Formatted .csproj files according to editorconfig
This commit is contained in:
committed by
Gustas Kažukauskas
parent
79454d8fd2
commit
fc8103098e
@@ -1,14 +1,14 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<RootNamespace>OpenRA</RootNamespace>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Microsoft.Extensions.DependencyModel" Version="9.0.0" />
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<PackageReference Include="System.Runtime.Loader" Version="4.3.0" />
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<PackageReference Include="Linguini.Bundle" Version="0.8.1" />
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<PackageReference Include="OpenRA-Eluant" Version="1.0.22" />
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<PackageReference Include="Mono.NAT" Version="3.0.4" />
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<PackageReference Include="SharpZipLib" Version="1.4.2" />
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<PackageReference Include="System.Threading.Channels" Version="9.0.0" />
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</ItemGroup>
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<PropertyGroup>
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<RootNamespace>OpenRA</RootNamespace>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Microsoft.Extensions.DependencyModel" Version="9.0.0" />
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<PackageReference Include="System.Runtime.Loader" Version="4.3.0" />
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<PackageReference Include="Linguini.Bundle" Version="0.8.1" />
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<PackageReference Include="OpenRA-Eluant" Version="1.0.22" />
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<PackageReference Include="Mono.NAT" Version="3.0.4" />
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<PackageReference Include="SharpZipLib" Version="1.4.2" />
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<PackageReference Include="System.Threading.Channels" Version="9.0.0" />
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</ItemGroup>
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</Project>
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@@ -1,29 +1,30 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>Exe</OutputType>
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<AssemblyName>OpenRA</AssemblyName>
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<IsPublishable Condition="'$(CopyGenericLauncher)' == 'False'">false</IsPublishable>
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</PropertyGroup>
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<PropertyGroup>
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<OutputType>Exe</OutputType>
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<AssemblyName>OpenRA</AssemblyName>
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<IsPublishable Condition="'$(CopyGenericLauncher)' == 'False'">false</IsPublishable>
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</PropertyGroup>
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<PropertyGroup Condition="'$(RunConfiguration)' == 'Red Alert'">
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<StartAction>Project</StartAction>
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<StartArguments>Engine.EngineDir=".." Game.Mod=ra</StartArguments>
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</PropertyGroup>
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<PropertyGroup Condition="'$(RunConfiguration)' == 'Dune 2000'">
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<StartAction>Project</StartAction>
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<StartArguments>Engine.EngineDir=".." Game.Mod=d2k</StartArguments>
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</PropertyGroup>
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<PropertyGroup Condition="'$(RunConfiguration)' == 'Tiberian Dawn'">
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<StartAction>Project</StartAction>
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<StartArguments>Engine.EngineDir=".." Game.Mod=cnc</StartArguments>
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</PropertyGroup>
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<PropertyGroup Condition="'$(RunConfiguration)' == 'Tiberian Sun'">
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<StartAction>Project</StartAction>
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<StartArguments>Engine.EngineDir=".." Game.Mod=ts</StartArguments>
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</PropertyGroup>
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<ItemGroup>
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<None Include="App.config" />
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<ProjectReference Include="..\OpenRA.Game\OpenRA.Game.csproj" />
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<AdditionalFiles Include="Properties/launchSettings.json" />
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</ItemGroup>
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<PropertyGroup Condition="'$(RunConfiguration)' == 'Red Alert'">
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<StartAction>Project</StartAction>
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<StartArguments>Engine.EngineDir=".." Game.Mod=ra</StartArguments>
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</PropertyGroup>
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<PropertyGroup Condition="'$(RunConfiguration)' == 'Dune 2000'">
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<StartAction>Project</StartAction>
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<StartArguments>Engine.EngineDir=".." Game.Mod=d2k</StartArguments>
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</PropertyGroup>
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<PropertyGroup Condition="'$(RunConfiguration)' == 'Tiberian Dawn'">
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<StartAction>Project</StartAction>
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<StartArguments>Engine.EngineDir=".." Game.Mod=cnc</StartArguments>
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</PropertyGroup>
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<PropertyGroup Condition="'$(RunConfiguration)' == 'Tiberian Sun'">
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<StartAction>Project</StartAction>
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<StartArguments>Engine.EngineDir=".." Game.Mod=ts</StartArguments>
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</PropertyGroup>
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<ItemGroup>
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<None Include="App.config" />
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<ProjectReference Include="..\OpenRA.Game\OpenRA.Game.csproj" />
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<AdditionalFiles Include="Properties/launchSettings.json" />
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</ItemGroup>
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</Project>
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@@ -1,14 +1,14 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<IsPublishable Condition="'$(CopyCncDll)' == 'False'">false</IsPublishable>
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</PropertyGroup>
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<PropertyGroup>
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<IsPublishable Condition="'$(CopyCncDll)' == 'False'">false</IsPublishable>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\OpenRA.Game\OpenRA.Game.csproj">
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<Private>False</Private>
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</ProjectReference>
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<ProjectReference Include="..\OpenRA.Mods.Common\OpenRA.Mods.Common.csproj">
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<Private>False</Private>
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</ProjectReference>
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\OpenRA.Game\OpenRA.Game.csproj">
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<Private>False</Private>
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</ProjectReference>
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<ProjectReference Include="..\OpenRA.Mods.Common\OpenRA.Mods.Common.csproj">
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<Private>False</Private>
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</ProjectReference>
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</ItemGroup>
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</Project>
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@@ -1,15 +1,15 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<ItemGroup>
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<ProjectReference Include="..\OpenRA.Game\OpenRA.Game.csproj">
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<Private>False</Private>
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</ProjectReference>
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<PackageReference Include="NuGet.CommandLine" Version="6.12.2" />
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<PackageReference Include="OpenRA-FuzzyLogicLibrary" Version="1.0.1" />
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<PackageReference Include="DiscordRichPresence" Version="1.2.1.24" />
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<PackageReference Include="MP3Sharp" Version="1.0.5" />
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<PackageReference Include="NVorbis" Version="0.10.5" />
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<PackageReference Include="TagLibSharp" Version="2.3.0" />
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<PackageReference Include="rix0rrr.BeaconLib" Version="1.0.2" />
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<PackageReference Include="Pfim" Version="0.11.3" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\OpenRA.Game\OpenRA.Game.csproj">
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<Private>False</Private>
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</ProjectReference>
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<PackageReference Include="NuGet.CommandLine" Version="6.12.2" />
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<PackageReference Include="OpenRA-FuzzyLogicLibrary" Version="1.0.1" />
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<PackageReference Include="DiscordRichPresence" Version="1.2.1.24" />
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<PackageReference Include="MP3Sharp" Version="1.0.5" />
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<PackageReference Include="NVorbis" Version="0.10.5" />
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<PackageReference Include="TagLibSharp" Version="2.3.0" />
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<PackageReference Include="rix0rrr.BeaconLib" Version="1.0.2" />
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<PackageReference Include="Pfim" Version="0.11.3" />
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</ItemGroup>
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</Project>
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@@ -1,14 +1,14 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<IsPublishable Condition="'$(CopyD2kDll)' == 'False'">false</IsPublishable>
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</PropertyGroup>
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<PropertyGroup>
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<IsPublishable Condition="'$(CopyD2kDll)' == 'False'">false</IsPublishable>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\OpenRA.Game\OpenRA.Game.csproj">
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<Private>False</Private>
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</ProjectReference>
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<ProjectReference Include="..\OpenRA.Mods.Common\OpenRA.Mods.Common.csproj">
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<Private>False</Private>
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</ProjectReference>
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\OpenRA.Game\OpenRA.Game.csproj">
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<Private>False</Private>
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</ProjectReference>
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<ProjectReference Include="..\OpenRA.Mods.Common\OpenRA.Mods.Common.csproj">
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<Private>False</Private>
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</ProjectReference>
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</ItemGroup>
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</Project>
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@@ -1,13 +1,13 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<ItemGroup>
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<ProjectReference Include="..\OpenRA.Game\OpenRA.Game.csproj" />
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<PackageReference Include="OpenRA-Freetype6" Version="1.0.11" />
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<PackageReference Include="OpenRA-OpenAL-CS" Version="1.0.22" />
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<PackageReference Include="OpenRA-SDL2-CS" Version="1.0.42" />
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</ItemGroup>
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<ItemGroup>
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<Content Include="OpenRA.Platforms.Default.dll.config" Condition="'$(TargetPlatform)' != 'win-x64'">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\OpenRA.Game\OpenRA.Game.csproj" />
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<PackageReference Include="OpenRA-Freetype6" Version="1.0.11" />
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<PackageReference Include="OpenRA-OpenAL-CS" Version="1.0.22" />
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<PackageReference Include="OpenRA-SDL2-CS" Version="1.0.42" />
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</ItemGroup>
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<ItemGroup>
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<Content Include="OpenRA.Platforms.Default.dll.config" Condition="'$(TargetPlatform)' != 'win-x64'">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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</ItemGroup>
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</Project>
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@@ -1,14 +1,14 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>Exe</OutputType>
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</PropertyGroup>
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<PropertyGroup>
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<OutputType>Exe</OutputType>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\OpenRA.Game\OpenRA.Game.csproj" />
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</ItemGroup>
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<ItemGroup>
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<TrimmerRootAssembly Include="mscorlib" />
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<TrimmerRootAssembly Include="netstandard" />
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<TrimmerRootAssembly Include="System.IO.Pipes" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\OpenRA.Game\OpenRA.Game.csproj" />
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</ItemGroup>
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<ItemGroup>
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<TrimmerRootAssembly Include="mscorlib" />
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<TrimmerRootAssembly Include="netstandard" />
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<TrimmerRootAssembly Include="System.IO.Pipes" />
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</ItemGroup>
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</Project>
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@@ -1,16 +1,16 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<IsPublishable>false</IsPublishable>
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</PropertyGroup>
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<PropertyGroup>
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<IsPublishable>false</IsPublishable>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\OpenRA.Game\OpenRA.Game.csproj" />
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<ProjectReference Include="..\OpenRA.Mods.Common\OpenRA.Mods.Common.csproj">
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<Private>True</Private>
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</ProjectReference>
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<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.12.0" />
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<PackageReference Include="NUnit" Version="4.3.2" />
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<PackageReference Include="NUnit.Console" Version="3.19.0" />
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<PackageReference Include="NUnit3TestAdapter" Version="4.6.0" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\OpenRA.Game\OpenRA.Game.csproj" />
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<ProjectReference Include="..\OpenRA.Mods.Common\OpenRA.Mods.Common.csproj">
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<Private>True</Private>
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</ProjectReference>
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<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.12.0" />
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<PackageReference Include="NUnit" Version="4.3.2" />
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<PackageReference Include="NUnit.Console" Version="3.19.0" />
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<PackageReference Include="NUnit3TestAdapter" Version="4.6.0" />
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</ItemGroup>
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</Project>
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@@ -1,14 +1,14 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>Exe</OutputType>
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</PropertyGroup>
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<PropertyGroup>
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<OutputType>Exe</OutputType>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\OpenRA.Game\OpenRA.Game.csproj" />
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</ItemGroup>
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<ItemGroup>
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<TrimmerRootAssembly Include="mscorlib" />
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<TrimmerRootAssembly Include="netstandard" />
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<TrimmerRootAssembly Include="System.IO.Pipes" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\OpenRA.Game\OpenRA.Game.csproj" />
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</ItemGroup>
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<ItemGroup>
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<TrimmerRootAssembly Include="mscorlib" />
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<TrimmerRootAssembly Include="netstandard" />
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<TrimmerRootAssembly Include="System.IO.Pipes" />
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</ItemGroup>
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</Project>
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@@ -1,29 +1,29 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>winexe</OutputType>
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<ApplicationIcon>$(LauncherIcon)</ApplicationIcon>
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<AssemblyName>$(LauncherName)</AssemblyName>
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</PropertyGroup>
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<PropertyGroup>
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<OutputType>winexe</OutputType>
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<ApplicationIcon>$(LauncherIcon)</ApplicationIcon>
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<AssemblyName>$(LauncherName)</AssemblyName>
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</PropertyGroup>
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<ItemGroup>
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<None Include="App.config" />
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<AssemblyAttribute Include="System.Reflection.AssemblyMetadataAttribute" Condition="$(ModID) != ''">
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<_Parameter1>ModID</_Parameter1>
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<_Parameter2>$(ModID)</_Parameter2>
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</AssemblyAttribute>
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<AssemblyAttribute Include="System.Reflection.AssemblyMetadataAttribute" Condition="$(DisplayName) != ''">
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<_Parameter1>DisplayName</_Parameter1>
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<_Parameter2>$(DisplayName)</_Parameter2>
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</AssemblyAttribute>
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<AssemblyAttribute Include="System.Reflection.AssemblyMetadataAttribute" Condition="$(FaqUrl) != ''">
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<_Parameter1>FaqUrl</_Parameter1>
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<_Parameter2>$(FaqUrl)</_Parameter2>
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</AssemblyAttribute>
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="OpenRA-SDL2-CS" Version="1.0.42" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\OpenRA.Game\OpenRA.Game.csproj" />
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</ItemGroup>
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<ItemGroup>
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<None Include="App.config" />
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<AssemblyAttribute Include="System.Reflection.AssemblyMetadataAttribute" Condition="$(ModID) != ''">
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<_Parameter1>ModID</_Parameter1>
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<_Parameter2>$(ModID)</_Parameter2>
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</AssemblyAttribute>
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<AssemblyAttribute Include="System.Reflection.AssemblyMetadataAttribute" Condition="$(DisplayName) != ''">
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<_Parameter1>DisplayName</_Parameter1>
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<_Parameter2>$(DisplayName)</_Parameter2>
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</AssemblyAttribute>
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<AssemblyAttribute Include="System.Reflection.AssemblyMetadataAttribute" Condition="$(FaqUrl) != ''">
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<_Parameter1>FaqUrl</_Parameter1>
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<_Parameter2>$(FaqUrl)</_Parameter2>
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</AssemblyAttribute>
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="OpenRA-SDL2-CS" Version="1.0.42" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\OpenRA.Game\OpenRA.Game.csproj" />
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</ItemGroup>
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</Project>
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