Renames BlocksBullets to BlocksProjectiles and projectile High property to Blockable
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@@ -486,7 +486,7 @@ wall:
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Type: Concrete
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Crushable:
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CrushClasses: Concretewall
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BlocksBullets:
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BlocksProjectiles:
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LineBuild:
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Range: 8
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NodeTypes: wall, turret
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@@ -104,7 +104,7 @@ Slung:
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ValidTargets: Ground
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Projectile: Bullet
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Speed: 320
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High: true
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Blockable: false
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Shadow: yes
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Angle: 88
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Inaccuracy: 384
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@@ -209,7 +209,7 @@ TurretGun:
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Report: TURRET1.WAV
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Projectile: Bullet
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Speed: 704
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High: yes
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Blockable: false
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Shadow: no
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Inaccuracy: 288
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Image: 120mm
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@@ -238,7 +238,7 @@ TowerMissile:
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BurstDelay: 15
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Projectile: Bullet
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Arm: 0
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High: yes
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Blockable: false
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Shadow: yes
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Inaccuracy: 384
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Image: MISSILE2
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@@ -342,7 +342,7 @@ DevBullet:
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Projectile: Bullet
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Speed: 358
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Arm: 5
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High: yes
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Blockable: false
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Shadow: yes
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Inaccuracy: 1c416
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Angle: 110
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@@ -373,7 +373,7 @@ NerveGasMissile:
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Report: MISSLE1.WAV
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Projectile: Bullet
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Speed: 448
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High: true
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Blockable: false
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Shadow: yes
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Angle: 110
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Inaccuracy: 1c96
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@@ -403,7 +403,7 @@ NerveGasMissile:
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Report: MORTAR1.WAV
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Projectile: Bullet
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Speed: 256
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High: true
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Blockable: false
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Shadow: yes
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Angle: 62
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Inaccuracy: 1c256
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@@ -451,7 +451,7 @@ ChainGun:
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Report: 20MMGUN1.WAV
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Projectile: Bullet
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Speed: 1c256
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High: true
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Blockable: false
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Warhead@1Dam: SpreadDamage
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Spread: 96
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Damage: 20
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@@ -659,7 +659,7 @@ Grenade:
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Report:
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Projectile: Bullet
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Speed: 204
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High: true
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Blockable: false
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Angle: 62
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Inaccuracy: 416
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Image: BOMBS
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@@ -689,7 +689,7 @@ Shrapnel:
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Report:
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Projectile: Bullet
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Speed: 50, 125
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High: true
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Blockable: false
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Angle: 91, 264
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Inaccuracy: 416
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Image: bombs
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