Added thread-affinity checks to SDL2 renderer.
If a call is made into a graphics resource that has thread-affinity, from a thread other than the one that created the graphics device, an exception will now be thrown to make debugging easier.
This commit is contained in:
@@ -14,7 +14,7 @@ using OpenTK.Graphics.OpenGL;
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namespace OpenRA.Platforms.Default
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{
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public static class ErrorHandler
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static class ErrorHandler
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{
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public static void CheckGlVersion()
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{
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@@ -16,10 +16,10 @@ using OpenTK.Graphics.OpenGL;
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namespace OpenRA.Platforms.Default
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{
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public sealed class FrameBuffer : IFrameBuffer
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sealed class FrameBuffer : ThreadAffine, IFrameBuffer
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{
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Texture texture;
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Size size;
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readonly Texture texture;
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readonly Size size;
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int framebuffer, depth;
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bool disposed;
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@@ -83,6 +83,8 @@ namespace OpenRA.Platforms.Default
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int[] cv = new int[4];
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public void Bind()
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{
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VerifyThreadAffinity();
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// Cache viewport rect to restore when unbinding
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cv = ViewportRectangle();
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@@ -100,6 +102,7 @@ namespace OpenRA.Platforms.Default
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public void Unbind()
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{
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VerifyThreadAffinity();
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GL.Flush();
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ErrorHandler.CheckGlError();
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GL.Ext.BindFramebuffer(FramebufferTarget.FramebufferExt, 0);
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@@ -108,7 +111,14 @@ namespace OpenRA.Platforms.Default
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ErrorHandler.CheckGlError();
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}
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public ITexture Texture { get { return texture; } }
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public ITexture Texture
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{
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get
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{
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VerifyThreadAffinity();
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return texture;
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}
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}
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~FrameBuffer()
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{
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@@ -13,7 +13,7 @@ using OpenRA.Primitives;
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namespace OpenRA.Platforms.Default
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{
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public static class MultiTapDetection
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static class MultiTapDetection
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{
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static Cache<Keycode, TapHistory> keyHistoryCache =
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new Cache<Keycode, TapHistory>(_ => new TapHistory(DateTime.Now - TimeSpan.FromSeconds(1)));
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@@ -50,6 +50,7 @@
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<Compile Include="FrameBuffer.cs" />
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<Compile Include="MultiTapDetection.cs" />
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<Compile Include="Texture.cs" />
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<Compile Include="ThreadAffine.cs" />
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<Compile Include="VertexBuffer.cs" />
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<Compile Include="OpenAlSoundEngine.cs" />
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</ItemGroup>
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@@ -12,6 +12,7 @@ using System;
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using System.Drawing;
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using System.IO;
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using System.Runtime.InteropServices;
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using System.Threading;
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using OpenRA;
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using OpenRA.Graphics;
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using OpenTK.Graphics;
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@@ -20,20 +21,18 @@ using SDL2;
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namespace OpenRA.Platforms.Default
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{
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public sealed class Sdl2GraphicsDevice : IGraphicsDevice
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sealed class Sdl2GraphicsDevice : ThreadAffine, IGraphicsDevice
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{
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Size size;
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Sdl2Input input;
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readonly Sdl2Input input;
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IntPtr context, window;
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bool disposed;
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public Size WindowSize { get { return size; } }
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public Size WindowSize { get; private set; }
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public Sdl2GraphicsDevice(Size windowSize, WindowMode windowMode)
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{
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Console.WriteLine("Using SDL 2 with OpenGL renderer");
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size = windowSize;
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WindowSize = windowSize;
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SDL.SDL_Init(SDL.SDL_INIT_NOPARACHUTE | SDL.SDL_INIT_VIDEO);
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SDL.SDL_GL_SetAttribute(SDL.SDL_GLattr.SDL_GL_DOUBLEBUFFER, 1);
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@@ -46,15 +45,16 @@ namespace OpenRA.Platforms.Default
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SDL.SDL_GetCurrentDisplayMode(0, out display);
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Console.WriteLine("Desktop resolution: {0}x{1}", display.w, display.h);
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if (size.Width == 0 && size.Height == 0)
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if (WindowSize.Width == 0 && WindowSize.Height == 0)
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{
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Console.WriteLine("No custom resolution provided, using desktop resolution");
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size = new Size(display.w, display.h);
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WindowSize = new Size(display.w, display.h);
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}
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Console.WriteLine("Using resolution: {0}x{1}", size.Width, size.Height);
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Console.WriteLine("Using resolution: {0}x{1}", WindowSize.Width, WindowSize.Height);
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window = SDL.SDL_CreateWindow("OpenRA", SDL.SDL_WINDOWPOS_CENTERED, SDL.SDL_WINDOWPOS_CENTERED, size.Width, size.Height, SDL.SDL_WindowFlags.SDL_WINDOW_OPENGL);
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window = SDL.SDL_CreateWindow("OpenRA", SDL.SDL_WINDOWPOS_CENTERED, SDL.SDL_WINDOWPOS_CENTERED,
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WindowSize.Width, WindowSize.Height, SDL.SDL_WindowFlags.SDL_WINDOW_OPENGL);
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if (Game.Settings.Game.LockMouseWindow)
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GrabWindowMouseFocus();
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@@ -100,6 +100,7 @@ namespace OpenRA.Platforms.Default
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public IHardwareCursor CreateHardwareCursor(string name, Size size, byte[] data, int2 hotspot)
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{
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VerifyThreadAffinity();
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try
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{
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return new SDL2HardwareCursor(size, data, hotspot);
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@@ -112,6 +113,7 @@ namespace OpenRA.Platforms.Default
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public void SetHardwareCursor(IHardwareCursor cursor)
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{
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VerifyThreadAffinity();
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var c = cursor as SDL2HardwareCursor;
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if (c == null)
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SDL.SDL_ShowCursor((int)SDL.SDL_bool.SDL_FALSE);
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@@ -214,12 +216,14 @@ namespace OpenRA.Platforms.Default
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public void DrawPrimitives(PrimitiveType pt, int firstVertex, int numVertices)
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{
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VerifyThreadAffinity();
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GL.DrawArrays(ModeFromPrimitiveType(pt), firstVertex, numVertices);
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ErrorHandler.CheckGlError();
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}
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public void Clear()
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{
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VerifyThreadAffinity();
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GL.ClearColor(0, 0, 0, 1);
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ErrorHandler.CheckGlError();
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GL.Clear(ClearBufferMask.ColorBufferBit);
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@@ -228,6 +232,7 @@ namespace OpenRA.Platforms.Default
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public void EnableDepthBuffer()
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{
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VerifyThreadAffinity();
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GL.Clear(ClearBufferMask.DepthBufferBit);
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ErrorHandler.CheckGlError();
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GL.Enable(EnableCap.DepthTest);
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@@ -236,12 +241,14 @@ namespace OpenRA.Platforms.Default
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public void DisableDepthBuffer()
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{
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VerifyThreadAffinity();
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GL.Disable(EnableCap.DepthTest);
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ErrorHandler.CheckGlError();
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}
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public void SetBlendMode(BlendMode mode)
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{
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VerifyThreadAffinity();
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GL.BlendEquation(BlendEquationMode.FuncAdd);
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ErrorHandler.CheckGlError();
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@@ -290,23 +297,27 @@ namespace OpenRA.Platforms.Default
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public void GrabWindowMouseFocus()
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{
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VerifyThreadAffinity();
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SDL.SDL_SetWindowGrab(window, SDL.SDL_bool.SDL_TRUE);
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}
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public void ReleaseWindowMouseFocus()
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{
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VerifyThreadAffinity();
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SDL.SDL_SetWindowGrab(window, SDL.SDL_bool.SDL_FALSE);
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}
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public void EnableScissor(int left, int top, int width, int height)
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{
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VerifyThreadAffinity();
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if (width < 0)
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width = 0;
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if (height < 0)
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height = 0;
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GL.Scissor(left, size.Height - (top + height), width, height);
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GL.Scissor(left, WindowSize.Height - (top + height), width, height);
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ErrorHandler.CheckGlError();
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GL.Enable(EnableCap.ScissorTest);
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ErrorHandler.CheckGlError();
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@@ -314,19 +325,21 @@ namespace OpenRA.Platforms.Default
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public void DisableScissor()
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{
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VerifyThreadAffinity();
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GL.Disable(EnableCap.ScissorTest);
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ErrorHandler.CheckGlError();
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}
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public void SetLineWidth(float width)
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{
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VerifyThreadAffinity();
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GL.LineWidth(width);
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ErrorHandler.CheckGlError();
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}
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public Bitmap TakeScreenshot()
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{
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var rect = new Rectangle(Point.Empty, size);
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var rect = new Rectangle(Point.Empty, WindowSize);
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var bitmap = new Bitmap(rect.Width, rect.Height, System.Drawing.Imaging.PixelFormat.Format32bppArgb);
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var data = bitmap.LockBits(rect,
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System.Drawing.Imaging.ImageLockMode.WriteOnly, System.Drawing.Imaging.PixelFormat.Format32bppArgb);
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@@ -349,13 +362,52 @@ namespace OpenRA.Platforms.Default
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return bitmap;
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}
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public void Present() { SDL.SDL_GL_SwapWindow(window); }
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public void PumpInput(IInputHandler inputHandler) { input.PumpInput(inputHandler); }
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public string GetClipboardText() { return input.GetClipboardText(); }
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public IVertexBuffer<Vertex> CreateVertexBuffer(int size) { return new VertexBuffer<Vertex>(size); }
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public ITexture CreateTexture() { return new Texture(); }
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public ITexture CreateTexture(Bitmap bitmap) { return new Texture(bitmap); }
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public IFrameBuffer CreateFrameBuffer(Size s) { return new FrameBuffer(s); }
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public IShader CreateShader(string name) { return new Shader(name); }
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public void Present()
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{
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VerifyThreadAffinity();
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SDL.SDL_GL_SwapWindow(window);
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}
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public void PumpInput(IInputHandler inputHandler)
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{
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VerifyThreadAffinity();
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input.PumpInput(inputHandler);
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}
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public string GetClipboardText()
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{
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VerifyThreadAffinity();
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return input.GetClipboardText();
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}
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public IVertexBuffer<Vertex> CreateVertexBuffer(int size)
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{
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VerifyThreadAffinity();
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return new VertexBuffer<Vertex>(size);
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}
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public ITexture CreateTexture()
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{
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VerifyThreadAffinity();
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return new Texture();
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}
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public ITexture CreateTexture(Bitmap bitmap)
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{
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VerifyThreadAffinity();
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return new Texture(bitmap);
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}
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public IFrameBuffer CreateFrameBuffer(Size s)
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{
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VerifyThreadAffinity();
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return new FrameBuffer(s);
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}
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public IShader CreateShader(string name)
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{
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VerifyThreadAffinity();
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return new Shader(name);
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}
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}
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}
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@@ -15,7 +15,7 @@ using SDL2;
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namespace OpenRA.Platforms.Default
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{
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public class Sdl2Input
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class Sdl2Input
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{
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MouseButton lastButtonBits = (MouseButton)0;
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@@ -17,11 +17,11 @@ using OpenTK.Graphics.OpenGL;
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namespace OpenRA.Platforms.Default
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{
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public class Shader : IShader
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class Shader : ThreadAffine, IShader
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{
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readonly Dictionary<string, int> samplers = new Dictionary<string, int>();
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readonly Dictionary<int, ITexture> textures = new Dictionary<int, ITexture>();
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int program;
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readonly int program;
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protected int CompileShaderObject(ShaderType type, string name)
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{
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@@ -122,6 +122,7 @@ namespace OpenRA.Platforms.Default
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public void Render(Action a)
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{
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VerifyThreadAffinity();
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GL.UseProgram(program);
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// bind the textures
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@@ -138,6 +139,7 @@ namespace OpenRA.Platforms.Default
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public void SetTexture(string name, ITexture t)
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{
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VerifyThreadAffinity();
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if (t == null)
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return;
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@@ -148,6 +150,7 @@ namespace OpenRA.Platforms.Default
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public void SetVec(string name, float x)
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{
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VerifyThreadAffinity();
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GL.UseProgram(program);
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ErrorHandler.CheckGlError();
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var param = GL.GetUniformLocation(program, name);
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@@ -158,6 +161,7 @@ namespace OpenRA.Platforms.Default
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public void SetVec(string name, float x, float y)
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{
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VerifyThreadAffinity();
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GL.UseProgram(program);
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ErrorHandler.CheckGlError();
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var param = GL.GetUniformLocation(program, name);
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@@ -168,6 +172,7 @@ namespace OpenRA.Platforms.Default
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public void SetVec(string name, float[] vec, int length)
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{
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VerifyThreadAffinity();
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var param = GL.GetUniformLocation(program, name);
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ErrorHandler.CheckGlError();
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switch (length)
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@@ -184,6 +189,7 @@ namespace OpenRA.Platforms.Default
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public void SetMatrix(string name, float[] mtx)
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{
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VerifyThreadAffinity();
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if (mtx.Length != 16)
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throw new InvalidDataException("Invalid 4x4 matrix");
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@@ -16,15 +16,13 @@ using OpenTK.Graphics.OpenGL;
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namespace OpenRA.Platforms.Default
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{
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public sealed class Texture : ITexture
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sealed class Texture : ThreadAffine, ITexture
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{
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int texture;
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TextureScaleFilter scaleFilter;
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Size size;
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public int ID { get { return texture; } }
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public Size Size { get { return size; } }
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public Size Size { get; private set; }
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bool disposed;
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@@ -37,6 +35,7 @@ namespace OpenRA.Platforms.Default
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set
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{
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VerifyThreadAffinity();
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if (scaleFilter == value)
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return;
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@@ -83,10 +82,11 @@ namespace OpenRA.Platforms.Default
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public void SetData(byte[] colors, int width, int height)
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{
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VerifyThreadAffinity();
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if (!Exts.IsPowerOf2(width) || !Exts.IsPowerOf2(height))
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throw new InvalidDataException("Non-power-of-two array {0}x{1}".F(width, height));
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size = new Size(width, height);
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Size = new Size(width, height);
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unsafe
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{
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fixed (byte* ptr = &colors[0])
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@@ -103,13 +103,14 @@ namespace OpenRA.Platforms.Default
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// An array of RGBA
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public void SetData(uint[,] colors)
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{
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VerifyThreadAffinity();
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var width = colors.GetUpperBound(1) + 1;
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var height = colors.GetUpperBound(0) + 1;
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if (!Exts.IsPowerOf2(width) || !Exts.IsPowerOf2(height))
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throw new InvalidDataException("Non-power-of-two array {0}x{1}".F(width, height));
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size = new Size(width, height);
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Size = new Size(width, height);
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unsafe
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{
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fixed (uint* ptr = &colors[0, 0])
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@@ -125,6 +126,7 @@ namespace OpenRA.Platforms.Default
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public void SetData(Bitmap bitmap)
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{
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VerifyThreadAffinity();
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var allocatedBitmap = false;
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if (!Exts.IsPowerOf2(bitmap.Width) || !Exts.IsPowerOf2(bitmap.Height))
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{
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@@ -134,7 +136,7 @@ namespace OpenRA.Platforms.Default
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|
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try
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{
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size = new Size(bitmap.Width, bitmap.Height);
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Size = new Size(bitmap.Width, bitmap.Height);
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var bits = bitmap.LockBits(bitmap.Bounds(),
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ImageLockMode.ReadOnly, System.Drawing.Imaging.PixelFormat.Format32bppArgb);
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|
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@@ -153,7 +155,8 @@ namespace OpenRA.Platforms.Default
|
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|
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public byte[] GetData()
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{
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var data = new byte[4 * size.Width * size.Height];
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VerifyThreadAffinity();
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var data = new byte[4 * Size.Width * Size.Height];
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ErrorHandler.CheckGlError();
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GL.BindTexture(TextureTarget.Texture2D, texture);
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@@ -172,10 +175,11 @@ namespace OpenRA.Platforms.Default
|
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|
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public void SetEmpty(int width, int height)
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{
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VerifyThreadAffinity();
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if (!Exts.IsPowerOf2(width) || !Exts.IsPowerOf2(height))
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throw new InvalidDataException("Non-power-of-two array {0}x{1}".F(width, height));
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size = new Size(width, height);
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Size = new Size(width, height);
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PrepareTexture();
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GL.TexImage2D(TextureTarget.Texture2D, 0, PixelInternalFormat.Rgba8, width, height,
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0, OpenTK.Graphics.OpenGL.PixelFormat.Bgra, PixelType.UnsignedByte, IntPtr.Zero);
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31
OpenRA.Platforms.Default/ThreadAffine.cs
Normal file
31
OpenRA.Platforms.Default/ThreadAffine.cs
Normal file
@@ -0,0 +1,31 @@
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#region Copyright & License Information
|
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/*
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* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
|
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
|
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* as published by the Free Software Foundation. For more information,
|
||||
* see COPYING.
|
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*/
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#endregion
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using System;
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using System.Threading;
|
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|
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namespace OpenRA.Platforms.Default
|
||||
{
|
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abstract class ThreadAffine
|
||||
{
|
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readonly int managedThreadId;
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|
||||
protected ThreadAffine()
|
||||
{
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managedThreadId = Thread.CurrentThread.ManagedThreadId;
|
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}
|
||||
|
||||
protected void VerifyThreadAffinity()
|
||||
{
|
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if (managedThreadId != Thread.CurrentThread.ManagedThreadId)
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||||
throw new InvalidOperationException("Cross-thread operation not valid: This method must be called from the same thread that created this object.");
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -14,7 +14,7 @@ using OpenTK.Graphics.OpenGL;
|
||||
|
||||
namespace OpenRA.Platforms.Default
|
||||
{
|
||||
public sealed class VertexBuffer<T> : IVertexBuffer<T>
|
||||
sealed class VertexBuffer<T> : ThreadAffine, IVertexBuffer<T>
|
||||
where T : struct
|
||||
{
|
||||
static readonly int VertexSize = Marshal.SizeOf(typeof(T));
|
||||
@@ -60,6 +60,7 @@ namespace OpenRA.Platforms.Default
|
||||
|
||||
public void Bind()
|
||||
{
|
||||
VerifyThreadAffinity();
|
||||
GL.BindBuffer(BufferTarget.ArrayBuffer, buffer);
|
||||
ErrorHandler.CheckGlError();
|
||||
GL.VertexPointer(3, VertexPointerType.Float, VertexSize, IntPtr.Zero);
|
||||
|
||||
@@ -16,7 +16,7 @@ namespace OpenRA.Platforms.Null
|
||||
{
|
||||
public sealed class NullGraphicsDevice : IGraphicsDevice
|
||||
{
|
||||
public Size WindowSize { get; internal set; }
|
||||
public Size WindowSize { get; private set; }
|
||||
|
||||
public NullGraphicsDevice(Size size, WindowMode window)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user