fix up mines

This commit is contained in:
Chris Forbes
2010-04-02 10:43:45 +13:00
parent 10e7afc10c
commit fb8549aa36
3 changed files with 6 additions and 7 deletions

View File

@@ -28,9 +28,8 @@ namespace OpenRA.Mods.RA
{
class MineInfo : ITraitInfo
{
public readonly int Damage = 0;
public readonly UnitMovementType[] TriggeredBy = { };
public readonly string Warhead = "ATMine";
public readonly string Weapon = "ATMine";
public readonly bool AvoidFriendly = true;
public object Create(Actor self) { return new Mine(self); }
@@ -51,7 +50,7 @@ namespace OpenRA.Mods.RA
return;
var info = self.Info.Traits.Get<MineInfo>();
Combat.DoExplosion(self, info.Warhead, self.CenterLocation.ToInt2(), 0);
Combat.DoExplosion(self, info.Weapon, crusher.CenterLocation.ToInt2(), 0);
self.QueueActivity(new RemoveSelf());
}