Hide various lobby options from missions and minigames

This commit is contained in:
Ivaylo Draganov
2021-06-22 17:37:37 +03:00
committed by Paul Chote
parent 3e0834b4ef
commit fa0adb5a1b
12 changed files with 120 additions and 5 deletions

View File

@@ -4,13 +4,30 @@ Player:
EarlyGameOver: true
GameOverDelay: 3000
Shroud:
FogCheckboxVisible: False
FogCheckboxLocked: True
FogCheckboxEnabled: True
ExploredMapCheckboxVisible: False
ExploredMapCheckboxLocked: True
ExploredMapCheckboxEnabled: False
PlayerResources:
DefaultCashDropdownVisible: False
DefaultCashDropdownLocked: True
DefaultCash: 0
LobbyPrerequisiteCheckbox@GLOBALBOUNTY:
Enabled: False
Locked: True
Visible: False
LobbyPrerequisiteCheckbox@GLOBALFACTUNDEPLOY:
Enabled: True
Locked: True
Visible: False
LobbyPrerequisiteCheckbox@REUSABLEENGINEERS:
Enabled: False
Locked: True
Visible: False
DeveloperMode:
CheckboxVisible: False
ModularBot@CampaignAI:
Name: Campaign Player AI
Type: campaign
@@ -19,19 +36,26 @@ World:
CrateSpawner:
CheckboxEnabled: False
CheckboxLocked: True
CheckboxVisible: False
-SpawnStartingUnits:
-MapStartingLocations:
ObjectivesPanel:
PanelName: MISSION_OBJECTIVES
MapBuildRadius:
AllyBuildRadiusCheckboxVisible: False
AllyBuildRadiusCheckboxLocked: True
AllyBuildRadiusCheckboxEnabled: False
BuildRadiusCheckboxVisible: False
BuildRadiusCheckboxLocked: True
BuildRadiusCheckboxEnabled: True
MapOptions:
TechLevelDropdownLocked: True
ShortGameCheckboxVisible: False
ShortGameCheckboxLocked: True
ShortGameCheckboxEnabled: False
TechLevelDropdownVisible: False
TechLevelDropdownLocked: True
TimeLimitManager:
TimeLimitDropdownVisible: False
E7:
-Crushable:

View File

@@ -0,0 +1,26 @@
Player:
Shroud:
FogCheckboxVisible: True
ExploredMapCheckboxVisible: True
PlayerResources:
DefaultCashDropdownVisible: True
LobbyPrerequisiteCheckbox@GLOBALBOUNTY:
Visible: True
LobbyPrerequisiteCheckbox@GLOBALFACTUNDEPLOY:
Visible: True
LobbyPrerequisiteCheckbox@REUSABLEENGINEERS:
Visible: True
DeveloperMode:
CheckboxVisible: True
World:
CrateSpawner:
CheckboxVisible: True
MapBuildRadius:
AllyBuildRadiusCheckboxVisible: True
BuildRadiusCheckboxVisible: True
MapOptions:
ShortGameCheckboxVisible: True
TechLevelDropdownVisible: True
TimeLimitManager:
TimeLimitDropdownVisible: True