Load the load screen images from the virtual filesystem.
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@@ -42,7 +42,7 @@ namespace OpenRA.Mods.Cnc
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r = Game.Renderer;
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if (r == null) return;
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using (var stream = File.OpenRead(Platform.ResolvePath(loadInfo["Image"])))
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using (var stream = modData.ModFiles.Open(info["Image"]))
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sheet = new Sheet(SheetType.BGRA, stream);
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var res = r.Resolution;
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