Fix sequence terminology.
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@@ -39,7 +39,7 @@ namespace OpenRA.Graphics
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public interface ISpriteSequenceLoader
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{
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IReadOnlyDictionary<string, ISpriteSequence> ParseUnitSequences(ModData modData, TileSet tileSet, SpriteCache cache, MiniYamlNode node);
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IReadOnlyDictionary<string, ISpriteSequence> ParseSequences(ModData modData, TileSet tileSet, SpriteCache cache, MiniYamlNode node);
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}
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public class SequenceProvider
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@@ -143,7 +143,7 @@ namespace OpenRA.Graphics
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items.Add(node.Key, t);
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else
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{
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t = Exts.Lazy(() => modData.SpriteSequenceLoader.ParseUnitSequences(modData, tileSet, SpriteCache, node));
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t = Exts.Lazy(() => modData.SpriteSequenceLoader.ParseSequences(modData, tileSet, SpriteCache, node));
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sequenceCache.Add(key, t);
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items.Add(node.Key, t);
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}
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