fixed demotruck
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@@ -56,14 +56,11 @@ namespace OpenRA.Mods.Aftermath
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self.World.AddFrameEndTask( w =>
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{
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// Fire weapon
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//w.Add(new Bullet(info.PrimaryWeapon, detonatedBy.Owner, detonatedBy,
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// detonateLocation, detonateLocation, altitude, altitude));
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Combat.DoExplosion(self, info.PrimaryWeapon, detonateLocation, altitude);
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var report = self.GetPrimaryWeapon().Report;
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if (report != null)
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Sound.Play(report + ".aud");
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//var weapon = Rules.WeaponInfo[info.PrimaryWeapon];
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//if (!string.IsNullOrEmpty(weapon.Report))
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// Sound.Play(weapon.Report + ".aud");
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// Remove from world
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self.Health = 0;
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detonatedBy.Owner.Kills++;
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