Hide various lobby options from missions and minigames

This commit is contained in:
Ivaylo Draganov
2021-06-22 17:37:37 +03:00
committed by Paul Chote
parent 3e0834b4ef
commit fa0adb5a1b
12 changed files with 120 additions and 5 deletions

View File

@@ -17,6 +17,9 @@ World:
BuildRadiusCheckboxEnabled: True
BuildRadiusCheckboxVisible: False
MapOptions:
ShortGameCheckboxVisible: False
ShortGameCheckboxLocked: True
ShortGameCheckboxEnabled: False
TechLevelDropdownLocked: True
TechLevelDropdownVisible: False
TechLevel: unrestricted
@@ -64,3 +67,7 @@ Player:
DefaultCash: 5000
LobbyPrerequisiteCheckbox@GLOBALFACTUNDEPLOY:
Visible: False
LobbyPrerequisiteCheckbox@GLOBALC17STEALTH:
Enabled: False
Locked: True
Visible: False

View File

@@ -5,16 +5,24 @@ World:
ObjectivesPanel:
PanelName: MISSION_OBJECTIVES
MapCreeps:
CheckboxVisible: False
CheckboxLocked: True
CheckboxEnabled: False
MapBuildRadius:
AllyBuildRadiusCheckboxVisible: False
AllyBuildRadiusCheckboxLocked: True
AllyBuildRadiusCheckboxEnabled: False
BuildRadiusCheckboxVisible: False
BuildRadiusCheckboxLocked: True
BuildRadiusCheckboxEnabled: True
MapOptions:
ShortGameCheckboxVisible: False
ShortGameCheckboxLocked: True
ShortGameCheckboxEnabled: False
TechLevelDropdownVisible: False
TechLevelDropdownLocked: True
TimeLimitManager:
TimeLimitDropdownVisible: False
Player:
-ConquestVictoryConditions:
@@ -22,13 +30,26 @@ Player:
EarlyGameOver: true
GameOverDelay: 3000
Shroud:
FogCheckboxVisible: False
FogCheckboxLocked: True
FogCheckboxEnabled: True
ExploredMapCheckboxVisible: False
ExploredMapCheckboxLocked: True
ExploredMapCheckboxEnabled: False
PlayerResources:
DefaultCashDropdownVisible: False
DefaultCashDropdownLocked: True
DefaultCash: 5000
LobbyPrerequisiteCheckbox@GLOBALFACTUNDEPLOY:
Enabled: False
Locked: True
Visible: False
LobbyPrerequisiteCheckbox@GLOBALC17STEALTH:
Enabled: False
Locked: True
Visible: False
DeveloperMode:
CheckboxVisible: False
ModularBot@CampaignAI:
Name: Campaign Player AI
Type: campaign

View File

@@ -4,12 +4,21 @@ Player:
EarlyGameOver: true
GameOverDelay: 3000
Shroud:
FogCheckboxVisible: False
FogCheckboxLocked: True
FogCheckboxEnabled: True
ExploredMapCheckboxVisible: False
ExploredMapCheckboxLocked: True
ExploredMapCheckboxEnabled: False
PlayerResources:
DefaultCashDropdownVisible: False
DefaultCashDropdownLocked: True
LobbyPrerequisiteCheckbox@AUTOCONCRETE:
Enabled: False
Locked: True
Visible: False
DeveloperMode:
CheckboxVisible: False
ModularBot@CampaignAI:
Name: Campaign Player AI
Type: campaign
@@ -24,15 +33,24 @@ World:
Minimum: 1
Maximum: 1
MapCreeps:
CheckboxVisible: False
CheckboxLocked: True
CheckboxEnabled: True
MapBuildRadius:
AllyBuildRadiusCheckboxVisible: False
AllyBuildRadiusCheckboxLocked: True
AllyBuildRadiusCheckboxEnabled: False
BuildRadiusCheckboxVisible: False
BuildRadiusCheckboxLocked: True
BuildRadiusCheckboxEnabled: True
MapOptions:
TechLevelDropdownLocked: True
ShortGameCheckboxVisible: False
ShortGameCheckboxLocked: True
ShortGameCheckboxEnabled: False
TechLevelDropdownVisible: False
TechLevelDropdownLocked: True
TimeLimitManager:
TimeLimitDropdownVisible: False
^AutoTargetGroundAssaultMove:
GrantConditionOnBotOwner@BOTOWNER:

View File

@@ -12,6 +12,9 @@ World:
BuildRadiusCheckboxEnabled: True
BuildRadiusCheckboxVisible: False
MapOptions:
ShortGameCheckboxVisible: False
ShortGameCheckboxLocked: True
ShortGameCheckboxEnabled: False
TechLevelDropdownLocked: True
TechLevelDropdownVisible: False
TechLevel: unrestricted
@@ -110,6 +113,8 @@ Player:
Visible: False
LobbyPrerequisiteCheckbox@GLOBALFACTUNDEPLOY:
Visible: False
LobbyPrerequisiteCheckbox@REUSABLEENGINEERS:
Visible: False
MNLYR:
Inherits: ^TrackedVehicle

View File

@@ -4,12 +4,16 @@ World:
SpawnInterval: 125
CrateActors: unitcrate
InitialSpawnDelay: 0
CheckboxVisible: False
-SpawnStartingUnits:
-MapStartingLocations:
MapBuildRadius:
AllyBuildRadiusCheckboxVisible: False
BuildRadiusCheckboxVisible: False
MapOptions:
ShortGameCheckboxVisible: False
ShortGameCheckboxLocked: True
ShortGameCheckboxEnabled: False
TechLevelDropdownLocked: True
TechLevelDropdownVisible: False
TechLevel: unrestricted

View File

@@ -5,12 +5,16 @@ World:
WaterChance: 100
CrateActors: unitcrate
InitialSpawnDelay: 0
CheckboxVisible: False
-SpawnStartingUnits:
-MapStartingLocations:
MapBuildRadius:
AllyBuildRadiusCheckboxVisible: False
BuildRadiusCheckboxVisible: False
MapOptions:
ShortGameCheckboxVisible: False
ShortGameCheckboxLocked: True
ShortGameCheckboxEnabled: False
TechLevelDropdownLocked: True
TechLevelDropdownVisible: False
TechLevel: unrestricted
@@ -70,3 +74,5 @@ Player:
Visible: False
LobbyPrerequisiteCheckbox@GLOBALFACTUNDEPLOY:
Visible: False
LobbyPrerequisiteCheckbox@REUSABLEENGINEERS:
Visible: False

View File

@@ -4,12 +4,16 @@ World:
SpawnInterval: 125
CrateActors: unitcrate
InitialSpawnDelay: 0
CheckboxVisible: False
-SpawnStartingUnits:
-MapStartingLocations:
MapBuildRadius:
AllyBuildRadiusCheckboxVisible: False
BuildRadiusCheckboxVisible: False
MapOptions:
ShortGameCheckboxVisible: False
ShortGameCheckboxLocked: True
ShortGameCheckboxEnabled: False
TechLevelDropdownLocked: True
TechLevelDropdownVisible: False
TechLevel: unrestricted

View File

@@ -1755,4 +1755,4 @@ Actors:
Owner: Soviets
ScriptTags: TownAttacker
Rules: ra|rules/campaign-rules.yaml, ra|rules/campaign-tooltips.yaml, ra|rules/campaign-palettes.yaml, rules.yaml
Rules: ra|rules/campaign-rules.yaml, ra|rules/campaign-tooltips.yaml, ra|rules/campaign-palettes.yaml, ra|rules/coop-missions-rules.yaml, rules.yaml

View File

@@ -1382,4 +1382,4 @@ Actors:
Owner: Soviets
Location: 130,45
Rules: ra|rules/campaign-rules.yaml, ra|rules/campaign-tooltips.yaml, ra|rules/campaign-palettes.yaml, rules.yaml
Rules: ra|rules/campaign-rules.yaml, ra|rules/campaign-tooltips.yaml, ra|rules/campaign-palettes.yaml, ra|rules/coop-missions-rules.yaml, rules.yaml

View File

@@ -1789,4 +1789,4 @@ Actors:
Owner: Soviets
Location: 43,50
Rules: ra|rules/campaign-rules.yaml, ra|rules/campaign-tooltips.yaml, ra|rules/campaign-palettes.yaml, rules.yaml
Rules: ra|rules/campaign-rules.yaml, ra|rules/campaign-tooltips.yaml, ra|rules/campaign-palettes.yaml, ra|rules/coop-missions-rules.yaml, rules.yaml

View File

@@ -4,13 +4,30 @@ Player:
EarlyGameOver: true
GameOverDelay: 3000
Shroud:
FogCheckboxVisible: False
FogCheckboxLocked: True
FogCheckboxEnabled: True
ExploredMapCheckboxVisible: False
ExploredMapCheckboxLocked: True
ExploredMapCheckboxEnabled: False
PlayerResources:
DefaultCashDropdownVisible: False
DefaultCashDropdownLocked: True
DefaultCash: 0
LobbyPrerequisiteCheckbox@GLOBALBOUNTY:
Enabled: False
Locked: True
Visible: False
LobbyPrerequisiteCheckbox@GLOBALFACTUNDEPLOY:
Enabled: True
Locked: True
Visible: False
LobbyPrerequisiteCheckbox@REUSABLEENGINEERS:
Enabled: False
Locked: True
Visible: False
DeveloperMode:
CheckboxVisible: False
ModularBot@CampaignAI:
Name: Campaign Player AI
Type: campaign
@@ -19,19 +36,26 @@ World:
CrateSpawner:
CheckboxEnabled: False
CheckboxLocked: True
CheckboxVisible: False
-SpawnStartingUnits:
-MapStartingLocations:
ObjectivesPanel:
PanelName: MISSION_OBJECTIVES
MapBuildRadius:
AllyBuildRadiusCheckboxVisible: False
AllyBuildRadiusCheckboxLocked: True
AllyBuildRadiusCheckboxEnabled: False
BuildRadiusCheckboxVisible: False
BuildRadiusCheckboxLocked: True
BuildRadiusCheckboxEnabled: True
MapOptions:
TechLevelDropdownLocked: True
ShortGameCheckboxVisible: False
ShortGameCheckboxLocked: True
ShortGameCheckboxEnabled: False
TechLevelDropdownVisible: False
TechLevelDropdownLocked: True
TimeLimitManager:
TimeLimitDropdownVisible: False
E7:
-Crushable:

View File

@@ -0,0 +1,26 @@
Player:
Shroud:
FogCheckboxVisible: True
ExploredMapCheckboxVisible: True
PlayerResources:
DefaultCashDropdownVisible: True
LobbyPrerequisiteCheckbox@GLOBALBOUNTY:
Visible: True
LobbyPrerequisiteCheckbox@GLOBALFACTUNDEPLOY:
Visible: True
LobbyPrerequisiteCheckbox@REUSABLEENGINEERS:
Visible: True
DeveloperMode:
CheckboxVisible: True
World:
CrateSpawner:
CheckboxVisible: True
MapBuildRadius:
AllyBuildRadiusCheckboxVisible: True
BuildRadiusCheckboxVisible: True
MapOptions:
ShortGameCheckboxVisible: True
TechLevelDropdownVisible: True
TimeLimitManager:
TimeLimitDropdownVisible: True