experimenting with auto-downloader, sandworm

This commit is contained in:
Matthias Mailänder
2012-06-10 21:13:40 +02:00
parent d110b45679
commit f9cbd1bbbf
12 changed files with 249 additions and 8 deletions

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@@ -36,4 +36,7 @@
# black spots on buildings should be transparent
# gamefile extraction (setup/setup.z) from CD fails
# support patch 1.06 gamefiles: DATA.R8 has more frames and currently fails to extract, also featuring new terrain with white houses and new unit: grenade thrower
# mouse cursor has no transparency and is a little pixelish
# mouse cursor has no transparency and is a little pixelish
# mouse cursor does not change for infantry-only areas (Rough)
# put TilesetBuilder.Export into OpenRA.Utility
# create a minimal Freeware auto-download version from patch 1.06 files

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@@ -69,6 +69,13 @@ Background@INSTALL_PANEL:
Height:25
Text:Copy Music
Font:Bold
Button@DOWNLOAD_BUTTON:
X:PARENT_RIGHT - 560
Y:PARENT_BOTTOM - 45
Width:120
Height:25
Text:Download
Font:Bold
Button@QUIT_BUTTON:
X:PARENT_RIGHT - 140
Y:PARENT_BOTTOM - 45
@@ -77,6 +84,50 @@ Background@INSTALL_PANEL:
Text:Quit
Font:Bold
Background@INSTALL_DOWNLOAD_PANEL:
Logic:D2kDownloadPackagesLogic
X:(WINDOW_RIGHT - WIDTH)/2
Y:(WINDOW_BOTTOM - HEIGHT)/2
Width:500
Height:160
Children:
Label@TITLE:
X:0
Y:20
Width:PARENT_RIGHT
Height:25
Text:Downloading Dune 2000 Content
Align:Center
Font:Bold
ProgressBar@PROGRESS_BAR:
X:50
Y:55
Width:PARENT_RIGHT - 100
Height:25
Label@STATUS_LABEL:
X:50
Y:80
Width:PARENT_RIGHT - 100
Height:25
Align:Left
Button@RETRY_BUTTON:
X:PARENT_RIGHT - 280
Y:PARENT_BOTTOM - 45
Width:120
Height:25
Visible: false
Text:Retry
Font:Bold
Key:return
Button@CANCEL_BUTTON:
X:PARENT_RIGHT - 140
Y:PARENT_BOTTOM - 45
Width:120
Height:25
Text:Cancel
Font:Bold
Key:escape
Background@INSTALL_FROMCD_PANEL:
Logic:D2kInstallFromCDLogic
X:(WINDOW_RIGHT - WIDTH)/2

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@@ -93,6 +93,7 @@ Movies:
LoadScreen: D2kLoadScreen
InstallerMenuWidget: INSTALL_PANEL
TestFile: carryall.shp
PackageURL: DunePatch106R8Data.zip
ServerTraits:
LobbyCommands

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@@ -1,7 +1,7 @@
^Vehicle:
AppearsOnRadar:
Mobile:
Crushes: crate
Crushes: crate, worm
TerrainSpeeds:
Sand: 80
Rock: 90
@@ -34,7 +34,7 @@
^Tank:
AppearsOnRadar:
Mobile:
Crushes: crate
Crushes: crate, worm
TerrainSpeeds:
Sand: 80
Rock: 90

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@@ -283,4 +283,29 @@ SPICEBLOOM:
SeedsResource:
ResourceType: Spice
RadarColorFromTerrain:
Terrain: Spice
Terrain: Spice
SANDWORM:
Inherits: ^Infantry
Buildable:
Owner: Creep
Valued:
Cost: 1000
Tooltip:
Name: Sandworm
Description: Attracted by vibrations in the sand. Will eat units whole and has a large appetite.
Icon: sandwormdust
Health:
HP: 10000
Mobile:
Speed: 5
TerrainSpeeds:
Sand: 100
Dune: 100
AutoTarget:
AttackWander:
AttackLeap:
PrimaryWeapon: WormJaw
CanAttackGround: no
RenderInfantry:
BelowUnits:

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@@ -882,7 +882,6 @@ parach:
Start: 5
Length: 11
spicebloom:
make:
Start: 0
@@ -891,4 +890,40 @@ spicebloom:
Start: 2
Length: 1
idle:
Start: 2
Start: 2
sandworm:
stand: wormsigns2
Start: 0
Length: *
Tick: 150
run: sandwormdust
Start: 0
Facings: 4
Length: 5
Tick: 150
die1: sandwormdust
Start: 0
Length: 1
die2: sandwormdust
Start: 0
Length: 1
die3: sandwormdust
Start: 0
Length: 1
die4: sandwormdust
Start: 0
Length: 1
die5: sandwormdust
Start: 0
Length: 1
die6: sandwormdust
Start: 0
Length: 1
die-crushed: sandwormdust
Start: 0
Length: 1
Tick: 1600
wormattack: sandwormmouth
Start: 0
Length: 15

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@@ -428,4 +428,15 @@ UnitExplodeSmall:
Heavy: 25%
Explosion: large_explosion
InfDeath: 3
ImpactSound: kaboom15
ImpactSound: kaboom15
WormJaw:
ROF: 10
Range: 3
Report: AI_WATTK
Warhead:
Spread: 5
Versus:
Wood: 0%
Concrete: 0%
Damage: 100