.aud
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@3EffWater: CreateEffect
|
||||
Explosion: small_watersplash
|
||||
ImpactSound: ssplash3.aud
|
||||
ValidImpactTypes: Water
|
||||
Warhead@4Smu: LeaveSmudge
|
||||
SmudgeType: SmallCrater
|
||||
|
||||
Dragon:
|
||||
ReloadDelay: 50
|
||||
Range: 6c0
|
||||
Burst: 2
|
||||
Report: MISL1.AUD
|
||||
ValidTargets: Ground, Air
|
||||
Projectile: Missile
|
||||
Speed: 171
|
||||
Arm: 2
|
||||
Blockable: false
|
||||
Shadow: true
|
||||
Inaccuracy: 128
|
||||
Image: DRAGON
|
||||
Trail: small_smoke_trail
|
||||
RateOfTurn: 8
|
||||
RangeLimit: 50
|
||||
Palette: ra
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 30
|
||||
DeathType: 2
|
||||
ValidTargets: Ground, Air
|
||||
Versus:
|
||||
None: 25
|
||||
Wood: 65
|
||||
Light: 75
|
||||
Heavy: 100
|
||||
Concrete: 60
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: small_clsn
|
||||
ImpactSound: expnew12.aud
|
||||
InvalidImpactTypes: Water, Air, AirHit
|
||||
Warhead@3EffWater: CreateEffect
|
||||
Explosion: small_watersplash
|
||||
ImpactSound: ssplash3.aud
|
||||
ValidImpactTypes: Water
|
||||
Warhead@4EffAir: CreateEffect
|
||||
Explosion: small_twlt
|
||||
ImpactSound: expnew12.aud
|
||||
ValidImpactTypes: Air, AirHit
|
||||
Warhead@5Smu: LeaveSmudge
|
||||
SmudgeType: SmallCrater
|
||||
|
||||
Hellfire:
|
||||
ReloadDelay: 50
|
||||
Range: 6c0
|
||||
Report: ORCAMIS1.AUD
|
||||
Burst: 2
|
||||
ValidTargets: Ground
|
||||
Projectile: Missile
|
||||
Speed: 256
|
||||
Arm: 2
|
||||
Blockable: false
|
||||
Shadow: true
|
||||
Inaccuracy: 128
|
||||
Image: DRAGON
|
||||
Trail: small_smoke_trail
|
||||
RateOfTurn: 8
|
||||
RangeLimit: 35
|
||||
Palette: ra
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 85
|
||||
Damage: 30
|
||||
DeathType: 2
|
||||
ValidTargets: Ground
|
||||
Versus:
|
||||
None: 30
|
||||
Wood: 65
|
||||
Light: 150
|
||||
Heavy: 100
|
||||
Concrete: 30
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: small_bang
|
||||
ImpactSound: expnew12.aud
|
||||
InvalidImpactTypes: Water, Air, AirHit
|
||||
Warhead@3EffWater: CreateEffect
|
||||
Explosion: small_watersplash
|
||||
ImpactSound: ssplash3.aud
|
||||
ValidImpactTypes: Water
|
||||
Warhead@4EffAir: CreateEffect
|
||||
Explosion: small_twlt
|
||||
ImpactSound: expnew12.aud
|
||||
ValidImpactTypes: Air, AirHit
|
||||
Warhead@5Smu: LeaveSmudge
|
||||
SmudgeType: SmallCrater
|
||||
|
||||
RedEye2:
|
||||
ReloadDelay: 55
|
||||
Range: 15c0
|
||||
Report: SAMSHOT1.AUD
|
||||
ValidTargets: Air
|
||||
Projectile: Missile
|
||||
Speed: 384
|
||||
Arm: 2
|
||||
Blockable: false
|
||||
Shadow: true
|
||||
Inaccuracy: 128
|
||||
Image: DRAGON
|
||||
Trail: small_smoke_trail
|
||||
RateOfTurn: 5
|
||||
RangeLimit: 100
|
||||
Palette: ra
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 33
|
||||
DeathType: 2
|
||||
ValidTargets: Air
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: small_clsn
|
||||
ImpactSound: expnew12.aud
|
||||
71
mods/ts/weapons/otherweapons.yaml
Normal file
71
mods/ts/weapons/otherweapons.yaml
Normal file
@@ -0,0 +1,71 @@
|
||||
FireballLauncher:
|
||||
ReloadDelay: 50
|
||||
Range: 4c256
|
||||
Report: FLAMTNK1.AUD
|
||||
Projectile: Bullet
|
||||
Speed: 64
|
||||
Image: FLAMEALL
|
||||
Inaccuracy: 384
|
||||
Burst: 5
|
||||
BurstDelay: 5
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 341
|
||||
Damage: 25
|
||||
DeathType: 5
|
||||
ProneModifier: 100
|
||||
Versus:
|
||||
None: 600
|
||||
Wood: 148
|
||||
Light: 59
|
||||
Heavy: 6
|
||||
Concrete: 2
|
||||
Warhead@2Smu: LeaveSmudge
|
||||
SmudgeType: SmallScorch
|
||||
|
||||
FiendShard:
|
||||
ReloadDelay: 30
|
||||
Burst: 3
|
||||
Range: 5c0
|
||||
Report: FIEND2.AUD
|
||||
Projectile: Bullet
|
||||
Speed: 213
|
||||
Image: CRYSTAL4
|
||||
Inaccuracy: 512
|
||||
Shadow: true
|
||||
Angle: 60
|
||||
Palette: greentiberium
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Damage: 35
|
||||
DeathType: 1
|
||||
ProneModifier: 100
|
||||
Versus:
|
||||
Light: 60
|
||||
Heavy: 40
|
||||
Concrete: 20
|
||||
Warhead@3EffWater: CreateEffect
|
||||
Explosion: small_watersplash
|
||||
ImpactSound: ssplash3.aud
|
||||
ValidImpactTypes: Water
|
||||
|
||||
SlimeAttack:
|
||||
ReloadDelay: 80
|
||||
Range: 5c0
|
||||
Report: VICER1.AUD
|
||||
Projectile: Bullet
|
||||
Speed: 426
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Damage: 100
|
||||
DeathType: 2
|
||||
ProneModifier: 100
|
||||
Versus:
|
||||
Light: 60
|
||||
Heavy: 40
|
||||
Concrete: 20
|
||||
|
||||
Tiberium:
|
||||
ReloadDelay: 16
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 42
|
||||
Damage: 2
|
||||
DeathType: 6
|
||||
PreventProne: yes
|
||||
277
mods/ts/weapons/smallguns.yaml
Normal file
277
mods/ts/weapons/smallguns.yaml
Normal file
@@ -0,0 +1,277 @@
|
||||
Minigun:
|
||||
ReloadDelay: 21
|
||||
Range: 4c0
|
||||
Report: INFGUN3.AUD
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 8
|
||||
DeathType: 1
|
||||
ProneModifier: 70
|
||||
Versus:
|
||||
Wood: 60
|
||||
Light: 40
|
||||
Heavy: 25
|
||||
Concrete: 10
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: piffs
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@3EffWater: CreateEffect
|
||||
Explosion: water_piffs
|
||||
ValidImpactTypes: Water
|
||||
|
||||
M1Carbine:
|
||||
ReloadDelay: 20
|
||||
Range: 4c0
|
||||
Report: INFGUN3.AUD
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 15
|
||||
DeathType: 1
|
||||
ProneModifier: 70
|
||||
Versus:
|
||||
Wood: 60
|
||||
Light: 40
|
||||
Heavy: 25
|
||||
Concrete: 10
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: piffs
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@3EffWater: CreateEffect
|
||||
Explosion: water_piffs
|
||||
ValidImpactTypes: Water
|
||||
|
||||
Vulcan:
|
||||
ReloadDelay: 60
|
||||
Range: 4c0
|
||||
Report: CHAINGN1.AUD
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 20
|
||||
DeathType: 1
|
||||
ProneModifier: 70
|
||||
Versus:
|
||||
Wood: 60
|
||||
Light: 40
|
||||
Heavy: 25
|
||||
Concrete: 10
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: piffs
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@3EffWater: CreateEffect
|
||||
Explosion: water_piffs
|
||||
ValidImpactTypes: Water
|
||||
|
||||
Vulcan2:
|
||||
ReloadDelay: 50
|
||||
Burst: 3
|
||||
Range: 6c0
|
||||
Report: TSGUN4.AUD
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 50
|
||||
DeathType: 1
|
||||
ProneModifier: 70
|
||||
Versus:
|
||||
None: 100
|
||||
Wood: 60
|
||||
Light: 40
|
||||
Heavy: 25
|
||||
Concrete: 10
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: piffs
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@3EffWater: CreateEffect
|
||||
Explosion: water_piffs
|
||||
ValidImpactTypes: Water
|
||||
|
||||
Vulcan3:
|
||||
ReloadDelay: 30
|
||||
Burst: 3
|
||||
Range: 4c0
|
||||
Report: CYGUN1.AUD
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 10
|
||||
DeathType: 1
|
||||
ProneModifier: 70
|
||||
Versus:
|
||||
Wood: 60
|
||||
Light: 40
|
||||
Heavy: 25
|
||||
Concrete: 10
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: piffs
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@3EffWater: CreateEffect
|
||||
Explosion: water_piffs
|
||||
ValidImpactTypes: Water
|
||||
|
||||
VulcanTower:
|
||||
ReloadDelay: 26
|
||||
Range: 6c0
|
||||
Report: CHAINGN1.AUD
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 18
|
||||
DeathType: 1
|
||||
Versus:
|
||||
Wood: 60
|
||||
Light: 40
|
||||
Heavy: 25
|
||||
Concrete: 10
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: piffs
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@3EffWater: CreateEffect
|
||||
Explosion: water_piffs
|
||||
ValidImpactTypes: Water
|
||||
|
||||
JumpCannon:
|
||||
ReloadDelay: 40
|
||||
Burst: 2
|
||||
Range: 5c0
|
||||
Report: JUMPJET1.AUD
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 15
|
||||
DeathType: 1
|
||||
ProneModifier: 70
|
||||
Versus:
|
||||
Wood: 60
|
||||
Light: 40
|
||||
Heavy: 25
|
||||
Concrete: 10
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: piffs
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@3EffWater: CreateEffect
|
||||
Explosion: water_piffs
|
||||
ValidImpactTypes: Water
|
||||
|
||||
AssaultCannon:
|
||||
ReloadDelay: 50
|
||||
Range: 5c0
|
||||
Report: TSGUN4.AUD
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 40
|
||||
DeathType: 1
|
||||
ProneModifier: 70
|
||||
Versus:
|
||||
Wood: 60
|
||||
Light: 40
|
||||
Heavy: 25
|
||||
Concrete: 10
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: piffs
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@3EffWater: CreateEffect
|
||||
Explosion: water_piffs
|
||||
ValidImpactTypes: Water
|
||||
|
||||
RaiderCannon:
|
||||
ReloadDelay: 55
|
||||
Range: 4c0
|
||||
Burst: 2 # this + BurstDelay just makes the buggy alternate between barrels (for muzzle flash), no actual difference to original TS
|
||||
BurstDelay: 55
|
||||
Report: CHAINGN1.AUD
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 40
|
||||
DeathType: 1
|
||||
ProneModifier: 70
|
||||
Versus:
|
||||
Wood: 60
|
||||
Light: 40
|
||||
Heavy: 25
|
||||
Concrete: 10
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: piffs
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@3EffWater: CreateEffect
|
||||
Explosion: water_piffs
|
||||
ValidImpactTypes: Water
|
||||
|
||||
HarpyClaw:
|
||||
ReloadDelay: 36
|
||||
Range: 5c0
|
||||
Report: CYGUN1.AUD
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
ValidTargets: Ground, Air
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 60
|
||||
DeathType: 1
|
||||
ProneModifier: 70
|
||||
ValidTargets: Ground, Air
|
||||
Versus:
|
||||
Wood: 60
|
||||
Light: 40
|
||||
Heavy: 25
|
||||
Concrete: 10
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: piffs
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@3EffWater: CreateEffect
|
||||
Explosion: water_piffs
|
||||
ValidImpactTypes: Water
|
||||
|
||||
Pistola:
|
||||
ReloadDelay: 20
|
||||
Range: 3c0
|
||||
Report: GUN18.AUD
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 2
|
||||
DeathType: 1
|
||||
ProneModifier: 70
|
||||
Versus:
|
||||
Wood: 60
|
||||
Light: 40
|
||||
Heavy: 25
|
||||
Concrete: 10
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: piff
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@3EffWater: CreateEffect
|
||||
Explosion: water_piff
|
||||
ValidImpactTypes: Water
|
||||
|
||||
Sniper:
|
||||
ReloadDelay: 60
|
||||
Range: 6c768
|
||||
Report: SILENCER.AUD
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 42
|
||||
Damage: 150
|
||||
DeathType: 1
|
||||
ProneModifier: 100
|
||||
Versus:
|
||||
None: 100
|
||||
Wood: 5
|
||||
Light: 5
|
||||
Heavy: 5
|
||||
Concrete: 5
|
||||
183
mods/ts/weapons/superweapons.yaml
Normal file
183
mods/ts/weapons/superweapons.yaml
Normal file
@@ -0,0 +1,183 @@
|
||||
MultiCluster:
|
||||
ReloadDelay: 80
|
||||
Range: 6c0
|
||||
Report: MISL1.AUD
|
||||
ValidTargets: Ground
|
||||
Projectile: Missile
|
||||
Speed: 170
|
||||
Arm: 2
|
||||
Blockable: false
|
||||
Shadow: true
|
||||
Inaccuracy: 128
|
||||
Image: DRAGON
|
||||
RateOfTurn: 8
|
||||
RangeLimit: 35
|
||||
Palette: ra
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 128
|
||||
Damage: 65
|
||||
DeathType: 3
|
||||
ValidTargets: Ground
|
||||
Versus:
|
||||
None: 25
|
||||
Wood: 65
|
||||
Light: 75
|
||||
Heavy: 100
|
||||
Concrete: 60
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: large_explosion
|
||||
ImpactSound: expnew09.aud
|
||||
InvalidImpactTypes: Water
|
||||
Warhead@3EffWater: CreateEffect
|
||||
Explosion: small_watersplash
|
||||
ImpactSound: ssplash2.aud
|
||||
ValidImpactTypes: Water
|
||||
Warhead@4Smu: LeaveSmudge
|
||||
SmudgeType: MediumCrater
|
||||
|
||||
SuicideBomb:
|
||||
ReloadDelay: 1
|
||||
Range: 0c512
|
||||
Report: HUNTER2.AUD
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 256
|
||||
Damage: 110
|
||||
Falloff: 10000, 3680, 1350, 500, 180, 70, 0
|
||||
DeathType: 5
|
||||
Versus:
|
||||
None: 90
|
||||
Light: 60
|
||||
Heavy: 25
|
||||
Concrete: 50
|
||||
Warhead@2Res: DestroyResource
|
||||
|
||||
IonCannon:
|
||||
ValidTargets: Ground, Air
|
||||
Warhead@1Dam_impact: SpreadDamage
|
||||
Spread: 1c0
|
||||
Damage: 100
|
||||
Falloff: 1000, 368, 135, 50, 18, 7, 0
|
||||
DeathType: 5
|
||||
ProneModifier: 100
|
||||
ValidTargets: Ground, Air
|
||||
Warhead@2Eff_impact: CreateEffect
|
||||
Explosion: ionring
|
||||
ImpactSound: ion1.aud
|
||||
Warhead@3Dam_area: SpreadDamage
|
||||
Spread: 1c0
|
||||
Damage: 250
|
||||
Falloff: 100, 50, 25, 0
|
||||
DeathType: 5
|
||||
Delay: 3
|
||||
ValidTargets: Ground, Air
|
||||
Warhead@4Smu_area: LeaveSmudge
|
||||
SmudgeType: SmallScorch
|
||||
Size: 2,1
|
||||
Delay: 3
|
||||
|
||||
EMPulseCannon:
|
||||
ReloadDelay: 100
|
||||
Range: 10c0
|
||||
Report: PLSECAN2.AUD
|
||||
Projectile: Bullet
|
||||
Speed: 425
|
||||
Blockable: false
|
||||
Shadow: true
|
||||
Angle: 62
|
||||
Image: pulsball
|
||||
Warhead@2Eff: CreateEffect
|
||||
Explosion: pulse_explosion
|
||||
# Dummy warhead to allow targeting
|
||||
Warhead@target: SpreadDamage
|
||||
Spread: 0
|
||||
Damage: 0
|
||||
PreventProne: true
|
||||
ValidTargets: Vehicle
|
||||
Warhead@emp: GrantUpgrade
|
||||
Range: 3c0
|
||||
Duration: 250
|
||||
Upgrades: empdisable
|
||||
ValidTargets: Vehicle
|
||||
|
||||
ClusterMissile:
|
||||
ValidTargets: Ground, Water, Air
|
||||
Warhead@ImpactDamage0: SpreadDamage
|
||||
Spread: 1c0
|
||||
Damage: 150
|
||||
Falloff: 1000, 368, 135, 50, 18, 7, 0
|
||||
DeathType: 5
|
||||
ValidTargets: Ground, Water, Air
|
||||
Versus:
|
||||
Concrete: 25
|
||||
Warhead@SoundEffect0: CreateEffect
|
||||
Explosion: large_explosion
|
||||
ImpactSound: expnew19.aud
|
||||
Warhead@ResourceDestruction0: DestroyResource
|
||||
Size: 1
|
||||
Warhead@ClusterSmudges0: LeaveSmudge
|
||||
SmudgeType: LargeCrater
|
||||
Size: 1
|
||||
Warhead@ClusterDamage1: SpreadDamage
|
||||
Spread: 2c0
|
||||
Damage: 60
|
||||
Falloff: 1000, 368, 135, 50, 18, 7, 0
|
||||
DeathType: 5
|
||||
Delay: 5
|
||||
ValidTargets: Ground, Water, Air
|
||||
Versus:
|
||||
Concrete: 25
|
||||
Warhead@ResourceDestruction1: DestroyResource
|
||||
Size: 2
|
||||
Delay: 5
|
||||
Warhead@ClusterSmudges1: LeaveSmudge
|
||||
SmudgeType: LargeScorch
|
||||
Size: 2
|
||||
Delay: 5
|
||||
Warhead@ClusterDamage2: SpreadDamage
|
||||
Spread: 3c0
|
||||
Damage: 60
|
||||
Falloff: 1000, 368, 135, 50, 18, 7, 0
|
||||
DeathType: 5
|
||||
Delay: 10
|
||||
ValidTargets: Ground, Water, Air
|
||||
Versus:
|
||||
Concrete: 25
|
||||
Warhead@ResourceDestruction2: DestroyResource
|
||||
Size: 3
|
||||
Delay: 10
|
||||
Warhead@ClusterSmudges2: LeaveSmudge
|
||||
SmudgeType: LargeScorch
|
||||
Size: 3
|
||||
Delay: 10
|
||||
Warhead@ClusterDamage3: SpreadDamage
|
||||
Spread: 4c0
|
||||
Damage: 60
|
||||
Falloff: 1000, 368, 135, 50, 18, 7, 0
|
||||
DeathType: 5
|
||||
Delay: 15
|
||||
ValidTargets: Ground, Water, Air
|
||||
Versus:
|
||||
Concrete: 25
|
||||
Warhead@ResourceDestruction3: DestroyResource
|
||||
Size: 4
|
||||
Delay: 15
|
||||
Warhead@ClusterSmudges3: LeaveSmudge
|
||||
SmudgeType: MediumScorch
|
||||
Size: 4
|
||||
Delay: 15
|
||||
Warhead@ClusterDamage4: SpreadDamage
|
||||
Spread: 5c0
|
||||
Damage: 60
|
||||
Falloff: 1000, 368, 135, 50, 18, 7, 0
|
||||
DeathType: 5
|
||||
Delay: 20
|
||||
ValidTargets: Ground, Water, Air
|
||||
Versus:
|
||||
Concrete: 25
|
||||
Warhead@ResourceDestruction4: DestroyResource
|
||||
Size: 5
|
||||
Delay: 20
|
||||
Warhead@ClusterSmudges4: LeaveSmudge
|
||||
SmudgeType: SmallScorch
|
||||
Size: 5
|
||||
Delay: 20
|
||||
Reference in New Issue
Block a user