Deduplicate ingame player strings.

This commit is contained in:
Matthias Mailänder
2026-01-24 13:32:30 +01:00
committed by Gustas Kažukauskas
parent ac162936ca
commit f827421b37
4 changed files with 89 additions and 247 deletions

View File

@@ -272,6 +272,94 @@ label-combat-stats-buildings-dead-header = B. Lost
label-combat-stats-army-value-header = Army Value
label-combat-stats-vision-header = Vision
## ingame-observer.yaml, ingame-player.yaml
label-mute-indicator = Audio Muted
button-top-buttons-options-tooltip = Options
## ingame-player.yaml
supportpowers-support-powers-palette =
.ready = READY
.hold = ON HOLD
button-command-bar-attack-move =
.tooltip = Attack Move
.tooltipdesc =
Selected units will move to the desired location
and attack any enemies they encounter en route.
Hold <(Ctrl)> while targeting to order an Assault Move
that attacks any units or structures encountered en route.
Left-click icon then right-click on target location.
button-command-bar-guard =
.tooltip = Guard
.tooltipdesc =
Selected units will follow the targeted unit.
Left-click icon then right-click on target unit.
button-command-bar-scatter =
.tooltip = Scatter
.tooltipdesc =
Selected units will stop their current activity
and move to a nearby location.
Acts immediately on selected units.
button-command-bar-stop =
.tooltip = Stop
.tooltipdesc =
Selected units will stop their current activity.
Selected buildings will reset their rally point.
Acts immediately on selected targets.
button-command-bar-queue-orders =
.tooltip = Waypoint Mode
.tooltipdesc =
Use Waypoint Mode to give multiple linking commands
to the selected units. Units will execute the commands
immediately upon receiving them.
Left-click icon then give commands in the game world.
Hold <(Shift)> to activate temporarily while commanding units.
button-stance-bar-attackanything =
.tooltip = Attack Anything Stance
.tooltipdesc =
Set the selected units to Attack Anything stance:
- Units will attack enemy units and structures on sight
- Units will pursue attackers across the battlefield
button-stance-bar-defend =
.tooltip = Defend Stance
.tooltipdesc =
Set the selected units to Defend stance:
- Units will attack enemy units on sight
- Units will not move or pursue enemies
button-stance-bar-returnfire =
.tooltip = Return Fire Stance
.tooltipdesc =
Set the selected units to Return Fire stance:
- Units will retaliate against enemies that attack them
- Units will not move or pursue enemies
button-stance-bar-holdfire =
.tooltip = Hold Fire Stance
.tooltipdesc =
Set the selected units to Hold Fire stance:
- Units will not fire upon enemies
- Units will not move or pursue enemies
productionpalette-sidebar-production-palette =
.ready = READY
.hold = ON HOLD
button-production-types-scroll-up-tooltip = Scroll up
button-production-types-scroll-down-tooltip = Scroll down
## lobby-options.yaml
label-lobby-options-bin-title = Map Options

View File

@@ -10,25 +10,7 @@ label-economy-stats-harvesters-header = Harvesters
label-economy-stats-carryalls-header = Carryalls
label-deliver-in-timer = DELIVERY IN: { $time }
## ingame-observer.yaml, ingame-player.yaml
label-mute-indicator = Audio Muted
## ingame-player.yaml
supportpowers-support-powers-palette =
.ready = READY
.hold = ON HOLD
button-command-bar-attack-move =
.tooltip = Attack Move
.tooltipdesc =
Selected units will move to the desired location
and attack any enemies they encounter en route.
Hold <(Ctrl)> while targeting to order an Assault Move
that attacks any units or structures encountered en route.
Left-click icon then right-click on target location.
button-command-bar-force-move =
.tooltip = Force Move
.tooltipdesc =
@@ -65,71 +47,11 @@ button-command-bar-deploy =
- Thumpers will start or stop attracting worms
- Devastators will become immobilized and explode
Acts immediately on selected units.
button-command-bar-scatter =
.tooltip = Scatter
.tooltipdesc =
Selected units will stop their current activity
and move to a nearby location.
Acts immediately on selected units.
button-command-bar-stop =
.tooltip = Stop
.tooltipdesc =
Selected units will stop their current activity.
Selected buildings will reset their rally point.
Acts immediately on selected targets.
button-command-bar-queue-orders =
.tooltip = Waypoint Mode
.tooltipdesc =
Use Waypoint Mode to give multiple linking commands
to the selected units. Units will execute the commands
immediately upon receiving them.
Left-click icon then give commands in the game world.
Hold <(Shift)> to activate temporarily while commanding units.
button-stance-bar-attackanything =
.tooltip = Attack Anything Stance
.tooltipdesc =
Set the selected units to Attack Anything stance:
- Units will attack enemy units and structures on sight
- Units will pursue attackers across the battlefield
button-stance-bar-defend =
.tooltip = Defend Stance
.tooltipdesc =
Set the selected units to Defend stance:
- Units will attack enemy units on sight
- Units will not move or pursue enemies
button-stance-bar-returnfire =
.tooltip = Return Fire Stance
.tooltipdesc =
Set the selected units to Return Fire stance:
- Units will retaliate against enemies that attack them
- Units will not move or pursue enemies
button-stance-bar-holdfire =
.tooltip = Hold Fire Stance
.tooltipdesc =
Set the selected units to Hold Fire stance:
- Units will not fire upon enemies
- Units will not move or pursue enemies
button-top-buttons-repair-tooltip = Repair
button-top-buttons-sell-tooltip = Sell
button-top-buttons-beacon-tooltip = Place Beacon
button-top-buttons-power-tooltip = Power Down
button-top-buttons-options-tooltip = Options
productionpalette-sidebar-production-palette =
.ready = READY
.hold = ON HOLD
purchase-panel-button-tooltip = Order selected units
purchase-panel-label-delivery = DELIVERY IN:
@@ -141,5 +63,3 @@ button-production-types-tanks-tooltip = Heavy Vehicles
button-production-types-aircraft-tooltip = Aircraft
button-production-types-starport-tooltip = Starport
button-production-types-upgrade-tooltip = Upgrades
button-production-types-scroll-up-tooltip = Scroll up
button-production-types-scroll-down-tooltip = Scroll down

View File

@@ -2,26 +2,9 @@
label-economy-stats-harvesters-header = Harvesters
label-economy-stats-derricks-header = Oil Derricks
## ingame-observer.yaml, ingame-player.yaml
label-mute-indicator = Audio Muted
button-top-buttons-options-tooltip = Options
## ingame-player.yaml
supportpowers-support-powers-palette =
.ready = READY
.hold = ON HOLD
button-command-bar-attack-move =
.tooltip = Attack Move
.tooltipdesc =
Selected units will move to the desired location
and attack any enemies they encounter en route.
Hold <(Ctrl)> while targeting to order an Assault Move
that attacks any units or structures encountered en route.
Left-click icon then right-click on target location.
button-command-bar-force-move =
.tooltip = Force Move
.tooltipdesc =
@@ -46,13 +29,6 @@ button-command-bar-force-attack =
Left-click icon then right-click on target.
Hold <(Ctrl)> to activate temporarily while commanding units.
button-command-bar-guard =
.tooltip = Guard
.tooltipdesc =
Selected units will follow the targeted unit.
Left-click icon then right-click on target unit.
button-command-bar-deploy =
.tooltip = Deploy
.tooltipdesc =
@@ -66,74 +42,15 @@ button-command-bar-deploy =
Acts immediately on selected units.
button-command-bar-scatter =
.tooltip = Scatter
.tooltipdesc =
Selected units will stop their current activity
and move to a nearby location.
Acts immediately on selected units.
button-command-bar-stop =
.tooltip = Stop
.tooltipdesc =
Selected units will stop their current activity.
Selected buildings will reset their rally point.
Acts immediately on selected targets.
button-command-bar-queue-orders =
.tooltip = Waypoint Mode
.tooltipdesc =
Use Waypoint Mode to give multiple linking commands
to the selected units. Units will execute the commands
immediately upon receiving them.
Left-click icon then give commands in the game world.
Hold <(Shift)> to activate temporarily while commanding units.
button-stance-bar-attackanything =
.tooltip = Attack Anything Stance
.tooltipdesc =
Set the selected units to Attack Anything stance:
- Units will attack enemy units and structures on sight
- Units will pursue attackers across the battlefield
button-stance-bar-defend =
.tooltip = Defend Stance
.tooltipdesc =
Set the selected units to Defend stance:
- Units will attack enemy units on sight
- Units will not move or pursue enemies
button-stance-bar-returnfire =
.tooltip = Return Fire Stance
.tooltipdesc =
Set the selected units to Return Fire stance:
- Units will retaliate against enemies that attack them
- Units will not move or pursue enemies
button-stance-bar-holdfire =
.tooltip = Hold Fire Stance
.tooltipdesc =
Set the selected units to Hold Fire stance:
- Units will not fire upon enemies
- Units will not move or pursue enemies
button-top-buttons-beacon-tooltip = Place Beacon
button-top-buttons-sell-tooltip = Sell
button-top-buttons-power-tooltip = Power Down
button-top-buttons-repair-tooltip = Repair
productionpalette-sidebar-production-palette =
.ready = READY
.hold = ON HOLD
button-production-types-building-tooltip = Buildings
button-production-types-defense-tooltip = Defense
button-production-types-infantry-tooltip = Infantry
button-production-types-vehicle-tooltip = Vehicles
button-production-types-aircraft-tooltip = Aircraft
button-production-types-naval-tooltip = Naval
button-production-types-scroll-up-tooltip = Scroll up
button-production-types-scroll-down-tooltip = Scroll down

View File

@@ -11,25 +11,7 @@ checkbox-debug-panel-show-depth-preview = Show Depth Data
button-observer-widget-options = Options (Esc)
label-economy-stats-harvesters-header = Harvesters
## ingame-observer.yaml, ingame-player.yaml
label-mute-indicator = Audio Muted
## ingame-player.yaml
supportpowers-support-powers-palette =
.ready = READY
.hold = ON HOLD
button-command-bar-attack-move =
.tooltip = Attack Move
.tooltipdesc =
Selected units will move to the desired location
and attack any enemies they encounter en route.
Hold <(Ctrl)> while targeting to order an Assault Move
that attacks any units or structures encountered en route.
Left-click icon then right-click on target location.
button-command-bar-force-move =
.tooltip = Force Move
.tooltipdesc =
@@ -54,12 +36,6 @@ button-command-bar-force-attack =
Left-click icon then right-click on target.
Hold <(Ctrl)> to activate temporarily while commanding units.
button-command-bar-guard =
.tooltip = Guard
.tooltipdesc =
Selected units will follow the targeted unit.
Left-click icon then right-click on target unit.
button-command-bar-deploy =
.tooltip = Deploy
@@ -74,77 +50,18 @@ button-command-bar-deploy =
Acts immediately on selected units.
button-command-bar-scatter =
.tooltip = Scatter
.tooltipdesc =
Selected units will stop their current activity
and move to a nearby location.
Acts immediately on selected units.
button-command-bar-stop =
.tooltip = Stop
.tooltipdesc =
Selected units will stop their current activity.
Selected buildings will reset their rally point.
Acts immediately on selected targets.
button-command-bar-queue-orders =
.tooltip = Waypoint Mode
.tooltipdesc =
Use Waypoint Mode to give multiple linking commands
to the selected units. Units will execute the commands
immediately upon receiving them.
Left-click icon then give commands in the game world.
Hold <(Shift)> to activate temporarily while commanding units.
button-stance-bar-attackanything =
.tooltip = Attack Anything Stance
.tooltipdesc =
Set the selected units to Attack Anything stance:
- Units will attack enemy units and structures on sight
- Units will pursue attackers across the battlefield
button-stance-bar-defend =
.tooltip = Defend Stance
.tooltipdesc =
Set the selected units to Defend stance:
- Units will attack enemy units on sight
- Units will not move or pursue enemies
button-stance-bar-returnfire =
.tooltip = Return Fire Stance
.tooltipdesc =
Set the selected units to Return Fire stance:
- Units will retaliate against enemies that attack them
- Units will not move or pursue enemies
button-stance-bar-holdfire =
.tooltip = Hold Fire Stance
.tooltipdesc =
Set the selected units to Hold Fire stance:
- Units will not fire upon enemies
- Units will not move or pursue enemies
button-top-buttons-repair-tooltip = Repair
button-top-buttons-sell-tooltip = Sell
button-top-buttons-beacon-tooltip = Place Beacon
button-top-buttons-power-tooltip = Power Down
button-top-buttons-options-tooltip = Options
productionpalette-sidebar-production-palette =
.ready = READY
.hold = ON HOLD
button-production-types-building-tooltip = Buildings
button-production-types-support-tooltip = Support
button-production-types-infantry-tooltip = Infantry
button-production-types-vehicle-tooltip = Vehicles
button-production-types-aircraft-tooltip = Aircraft
button-production-types-scroll-up-tooltip = Scroll up
button-production-types-scroll-down-tooltip = Scroll down
## mainmenu-prerelease-notification.yaml
label-mainmenu-prerelease-notification-prompt-title = Tiberian Sun developer preview