Beginnings of textfield widget
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98
OpenRA.Game/Widgets/TextFieldWidget.cs
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98
OpenRA.Game/Widgets/TextFieldWidget.cs
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#region Copyright & License Information
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/*
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* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
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* This file is part of OpenRA.
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*
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* OpenRA is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* OpenRA is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
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*/
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#endregion
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using System.Drawing;
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using System;
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namespace OpenRA.Widgets
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{
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class TextFieldWidget : Widget
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{
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string TextBuffer = "zomg text";
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public TextFieldWidget()
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: base()
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{
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}
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public TextFieldWidget(Widget widget)
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:base(widget)
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{
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TextBuffer = (widget as TextFieldWidget).TextBuffer;
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}
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public override bool HandleInput(MouseInput mi)
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{
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// Are we able to handle this event?
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if (!Visible || !GetEventBounds().Contains(mi.Location.X,mi.Location.Y))
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return base.HandleInput(mi);
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if (base.HandleInput(mi))
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return true;
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if (mi.Event == MouseInputEvent.Down)
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{
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Chrome.keyboardFocusWidget = this;
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return true;
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}
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return false;
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}
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public override bool HandleKeyPress(System.Windows.Forms.KeyPressEventArgs e, Modifiers modifiers)
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{
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if (base.HandleKeyPress(e,modifiers))
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return true;
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TypeChar(e.KeyChar);
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return true;
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}
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public void TypeChar(char c)
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{
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if (c == '\b' || c == 0x7f)
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{
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if (TextBuffer.Length > 0)
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TextBuffer = TextBuffer.Remove(TextBuffer.Length - 1);
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}
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else if (!char.IsControl(c))
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TextBuffer += c;
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}
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public override void DrawInner(World world)
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{
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var pos = DrawPosition();
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int margin = 10;
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WidgetUtils.DrawPanel("dialog3",
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new Rectangle(pos.X, pos.Y, Bounds.Width, Bounds.Height ) );
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var text = TextBuffer;
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Game.chrome.renderer.BoldFont.DrawText(text,
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new int2( pos.X + margin, pos.Y + Bounds.Height / 2)
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- new int2(0, Game.chrome.renderer.BoldFont.Measure(text).Y / 2),
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Color.White);
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}
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public override Widget Clone()
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{
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return new TextFieldWidget(this);
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}
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}
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}
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