Merge pull request #11634 from GraionDilach/fixup-damagedbyterrain
Fixup DamagedByTerrain.
This commit is contained in:
@@ -1,4 +1,4 @@
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#region Copyright & License Information
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#region Copyright & License Information
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/*
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* Copyright 2007-2016 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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@@ -9,6 +9,7 @@
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*/
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#endregion
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using System.Collections.Generic;
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using System.Linq;
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using OpenRA.GameRules;
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using OpenRA.Traits;
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@@ -16,10 +17,16 @@ using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Traits
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{
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[Desc("This actor receives damage from the given weapon when on the specified terrain type.")]
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class DamagedByTerrainInfo : UpgradableTraitInfo, IRulesetLoaded, Requires<HealthInfo>
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class DamagedByTerrainInfo : UpgradableTraitInfo, Requires<HealthInfo>
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{
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[Desc("The weapon which is used to damage the actor.")]
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[WeaponReference, FieldLoader.Require] public readonly string Weapon;
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[Desc("Amount of damage received per DamageInterval ticks.")]
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[FieldLoader.Require] public readonly int Damage = 0;
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[Desc("Delay between receiving damage.")]
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public readonly int DamageInterval = 0;
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[Desc("Apply the damage using these damagetypes.")]
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public readonly HashSet<string> DamageTypes = new HashSet<string>();
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[Desc("Terrain types where the actor will take damage.")]
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[FieldLoader.Require] public readonly string[] Terrain = { };
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@@ -30,10 +37,7 @@ namespace OpenRA.Mods.Common.Traits
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[Desc("Inflict damage down to the DamageThreshold when the actor gets created on damaging terrain.")]
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public readonly bool StartOnThreshold = false;
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public WeaponInfo WeaponInfo { get; private set; }
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public override object Create(ActorInitializer init) { return new DamagedByTerrain(init.Self, this); }
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public void RulesetLoaded(Ruleset rules, ActorInfo ai) { WeaponInfo = rules.Weapons[Weapon.ToLowerInvariant()]; }
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}
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class DamagedByTerrain : UpgradableTrait<DamagedByTerrainInfo>, ITick, ISync, INotifyAddedToWorld
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@@ -70,7 +74,7 @@ namespace OpenRA.Mods.Common.Traits
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// Actors start with maximum damage applied
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var delta = health.HP - damageThreshold;
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if (delta > 0)
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health.InflictDamage(self, self.World.WorldActor, new Damage(delta), false);
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self.InflictDamage(self.World.WorldActor, new Damage(delta, Info.DamageTypes));
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}
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public void Tick(Actor self)
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@@ -86,8 +90,8 @@ namespace OpenRA.Mods.Common.Traits
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if (!Info.Terrain.Contains(t.Type))
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return;
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Info.WeaponInfo.Impact(Target.FromActor(self), self.World.WorldActor, Enumerable.Empty<int>());
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damageTicks = Info.WeaponInfo.ReloadDelay;
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self.InflictDamage(self.World.WorldActor, new Damage(Info.Damage, Info.DamageTypes));
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damageTicks = Info.DamageInterval;
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}
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}
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}
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@@ -234,8 +234,9 @@ namespace OpenRA.Mods.Common.UtilityCommands
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else
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node.Value.Nodes.Add(new MiniYamlNode("Terrain", new MiniYaml("Tiberium, BlueTiberium")));
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if (!node.Value.Nodes.Any(a => a.Key == "Weapon"))
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node.Value.Nodes.Add(new MiniYamlNode("Weapon", new MiniYaml("Tiberium")));
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Console.WriteLine("PoisonedByTiberium: Weapon isn't converted. Copy out the appropriate");
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Console.WriteLine("weapon's Damage, ReloadDelay and DamageTypes to DamagedByTerrain's Damage,");
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Console.WriteLine("DamageInterval and DamageTypes, respectively, then remove the Weapon tag.");
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}
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}
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@@ -244,8 +245,9 @@ namespace OpenRA.Mods.Common.UtilityCommands
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node.Key = node.Key.Replace("DamagedWithoutFoundation", "DamagedByTerrain");
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if (!node.Key.StartsWith("-"))
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{
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if (!node.Value.Nodes.Any(a => a.Key == "Weapon"))
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node.Value.Nodes.Add(new MiniYamlNode("Weapon", new MiniYaml("weathering")));
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Console.WriteLine("DamagedWithoutFoundation: Weapon isn't converted. Copy out the appropriate");
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Console.WriteLine("weapon's Damage, ReloadDelay and DamageTypes to DamagedByTerrain's Damage,");
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Console.WriteLine("DamageInterval and DamageTypes, respectively, then remove the Weapon tag.");
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Console.WriteLine("SafeTerrain isn't converted. Setup an inverted check using Terrain.");
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@@ -215,7 +215,9 @@
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UpgradeTypes: hazmatsuits
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UpgradeMaxEnabledLevel: 0
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Terrain: Tiberium, BlueTiberium
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Weapon: Tiberium
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Damage: 2
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DamageInterval: 16
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DamageTypes: TiberiumDeath
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GlobalUpgradable@BIO:
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Upgrades: hazmatsuits
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Prerequisites: bio
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@@ -420,7 +422,9 @@
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Voice: Move
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Guardable:
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DamagedByTerrain:
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Weapon: Heal
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Damage: -1
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DamageInterval: 4
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DamageTypes: TiberiumDeath
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Terrain: Tiberium, BlueTiberium
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Voiced:
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VoiceSet: DinoVoice
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@@ -144,13 +144,6 @@ Laser:
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SmudgeType: Scorch
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InvalidTargets: Vehicle, Structure, Wall, Husk, Trees, Creep
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Tiberium:
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ReloadDelay: 16
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Warhead@1Dam: SpreadDamage
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Spread: 42
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Damage: 2
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DamageTypes: TiberiumDeath
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TiberiumExplosion:
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Warhead@1Dam: SpreadDamage
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Spread: 9
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@@ -168,12 +161,6 @@ TiberiumExplosion:
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Explosions: chemball
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ImpactSounds: xplosml2.aud
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Heal:
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ReloadDelay: 4
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Warhead@1Dam: SpreadDamage
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Spread: 42
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Damage: -1
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Tail:
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ReloadDelay: 30
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Range: 1c0
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@@ -280,7 +280,8 @@
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WithCrumbleOverlay:
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Demolishable:
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DamagedByTerrain:
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Weapon: weathering
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Damage: 10
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DamageInterval: 100
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Terrain: Rock
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DamageThreshold: 50
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StartOnThreshold: true
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@@ -216,11 +216,6 @@ grenade:
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Explosions: med_explosion
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ImpactSounds: EXPLLG5.WAV
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Weathering:
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ReloadDelay: 100
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Warhead@1Dam: SpreadDamage
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Damage: 10
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GrenDeath:
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Warhead@1Dam: SpreadDamage
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Spread: 320
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@@ -25,6 +25,7 @@ WEEDGUY:
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UMAGON:
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Inherits: ^Soldier
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Inherits@2: ^HealsOnTiberium
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Valued:
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Cost: 400
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Tooltip:
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@@ -35,9 +36,6 @@ UMAGON:
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Speed: 71
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Health:
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HP: 150
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DamagedByTerrain:
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Weapon: TiberiumHeal
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Terrain: Tiberium, BlueTiberium
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Passenger:
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RevealsShroud:
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Range: 7c0
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@@ -83,6 +81,7 @@ CHAMSPY:
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MUTANT:
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Inherits: ^Soldier
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Inherits@2: ^HealsOnTiberium
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Valued:
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Cost: 100
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Tooltip:
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@@ -91,9 +90,6 @@ MUTANT:
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VoiceSet: Mutant
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Health:
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HP: 50
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DamagedByTerrain:
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Weapon: TiberiumHeal
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Terrain: Tiberium, BlueTiberium
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Mobile:
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Speed: 56
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RevealsShroud:
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@@ -109,6 +105,7 @@ MUTANT:
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MWMN:
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Inherits: ^Soldier
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Inherits@2: ^HealsOnTiberium
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Valued:
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Cost: 100
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Tooltip:
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@@ -117,9 +114,6 @@ MWMN:
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VoiceSet: CivilianFemale
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Health:
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HP: 50
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DamagedByTerrain:
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Weapon: TiberiumHeal
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Terrain: Tiberium, BlueTiberium
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Mobile:
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Speed: 56
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RevealsShroud:
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@@ -135,6 +129,7 @@ MWMN:
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MUTANT3:
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Inherits: ^Soldier
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Inherits@2: ^HealsOnTiberium
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Valued:
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Cost: 100
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Tooltip:
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@@ -143,9 +138,6 @@ MUTANT3:
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VoiceSet: Mutant
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Health:
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HP: 50
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DamagedByTerrain:
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Weapon: TiberiumHeal
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Terrain: Tiberium, BlueTiberium
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Mobile:
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Speed: 56
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RevealsShroud:
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@@ -161,6 +153,7 @@ MUTANT3:
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TRATOS:
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Inherits: ^Soldier
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Inherits@2: ^HealsOnTiberium
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Valued:
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Cost: 100
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Tooltip:
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@@ -169,9 +162,6 @@ TRATOS:
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VoiceSet: Tratos
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Health:
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HP: 200
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DamagedByTerrain:
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Weapon: TiberiumHeal
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Terrain: Tiberium, BlueTiberium
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Mobile:
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Speed: 71
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RevealsShroud:
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@@ -219,15 +209,13 @@ SLAV:
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DOGGIE:
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Inherits@1: ^Infantry
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Inherits@2: ^RegularInfantryDeath
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Inherits@3: ^HealsOnTiberium
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Tooltip:
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Name: Tiberian Fiend
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Health:
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HP: 250
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Shape: Circle
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Radius: 213
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DamagedByTerrain:
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Weapon: TiberiumHeal
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Terrain: Tiberium, BlueTiberium
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Valued:
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Cost: 100
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Armor:
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@@ -288,7 +288,9 @@
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ActorLostNotification:
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DamagedByTerrain:
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Terrain: Tiberium, BlueTiberium
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Weapon: Tiberium
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Damage: 2
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DamageInterval: 16
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DamageTypes: ExplosionDeath, TriggerVisceroid
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Guard:
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Voice: Move
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Guardable:
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@@ -376,6 +378,7 @@
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^Cyborg:
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Inherits@1: ^Infantry
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Inherits@2: ^EmpDisableMobile
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Inherits@3: ^HealsOnTiberium
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ExplosionOnDamageTransition:
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Weapon: CyborgExplode
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DamageState: Critical
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@@ -387,9 +390,6 @@
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RevealsShroud:
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Range: 4c0
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MustBeDestroyed:
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DamagedByTerrain:
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Weapon: TiberiumHeal
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Terrain: Tiberium, BlueTiberium
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WithPermanentInjury:
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WithInfantryBody:
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AttackSequence: attack
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@@ -419,6 +419,7 @@
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Inherits@2: ^ExistsInWorld
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Inherits@3: ^EmpDisableMobile
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Inherits@4: ^Cloakable
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Inherits@5: ^DamagedByVeins
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DrawLineToTarget:
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Mobile:
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Crushes: crate
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@@ -470,9 +471,6 @@
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Weapons: SmallDebris
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Pieces: 3, 7
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Range: 2c0, 5c0
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DamagedByTerrain:
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Weapon: Veins
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Terrain: Veins
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UpgradeOnDamage@DAMAGED:
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Upgrades: damagedspeed
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ValidDamageStates: Heavy
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@@ -609,6 +607,7 @@
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^Visceroid:
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Inherits@1: ^ExistsInWorld
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Inherits@2: ^SpriteActor
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Inherits@3: ^HealsOnTiberium
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DrawLineToTarget:
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Health:
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Shape: Circle
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@@ -638,9 +637,6 @@
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TargetTypes: Ground, Creep
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AttackMove:
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HiddenUnderFog:
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DamagedByTerrain:
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Weapon: TiberiumHeal
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Terrain: Tiberium, BlueTiberium
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Guardable:
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WithSpriteBody:
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@@ -871,3 +867,23 @@
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WallConnections: 0,-1, 0,3
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LineBuildNode:
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Connections: 0,-1, 0,1
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^HealsOnTiberium:
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DamagedByTerrain:
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Damage: -2
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DamageInterval: 16
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Terrain: Tiberium, BlueTiberium
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^DamagedByVeins:
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DamagedByTerrain@VEINS:
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Damage: 5
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DamageInterval: 16
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DamageTypes: BulletDeath
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Terrain: Veins
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UpgradeOnTerrain@VEINS:
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TerrainTypes: Veins
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Upgrades: veins
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WithIdleOverlay@VEINS:
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Sequence: veins
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UpgradeTypes: veins
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UpgradeMinEnabledLevel: 1
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@@ -95,6 +95,7 @@ JUMPJET:
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GHOST:
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Inherits: ^Soldier
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Inherits@2: ^HealsOnTiberium
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Valued:
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Cost: 1750
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Tooltip:
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@@ -113,9 +114,6 @@ GHOST:
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Speed: 56
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Health:
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HP: 200
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DamagedByTerrain:
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Weapon: TiberiumHeal
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Terrain: Tiberium, BlueTiberium
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Passenger:
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RevealsShroud:
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Range: 6c0
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@@ -93,7 +93,9 @@ HVR:
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TrailWhileStationary: True
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StationaryInterval: 18
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MovingInterval: 6
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-DamagedByTerrain:
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-DamagedByTerrain@VEINS:
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-UpgradeOnTerrain@VEINS:
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-WithIdleOverlay@VEINS:
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SMECH:
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Inherits: ^Vehicle
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@@ -132,7 +134,9 @@ SMECH:
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MoveSequence: run
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Selectable:
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Bounds: 20, 32, 0, -8
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-DamagedByTerrain:
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-DamagedByTerrain@VEINS:
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-UpgradeOnTerrain@VEINS:
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-WithIdleOverlay@VEINS:
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MMCH:
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Inherits: ^Tank
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@@ -95,6 +95,7 @@ CYC2:
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MHIJACK:
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Inherits: ^Soldier
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Inherits@2: ^HealsOnTiberium
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Buildable:
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Queue: Infantry
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BuildPaletteOrder: 60
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@@ -109,9 +110,6 @@ MHIJACK:
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VoiceSet: Hijacker
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Health:
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HP: 300
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DamagedByTerrain:
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Weapon: TiberiumHeal
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Terrain: Tiberium, BlueTiberium
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Mobile:
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Speed: 99
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-Crushable:
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@@ -27,7 +27,9 @@ BGGY:
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Voice: Attack
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AutoTarget:
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WithMuzzleOverlay:
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-DamagedByTerrain:
|
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-DamagedByTerrain@VEINS:
|
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-UpgradeOnTerrain@VEINS:
|
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-WithIdleOverlay@VEINS:
|
||||
|
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BIKE:
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Inherits: ^VoxelVehicle
|
||||
@@ -257,7 +259,9 @@ WEED:
|
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-WithVoxelBody:
|
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WithVoxelUnloadBody:
|
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-GainsExperience:
|
||||
-DamagedByTerrain:
|
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-DamagedByTerrain@VEINS:
|
||||
-UpgradeOnTerrain@VEINS:
|
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-WithIdleOverlay@VEINS:
|
||||
|
||||
SAPC:
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||||
Inherits: ^VoxelTank
|
||||
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||||
@@ -96,7 +96,9 @@ HARV:
|
||||
FactionImages:
|
||||
gdi: harv.gdi
|
||||
nod: harv.nod
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||||
-DamagedByTerrain:
|
||||
-DamagedByTerrain@VEINS:
|
||||
-UpgradeOnTerrain@VEINS:
|
||||
-WithIdleOverlay@VEINS:
|
||||
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||||
LPST:
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Inherits: ^VoxelTank
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||||
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||||
@@ -168,10 +168,6 @@ explosion:
|
||||
small_grey_explosion: xgrysml2
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||||
medium_grey_explosion: xgrymed1
|
||||
large_grey_explosion: xgrymed2
|
||||
veins: veinatac
|
||||
Length: 12
|
||||
UseTilesetExtension: true
|
||||
ZOffset: 1023
|
||||
|
||||
discus:
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||||
idle:
|
||||
|
||||
@@ -1,51 +1,48 @@
|
||||
mcv.gdi:
|
||||
^VehicleOverlays:
|
||||
emp-overlay: emp_fx01
|
||||
Length: *
|
||||
BlendMode: Additive
|
||||
veins: veinatac
|
||||
Length: 12
|
||||
UseTilesetExtension: true
|
||||
ZOffset: 1023
|
||||
Offset: 0, -12
|
||||
|
||||
mcv.gdi:
|
||||
Inherits: ^VehicleOverlays
|
||||
icon: sidebar-gdi|mcvicon
|
||||
|
||||
mcv.nod:
|
||||
emp-overlay: emp_fx01
|
||||
Length: *
|
||||
BlendMode: Additive
|
||||
Inherits: ^VehicleOverlays
|
||||
icon: sidebar-nod|mcvicon
|
||||
|
||||
apc:
|
||||
emp-overlay: emp_fx01
|
||||
Length: *
|
||||
BlendMode: Additive
|
||||
Inherits: ^VehicleOverlays
|
||||
icon: apcicon
|
||||
|
||||
harv.gdi:
|
||||
emp-overlay: emp_fx01
|
||||
Length: *
|
||||
BlendMode: Additive
|
||||
Inherits: ^VehicleOverlays
|
||||
harvest: harvestr
|
||||
Length: *
|
||||
icon: sidebar-gdi|harvicon
|
||||
|
||||
harv.nod:
|
||||
emp-overlay: emp_fx01
|
||||
Length: *
|
||||
BlendMode: Additive
|
||||
Inherits: ^VehicleOverlays
|
||||
harvest: harvestr
|
||||
Length: *
|
||||
icon: sidebar-nod|harvicon
|
||||
|
||||
hvr:
|
||||
emp-overlay: emp_fx01
|
||||
Length: *
|
||||
BlendMode: Additive
|
||||
Inherits: ^VehicleOverlays
|
||||
icon: hovricon
|
||||
|
||||
4tnk:
|
||||
emp-overlay: emp_fx01
|
||||
Length: *
|
||||
BlendMode: Additive
|
||||
Inherits: ^VehicleOverlays
|
||||
muzzle: gunfire
|
||||
Length: *
|
||||
|
||||
lpst.gdi:
|
||||
Inherits: ^VehicleOverlays
|
||||
idle: gadpsa
|
||||
Offset: 0, -12
|
||||
ShadowStart: 3
|
||||
@@ -53,12 +50,10 @@ lpst.gdi:
|
||||
Offset: 0, -12
|
||||
Length: 36
|
||||
ShadowStart: 36
|
||||
emp-overlay: emp_fx01
|
||||
Length: *
|
||||
BlendMode: Additive
|
||||
icon: sidebar-gdi|lpsticon
|
||||
|
||||
lpst.nod:
|
||||
Inherits: ^VehicleOverlays
|
||||
idle: gadpsa
|
||||
Offset: 0, -12
|
||||
ShadowStart: 3
|
||||
@@ -66,42 +61,30 @@ lpst.nod:
|
||||
Offset: 0, -12
|
||||
Length: 36
|
||||
ShadowStart: 36
|
||||
emp-overlay: emp_fx01
|
||||
Length: *
|
||||
BlendMode: Additive
|
||||
icon: sidebar-nod|lpsticon
|
||||
|
||||
repair:
|
||||
emp-overlay: emp_fx01
|
||||
Length: *
|
||||
BlendMode: Additive
|
||||
Inherits: ^VehicleOverlays
|
||||
icon: rboticon
|
||||
|
||||
art2:
|
||||
emp-overlay: emp_fx01
|
||||
Length: *
|
||||
BlendMode: Additive
|
||||
Inherits: ^VehicleOverlays
|
||||
icon: artyicon
|
||||
|
||||
weed:
|
||||
emp-overlay: emp_fx01
|
||||
Length: *
|
||||
BlendMode: Additive
|
||||
Inherits: ^VehicleOverlays
|
||||
icon: weedicon
|
||||
|
||||
hmec:
|
||||
emp-overlay: emp_fx01
|
||||
Length: *
|
||||
BlendMode: Additive
|
||||
Inherits: ^VehicleOverlays
|
||||
icon: hmecicon
|
||||
|
||||
bike:
|
||||
emp-overlay: emp_fx01
|
||||
Length: *
|
||||
BlendMode: Additive
|
||||
Inherits: ^VehicleOverlays
|
||||
icon: cyclicon
|
||||
|
||||
bggy:
|
||||
Inherits: ^VehicleOverlays
|
||||
Defaults:
|
||||
Length: *
|
||||
muzzle0: mgun-n
|
||||
@@ -112,29 +95,22 @@ bggy:
|
||||
muzzle5: mgun-se
|
||||
muzzle6: mgun-e
|
||||
muzzle7: mgun-ne
|
||||
emp-overlay: emp_fx01
|
||||
BlendMode: Additive
|
||||
icon: bggyicon
|
||||
|
||||
sapc:
|
||||
emp-overlay: emp_fx01
|
||||
Length: *
|
||||
BlendMode: Additive
|
||||
Inherits: ^VehicleOverlays
|
||||
icon: sapcicon
|
||||
|
||||
subtank:
|
||||
emp-overlay: emp_fx01
|
||||
Length: *
|
||||
BlendMode: Additive
|
||||
Inherits: ^VehicleOverlays
|
||||
icon: subticon
|
||||
|
||||
sonic:
|
||||
emp-overlay: emp_fx01
|
||||
Length: *
|
||||
BlendMode: Additive
|
||||
Inherits: ^VehicleOverlays
|
||||
icon: soniicon
|
||||
|
||||
ttnk:
|
||||
Inherits: ^VehicleOverlays
|
||||
idle: gatick
|
||||
ShadowStart: 3
|
||||
Offset: 0, -12
|
||||
@@ -148,18 +124,14 @@ ttnk:
|
||||
Offset: 0, -12
|
||||
muzzle: gunfire
|
||||
Length: *
|
||||
emp-overlay: emp_fx01
|
||||
Length: *
|
||||
BlendMode: Additive
|
||||
icon: tickicon
|
||||
|
||||
stnk:
|
||||
emp-overlay: emp_fx01
|
||||
Length: *
|
||||
BlendMode: Additive
|
||||
Inherits: ^VehicleOverlays
|
||||
icon: stnkicon
|
||||
|
||||
mmch:
|
||||
Inherits: ^VehicleOverlays
|
||||
stand:
|
||||
Facings: -8
|
||||
Stride: 15
|
||||
@@ -173,21 +145,17 @@ mmch:
|
||||
Facings: -32
|
||||
muzzle: gunfire
|
||||
Length: *
|
||||
emp-overlay: emp_fx01
|
||||
Length: *
|
||||
BlendMode: Additive
|
||||
icon: mmchicon
|
||||
|
||||
gghunt:
|
||||
Inherits: ^VehicleOverlays
|
||||
idle:
|
||||
Facings: 1
|
||||
Length: 8
|
||||
ShadowStart: 8
|
||||
emp-overlay: emp_fx01
|
||||
Length: *
|
||||
BlendMode: Additive
|
||||
|
||||
smech:
|
||||
Inherits: ^VehicleOverlays
|
||||
Defaults:
|
||||
Offset: 0,0,8
|
||||
stand:
|
||||
@@ -204,67 +172,34 @@ smech:
|
||||
Facings: -8
|
||||
ShadowStart: 240
|
||||
Tick: 100
|
||||
emp-overlay: emp_fx01
|
||||
Length: *
|
||||
BlendMode: Additive
|
||||
icon: smchicon
|
||||
|
||||
trucka:
|
||||
emp-overlay: emp_fx01
|
||||
Length: *
|
||||
ZOffset: 512
|
||||
BlendMode: Additive
|
||||
Inherits: ^VehicleOverlays
|
||||
|
||||
truckb:
|
||||
emp-overlay: emp_fx01
|
||||
Length: *
|
||||
ZOffset: 512
|
||||
BlendMode: Additive
|
||||
Inherits: ^VehicleOverlays
|
||||
|
||||
icbm:
|
||||
emp-overlay: emp_fx01
|
||||
Length: *
|
||||
ZOffset: 512
|
||||
BlendMode: Additive
|
||||
Inherits: ^VehicleOverlays
|
||||
|
||||
bus:
|
||||
emp-overlay: emp_fx01
|
||||
Length: *
|
||||
ZOffset: 512
|
||||
BlendMode: Additive
|
||||
Inherits: ^VehicleOverlays
|
||||
|
||||
pick:
|
||||
emp-overlay: emp_fx01
|
||||
Length: *
|
||||
ZOffset: 512
|
||||
BlendMode: Additive
|
||||
Inherits: ^VehicleOverlays
|
||||
|
||||
car:
|
||||
emp-overlay: emp_fx01
|
||||
Length: *
|
||||
ZOffset: 512
|
||||
BlendMode: Additive
|
||||
Inherits: ^VehicleOverlays
|
||||
|
||||
wini:
|
||||
emp-overlay: emp_fx01
|
||||
Length: *
|
||||
ZOffset: 512
|
||||
BlendMode: Additive
|
||||
Inherits: ^VehicleOverlays
|
||||
|
||||
locomotive:
|
||||
emp-overlay: emp_fx01
|
||||
Length: *
|
||||
ZOffset: 512
|
||||
BlendMode: Additive
|
||||
Inherits: ^VehicleOverlays
|
||||
|
||||
traincar:
|
||||
emp-overlay: emp_fx01
|
||||
Length: *
|
||||
ZOffset: 512
|
||||
BlendMode: Additive
|
||||
Inherits: ^VehicleOverlays
|
||||
|
||||
cargocar:
|
||||
emp-overlay: emp_fx01
|
||||
Length: *
|
||||
ZOffset: 512
|
||||
BlendMode: Additive
|
||||
Inherits: ^VehicleOverlays
|
||||
|
||||
@@ -23,9 +23,3 @@ Repair:
|
||||
Spread: 213
|
||||
Damage: -50
|
||||
ValidTargets: Repair
|
||||
|
||||
TiberiumHeal:
|
||||
ReloadDelay: 16
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 42
|
||||
Damage: -2
|
||||
|
||||
@@ -61,13 +61,6 @@ SlimeAttack:
|
||||
Concrete: 20
|
||||
DamageTypes: Prone100Percent, TriggerProne, SmallExplosionDeath
|
||||
|
||||
Tiberium:
|
||||
ReloadDelay: 16
|
||||
Warhead@1Dam: SpreadDamage
|
||||
Spread: 42
|
||||
Damage: 2
|
||||
DamageTypes: ExplosionDeath, TriggerVisceroid
|
||||
|
||||
Veins:
|
||||
ReloadDelay: 16
|
||||
Warhead@Damage: SpreadDamage
|
||||
|
||||
Reference in New Issue
Block a user