Hide various lobby options from missions and minigames
This commit is contained in:
committed by
Paul Chote
parent
3e0834b4ef
commit
fa0adb5a1b
@@ -4,13 +4,30 @@ Player:
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EarlyGameOver: true
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GameOverDelay: 3000
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Shroud:
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FogCheckboxVisible: False
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FogCheckboxLocked: True
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FogCheckboxEnabled: True
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ExploredMapCheckboxVisible: False
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ExploredMapCheckboxLocked: True
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ExploredMapCheckboxEnabled: False
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PlayerResources:
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DefaultCashDropdownVisible: False
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DefaultCashDropdownLocked: True
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DefaultCash: 0
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LobbyPrerequisiteCheckbox@GLOBALBOUNTY:
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Enabled: False
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Locked: True
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Visible: False
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LobbyPrerequisiteCheckbox@GLOBALFACTUNDEPLOY:
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Enabled: True
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Locked: True
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Visible: False
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LobbyPrerequisiteCheckbox@REUSABLEENGINEERS:
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Enabled: False
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Locked: True
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Visible: False
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DeveloperMode:
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CheckboxVisible: False
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ModularBot@CampaignAI:
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Name: Campaign Player AI
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Type: campaign
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@@ -19,19 +36,26 @@ World:
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CrateSpawner:
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CheckboxEnabled: False
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CheckboxLocked: True
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CheckboxVisible: False
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-SpawnStartingUnits:
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-MapStartingLocations:
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ObjectivesPanel:
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PanelName: MISSION_OBJECTIVES
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MapBuildRadius:
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AllyBuildRadiusCheckboxVisible: False
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AllyBuildRadiusCheckboxLocked: True
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AllyBuildRadiusCheckboxEnabled: False
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BuildRadiusCheckboxVisible: False
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BuildRadiusCheckboxLocked: True
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BuildRadiusCheckboxEnabled: True
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MapOptions:
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TechLevelDropdownLocked: True
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ShortGameCheckboxVisible: False
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ShortGameCheckboxLocked: True
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ShortGameCheckboxEnabled: False
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TechLevelDropdownVisible: False
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TechLevelDropdownLocked: True
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TimeLimitManager:
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TimeLimitDropdownVisible: False
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E7:
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-Crushable:
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26
mods/ra/rules/coop-missions-rules.yaml
Normal file
26
mods/ra/rules/coop-missions-rules.yaml
Normal file
@@ -0,0 +1,26 @@
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Player:
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Shroud:
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FogCheckboxVisible: True
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ExploredMapCheckboxVisible: True
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PlayerResources:
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DefaultCashDropdownVisible: True
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LobbyPrerequisiteCheckbox@GLOBALBOUNTY:
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Visible: True
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LobbyPrerequisiteCheckbox@GLOBALFACTUNDEPLOY:
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Visible: True
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LobbyPrerequisiteCheckbox@REUSABLEENGINEERS:
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Visible: True
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DeveloperMode:
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CheckboxVisible: True
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World:
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CrateSpawner:
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CheckboxVisible: True
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MapBuildRadius:
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AllyBuildRadiusCheckboxVisible: True
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BuildRadiusCheckboxVisible: True
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MapOptions:
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ShortGameCheckboxVisible: True
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TechLevelDropdownVisible: True
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TimeLimitManager:
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TimeLimitDropdownVisible: True
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