Increase RA Grenadier damage vs. Heavy armor

5% versus Heavy armor is way too low. Increasing it to 25% results in an effective increase from 3 to 15 damage points for full hits, making grenadiers quite a bit more versatile, while still leaving a big enough gap to Rocket Soldiers in effectiveness versus tanks and defenses.
This commit is contained in:
reaperrr
2016-06-30 19:28:19 +02:00
parent 4d90361b8b
commit f9cf398949

View File

@@ -100,7 +100,7 @@ Grenade:
None: 50
Wood: 100
Light: 25
Heavy: 5
Heavy: 25
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater