fix up mines
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@@ -28,9 +28,8 @@ namespace OpenRA.Mods.RA
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{
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class MineInfo : ITraitInfo
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{
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public readonly int Damage = 0;
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public readonly UnitMovementType[] TriggeredBy = { };
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public readonly string Warhead = "ATMine";
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public readonly string Weapon = "ATMine";
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public readonly bool AvoidFriendly = true;
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public object Create(Actor self) { return new Mine(self); }
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@@ -51,7 +50,7 @@ namespace OpenRA.Mods.RA
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return;
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var info = self.Info.Traits.Get<MineInfo>();
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Combat.DoExplosion(self, info.Warhead, self.CenterLocation.ToInt2(), 0);
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Combat.DoExplosion(self, info.Weapon, crusher.CenterLocation.ToInt2(), 0);
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self.QueueActivity(new RemoveSelf());
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}
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@@ -345,8 +345,7 @@ MRJ:
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MINP:
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Mine:
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Damage: 1000
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Warhead: APMine
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Weapon: APMine
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TriggeredBy: Foot, Wheel, Track
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AvoidFriendly: yes
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Unit:
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@@ -358,8 +357,7 @@ MINP:
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MINV:
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Mine:
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Damage: 1200
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Warhead: ATMine
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Weapon: ATMine
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TriggeredBy: Wheel, Track
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AvoidFriendly: yes
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Unit:
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@@ -657,12 +657,14 @@ Crush:
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ATMine:
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Warhead:
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Damage: 1000
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Verses: 0%,0%,100%,100%,0%
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ImpactSound: mineblo1
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Explosion: 5
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APMine:
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Warhead:
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Damage: 1200
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Verses: 100%,0%,0%,0%,0%
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ImpactSound: mine1
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InfDeath: 2
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