Enable dedicated server lint checks.
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@@ -12,12 +12,30 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using OpenRA.FileSystem;
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using OpenRA.GameRules;
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using OpenRA.Server;
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namespace OpenRA.Mods.Common.Lint
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{
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class CheckUnknownWeaponFields : ILintPass, ILintMapPass
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class CheckUnknownWeaponFields : ILintPass, ILintMapPass, ILintServerMapPass
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{
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void ILintPass.Run(Action<string> emitError, Action<string> emitWarning, ModData modData)
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{
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foreach (var f in modData.Manifest.Weapons)
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CheckWeapons(MiniYaml.FromStream(modData.DefaultFileSystem.Open(f), f), emitError, emitWarning, modData);
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}
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void ILintMapPass.Run(Action<string> emitError, Action<string> emitWarning, ModData modData, Map map)
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{
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CheckMapYaml(emitError, emitWarning, modData, map, map.WeaponDefinitions);
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}
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void ILintServerMapPass.Run(Action<string> emitError, Action<string> emitWarning, ModData modData, MapPreview map, Ruleset mapRules)
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{
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CheckMapYaml(emitError, emitWarning, modData, map, map.WeaponDefinitions);
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}
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string NormalizeName(string key)
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{
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var name = key.Split('@')[0];
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@@ -81,23 +99,17 @@ namespace OpenRA.Mods.Common.Lint
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}
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}
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void ILintPass.Run(Action<string> emitError, Action<string> emitWarning, ModData modData)
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void CheckMapYaml(Action<string> emitError, Action<string> emitWarning, ModData modData, IReadOnlyFileSystem fileSystem, MiniYaml weaponDefinitions)
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{
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foreach (var f in modData.Manifest.Weapons)
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CheckWeapons(MiniYaml.FromStream(modData.DefaultFileSystem.Open(f), f), emitError, emitWarning, modData);
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}
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if (weaponDefinitions == null)
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return;
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void ILintMapPass.Run(Action<string> emitError, Action<string> emitWarning, ModData modData, Map map)
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{
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if (map.WeaponDefinitions != null && map.WeaponDefinitions.Value != null)
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{
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var mapFiles = FieldLoader.GetValue<string[]>("value", map.WeaponDefinitions.Value);
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foreach (var f in mapFiles)
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CheckWeapons(MiniYaml.FromStream(map.Open(f), f), emitError, emitWarning, modData);
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var mapFiles = FieldLoader.GetValue<string[]>("value", weaponDefinitions.Value);
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foreach (var f in mapFiles)
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CheckWeapons(MiniYaml.FromStream(fileSystem.Open(f), f), emitError, emitWarning, modData);
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if (map.WeaponDefinitions.Nodes.Any())
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CheckWeapons(map.WeaponDefinitions.Nodes, emitError, emitWarning, modData);
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}
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if (weaponDefinitions.Nodes.Any())
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CheckWeapons(weaponDefinitions.Nodes, emitError, emitWarning, modData);
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}
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}
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}
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