Merge pull request #12684 from abcdefg30/proneOffset

Fix the ProneOffsets of TakeCover
This commit is contained in:
reaperrr
2017-02-12 20:31:08 +01:00
committed by GitHub
11 changed files with 39 additions and 7 deletions

View File

@@ -342,6 +342,7 @@
DamageModifiers:
Prone50Percent: 50
DamageTriggers: TriggerProne
ProneOffset: 400,0,0
WithInfantryBody:
IdleSequences: idle1, idle2
StandSequences: stand, stand2

View File

@@ -40,6 +40,8 @@ E2:
Weapon: Grenade
LocalOffset: 0,0,427
FireDelay: 15
TakeCover:
ProneOffset: 300,0,-227
AttackFrontal:
WithInfantryBody:
DefaultAttackSequence: throw
@@ -69,6 +71,8 @@ E3:
Weapon: Rockets
LocalOffset: 256,43,341
FireDelay: 5
TakeCover:
ProneOffset: 180,0,-200
AttackFrontal:
WithInfantryBody:
DefaultAttackSequence: shoot
@@ -94,6 +98,8 @@ E4:
LocalOffset: 341,0,256
FireDelay: 3
MuzzleSequence: muzzle
TakeCover:
ProneOffset: 190,0,-198
AttackFrontal:
WithMuzzleOverlay:
WithInfantryBody:
@@ -125,6 +131,8 @@ E5:
LocalOffset: 341,0,256
FireDelay: 3
MuzzleSequence: muzzle
TakeCover:
ProneOffset: 190,0,-190
AttackFrontal:
WithMuzzleOverlay:
-DamagedByTerrain: