Capturable Biolab allows production of player-controlled viceroids.
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@@ -183,4 +183,23 @@ RMBO:
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RenderInfantryProne:
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IdleAnimations: idle1,idle2,idle3
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AnnounceOnBuild:
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AnnounceOnKill:
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AnnounceOnKill:
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PVICE:
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Inherits:VICE
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-AttackWander
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Mobile:
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Crushes: crate
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Buildable:
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Queue: Biolab
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BuildPaletteOrder: 40
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Owner: gdi, nod
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Prerequisites: bio
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Tooltip:
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Description: Mutated abomination that spits liquid tiberium.\n Strong vs Infantry, Buildings\n Weak vs Aircraft
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Icon: viceicnh
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DrawLineToTarget:
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Selectable:
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Voice: DinoVoice
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ActorLostNotification:
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Notification: unitlost.aud
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@@ -46,6 +46,24 @@ BIO:
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Dimensions: 2,2
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Tooltip:
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Name: Bio Lab
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Exit@1:
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SpawnOffset: 0,-10
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ExitCell: 0,-1
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Production:
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Produces: Biolab
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ProductionQueue:
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Type: Biolab
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BuildSpeed: .4
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LowPowerSlowdown: 3
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QueuedAudio: bldging1.aud
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ReadyAudio: unitredy.aud
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OnHoldAudio: onhold1.aud
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CancelledAudio: cancel1.aud
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ProductionBar:
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Capturable:
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-DeadBuildingState:
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RallyPoint:
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RallyPoint: -1,-1
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# Prison / Tech Center
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MISS:
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