Added thread-affinity checks to SDL2 renderer.
If a call is made into a graphics resource that has thread-affinity, from a thread other than the one that created the graphics device, an exception will now be thrown to make debugging easier.
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@@ -14,7 +14,7 @@ using OpenTK.Graphics.OpenGL;
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namespace OpenRA.Platforms.Default
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{
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public static class ErrorHandler
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static class ErrorHandler
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{
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public static void CheckGlVersion()
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{
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