Capturable Biolab allows production of player-controlled viceroids.

This commit is contained in:
Paul Chote
2011-06-30 20:20:00 +12:00
parent 0236dd04ae
commit fc10b79e1d
6 changed files with 59 additions and 1 deletions

View File

@@ -183,4 +183,23 @@ RMBO:
RenderInfantryProne:
IdleAnimations: idle1,idle2,idle3
AnnounceOnBuild:
AnnounceOnKill:
AnnounceOnKill:
PVICE:
Inherits:VICE
-AttackWander
Mobile:
Crushes: crate
Buildable:
Queue: Biolab
BuildPaletteOrder: 40
Owner: gdi, nod
Prerequisites: bio
Tooltip:
Description: Mutated abomination that spits liquid tiberium.\n Strong vs Infantry, Buildings\n Weak vs Aircraft
Icon: viceicnh
DrawLineToTarget:
Selectable:
Voice: DinoVoice
ActorLostNotification:
Notification: unitlost.aud

View File

@@ -46,6 +46,24 @@ BIO:
Dimensions: 2,2
Tooltip:
Name: Bio Lab
Exit@1:
SpawnOffset: 0,-10
ExitCell: 0,-1
Production:
Produces: Biolab
ProductionQueue:
Type: Biolab
BuildSpeed: .4
LowPowerSlowdown: 3
QueuedAudio: bldging1.aud
ReadyAudio: unitredy.aud
OnHoldAudio: onhold1.aud
CancelledAudio: cancel1.aud
ProductionBar:
Capturable:
-DeadBuildingState:
RallyPoint:
RallyPoint: -1,-1
# Prison / Tech Center
MISS: